Name: Gooblog
Order: -1
Entries:
- author: Piras314
  changes:
    - type: Remove
      message: ERP
  id: 3
  time: '2024-06-15T12:54:44.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added automated changelogs! Goobers rejoice!
  id: 4
  time: '2024-06-17T00:09:12.0000000+00:00'
- author: Piras314
  changes:
    - type: Remove
      message: Stopped using custom nukie maps.
  id: 5
  time: '2024-06-17T16:52:54.0000000+00:00'
- author: a-person5660
  changes:
    - type: Add
      message: Re-added fire fighting remotes to atmos lockers.
  id: 6
  time: '2024-06-17T21:00:22.0000000+00:00'
- author: Durk
  changes:
    - type: Fix
      message: Remove items from chameleon items that were unintended.
  id: 7
  time: '2024-06-18T03:37:53.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Emitters and containment field generators are now much cheaper!
  id: 8
  time: '2024-06-18T12:08:34.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Dwarves are now w i d e.
  id: 9
  time: '2024-06-18T12:09:05.0000000+00:00'
- author: TooSillyFennec
  changes:
    - type: Add
      message: >-
        Headrevs now have syndicate encryption keys. Coordinate and plan a
        strategy!
    - type: Tweak
      message: >-
        Revs and survival chances have been swapped. Revs at a 10%, and survival
        at 5%.
  id: 10
  time: '2024-06-18T12:12:08.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Port over all the textures from EE.
  id: 11
  time: '2024-06-18T12:23:41.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        The telecrystal market has been flooded with telecrystals, increasing
        prices and availability fivefold.
  id: 12
  time: '2024-06-18T12:29:26.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Space has suddenly become less dense (objects don't slow down in space)
    - type: Remove
      message: Moths are unable to move in space
    - type: Tweak
      message: Moths have way better control in zero gravity environments
  id: 13
  time: '2024-06-18T12:44:22.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Un-flatten dwarves.
  id: 14
  time: '2024-06-18T13:22:18.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: >-
        The syndicate are now provided with 100 TC to cope with the inflating
        prices.
  id: 15
  time: '2024-06-19T07:25:14.0000000+00:00'
- author: Misandry
  changes:
    - type: Add
      message: Traitors are now more likely to have conflicting objectives
  id: 16
  time: '2024-06-19T07:25:56.0000000+00:00'
- author: Teapug
  changes:
    - type: Tweak
      message: >-
        Nanotrasen in their all knowing wisdom has made NTR's backpack not ugly
        as shit! Rejoice!
  id: 17
  time: '2024-06-19T07:28:06.0000000+00:00'
- author: PoTeletubby
  changes:
    - type: Tweak
      message: planet command generates an ore layer
  id: 18
  time: '2024-06-20T03:33:02.0000000+00:00'
- author: a-person5660
  changes:
    - type: Add
      message: >-
        durathread armour, web vest and jumpsuit is now craftable in the clothes
        printer when emagged
  id: 19
  time: '2024-06-20T03:35:55.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: New lobby music!
  id: 20
  time: '2024-06-21T01:34:42.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Durathread armour is no longer extremely overpowered.
  id: 21
  time: '2024-06-22T12:28:57.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Mass sabotage is not allowed before 30 minutes into the round.
  id: 22
  time: '2024-06-22T12:46:03.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Supermatter now shoots out lightning bolts.
    - type: Add
      message: You will now have to activate the SM by making it collide with anything.
    - type: Add
      message: Supermatter Tesla Delamination.
    - type: Add
      message: New traitor objective - get a piece of the supermatter.
    - type: Remove
      message: 'Fland: Singularity platform.'
    - type: Add
      message: 'Fland: Supermatter chamber.'
    - type: Tweak
      message: 'Fland: Moved TEG near the SM chambere.'
  id: 23
  time: '2024-06-22T13:35:28.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: Improved EMT belt sprite
  id: 24
  time: '2024-06-23T12:10:54.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: 'Bagel: Supermatter Engine'
  id: 25
  time: '2024-06-23T14:52:19.0000000+00:00'
- author: JoeHammad1844
  changes:
    - type: Tweak
      message: >-
        The EMT belt has received a full resprite to be more in line with the
        art style
  id: 26
  time: '2024-06-25T04:22:40.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Survival boxes are useful again.
  id: 27
  time: '2024-06-25T14:52:46.0000000+00:00'
- author: a-person5660
  changes:
    - type: Tweak
      message: >-
        cloning costs 30% more but non SSD bodies are now able to be recycled
        into biomass.
  id: 28
  time: '2024-06-26T05:12:49.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Supermatter now has a warp point for ghosts.
    - type: Add
      message: Bagel now has supermatter.
    - type: Add
      message: Oasis now had supermatter.
    - type: Tweak
      message: Changed SM chamber tiles to plating on fland.
    - type: Fix
      message: SM guidebook entry.
  id: 29
  time: '2024-06-26T05:50:36.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: More sprites for the survival boxes, because why not?
  id: 30
  time: '2024-06-26T07:38:16.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: More custom music for the lobby and jukebox!
  id: 31
  time: '2024-06-26T07:42:33.0000000+00:00'
- author: a-person5660
  changes:
    - type: Tweak
      message: 'ninja has a microbomb inplant instead of a death acidifier '
  id: 32
  time: '2024-06-27T05:57:09.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Space will actually kill you again!
  id: 33
  time: '2024-06-27T15:47:33.0000000+00:00'
- author: Verbalase
  changes:
    - type: Remove
      message: Inappropriate names for skeletons and ninjas.
  id: 34
  time: '2024-07-03T07:01:44.0000000+00:00'
- author: a-person5660
  changes:
    - type: Tweak
      message: there is now an anomaly locator in the research directors locker
  id: 35
  time: '2024-07-08T01:42:15.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Added changelings.
  id: 36
  time: '2024-07-08T07:40:03.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: The fire axe and desword are now purchasable in the uplink.
    - type: Add
      message: The atmos fireaxe can now pry plating.
    - type: Tweak
      message: Nukie reinforcements are now 150 TC but get full nukeop gear.
  id: 37
  time: '2024-07-09T02:13:10.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: Changed the riot bullet shield sprite to look less weird
  id: 38
  time: '2024-07-13T08:32:49.0000000+00:00'
- author: router
  changes:
    - type: Tweak
      message: >-
        Reintroduced limited pipe stacking. Beware of placement order, as you
        can't place smaller pipes overlaying large pipes doing the same thing -
        each new pipe must add a new flow direction to get anchored on.
  id: 39
  time: '2024-07-13T08:38:12.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Changeling gamemode
    - type: Add
      message: Brought changeling to secret
    - type: Tweak
      message: Made changeling chemical regeneration static
    - type: Tweak
      message: Made most changeling combat abilities require you to absorb people
    - type: Tweak
      message: Made stealthy changeling abilities require no absorptions
    - type: Fix
      message: Fixed "Escape on the evac shuttle while being person" objective
    - type: Fix
      message: Changelings will now stay revved after transforming
    - type: Fix
      message: Fixed armblade stinging a mouse making it drop the armblade
  id: 40
  time: '2024-07-13T18:42:40.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: >-
        A regenerating pie cannon has been added to Syndicate uplinks for
        clowns!
  id: 41
  time: '2024-07-13T19:01:36.0000000+00:00'
- author: jellygato
  changes:
    - type: Tweak
      message: >-
        Added t-ray scanner and gas analyzer to Station Engineer belt round
        start.
  id: 42
  time: '2024-07-14T06:34:50.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        Inline devices are back. Atmos devices are now exempt from the pipe
        stacking check.
  id: 43
  time: '2024-07-14T06:35:37.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Tweak
      message: When killing a changeling, his equipment e.g. armblade gets deleted
    - type: Fix
      message: Fixed chemical regeneration. Thanks durkk.
  id: 44
  time: '2024-07-14T10:18:42.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Space wind is now much smoother :)
  id: 45
  time: '2024-07-14T11:01:11.0000000+00:00'
- author: TooSillyFennec
  changes:
    - type: Tweak
      message: >-
        Clearance Sale! A high amount of items that haven't sold well have been
        made cheaper by the syndicate. However, Suppliers have increased prices
        on certain items.
    - type: Tweak
      message: >-
        The Cane blade has been totally rebalanced, dealing more damage and
        igniting targets, but has been marked up in price to 40 TC.
    - type: Tweak
      message: >-
        The old Syndicate EVA Suit has been replaced by a new lightweight
        durathread model, with some moderate protection and anti-rad but costs
        20 TC. Reviewers have stated that it's insanely comfy, but these have
        been bought, NT claims.
    - type: Tweak
      message: >-
        The China Lakes in supply  have started to deprecate and fire slower due
        to age. 1 FR > 0.6 FR.
    - type: Tweak
      message: >-
        The Syndicate has realised they were sending .40 Materiel instead of .60
        Antimateriel. This has been rectified recently and the hristov improved.
        The correct ammo is very costly! 40 Damage > 60 Damage AP, Hristov 60 TC
        > 80 TC.
    - type: Tweak
      message: >-
        Revolvers across the galaxy have had their firerates magically increased
        after one girl decided "Hey, maybe we should invest more money into the
        revolver department!" 1.5 > 2.0 FR for Inspector, 2.0 > 2.5 FR for
        Deckard and Python.
    - type: Tweak
      message: .35 Auto Pistol Capacity 10 > 12
    - type: Tweak
      message: Slug Shells now deal 40 Damage making them a more desirable option!
  id: 46
  time: '2024-07-14T20:33:32.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        SMES are now twice as good, meaning Engineering has more time to set up
        power! Rejoice!
  id: 47
  time: '2024-07-15T07:33:13.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Tweak
      message: Made most changeling stings cost 35 chemicals
  id: 48
  time: '2024-07-15T07:34:10.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added nine brand-new lobby screens!
  id: 49
  time: '2024-07-16T10:11:48.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        Chameleon gloves have been made undiscoverable by the Detective's
        scanner.
  id: 50
  time: '2024-07-16T10:12:25.0000000+00:00'
- author: flyingkarii
  changes:
    - type: Tweak
      message: >-
        Playtime commands can now use time strings (such as 3d30m) for the
        minutes argument.
  id: 51
  time: '2024-07-17T18:09:02.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added a new puppet, lil cal.
  id: 52
  time: '2024-07-18T00:40:53.0000000+00:00'
- author: TooSillyFennec
  changes:
    - type: Add
      message: >-
        Added gamemodes to secret with two antags at once, but have less of one
        type and need 30+ Players ready to start.
    - type: Tweak
      message: >-
        Weights have been slightly tweaked. Lings are rarer, and ops/revs are
        more common due to dual antag gamemodes.
    - type: Tweak
      message: >-
        Changeling now rolls with the same delay as traitors, and changeling max
        has been lessened to 5.
  id: 53
  time: '2024-07-18T17:39:51.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added a OSRS NPC for admemes to mess around with.
  id: 54
  time: '2024-07-18T17:56:53.0000000+00:00'
- author: Scruq445
  changes:
    - type: Add
      message: Readded The Throngler to The Grand Lottery
  id: 55
  time: '2024-07-20T20:37:50.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: OSRS NPC is more robust.
  id: 56
  time: '2024-07-22T02:54:56.0000000+00:00'
- author: mryikes
  changes:
    - type: Add
      message: A new nuke song, Last Call has been added!
  id: 57
  time: '2024-07-23T12:52:32.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: 'Added fun! '
  id: 58
  time: '2024-07-23T13:59:52.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Tweak
      message: >-
        Changelings will now have to transform to get rid of the excess DNA. It
        won't get removed automatically.
    - type: Fix
      message: If you somehow revive a husked person he will become unhusked.
    - type: Fix
      message: Fixed changelings not showing up as antags (thanks huffs)
  id: 59
  time: '2024-07-24T04:30:32.0000000+00:00'
- author: taydeo
  changes:
    - type: Add
      message: Jukeboxes now activate artifacts
  id: 60
  time: '2024-07-24T04:31:11.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: >-
        Added biomass to changelings. Now they cannot die unless they run out of
        biomass.
    - type: Add
      message: Changelings must absorb people to recover biomass.
    - type: Fix
      message: Fixed changeling transform ability not transferring stuff correctly.
    - type: Fix
      message: Fixed round end changeling prepend text not working correctly.
    - type: Tweak
      message: >-
        Now absorbing another changeling gives a half of it's max chemicals,
        biomass and evolution points instead of a fixed amount.
  id: 61
  time: '2024-07-28T21:40:48.0000000+00:00'
- author: Piras314
  changes:
    - type: Remove
      message: Removed the lobby screen "twosides"
    - type: Add
      message: Added a remix of Skubstep, Skubstub to lobby and jukebox
  id: 62
  time: '2024-07-28T22:53:33.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: ChronoLegionnaire was added as admeme tool
  id: 63
  time: '2024-07-30T19:59:52.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Added a guidebook entry for changelings.
    - type: Add
      message: Added a ling check. Read more about it in the guidebook.
  id: 64
  time: '2024-07-30T20:01:54.0000000+00:00'
- author: Verbalase
  changes:
    - type: Tweak
      message: >-
        Changed the Blueshield and NTR's accesses, who the Blueshield answers
        to, and the playtime requirements for both jobs.
  id: 65
  time: '2024-07-31T01:39:15.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: The station and ATS now have a minor amount of friction.
  id: 66
  time: '2024-07-31T04:54:59.0000000+00:00'
- author: Verbalase
  changes:
    - type: Fix
      message: >-
        Blueshield and Nanotrasen Representative rules should look a bit better
        now.
  id: 67
  time: '2024-07-31T04:55:55.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: The NTR's Security access has been fixed.
  id: 68
  time: '2024-08-02T17:15:42.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Ghost bar!
  id: 69
  time: '2024-08-02T17:29:43.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added SyndiRoaches, an alternative to SyndiCats!
  id: 70
  time: '2024-08-04T01:53:11.0000000+00:00'
- author: Durk
  changes:
    - type: Fix
      message: Ghost bar goers can no longer roll midround antag.
  id: 71
  time: '2024-08-06T07:25:21.0000000+00:00'
- author: packmore
  changes:
    - type: Tweak
      message: >-
        Updated roleplay rule 4 to explicitly deny metagaming while
        crit/unconscious.
  id: 72
  time: '2024-08-08T00:31:21.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Fix
      message: >-
        Changelings will now not fly at mach 10 when weightless with strained
        muscles active.
    - type: Tweak
      message: >-
        Changed the reagent in ephedrine overdose from synaptizine to
        desoxyephedrine because it makes more sense
  id: 73
  time: '2024-08-10T03:40:25.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: Felinids and harpys will no longer play the mute sound when screaming.
  id: 74
  time: '2024-08-10T21:36:12.0000000+00:00'
- author: a-person5660
  changes:
    - type: Add
      message: An advanced combat medipen is now available in the uplink.
    - type: Tweak
      message: Combat medipens now cost 12 TC from 20 TC.
  id: 75
  time: '2024-08-10T21:37:53.0000000+00:00'
- author: Sarahon
  changes:
    - type: Add
      message: Scottish accent trait.
  id: 76
  time: '2024-08-11T03:06:30.0000000+00:00'
- author: RealFakeSoof
  changes:
    - type: Fix
      message: Fixed ling shield sprites.
  id: 77
  time: '2024-08-11T03:06:40.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Lube and glue grenades removed from clown and mime loadouts.
    - type: Tweak
      message: All command time requirements are reverted to their original times.
  id: 78
  time: '2024-08-11T03:10:08.0000000+00:00'
- author: yglop
  changes:
    - type: Tweak
      message: The button for pages has been moved to the top of the UI.
  id: 79
  time: '2024-08-11T08:41:34.0000000+00:00'
- author: yglop
  changes:
    - type: Tweak
      message: no more 8 spaceman Fland gaming.
  id: 80
  time: '2024-08-11T08:41:43.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Crowbar storage icons now match our crowbars color scheme
    - type: Fix
      message: Crowbar handle now correctly positioned
  id: 81
  time: '2024-08-11T09:03:43.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Fix
      message: Fixed the new riot bullet shield sprites not displaying correctly
  id: 82
  time: '2024-08-12T20:08:25.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Nanotrasen Representative now has their own job icon
    - type: Add
      message: New nanotrasen representative jumpsuit and jumpskirt
    - type: Tweak
      message: >-
        Nanotrasen Representative loadout has been filled out and better matches
        their new jumpsuits.
  id: 83
  time: '2024-08-12T22:15:33.0000000+00:00'
- author: Durk
  changes:
    - type: Fix
      message: Changeling hivemind status icon fixed
  id: 84
  time: '2024-08-12T22:52:35.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Changed NTR dress to match other command members dresses
  id: 85
  time: '2024-08-13T01:18:18.0000000+00:00'
- author: Gtheglorious
  changes:
    - type: Tweak
      message: Updated the cleanbot with better sprites.
    - type: Tweak
      message: You can now pick up cleanbots.
  id: 86
  time: '2024-08-13T02:31:33.0000000+00:00'
- author: yglop
  changes:
    - type: Add
      message: >-
        Syndicate weapons supply department can now provide new Energy Crossbow
        for just 49.99!
  id: 87
  time: '2024-08-13T20:51:37.0000000+00:00'
- author: DaMoggen
  changes:
    - type: Tweak
      message: Tritium and ammonia gas canisters are no longer an eyesore.
  id: 88
  time: '2024-08-13T20:52:21.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: added Medical Patches
  id: 89
  time: '2024-08-15T01:13:49.0000000+00:00'
- author: yglop
  changes:
    - type: Add
      message: Plasma cutter. Can be researched; can be recharged with plasma sheets.
  id: 90
  time: '2024-08-15T08:10:27.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: The Syndicate has updated their drip to match the new fashion standart
  id: 91
  time: '2024-08-15T08:45:17.0000000+00:00'
- author: silver2127
  changes:
    - type: Tweak
      message: Rev victory ends game instead of calling shuttle
  id: 92
  time: '2024-08-16T09:59:42.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Vulps and Harpies are no longer colorblind.
    - type: Tweak
      message: >-
        Syndicate microwave has a smaller chance to explode when microwaving
        IDs.
    - type: Tweak
      message: Normal microwave has chance to explode when microwaving IDs.
    - type: Tweak
      message: You can now put any items on a burger.
    - type: Fix
      message: Tranquility now affects all species.
    - type: Tweak
      message: Tranquility now affects mobs, not just players.
  id: 93
  time: '2024-08-18T22:58:35.0000000+00:00'
- author: outget
  changes:
    - type: Add
      message: Added new lobby song!
  id: 94
  time: '2024-08-25T00:44:24.0000000+00:00'
- author: yglop
  changes:
    - type: Remove
      message: Cog
  id: 95
  time: '2024-08-26T16:50:10.0000000+00:00'
- author: terezi-station
  changes:
    - type: Add
      message: Readded Atlas, Cluster, Europa, Saltern, and Origin
  id: 96
  time: '2024-08-27T00:58:50.0000000+00:00'
- author: yglop
  changes:
    - type: Add
      message: Changeling last resort ability.
    - type: Tweak
      message: >-
        Changeling can't be butchered on meat spike. (you can still put it in
        biomass reclaimer or burn it in crematorium)
    - type: Fix
      message: Changeling in lesser form can't use most abilities.
    - type: Fix
      message: Absorbed body can't be butchered on meat spike.
  id: 97
  time: '2024-08-27T12:26:11.0000000+00:00'
- author: yglop
  changes:
    - type: Tweak
      message: You can now actually kill a slime with fire extinguisher.
  id: 98
  time: '2024-08-27T17:55:31.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Changed the logos slightly to be more readable!
  id: 99
  time: '2024-08-27T19:10:42.0000000+00:00'
- author: jellygato
  changes:
    - type: Add
      message: >-
        Cherries have been added, as well as the ability to grow your own
        cherries!
  id: 100
  time: '2024-08-27T22:26:22.0000000+00:00'
- author: starwolfy
  changes:
    - type: Add
      message: >-
        a robo-voice hail action to security gas masks for hailing potential
        suspects.
  id: 101
  time: '2024-08-28T10:11:48.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: >-
        Various fixes to automatic shuttle calling during Zombies by VMSolidus
        have been ported from Einstein Engines
  id: 102
  time: '2024-08-29T00:19:18.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added Profanol, a new reagent that makes people curse uncontrollably.
  id: 103
  time: '2024-08-29T00:24:56.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added an AI setup to Bagel.
  id: 104
  time: '2024-08-30T01:29:30.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: Now you can eject mindshield implant by using empty implanter.
    - type: Tweak
      message: >-
        Now revs can convert command and security by removing mindshield
        implant. If they convert all command that will lead to revolution
        victory
    - type: Tweak
      message: >-
        Now mindshield implant can disable Head Revolutionary ability convert
        people. Ability can be turned on back by another non-disabled Head
        Revolutionary with flash. Command will win if they disable all Head
        Revolutionaries.
  id: 105
  time: '2024-08-30T01:32:08.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Nuclear operatives spawn without hardsuits but with 50 more TC.
    - type: Add
      message: Nuclear operative reinforcements spawn with a bonus uplink with 50 TC.
    - type: Tweak
      message: Decreased raid suit price to 30 TC
    - type: Tweak
      message: Increased syndicate elite suit price to 70 TC
    - type: Tweak
      message: Increased juggernaut suit price to 100 TC
    - type: Tweak
      message: Increased the chinalake price to 150 TC
    - type: Tweak
      message: Decreased nukie reinforcement agent price to 125 TC
    - type: Tweak
      message: Overhauled the syndicate Infiltrator ship
    - type: Tweak
      message: Overhauled the nuclear operative outpost
  id: 106
  time: '2024-08-30T01:32:24.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Centcom has learned the difference between a zombie outbreak and flu
  id: 107
  time: '2024-08-30T13:41:48.0000000+00:00'
- author: yglop
  changes:
    - type: Fix
      message: SM.
  id: 108
  time: '2024-08-30T13:45:38.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: 'Added New Salvager Shuttle Event '
  id: 109
  time: '2024-09-01T12:10:46.0000000+00:00'
- author: jorgun
  changes:
    - type: Fix
      message: broken tiles shuttle floor
  id: 110
  time: '2024-09-01T18:46:56.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: The grerat resprite part 1
  id: 111
  time: '2024-09-02T14:09:55.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: >-
        The Syndicate has been packing in items lately, so they've decided to
        start a yard sale for their agents!
  id: 112
  time: '2024-09-02T14:41:37.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Added crawling. Toggleable on R by default
  id: 113
  time: '2024-09-02T14:41:45.0000000+00:00'
- author: Icepicked
  changes: []
  id: 114
  time: '2024-09-03T16:28:27.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added back network settings.
  id: 115
  time: '2024-09-06T11:58:37.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: >-
        Forgotten, devoured, gutted. Humanity has forgotten the eldritch forces
        of decay, but the mansus veil has weakened. We will make them taste fear
        again.
  id: 116
  time: '2024-09-06T20:39:46.0000000+00:00'
- author: starwolfy
  changes:
    - type: Tweak
      message: Buffed standard Security armor.
  id: 117
  time: '2024-09-06T21:44:56.0000000+00:00'
- author: yglop
  changes:
    - type: Add
      message: 'Bluespace crystals. '
    - type: Tweak
      message: >-
        Scrambler implant teleports you more then 3 tiles away, has no limit on
        uses and 30 seconds cooldown.
    - type: Fix
      message: Diamonds can be ejected from lathes.
  id: 118
  time: '2024-09-06T21:59:08.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: The soundening part 1
  id: 119
  time: '2024-09-07T17:21:30.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: Added a new shirt to the Syndidrobe and hacked Clothesmate.
  id: 120
  time: '2024-09-07T18:06:43.0000000+00:00'
- author: PoTeletubby
  changes:
    - type: Add
      message: Preferred borg name field to the character customization menu
  id: 121
  time: '2024-09-08T13:13:17.0000000+00:00'
- author: portfiend
  changes:
    - type: Add
      message: Added Rodentia, a new species of playable rodent-like humanoids.
    - type: Tweak
      message: >-
        Mobs that are capable of rummaging (such as the new Rodentia species)
        can do so every five minutes. They will find small snacks in trash bins
        instead of entire wheels of cheese.
  id: 122
  time: '2024-09-08T14:50:00.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: The Energy Shotgun now self-recharges again.
    - type: Tweak
      message: The Energy Shotgun's maximum battery capacity has been increased.
  id: 123
  time: '2024-09-08T14:50:42.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Eldritch influences are not visible to the crew until harvested.
    - type: Add
      message: >-
        You can now inspect the transmutation rune to see your currently
        selected ritual.
    - type: Fix
      message: >-
        Fixed heretic rituals giving away free items. No more ominous armor
        giveaway in maints
    - type: Tweak
      message: >-
        Now heretic's abilities work on other heretics, except for those whose
        path is the same.
    - type: Tweak
      message: Updated heretic guidebook page to include more useful info. GO READ IT
    - type: Fix
      message: Fixed flesh surgery having no cooldown
  id: 124
  time: '2024-09-09T16:52:58.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Tweak
      message: Made people edible
  id: 125
  time: '2024-09-09T22:30:41.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added Station Anchor and AI Boards to Saltern
  id: 126
  time: '2024-09-10T01:30:27.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added StationAI Law Boards to Bagel.
  id: 127
  time: '2024-09-10T01:37:16.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: >-
        Added Ritual of Knowledge. Requires you to transmute 4 random items for
        4 knowledge points.
    - type: Tweak
      message: >-
        Successful flesh mark hit will spill the target's entire bloodstream on
        the ground.
    - type: Tweak
      message: Changed void and ash blade sprites.
    - type: Tweak
      message: Void blade now deals cold damage.
    - type: Tweak
      message: Ash blade now deals heat damage.
    - type: Tweak
      message: Seeking blade knowledge now allows void blade to freeze targets.
    - type: Tweak
      message: Updated some heretic related sprites
  id: 128
  time: '2024-09-11T15:55:36.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: >-
        Dual welding for guns! Now you can shoot from most weapons with both
        hands!
  id: 129
  time: '2024-09-12T17:04:33.0000000+00:00'
- author: Daemon
  changes:
    - type: Add
      message: Added religions.
    - type: Add
      message: Added new types of bibles.
  id: 130
  time: '2024-09-12T17:05:25.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Gingerbreads now take damage from water
    - type: Tweak
      message: Gingerbreads now take 3 times less burn damage
  id: 131
  time: '2024-09-13T13:19:35.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added the X-01 MultiPhase for the BSO
  id: 132
  time: '2024-09-14T00:49:09.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: H.E.V suit with a small chance can be found in radiation suit locker
  id: 133
  time: '2024-09-14T13:10:34.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: Fixed crawling bug with crawling.
    - type: Tweak
      message: >-
        Now players can shoot lying mobs without keeping cursor on them when
        they alive.
    - type: Tweak
      message: StandUp doafter time increased from 0.5 to 1.5
  id: 134
  time: '2024-09-15T14:22:14.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added new attire for BSO
  id: 135
  time: '2024-09-15T14:27:37.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: Nukie planet medbay now has more tools
    - type: Tweak
      message: The nukie planet now has signs for easier navigation
    - type: Tweak
      message: The nuke code papers now come in a folder
    - type: Tweak
      message: >-
        Nukies now get an intellicard and intercom electronics to interact with
        AI
    - type: Fix
      message: The nukie planet's fire axe is now accessible
    - type: Fix
      message: >-
        The nukie shuttle's turrets are not disposable anymore, and there aren't
        as many of them.
  id: 136
  time: '2024-09-15T15:07:04.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added Jermov, a new ion storm lawset. Chat, is this real?
  id: 137
  time: '2024-09-15T21:07:56.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: Fixed throwing objects collision with tables
    - type: Fix
      message: 'Fixed turrets couldn''t shoot lying people '
  id: 138
  time: '2024-09-17T13:11:07.0000000+00:00'
- author: jorgun
  changes:
    - type: Fix
      message: fixed circit printer cna now print all boards agein.
  id: 139
  time: '2024-09-18T13:21:57.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: >-
        Disposal unit rummage cooldown now start on spawn to prevent rodentia
        abuse.
  id: 140
  time: '2024-09-18T13:26:45.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added the EG-4 Energy Revolver.
    - type: Tweak
      message: Replaced BSO's MK58 with the EG-4.
  id: 141
  time: '2024-09-18T13:28:17.0000000+00:00'
- author: jorgun
  changes:
    - type: Fix
      message: fixed actions somtimes not showing up.
  id: 142
  time: '2024-09-19T13:13:36.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: >-
        Added new damage type - Ion. Some disabling weapons can now make this
        damage. Most electonic creatures are weak against this type of damage.
    - type: Add
      message: >-
        All borgs get slight damage resistance for brute and heat damage.
        Syndicate borgs get more protection.
    - type: Tweak
      message: X-01 Ion mode now deal Ion damage instead of cold damage.
    - type: Tweak
      message: Syndicate assault borg price increased from 325 to 375 tc.
  id: 143
  time: '2024-09-19T13:33:21.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added Biogenerators to Bagel.
    - type: Tweak
      message: Bagel has a proper shuttle building area now.
  id: 144
  time: '2024-09-21T13:53:59.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Body cameras are now available for security and reporters in the
        loadout.
    - type: Add
      message: Handheld television are here, you aren't allowed to have them though :)
  id: 145
  time: '2024-09-23T01:37:21.0000000+00:00'
- author: Teapug
  changes:
    - type: Add
      message: Added a guidebook entry for medical patches.
  id: 146
  time: '2024-09-23T01:40:35.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: Mail added to the game.
  id: 147
  time: '2024-09-23T01:42:22.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: AI can now see through the eyes of NT silicon.
  id: 148
  time: '2024-09-23T01:42:49.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: >-
        Spectral locator, rare maintenance loot that lets you know if any ghosts
        are nearby. Also found in the chaplain's vendor.
  id: 149
  time: '2024-09-24T13:03:14.0000000+00:00'
- author: yglop
  changes:
    - type: Add
      message: Plasma rifle.
  id: 150
  time: '2024-09-24T13:04:10.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: BSO finally got loadout!
    - type: Tweak
      message: Nanorep got his own stamp
    - type: Fix
      message: Nanorep cane blade can now execute like other blades
    - type: Tweak
      message: >-
        BSO death acidifier implant replaced with new centcomm bluespace
        lifeline implant. Does same thing, but deletes your body instead of
        gibbing it and leaves bluespace anomaly core after process.
  id: 151
  time: '2024-09-24T13:05:02.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: Head Revolutionaries now spawn with fast draw implanter.
    - type: Tweak
      message: >-
        Now mindshield implant won't destroyed when injected into head
        revolutionary. It will have broken appearance and show red mindshield
        icon instead of blue one. Now its necessary to remove mindshield from
        Head Revolutionaries to toggle his ability back without flashing him
        from another headrev.
  id: 152
  time: '2024-09-24T15:34:32.0000000+00:00'
- author: Verbalase
  changes:
    - type: Tweak
      message: Core Rule 13 updated.
  id: 153
  time: '2024-09-25T13:59:38.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: >-
        Un-buffed security helmet armor values, it is no longer on par with the
        RAID SUIT HELMET
    - type: Tweak
      message: >-
        Nerfed the SWAT helmet (available to BSO) so it is now on par with the
        raid suit helmet (why the fuck did it resist radiation?)
  id: 154
  time: '2024-09-26T13:41:44.0000000+00:00'
- author: InfinityPandaRed
  changes:
    - type: Tweak
      message: >-
        Updated the clown's clothing sprites to fit in better with the new
        style.
  id: 155
  time: '2024-09-26T14:15:00.0000000+00:00'
- author: cheki-ss14
  changes:
    - type: Add
      message: Added Smuggler's Satchel as an uplink and thief item.
  id: 156
  time: '2024-09-26T15:24:41.0000000+00:00'
- author: yglop
  changes:
    - type: Tweak
      message: Deconstruction with RCD returns charges.
  id: 157
  time: '2024-09-27T15:11:58.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: Syndicate borgs got flash protection.
    - type: Tweak
      message: >-
        Nuke ops now gain 225 TC instead of 250 TC. Increased price for all
        nukie armor.
  id: 158
  time: '2024-09-27T15:13:27.0000000+00:00'
- author: Icepicked
  changes:
    - type: Fix
      message: Spelling mistake on the X-01 Multiphase's description.
    - type: Tweak
      message: the X-01 Multiphase has been added to the HoS's locker.
    - type: Tweak
      message: >-
        the Energy shotgun has been removed from the HoS's locker, and placed in
        the Warden's Locker.
    - type: Tweak
      message: the Energy shotgun no longer self-recharges.
  id: 159
  time: '2024-09-27T19:53:05.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: fix station deletion bug
  id: 160
  time: '2024-09-28T18:55:36.0000000+00:00'
- author: Icepicked
  changes:
    - type: Fix
      message: >-
        the X-01 Multiphase and the EG-4 energy revolver now show their fire
        mode when examined.
    - type: Tweak
      message: Buffed the Auto-recharge rate of the EG-4 energy revolver.
    - type: Fix
      message: Fixed spelling mistake when examining the EG-4 energy revolver.
  id: 161
  time: '2024-09-28T20:12:30.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Fix
      message: fixed actions not actioning
  id: 162
  time: '2024-09-29T14:40:32.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Added dynamic gamemode.
    - type: Tweak
      message: >-
        Nuclear operatives now spawn with random syndicate reinforcement agent
        names.
    - type: Tweak
      message: Lone Operative now spawns on nukie planet.
    - type: Add
      message: Added traitor variety.
    - type: Tweak
      message: Now certain gamemodes will not end the round instantly (nukies/revs).
    - type: Tweak
      message: Changed passenger role to assistant.
  id: 163
  time: '2024-09-29T15:15:48.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: Added new Frizzy Braid hair.
  id: 164
  time: '2024-09-29T15:16:34.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: AI can now view the Entertainment channels.
  id: 165
  time: '2024-09-29T15:18:20.0000000+00:00'
- author: JohnnyDangerSpace
  changes:
    - type: Fix
      message: Microwave gambling will actually let you get accesses now
    - type: Tweak
      message: Chance for IDs to sizzle increased
    - type: Tweak
      message: Microwave exploding chances decreased overall
  id: 166
  time: '2024-09-29T15:21:46.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: Updated cluster to include all new goob features.
  id: 167
  time: '2024-09-29T15:22:16.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Remove
      message: Revoked unforgiving dynamic from proletariat hands
  id: 168
  time: '2024-09-30T13:25:38.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added BSO and NTR rooms to Bagel.
    - type: Add
      message: Added a Mail area to Bagel.
    - type: Add
      message: Added Airlock using Central Command and Captain access.
  id: 169
  time: '2024-10-01T00:10:48.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: Fixed BSO bluespace lifeline implant
  id: 170
  time: '2024-10-01T00:17:51.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: Updated Origin to include all new goob features
  id: 171
  time: '2024-10-01T22:59:35.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Fix
      message: Fixed dynamic midround rolling
  id: 172
  time: '2024-10-01T23:01:44.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: Updated Fland to include all new goob features
  id: 173
  time: '2024-10-03T23:30:53.0000000+00:00'
- author: Icepicked
  changes:
    - type: Add
      message: Added BSO and NTR shared room on Oasis.
    - type: Add
      message: Added Mail equipment to Cargo on Oasis.
  id: 174
  time: '2024-10-04T13:22:16.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added 4 new lobby screens made by blooodyspy!!
  id: 175
  time: '2024-10-04T13:49:04.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: Updated Atlas to include all new goob features
  id: 176
  time: '2024-10-04T13:51:02.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Added the Living Heart to heretic's arsenal.
    - type: Tweak
      message: >-
        Eldritch gods will not accept anyone as a valid sacrifice for heretics
        anymore.
    - type: Fix
      message: Fixed some heretics abilities bugs.
    - type: Tweak
      message: Made ash heretic's volcano blast ability not suck
    - type: Tweak
      message: Updated heretic guidebook GO READ IT!!!
  id: 177
  time: '2024-10-05T16:00:16.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: Fixed midround nukies weren't count as real syndicate members
  id: 178
  time: '2024-10-06T06:34:20.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Tweak
      message: If you're reading this dynamic works
  id: 179
  time: '2024-10-07T04:18:45.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Highpop maps have higher role limits
    - type: Tweak
      message: Round end shouldn't cause insane lag spikes anymore (hopefully)
  id: 180
  time: '2024-10-10T19:05:22.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Meteors are gone.
    - type: Remove
      message: Asteroids are also gone.
    - type: Tweak
      message: Flares can no longer ignite stuff.
  id: 181
  time: '2024-10-12T21:50:41.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: Added jermov A.I. lawboard
  id: 182
  time: '2024-10-14T23:29:30.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: Fixed heretic and ling ui on Hapry and Slime.
    - type: Fix
      message: Fixed RPDS contraband group
    - type: Fix
      message: Fixed anomaly cores flying away from following target
    - type: Fix
      message: SM objective now check SM existence
    - type: Tweak
      message: Standing up doafter not breaking by damage anymore
  id: 183
  time: '2024-10-15T18:42:09.0000000+00:00'
- author: starch70
  changes:
    - type: Tweak
      message: >-
        added station AI to train, mail drobe/teleporter to train cargo, and a
        singular pickaxe to train engi, more cameras for AI, edited atmos so the
        salv shuttle can fit (you have been compensated with a fireaxe and
        combat gloves atmosians...),
    - type: Tweak
      message: put train back in the map pool (min pop 30, max pop 60)
  id: 184
  time: '2024-10-15T19:56:04.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added a reference to the man for whom all places are alike.
  id: 185
  time: '2024-10-16T06:39:49.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Random sentience events can target cleanbots and medibots once again.
  id: 186
  time: '2024-10-18T02:23:02.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: >-
        Binary channel access readded to silicons without laws (pAI, vending
        machines, bots).
  id: 187
  time: '2024-10-18T02:23:15.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed saying "lol" not making you laugh.
  id: 188
  time: '2024-10-18T02:24:47.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: >-
        HECU operative job/loadout (admeme, ghostrole, like how ERT is) and a
        jumpsuit for them
  id: 189
  time: '2024-10-22T15:17:56.0000000+00:00'
- author: Vlax2nd
  changes:
    - type: Fix
      message: AI can spawn in highpop Fland
  id: 190
  time: '2024-10-22T15:30:04.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: >-
        added BSO hardsuit (finally) (stop stealing sec/engi/anything else now
        losers)
  id: 191
  time: '2024-10-23T00:09:49.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Skibidi Toilet mobs are now ghost roles, and have the Ohio accent.
    - type: Tweak
      message: The Ohio accent has been updated & improved.
    - type: Tweak
      message: >-
        The Supermatter, Singularity, and Tesla now get silly first and last
        names.
    - type: Add
      message: Added SigmaJuice, a drink that gives you the Ohio accent.
    - type: Add
      message: Added a mid-round Skibidi Toilet invasion event.
    - type: Add
      message: >-
        Added a new Syndicate item, the "Box of Skibidi Rizz". It contains 3
        dehydrated Skibidi Toilets and 3 glasses of Sigma Juice.
    - type: Add
      message: Added some new interesting borg names
  id: 192
  time: '2024-10-26T13:41:18.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: >-
        Stamina damage reworked. After reaching stamcrit you will get knocked
        down. While in stamcrit it takes only one hit to fully paralyze you.
    - type: Tweak
      message: Reworked stunbaton. Apply it on the nearest assistant to find out more.
    - type: Tweak
      message: High stamina damage will now make you jitter and stutter.
    - type: Tweak
      message: >-
        Stimulants, ephedrine, meth and other specific drugs give hardstun
        resistance and adrenaline effect.
    - type: Tweak
      message: Wideswing now deals stamina damage.
  id: 193
  time: '2024-10-26T13:55:23.0000000+00:00'
- author: starch70
  changes:
    - type: Tweak
      message: >-
        BSO hardsuit is now command restricted contra also its 55% pierce
        instead of 60% now
    - type: Fix
      message: HECU ghostrole actually works now lmao
  id: 194
  time: '2024-10-27T02:27:04.0000000+00:00'
- author: Piras314
  changes:
    - type: Remove
      message: Removed Train Station from the map pool.
  id: 195
  time: '2024-10-30T23:07:42.0000000+00:00'
- author: BeeRobynn
  changes:
    - type: Add
      message: Added 11 crazy new hairdo's
  id: 196
  time: '2024-10-30T23:13:54.0000000+00:00'
- author: TGRCdev
  changes:
    - type: Fix
      message: Geiger counters and appraisal tools should now work in rituals
  id: 197
  time: '2024-10-30T23:16:09.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Tweak
      message: Updated Metashield rule for changeling
  id: 198
  time: '2024-10-30T23:17:07.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Tweak
      message: Made changeling armblade more armey
  id: 199
  time: '2024-10-30T23:20:32.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: >-
        Scram implant will now properly randomly teleport you over long
        distances, and less often into space.
  id: 200
  time: '2024-10-30T23:22:15.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: added sportacus
  id: 201
  time: '2024-10-31T00:01:12.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: The logo doesn't look completely awful anymore
    - type: Add
      message: Detroit / Barratry has been re-added!!!!!
  id: 202
  time: '2024-10-31T01:50:08.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Barratry no longer has land mines in maintenance due to issues of skill.
  id: 203
  time: '2024-11-01T21:44:20.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Items with magical properties are now illegal on Nanotrasen territory.
    - type: Add
      message: Some heretic items now have better tooltips.
    - type: Fix
      message: Fixed void pull being extremely OP
    - type: Fix
      message: Heretics are now unable to transmute items using their own organs.
    - type: Add
      message: Added codex cicatrix for Heretics as an early progression tool.
    - type: Tweak
      message: Mansus grasp and codex cicatrix now glow in the dark.
    - type: Add
      message: >-
        Added eldritch flask - a stage 3 side path for Heretics that provides a
        cryostasis flask filled with heals.
  id: 204
  time: '2024-11-03T17:08:03.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added Kettle (before it was Gemini)!
  id: 205
  time: '2024-11-04T19:51:55.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: >-
        Vulps, Felinids, and Harpies no longer have their hands the wrong way
        around.
  id: 206
  time: '2024-11-06T23:35:43.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: >-
        Added nukeops agent and commander hardsuit back to the uplink, for 65
        and 75 TC respectively.
    - type: Add
      message: RD has the binary key again in their locker.
    - type: Add
      message: >-
        Ronald Reagen has implemented trickle-down economics to the Gorlex
        Marauders, and the commander now has 350 TC instead of 225.
    - type: Tweak
      message: Sportacus' power grows...
    - type: Fix
      message: >-
        Lockers with EVA gear, and suit storage units now all have oxygen and
        nitrogen tanks.
  id: 207
  time: '2024-11-07T00:03:44.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Admin ghosts no longer need a free hand to pull things.
  id: 208
  time: '2024-11-07T00:04:19.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        Lone operatives spawn with their shuttle rather than an entire planet
        again
  id: 209
  time: '2024-11-07T00:05:12.0000000+00:00'
- author: Verbalase
  changes:
    - type: Fix
      message: Mistakes in Core Rule 13 should now be corrected.
  id: 210
  time: '2024-11-07T00:06:13.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Added new emotes. Check them in the emote menu
  id: 211
  time: '2024-11-07T22:34:07.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: TTS
  id: 212
  time: '2024-11-08T08:28:30.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: Fixed some errors with text/strings and options menu.
  id: 213
  time: '2024-11-09T01:56:22.0000000+00:00'
- author: router
  changes:
    - type: Fix
      message: All mobs can now flip, not just ones with hands
    - type: Tweak
      message: You can now also use *flips to access the flip emote.
  id: 214
  time: '2024-11-09T01:57:17.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Added Bloodstains, Body Dragging Marks, and Bloody Footprints to the
        game. Characters that walk through puddles of blood will now leave
        behind bloody footprints. Dragging a corpse leaves a trail of blood
        wherever the corpse was moved.
  id: 215
  time: '2024-11-09T02:58:50.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: >-
        Added missing datasets for ATS and Salvage Shuttle names, now they look
        normal on the Mass Scanner!
  id: 216
  time: '2024-11-11T01:36:37.0000000+00:00'
- author: starch70
  changes:
    - type: Tweak
      message: >-
        NTrep and BSO are separate access now (currently only affects their
        lockers)
  id: 217
  time: '2024-11-11T01:45:10.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Autodespawn Footsteps/Dragging
    - type: Fix
      message: Footsteps are actually footsteps now.
  id: 218
  time: '2024-11-11T02:29:14.0000000+00:00'
- author: TwoDucksOnnaPlane
  changes:
    - type: Tweak
      message: Buffed .30 and .20 caliber damages.
  id: 219
  time: '2024-11-12T05:37:52.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Replaced moth roaches with moth maggots.
  id: 220
  time: '2024-11-12T06:50:04.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed mining drills stunlocking you.
  id: 221
  time: '2024-11-12T20:30:06.0000000+00:00'
- author: jorgun
  changes:
    - type: Tweak
      message: gass prices
  id: 222
  time: '2024-11-14T13:44:37.0000000+00:00'
- author: Mocho
  changes:
    - type: Add
      message: What's a week? Anyway surgery is here.
  id: 223
  time: '2024-11-16T22:10:27.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Fix
      message: Fixed borg UI not be able to eject anything from borg.
  id: 224
  time: '2024-11-16T22:12:04.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: Added the Cybersun Stealth Hardsuit to the syndicate uplink for 75 TC
  id: 225
  time: '2024-11-16T22:18:52.0000000+00:00'
- author: Mocho
  changes:
    - type: Add
      message: Added EE build/run scripts
  id: 226
  time: '2024-11-17T12:58:49.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        You can now operate on a bunch of animals like mice, spiders and
        monkeys.
    - type: Add
      message: >-
        You can now remove and install stomachs, including special diets like
        moths or lizards!
    - type: Fix
      message: Fixed not being able to reinstall some species organs.
    - type: Fix
      message: Fixed harpies being immune to the scalpel.
  id: 227
  time: '2024-11-17T13:36:48.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: Added sink to Chemistry on Kettle.
    - type: Fix
      message: >-
        Kettle's lockdown button no longer opens/closes the door, only the blast
        doors.
  id: 228
  time: '2024-11-18T00:19:11.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Ghetto surgery is now possible, read the TG wiki!
  id: 229
  time: '2024-11-18T00:23:43.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        You can now become immune to pressure and breathing by harvesting carp
        hearts and lungs respectively.
  id: 230
  time: '2024-11-18T01:27:13.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: >-
        Eliminated a catastrophic breach of GDPR so severe it might've summoned
        Europol.
  id: 231
  time: '2024-11-18T01:33:10.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: Added Cryosleep Beacon to Barratry.
  id: 232
  time: '2024-11-18T01:36:39.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        The scram implant will no longer teleport you into open space or very
        close to your original position.
  id: 233
  time: '2024-11-18T21:30:57.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Tweak
      message: Cyborg arms/legs can now be used as suplementary body parts.
    - type: Tweak
      message: Entities now properly take asphyxiation damage after losing their brain.
    - type: Tweak
      message: Entities now perish after 60 seconds of losing their heart and/or brain.
    - type: Fix
      message: >-
        Items not being removed from their respective slots if the parts were
        gibbed rather than dropped.
    - type: Fix
      message: TORSOS NO LONGER DISAPPEAR, PRAISE BE THE LORD.
    - type: Fix
      message: Ghetto surgical tools are no longer faster than the advanced ones.
    - type: Fix
      message: Fixed Cavity Insertions not working due to shitcode.
    - type: Fix
      message: >-
        You can no longer reuse your organs over and over to abuse transplant
        healing.
    - type: Fix
      message: >-
        Organs are now properly "spent" once they've been used in a transplant
        surgery.
  id: 234
  time: '2024-11-18T21:38:06.0000000+00:00'
- author: BeeRobynn
  changes:
    - type: Add
      message: Added Yowie as a new roundstart species with the Bogan accent
  id: 235
  time: '2024-11-18T21:40:20.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Remove
      message: EMAG no longer works as Syndicate lawboard for AI upload.
  id: 236
  time: '2024-11-19T22:08:11.0000000+00:00'
- author: a-person5660
  changes:
    - type: Tweak
      message: >-
        higher grade power cells now deal more damage when used in the svallin
        pistol and machine gun.
  id: 237
  time: '2024-11-19T22:10:11.0000000+00:00'
- author: BeeRobynn
  changes:
    - type: Fix
      message: Yowie's spawn with survival boxes now
    - type: Fix
      message: Fixed some bogan accent annoyances
    - type: Add
      message: Yowie's are now more rad proof
  id: 238
  time: '2024-11-20T05:16:19.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Discount buttons are red now
    - type: Tweak
      message: Everything can discount much lower
    - type: Fix
      message: Briefing show up correctly now
  id: 239
  time: '2024-11-20T21:45:19.0000000+00:00'
- author: Tmanzxd
  changes:
    - type: Tweak
      message: Increased applicable medication heal values.
    - type: Tweak
      message: Increased stack size of applicable medications.
    - type: Tweak
      message: Slightly increased dylovene, burn, and brute chemicals heal values.
    - type: Tweak
      message: Decreased Medical item application time from 3s to 2s
  id: 240
  time: '2024-11-20T21:46:28.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: >-
        Fixed Harpies/Vulps/Rodentia/Felinids not gasping when crit and
        deathgasping when dying.
  id: 241
  time: '2024-11-20T22:08:44.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Hijack shuttle objective for traitors is back.
    - type: Add
      message: >-
        It is now once again possible to EMAG emergency shuttle console for
        early launch.
  id: 242
  time: '2024-11-20T22:12:11.0000000+00:00'
- author: CMDR-JohnAlex
  changes:
    - type: Add
      message: Gave borgs a station map by default.
  id: 243
  time: '2024-11-20T22:12:59.0000000+00:00'
- author: BeeRobynn
  changes:
    - type: Add
      message: Added...uhh, what was it? Oh right, Dementia
  id: 244
  time: '2024-11-20T22:15:26.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        Removed the arbitrary nukie limit, high-pop nukies should have a chance
        now.
  id: 245
  time: '2024-11-20T21:45:58.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: >-
        Vox NanoTrasen Representatives now spawn with a tank harness. Accounting
        found enough in the budget to outfit them.
  id: 246
  time: '2024-11-21T19:35:38.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: >-
        Fixed missing locale strings for Limb Targeting keybinds. Did you know
        you could bind those to keys? I didn't.
  id: 247
  time: '2024-11-21T19:37:41.0000000+00:00'
- author: Skubman
  changes:
    - type: Add
      message: >-
        Surgery step descriptions (like making an incision, removing/attaching
        limbs and organs) are now shown as popups to everyone in range upon the
        start of the step. This makes it clear which surgical procedure is being
        done and to which body part. No more stealthy brain-stealing in front of
        everyone!
  id: 248
  time: '2024-11-21T19:38:09.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added farting!
  id: 249
  time: '2024-11-21T20:35:07.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: Superfarts from an entire station away don't cause screen shake anymore.
  id: 250
  time: '2024-11-22T01:41:47.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: >-
        Organ transplants now properly heal their values when used in surgeries
        again.
  id: 251
  time: '2024-11-22T14:07:11.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Fix
      message: made shop great again.
    - type: Fix
      message: heretics work properly.
    - type: Tweak
      message: Flesh ascension now permanently transforms you into meatball man.
    - type: Fix
      message: Fixed heretic ash path not being fully fire immune.
  id: 252
  time: '2024-11-22T15:24:58.0000000+00:00'
- author: Skubman
  changes:
    - type: Fix
      message: >-
        Piercing damage can now dismember body parts, just like Blunt and Slash
        damage.
  id: 253
  time: '2024-11-22T15:34:32.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: c4 bundle gets remote signaller and network configurator now
    - type: Add
      message: advanced signaller in uplink 8 tc
    - type: Tweak
      message: >-
        remote signaller range is now 40m and advanced one is practically
        infinite range now
    - type: Fix
      message: >-
        universal access configurator has NTrep and BSO in it now (this means
        nothing to not-shitmins/mappers)
  id: 254
  time: '2024-11-22T17:39:32.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: You can't super fart without reverse farting anymore.
  id: 255
  time: '2024-11-23T09:34:46.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: You can now clone living people.
  id: 256
  time: '2024-11-23T09:35:56.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed not being able to install hands onto cyborg arms.
    - type: Tweak
      message: Cyborg legs make you 25% faster.
  id: 257
  time: '2024-11-23T17:28:39.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Goob coin! Super simple setup right now, you can't buy anything with
        goob coin yet, but you can earn it :-)
  id: 258
  time: '2024-11-23T18:31:49.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: >-
        Violet by mrjajkes now plays when the shuttle is automatically called
        during Zombies!
    - type: Fix
      message: The SFX for the zombie outbreak warning actually work now
  id: 259
  time: '2024-11-23T18:35:00.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Add
      message: Biogenerator to Botany
    - type: Add
      message: Recycler to Salvage
  id: 260
  time: '2024-11-23T18:36:33.0000000+00:00'
- author: deltanedas
  changes:
    - type: Remove
      message: Vents contain less slimes, spiders and snakes.
  id: 261
  time: '2024-11-23T18:40:17.0000000+00:00'
- author: Tryded
  changes:
    - type: Tweak
      message: >-
        Changed the Double Bladed Energy Sword's price to 80 TC, decreased
        attack speed to 1, and increased damage to 17 slash and 17 heat.
  id: 262
  time: '2024-11-23T18:40:41.0000000+00:00'
- author: Sarahon
  changes:
    - type: Remove
      message: Nuclear Operative evacuation lockdown
  id: 263
  time: '2024-11-23T23:41:42.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: The M-90 rifle has been added to the Syndicate uplink for 85 TC
    - type: Tweak
      message: .20 rifle mags are now available in the Syndicate uplink for 15 TC
  id: 264
  time: '2024-11-24T21:41:38.0000000+00:00'
- author: Tmanzxd
  changes:
    - type: Fix
      message: >-
        Fixed a bug where applicable medication stacks would revert back to 10
        after 1 use from fullstack.
  id: 265
  time: '2024-11-24T23:28:28.0000000+00:00'
- author: Mocho
  changes:
    - type: Add
      message: Added different step durations to each surgery step.
    - type: Add
      message: Added a T2 research for advanced surgical tools
    - type: Add
      message: Added a T3 research for an omnitool for surgery.
    - type: Add
      message: Added Surgical and Advanced Surgical modules for Mediborgs
    - type: Add
      message: Mediborgs can now perform surgery!
    - type: Add
      message: Added lobotomies as an operation. Godspeed you psychopaths.
    - type: Add
      message: Added cybernetic arms, legs and eyes.
    - type: Add
      message: >-
        Added EMP weaknesses to all cybernetic parts (the day of reckoning will
        come for IPCs soon)
    - type: Add
      message: Losing your eyes now blinds you.
    - type: Fix
      message: >-
        Fixed a few species that did not inherit from BasePart's, thus taking
        damage types they shouldn't on their limbs.
    - type: Fix
      message: 'Fixed harpy lungs not being usable in surgeries. '
    - type: Fix
      message: Fixed fire being able to destroy your chest.
    - type: Fix
      message: >-
        Fixed entities being able to take over your body by just inserting a
        brain or another head on top of you.
    - type: Fix
      message: Fixed some shitcode that didnt let rejuvenate or godmode work properly.
    - type: Fix
      message: >-
        Fixed bionic arm, and cybernetic eyes traits not working properly due to
        shitty networking.
    - type: Fix
      message: Fixed cybernetic limbs being a free hand/feet generator due to shitcode.
    - type: Tweak
      message: >-
        Increased tend wounds's speed by double, and bumped up the values on its
        calculations. DEATH TO TOPICALS, LEAVE THOSE TO TIDERS.
    - type: Tweak
      message: >-
        Beheading an entity now doesnt let it move, speak, and forces it to the
        ground immediately (literally 1984!!11!!)
    - type: Tweak
      message: Changed sprites on most surgical tools to now use /tg/ sprites.
  id: 266
  time: '2024-11-25T01:02:23.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Various station event / lobby songs have been added to the jukebox!
  id: 267
  time: '2024-11-25T01:46:27.0000000+00:00'
- author: BeeRobynn
  changes:
    - type: Fix
      message: Fixed Sawn-off Shotguns not being correctly marked as contraband
  id: 268
  time: '2024-11-25T13:26:40.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Now survive objective is marked as failed if a person is in ghost bar.
    - type: Fix
      message: >-
        Now kill objectives are marked as completed if the targeted person is in
        ghost bar.
  id: 269
  time: '2024-11-25T22:22:04.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Re-added vehicles.
    - type: Add
      message: >-
        Wheelchairs and the wheelchair bound trait have been re-added (and
        re-worked to work with surgery).
    - type: Add
      message: Added Secways & Syndicate Segways, ATVs & Janicarts
    - type: Add
      message: >-
        Mapped ATVs, Janicarts & Secways on Atlas, Bagel, Barratry, Cluster,
        Fland, Kettle, Oasis, Origin and Saltern
    - type: Add
      message: The Syndicate Segway has been added to the Syndicate Uplink for 25tc!
    - type: Tweak
      message: The medivend now has 3 folded wheelchairs included in it
    - type: Tweak
      message: You can now print wheelchairs in the medlathe
  id: 270
  time: '2024-11-25T23:20:59.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: Vehicle spawners now spawn with keys
  id: 271
  time: '2024-11-26T00:45:40.0000000+00:00'
- author: Mocho
  changes:
    - type: Add
      message: >-
        Added 3 different flavors of syringe guns, 2 obtainable by crew, 1 by
        traitors
    - type: Add
      message: >-
        CMOs lockers now contain a Rapid Syringe Gun and a box filled with 6 pax
        syringes. Don't validhunt too much with them will you?
    - type: Tweak
      message: >-
        The CMO now spawns with a webbing filled with advanced surgical
        instruments along with their usual gear.
    - type: Tweak
      message: >-
        Syringes shot from a syringe gun do not pierce armor unless they are
        shot from a gun with the necessary components.
    - type: Tweak
      message: >-
        Throwing syringes now embeds them on entities, and transfers 2u of the
        contents. Doesn't pierce armor.
  id: 272
  time: '2024-11-26T01:56:11.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Add
      message: Added heretic blade path.
    - type: Tweak
      message: >-
        Heretic abilities power scale with their path stage. Side knowledge
        paths are weaker and do not scale.
    - type: Tweak
      message: Nerfed fire damage to not kill a fellow urist in 5 seconds.
    - type: Fix
      message: Heretics and changelings are now properly hunted by turrets.
  id: 273
  time: '2024-11-26T13:31:31.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: New traitor item hardlight bow.
    - type: Tweak
      message: Bows are now automatically unwielded after firing.
  id: 274
  time: '2024-11-26T13:53:10.0000000+00:00'
- author: procdox
  changes:
    - type: Fix
      message: >-
        Secure Intercoms no longer destroy encryption keys when the secure panel
        is removed.
  id: 275
  time: '2024-11-26T13:58:30.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Borgs have a new law that makes them obey the AI.
    - type: Tweak
      message: The emag law now makes borgs obey any orders from the emagger.
    - type: Tweak
      message: >-
        AI's default lawset is now NTDefault. This should make it more
        station-oriented.
    - type: Tweak
      message: AI is now ion-stormable.
  id: 276
  time: '2024-11-26T14:03:38.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Flashbangs now stun and knockdown people. Wear over-ear headset or
        combat hardsuit helmet to reduce flashbang effective range.
    - type: Add
      message: All sec and command members received over-ear headsets.
    - type: Add
      message: Energy bola was added for security.
    - type: Add
      message: Flashbangs and e-bolas now printable on secfab.
    - type: Add
      message: Epinephrine autoinjector was added for security.
    - type: Tweak
      message: Epinephrine now speeds up by 10%.
    - type: Add
      message: >-
        Jackboots, combat and mercenary boots now reduce all stun and knockdown
        times by 20%.
    - type: Add
      message: Combat hardsuit helmets now protect from flashes.
    - type: Add
      message: Security survival box now contains extended emergency tank.
    - type: Tweak
      message: Tear gas is now stronger.
    - type: Add
      message: >-
        Wearing security, ert, syndie or deathsquad gas mask blocks smoke
        inhalation even if internals are off.
    - type: Tweak
      message: Disabler bolts now pierce through glass but deal no heat damage.
    - type: Tweak
      message: Stamcrit stun time is once again 6 seconds.
    - type: Tweak
      message: Security hardsuits now have heat resistance.
    - type: Tweak
      message: Sec belt and webbing now have 50% explosion resistance to contents.
    - type: Fix
      message: Now you won't get stunned no matter what after baton knockdown.
  id: 277
  time: '2024-11-26T14:30:49.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Box, Core, Meta, Omega, and Packed now have vehicles.
    - type: Add
      message: >-
        Most stations now have wheelchairs in Security and Medical in compliance
        with Nanotrasen accessibility regulations. Not Barratry.
    - type: Tweak
      message: The Jukebox doesn't make your ears bleed anymore
    - type: Tweak
      message: >-
        The Bar and Medical are now connected on Kettle, making it significantly
        easier to get to Medical.
    - type: Fix
      message: Fixed keys spawning instead of vehicles, oopsie dasies.
  id: 278
  time: '2024-11-26T17:37:24.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: 'Fixed borg legs not letting you move properly. '
    - type: Fix
      message: Fixed medical cyborgs poisoning people.
    - type: Fix
      message: Fixed cybernetic legs being weak to stepping on glass
    - type: Fix
      message: Fixed biosynthetic legs for real this time (lol)
  id: 279
  time: '2024-11-26T14:02:25.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix round end summary not showing up.
  id: 280
  time: '2024-11-26T18:24:49.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Now you have to aim directly at the vehicle to hit it with projectiles.
    - type: Tweak
      message: Vehicles are now slightly slower.
  id: 281
  time: '2024-11-26T18:57:52.0000000+00:00'
- author: procdox
  changes:
    - type: Add
      message: cooldown implementation for cargo orders
    - type: Add
      message: cooldown on grand lottery
  id: 282
  time: '2024-11-27T15:08:00.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Fix
      message: Heretic ritual items amount shows properly
  id: 283
  time: '2024-11-27T15:09:40.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        Removed the timeout from ordering grand lottery crates. LET'S GO
        GAMBLING!!!
  id: 284
  time: '2024-11-27T15:34:10.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Any sharp object can now be used as a ghetto scalpel or bone saw.
  id: 285
  time: '2024-11-27T20:46:37.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Nukie reinforcement has nukeops uplink.
    - type: Tweak
      message: >-
        Only nukie commander has commander hardsuit for sale in has uplink and
        it has limited stock of 1. Same thing with medic.
    - type: Tweak
      message: Minimum number of operatives for war declaration is reduced to 2.
    - type: Add
      message: >-
        Now the amount of tc for war declaration scales with amount of players
        on server and missing nukies.
  id: 286
  time: '2024-11-29T16:42:23.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix hardlight bow arrows behaving weirdly.
  id: 287
  time: '2024-11-29T16:53:32.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Add
      message: aghosts now have pockets to hide all their admeme tools in.
  id: 288
  time: '2024-11-29T16:58:14.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix absurd amount of midround antags spawning every shift.
  id: 289
  time: '2024-11-29T19:21:38.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Now you can't get stunlocked while in critical state.
  id: 290
  time: '2024-11-29T19:21:52.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Improved action bar.
  id: 291
  time: '2024-11-29T19:37:13.0000000+00:00'
- author: sleepyyapril
  changes:
    - type: Add
      message: Added the ability to reply to AHelps while exclusively on discord.
  id: 292
  time: '2024-11-29T20:00:22.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        Added the Autodoc Mk. XIV with the Automated Surgery tier 2 civ tech.
        AUTOMATED ORGAN HARVESTING!!!
    - type: Tweak
      message: You can now hear people doing surgeries.
  id: 293
  time: '2024-11-29T20:03:20.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Now antags are rolled roundstart and before jobs except for initial
        infected.
    - type: Add
      message: Intern roles can be antags except for cadet obviously.
  id: 294
  time: '2024-11-29T20:06:37.0000000+00:00'
- author: starch70
  changes:
    - type: Tweak
      message: new paramed voidsuit helmet sprite and it has light now
  id: 295
  time: '2024-11-29T21:12:05.0000000+00:00'
- author: Lyacs
  changes:
    - type: Tweak
      message: Security bodycam is now wearable on the neck slot.
  id: 296
  time: '2024-11-29T21:13:10.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Mini energy crossbow now deals no stamina damage. Instead it knocks down
        target, forces them to drop items they are holding and blurs vision for
        5 seconds. It is now much quieter.
    - type: Add
      message: >-
        Mini energy crossbow projectiles now pierce through glass, they also can
        be reflected by energy reflectors. Damage increased: 10 -> 15.
    - type: Remove
      message: Removed mini ebow from nukie uplink.
  id: 297
  time: '2024-11-29T21:16:39.0000000+00:00'
- author: LevitatingTree
  changes:
    - type: Add
      message: Added several new posters!
  id: 298
  time: '2024-11-29T21:18:51.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Fix
      message: Fixed ascensions not giving out items properly.
  id: 299
  time: '2024-11-30T08:20:47.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Now there will be much more nukies.
  id: 300
  time: '2024-11-30T21:41:48.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Pirasmas is here!!!
  id: 301
  time: '2024-12-01T02:45:10.0000000+00:00'
- author: a-person5660
  changes:
    - type: Add
      message: >-
        Added the Burner heavy assault rifle to the synicate and nuclear
        operative uplinks for 150 TC
    - type: Tweak
      message: Ammo bundles now contain ammunition for the Burner heavy assault rifle
  id: 302
  time: '2024-12-01T19:05:52.0000000+00:00'
- author: DarkenedSynergy
  changes:
    - type: Add
      message: >-
        Blueshield Officers can now choose between a backpack, duffelbag or
        satchel.
  id: 303
  time: '2024-12-01T19:07:50.0000000+00:00'
- author: a-person5660
  changes:
    - type: Add
      message: >-
        Added new cartridges for the Autoinjector: Bicaridine, Dermaline,
        Ephedrine, and Ichor (Ephedrine and Ichor are Syndicate only).
    - type: Tweak
      message: >-
        You can now print Bicaridine and Dermaline cartridges in the Security
        Autolathe.
    - type: Tweak
      message: >-
        Using an Emag on a Security Autolathe now unlocks hidden Autoinjector
        cartridge recipes: Ephedrine and Ichor.
    - type: Tweak
      message: >-
        The cooldown for using the Autoinjector is now 40 seconds instead of 5
        minutes.
  id: 304
  time: '2024-12-01T19:55:28.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Bolas now knock people down, items are not dropped from their hands.
    - type: Remove
      message: Bolas no longer deal stamina damage.
  id: 305
  time: '2024-12-01T20:04:32.0000000+00:00'
- author: procdox
  changes:
    - type: Fix
      message: Fixed an error caused by walking through puddles as they were deleted.
  id: 306
  time: '2024-12-01T20:14:08.0000000+00:00'
- author: procdox
  changes:
    - type: Fix
      message: >-
        server side serialization bug caused by opening multiple network
        configuration menus
  id: 307
  time: '2024-12-01T23:42:40.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: Fixed touching light bulbs damaging your torso instead of your hands
    - type: Fix
      message: >-
        Fixed clumsy clowns damaging their torsos instead of their head when
        hitting a table.
    - type: Fix
      message: Fixed borgs being unable to wear hats
    - type: Fix
      message: Fixed diona nymphs imploding as soon as they appear (lol)
    - type: Fix
      message: Fixed slime stomachs being unable to metabolize chemicals.
    - type: Fix
      message: >-
        Fixed part damage code not caring about whether or not damage should
        ignore resistances.
    - type: Fix
      message: Fixed monkeys not having hands.
    - type: Fix
      message: Fixed some simple mobs being unable to equip apparel or gear.
    - type: Fix
      message: Fixed mannequins not working.
    - type: Fix
      message: Fixed hands being added out of order on surgical reattachment.
    - type: Fix
      message: >-
        Fixed fire gibbing not removing your organs properly, in turn allowing
        you to continue living as a nugget.
    - type: Tweak
      message: Added a circuit board and crafting recipe for Operating Tables.
  id: 308
  time: '2024-12-02T00:17:10.0000000+00:00'
- author: Sarahon
  changes:
    - type: Add
      message: Christmas baddies for nukie suits
  id: 309
  time: '2024-12-02T00:58:20.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: Research servers now generate 15 research points per second passively.
  id: 310
  time: '2024-12-02T00:59:02.0000000+00:00'
- author: CBozo
  changes:
    - type: Add
      message: >-
        Barozine can now be made with potassium, chlorine, plasma and
        bicaridine!
  id: 311
  time: '2024-12-02T01:09:46.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix heretic ashen jaunt messing up the action bar.
  id: 312
  time: '2024-12-02T01:12:11.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        You can't pull the Supermatter around with a (non-admeme) tether/force
        gun anymore.
  id: 313
  time: '2024-12-02T16:09:53.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Tweak
      message: >-
        The H.O.N.K. has received an airtight cabin for honk operations in outer
        space.
    - type: Add
      message: >-
        Added the Ripley MK-II, a heavy, slow all-purpose mech, featuring a
        pressurized cabin for space operations.
    - type: Add
      message: >-
        Added the Clarke, A fast moving mech for space travel, with built in
        thrusters (not certain if they work properly though :trollface:)
    - type: Add
      message: >-
        Added the Gygax, a lightly armored and highly mobile mech with enough
        force to rip walls, or someone's head off.
    - type: Add
      message: >-
        Added the Durand, a slow but beefy combat suit that you dont want to
        fight in close quarters.
    - type: Add
      message: Added the Marauder, a specialized mech issued to ERT operatives.
    - type: Add
      message: Added the Seraph, a specialized combat suit issued to ??? operatives.
    - type: Add
      message: >-
        The syndicate has started issuing units under the codenames "Dark Gygax"
        and "Mauler" to syndicate agents at an introductory price.
    - type: Add
      message: The exosuit fabricator can now be emagged to reveal new recipes.
    - type: Add
      message: >-
        There are 4 new bounties cargo can fulfill for mechs. Feedback on the
        cost/reward is welcome!
  id: 314
  time: '2024-12-02T16:15:10.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Tweak
      message: >-
        Dynamic gamemode threat and balance now scales with the amount of
        players.
    - type: Add
      message: Brought back traitor flavor character text.
    - type: Add
      message: On polymorph ghosts will start properly following the person.
    - type: Tweak
      message: Ling got better... in a way
    - type: Remove
      message: Removed transform sting until polymorph gets good.
    - type: Tweak
      message: Made midround antags rarer on secret.
  id: 315
  time: '2024-12-02T21:30:03.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: >-
        If you break a christmas tree, you will now be killsigned and valid for
        gibbing, lobotomising, and whatnot.
  id: 316
  time: '2024-12-02T21:31:27.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Lowered snowfall ambience
  id: 317
  time: '2024-12-03T14:17:06.0000000+00:00'
- author: starch70
  changes:
    - type: Fix
      message: >-
        The burner rifle is now nukeops whitelisted instead of nukeops
        blacklisted
  id: 318
  time: '2024-12-03T15:40:48.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Added the materials silo, a machine that connects all lathes on the
        station together so that they share resources. You can find it in the
        comms room on every map.
  id: 319
  time: '2024-12-03T16:04:28.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Tweak
      message: Changeling limbs cannot be severed now. Definitely not-permanent.
  id: 320
  time: '2024-12-04T02:53:27.0000000+00:00'
- author: Speebr0
  changes:
    - type: Add
      message: sodium now explodes in water, just like potassium
  id: 321
  time: '2024-12-04T04:49:18.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: Lathes now tells you when they unlock new recipes
  id: 322
  time: '2024-12-04T04:52:47.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Add
      message: 'All species humanoid cubes can be crafted on biocube fabricator '
    - type: Tweak
      message: All protolathe and autolathe items now can be recycled
    - type: Tweak
      message: All organs except brains can be recycled to biomass
    - type: Tweak
      message: Crates and lockers now can be recycled with all containment in it.
    - type: Fix
      message: Recycler now respects stacks
    - type: Fix
      message: Fixed recycler was able to process one item several times
  id: 323
  time: '2024-12-04T04:53:45.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Add
      message: >-
        Harpy wings (currently on their right arm lol) now give you the ability
        to fly.
    - type: Add
      message: >-
        Severing wings from a harpy will render it unable to fly, and
        conversely, reattaching them to yourself will grant you that ability
        instead.
    - type: Tweak
      message: Harpies can no longer wear shoes. Have fun with space wind.
    - type: Tweak
      message: Harpies can now imitate pianos, church organs and violins.
    - type: Tweak
      message: >-
        Harpies are now immune to mice traps, landmines and glass
        shards/caltrops.
    - type: Tweak
      message: Harpies now have acceleration when theres no gravity, akin to moths.
  id: 324
  time: '2024-12-04T04:55:25.0000000+00:00'
- author: starch70
  changes:
    - type: Tweak
      message: cmo chest rig gets better topical stuff now
    - type: Fix
      message: cmo chest rig is medical restricted contra now
  id: 325
  time: '2024-12-04T05:20:19.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fixed changeling transform shuffling the action bar.
    - type: Fix
      message: Now items in pda and pocket slots won't drop on ling transform.
  id: 326
  time: '2024-12-04T05:21:18.0000000+00:00'
- author: Tonk
  changes:
    - type: Add
      message: >-
        The HEV Suit now has immunity to the supermatter, this allows the HEV
        suit to touch the SM without being ashed. Be warned: This starts the SM.
  id: 327
  time: '2024-12-04T05:22:12.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix silo being out of range.
  id: 328
  time: '2024-12-04T14:32:24.0000000+00:00'
- author: Lyacs
  changes:
    - type: Remove
      message: Removed Wizden ore nerf
    - type: Tweak
      message: >-
        Ore procedural generation on asteroïds and vg roid. Increased ore
        composition
  id: 329
  time: '2024-12-04T19:53:08.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Removed Felinids from command.
    - type: Tweak
      message: Felinids resprited to look more realistic.
    - type: Tweak
      message: Felinids renamed to their true name, Gremlins.
  id: 330
  time: '2024-12-05T18:03:21.0000000+00:00'
- author: ray-boop and Tonk
  changes:
    - type: Add
      message: >-
        Added a set of new drinks for bartenders to mix: Gin and Sonic, Golden
        Cat, Pineapple Blast, Torpedo Juice and the Bee's Knees.
  id: 331
  time: '2024-12-06T15:34:46.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix weird wheelchair bound behavior on cryo spawn.
  id: 332
  time: '2024-12-06T15:39:52.0000000+00:00'
- author: Speebr0
  changes:
    - type: Tweak
      message: >-
        Desoxyephedrine, aka METH, now explodes at 420K, 50K above the
        temperature it is made at.
  id: 333
  time: '2024-12-09T14:13:17.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Tweak
      message: The ore bag magnetism is now toggleable.
  id: 334
  time: '2024-12-09T14:15:50.0000000+00:00'
- author: Speebr0
  changes:
    - type: Tweak
      message: >-
        The SecDrobe now has 5 bodycams, so you can film your clown abuse in
        crystal clear 360p!
  id: 335
  time: '2024-12-09T14:17:26.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix dual wielded gun projectiles not hitting laying targets.
    - type: Fix
      message: Fix borgs being able to lie down in some conditions.
    - type: Fix
      message: Fix auto get up setting not working properly.
    - type: Add
      message: >-
        Cluster grenade projectiles, reflected projectiles and heretic volcano
        fireballs will always hit laying targets.
    - type: Fix
      message: >-
        Heretic volcano projectiles won't hit ignored targets, it can now be
        used safely.
    - type: Add
      message: >-
        It is now possible to crawl while weightless, but not while flying on
        jetpack.
    - type: Add
      message: Bullets will hit laying targets if they are moving fast enough.
    - type: Fix
      message: People will now always drop items when paralyzed or critted.
  id: 336
  time: '2024-12-09T14:30:39.0000000+00:00'
- author: a-person5660
  changes:
    - type: Add
      message: Added a medical cartridge autoinjector.
    - type: Tweak
      message: Cartridge autoinjectors now have a 30 second cooldown.
    - type: Tweak
      message: EMT belts now contain a tourniquet and medical cartridge autoinjector.
    - type: Tweak
      message: >-
        Medical vendors now contain six tourniquets and two medical cartridge
        autoinjectors.
    - type: Tweak
      message: >-
        Ichor is no longer printable at an emagged autolathe, in its place is
        puncturase cartridges.
    - type: Fix
      message: Tourniquets can now go inside medical belts.
  id: 337
  time: '2024-12-09T14:33:17.0000000+00:00'
- author: lanse12
  changes:
    - type: Tweak
      message: Changeling headslugs can now crawl under tables and doors
  id: 338
  time: '2024-12-09T14:36:57.0000000+00:00'
- author: soup123
  changes:
    - type: Tweak
      message: You can now get the Gentle and Jensen coats from your local Winterdrobe.
    - type: Tweak
      message: >-
        Winterdrobes can now dispense the ultimate Space Asshole coat whenever
        it's emagged.
  id: 339
  time: '2024-12-09T14:40:37.0000000+00:00'
- author: BombasterDS
  changes:
    - type: Remove
      message: Removed bluespace crystal craft from protolathe.
  id: 340
  time: '2024-12-09T16:45:46.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Add
      message: Added IPCs as a playable species.
    - type: Fix
      message: >-
        Not a bugfix, but a warning, Surgery hasn't had anything coded in for
        silicons, so you'll still have to "clamp bleeders" and use normal
        surgical tools on them, will fix in around 2 weeks, have fun :trollface:
  id: 341
  time: '2024-12-09T19:10:32.0000000+00:00'
- author: router
  changes:
    - type: Fix
      message: Unfucked ALL IPC and some Harpy/Moth emotes
  id: 342
  time: '2024-12-10T17:57:26.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: IPCs can no longer be changelings and initial infected.
    - type: Add
      message: IPCs can be flashed now.
    - type: Fix
      message: IPCs can now enter cryostorage.
    - type: Fix
      message: IPCs can now heal ion damage using cables.
    - type: Fix
      message: You can now see IPC status icons.
  id: 343
  time: '2024-12-10T23:30:01.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed cave expeditions having no ore or enemies.
  id: 344
  time: '2024-12-11T02:25:04.0000000+00:00'
- author: lanse12
  changes:
    - type: Tweak
      message: >-
        Pacifists can now throw things with liquids in them, shoot syringe guns
        and disablers
  id: 345
  time: '2024-12-11T22:04:11.0000000+00:00'
- author: Tonk
  changes:
    - type: Add
      message: Chemvend now contains two bottles of lead when emagged.
    - type: Tweak
      message: Steel now gives "7u Iron, 2u carbon, 1u Lead" when grinded.
  id: 346
  time: '2024-12-11T22:12:20.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Add
      message: Add BZ
    - type: Add
      message: Add Healium
    - type: Add
      message: Add Nitrium
  id: 347
  time: '2024-12-11T22:41:29.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Add
      message: >-
        Added a few more features to organs from Goliaths, Space Cobras, Laser
        Raptors and Space Dragons.
    - type: Add
      message: Nukie doctors now start with an EVIL medical omnitool.
    - type: Add
      message: >-
        The lobotomy procedure makes the target clumsy like the clown. This
        makes them bonk when climbing tables and makes guns they're shooting
        blow up on their face.
    - type: Fix
      message: >-
        Enabled the "Mend brain tissue" surgical procedure on a lobotomized
        target.
    - type: Fix
      message: >-
        The lobotomized effect is now stored in the brain instead of the body.
        The same brain stays lobotomized throughout brain transplants, and
        transferring a normal brain to a body where a lobotomy occurred no
        longer applies the lobotomized effect.
    - type: Fix
      message: >-
        The lobotomy procedure now shows the proper popup during the
        lobotomization step.
    - type: Fix
      message: Removed the ability to perform lobotomies on bodies without a brain.
    - type: Fix
      message: >-
        The "Remove organ" surgery step on the UI now properly shows the
        retractor sprite instead of the hemostat.
    - type: Tweak
      message: >-
        Monkeys and kobolds now have full body parts and can take damage from
        them. Naturally they are also valid for surgery.
    - type: Tweak
      message: >-
        Monkeys and kobolds can now wear backpacks, glasses, gloves, and have
        pockets! (if someone fixes their displacement maps/sprites im happy to
        make em a playable species)
  id: 348
  time: '2024-12-11T22:46:28.0000000+00:00'
- author: TheNeonViking
  changes:
    - type: Add
      message: >-
        Added Max Sentencing time column to the Crime list in guidebook. Added
        preface sections about Accessory, Attempting, and Intention as well as
        Stackable Crimes to Crime list page.
  id: 349
  time: '2024-12-11T22:47:01.0000000+00:00'
- author: Tonk-GCR
  changes:
    - type: Add
      message: >-
        Added the Maxim Hardsuit, Mining Hardsuit, Clarke Mech, Retro Laser,
        Medtek Cartridges, drills, plasteel and plasma glass to the vgroid.
    - type: Tweak
      message: >-
        Buffed the Maxim Hardsuit to have 10% more blunt and slash resistance,
        increased piercing resistance to 70%, and added a 25% movement debuff.
  id: 350
  time: '2024-12-11T22:48:03.0000000+00:00'
- author: Speebr0
  changes:
    - type: Tweak
      message: >-
        Phlogiston now has a priority of 20, which makes it's reaction take
        place before foams and smokes :feelsgood:
  id: 351
  time: '2024-12-11T22:51:12.0000000+00:00'
- author: a-person5660
  changes:
    - type: Tweak
      message: The Burner assault rifle now has 45 damage as god intended.
    - type: Tweak
      message: >-
        The Burner assualt rifle now has 15 round mags and you can buy more in
        the uplink.
  id: 352
  time: '2024-12-11T22:55:29.0000000+00:00'
- author: lanse12
  changes:
    - type: Add
      message: The little salv roundstart asteroids in space are back.
  id: 353
  time: '2024-12-12T21:03:28.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        A lot of uplink changes, prices for ammo and some items reduced, some
        items added, some items tweaked.
    - type: Add
      message: >-
        Now mags and ammo for most syndicate guns are printable at emagged
        lathes.
  id: 354
  time: '2024-12-12T21:08:04.0000000+00:00'
- author: Yakub
  changes:
    - type: Tweak
      message: Engineering goggles are renamed to meson goggles.
    - type: Tweak
      message: >-
        Combat gloves, combat boots, jackboots, and mesons are no longer
        contraband.
    - type: Tweak
      message: Spears fit in backpacks now.
    - type: Tweak
      message: Mini jetpacks are actually smaller than jetpacks in inventory now.
  id: 355
  time: '2024-12-13T19:59:33.0000000+00:00'
- author: President
  changes:
    - type: Add
      message: >-
        Felinids Being Jolly and Eating a Nice Christmas Dinner with the
        Gingerbread People
  id: 356
  time: '2024-12-13T20:11:07.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: Tiders now have a intrinsic hivemind radio channel. Access it with ":i"
  id: 357
  time: '2024-12-13T21:51:31.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Eshield now doesn't break. Instead, it discharges. Hp reduced: 100 ->
        20. Recharges 2 hp per second. When it is fully discharged, it is
        unusable until it recharges. It takes 15 seconds to recharge after it is
        fully discharged. Shield gets damaged when it reflects lasers though,
        but has 50% heat resistance. Can be EMPd now. Can now be purchased from
        traitor uplink, cost reduced: 40 -> 15.
    - type: Fix
      message: Toggleable shields can't block damage while toggled off.
  id: 358
  time: '2024-12-13T21:53:49.0000000+00:00'
- author: lanse12
  changes:
    - type: Tweak
      message: BS crystals are now way easier to obtain.
  id: 359
  time: '2024-12-13T21:57:19.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: You can no longer unanchor flaps.
  id: 360
  time: '2024-12-13T22:44:00.0000000+00:00'
- author: lanse12
  changes:
    - type: Tweak
      message: Ipcs heal faster now.
  id: 361
  time: '2024-12-14T18:42:35.0000000+00:00'
- author: fishbait
  changes:
    - type: Tweak
      message: IPC no longer sounds like a empty c20
  id: 362
  time: '2024-12-14T18:46:16.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Tiders are now clumsy.
    - type: Add
      message: Tiders now randomly gib during the round.
    - type: Remove
      message: Remove maints access from tiders.
  id: 363
  time: '2024-12-14T18:50:11.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Removed fun.
  id: 364
  time: '2024-12-14T20:29:49.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: >-
        NEW NUKIE SHUTTLE!!! NEW NUKIE SHUTTLE!!!! ITS OVER FOR YOU SALVBROS!!!
        NO LONGER WILL YOU STEAL THE SHUTTLE WITH A SINGLE SEISMIC CHARGE!!
  id: 365
  time: '2024-12-16T18:20:34.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: Fixed rules.
  id: 366
  time: '2024-12-17T15:39:20.0000000+00:00'
- author: Speebr0
  changes:
    - type: Add
      message: >-
        Fentanyl, a new drug for chemists to create! If you do drugs, you go to
        hell before you die!
  id: 367
  time: '2024-12-17T22:01:10.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: You may now choose how many items to split from a stack.
  id: 368
  time: '2024-12-17T22:07:29.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Add
      message: Added evasion to part targeting
    - type: Add
      message: New fleshmend and panacea chems for lings
    - type: Add
      message: BSC can be made again
    - type: Fix
      message: fix implant misinformation
    - type: Fix
      message: >-
        Fixed mech battery drain from being EMP'd not being visible in the
        status menu
    - type: Tweak
      message: Adjusted most mech weapons' fire rates and energy consumption.
    - type: Tweak
      message: Infused blades hardstun on grab
    - type: Tweak
      message: Goliaths stun for 3 seconds less
    - type: Tweak
      message: Removed most bundles from uplink and replaced them with individual guns
    - type: Tweak
      message: Energy swords now easily delimb
    - type: Tweak
      message: change a few minor uplink prices
    - type: Tweak
      message: reduce northstar stam cost
    - type: Tweak
      message: funny toy sword sprite
    - type: Tweak
      message: edagger more quiet
    - type: Tweak
      message: Fireaxe hits harder, slower, costs more stam, and does more firestacks.
    - type: Tweak
      message: disposable turret fires faster, has less ammo, and more HP
    - type: Tweak
      message: Many heretic and ling abilities can be done while cuffed
    - type: Tweak
      message: less ling armor slowdown
    - type: Tweak
      message: armblade does VERY little damage and is now a delimbing based weapon
    - type: Tweak
      message: plasma rifle blows up less
    - type: Tweak
      message: plasma cutter deals stam damage
    - type: Tweak
      message: buff priest ritual
  id: 369
  time: '2024-12-17T22:09:24.0000000+00:00'
- author: BIGZi0348
  changes:
    - type: Tweak
      message: Reflective vest now reflects lasers only while equipped.
    - type: Tweak
      message: Energy katana now reflects lasers and projectiles only while in hands.
  id: 370
  time: '2024-12-17T22:14:24.0000000+00:00'
- author: jorgun
  changes:
    - type: Tweak
      message: Steathsuit stops working when in crit
    - type: Tweak
      message: Nuclear Oprative icon is visable when in stealth
  id: 371
  time: '2024-12-17T22:41:17.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: >-
        Fixed IPC glasses slot being in the wrong place. Glasses go on your
        face, silly.
  id: 372
  time: '2024-12-17T22:42:47.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Now tiles, firelocks and unpowered doors are pried instantly using a
        tool.
  id: 373
  time: '2024-12-17T22:46:12.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Add
      message: Added Nitrosyl Plasmide
    - type: Tweak
      message: Modified Nitrium, Healium, N2O and BZ effects
  id: 374
  time: '2024-12-17T22:49:07.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Add
      message: Added Rapid Piping Device
  id: 375
  time: '2024-12-17T22:56:29.0000000+00:00'
- author: starch70
  changes:
    - type: Fix
      message: fixed some stuff i forgor on new nukeops shuttle
  id: 376
  time: '2024-12-18T01:48:56.0000000+00:00'
- author: lanse12
  changes:
    - type: Tweak
      message: Hacked youtool now contains toolbelts.
  id: 377
  time: '2024-12-18T01:54:11.0000000+00:00'
- author: VigersRay Roudenn Rxup
  changes:
    - type: Add
      message: Blob added
  id: 378
  time: '2024-12-18T02:00:19.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Telebaton for command.
    - type: Add
      message: Contractor baton for traitors.
    - type: Add
      message: Captain now has n1984 pistol.
    - type: Tweak
      message: N1984 accuracy buffed.
    - type: Add
      message: Bso now has atreides.
    - type: Tweak
      message: Atreides accuracy nerfed.
    - type: Tweak
      message: 'Mateba firerate increased: 3 -> 5.'
  id: 379
  time: '2024-12-18T02:01:46.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed blob never spawning.
  id: 380
  time: '2024-12-19T15:27:44.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: All playable species can now wriggle free from being carried.
  id: 381
  time: '2024-12-19T15:29:45.0000000+00:00'
- author: Piras314
  changes:
    - type: Remove
      message: Removed ERP, once and for all.
  id: 382
  time: '2024-12-20T01:15:21.0000000+00:00'
- author: shibechef
  changes:
    - type: Fix
      message: Enabled blob gamemode.
  id: 383
  time: '2024-12-20T01:49:31.0000000+00:00'
- author: AW-FulCode
  changes:
    - type: Fix
      message: Yowies can now breathe easy. Literally.
  id: 384
  time: '2024-12-20T14:38:03.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: IPC thiefs have a new objective to collect power cells
  id: 385
  time: '2024-12-20T14:42:44.0000000+00:00'
- author: Gubu zhan quwei yufang xiaozu
  changes:
    - type: Remove
      message: Lequ, 1984 weiquan zhuyi hao wu quwei Admin is Pig taoyan lequ
  id: 386
  time: '2024-12-21T21:01:42.0000000+00:00'
- author: whateverusername0
  changes:
    - type: Fix
      message: Fixed dynamic.
    - type: Add
      message: Added borders to changeling's abilities.
  id: 387
  time: '2024-12-21T22:14:18.0000000+00:00'
- author: yglop
  changes:
    - type: Tweak
      message: Every time shooting a plasma rifle you will roll 1d20.
  id: 388
  time: '2024-12-23T14:15:10.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed not being able to throw felenids...
  id: 389
  time: '2024-12-23T14:17:49.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Add
      message: >-
        Added a CVAR that lets server operators decide if players should be able
        to use mech guns without them being inside of a mech. Set to true by
        default.
    - type: Tweak
      message: Reworked IPC fire mechanics to not round remove them from a tiny fire.
    - type: Tweak
      message: IPCs cannot be picked as impersonation objectives for Changelings
    - type: Tweak
      message: IPCs cannot be cloned now.
    - type: Tweak
      message: Entity hands get blocked when they are inside of a mech now.
    - type: Tweak
      message: 'Mech punches or mech drills cannot be wideswung. '
    - type: Tweak
      message: The mech PKA now consumes basically no energy.
    - type: Fix
      message: IPCs are finally not 3x more flammable than a plasmaman.
    - type: Fix
      message: >-
        Fixed scram implants breaking your character if you use them inside of a
        mech.
    - type: Fix
      message: Fixed EMPs completely bricking mech weapons.
    - type: Fix
      message: >-
        Fixed IPC welding heals not checking if the targeted part is also
        damaged.
  id: 390
  time: '2024-12-23T14:19:43.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        EMP implanter energy drain heavily reduced, but it still disables energy
        weapons for 10 seconds.
    - type: Add
      message: IPCs and borgs are now stunned when affected by EMP.
    - type: Add
      message: Eswords can be EMPd now.
    - type: Tweak
      message: Removed atreides from bso, replaced it with mk58.
    - type: Tweak
      message: Bso now has security survival box.
    - type: Tweak
      message: Energy pen is not as good at delimbing anymore.
  id: 391
  time: '2024-12-23T14:28:56.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Wheelchair bound people can no longer stand up.
    - type: Tweak
      message: Only head can evade now.
    - type: Tweak
      message: People with at least 1 broken leg can't stand up.
    - type: Fix
      message: Fix evasion popups appearing when they shouldn't.
    - type: Fix
      message: >-
        Mobs always target torso now, so the person being hit by them can't
        evade.
  id: 392
  time: '2024-12-23T14:27:41.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: You now get 5 presents instead of just one. Rejoice.
  id: 393
  time: '2024-12-24T15:55:13.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Add
      message: Added sprites for /tg/ gases
  id: 394
  time: '2024-12-24T16:08:33.0000000+00:00'
- author: goob lord dynamic fixer shi john stun
  changes:
    - type: Fix
      message: Fixed dynamic.
  id: 395
  time: '2024-12-24T16:11:16.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix absurd amount of roundstart antags being selected.
  id: 396
  time: '2024-12-25T20:42:35.0000000+00:00'
- author: Piras314
  changes:
    - type: Remove
      message: Removed pirasmas, it's so over.
  id: 397
  time: '2024-12-27T01:10:25.0000000+00:00'
- author: shibechef
  changes:
    - type: Tweak
      message: Incendiary rounds now ignite twice as much, but do less direct damage.
  id: 398
  time: '2024-12-27T18:22:54.0000000+00:00'
- author: yglop
  changes:
    - type: Fix
      message: Medical pathes can be stored in medical belts.
  id: 399
  time: '2024-12-27T18:23:30.0000000+00:00'
- author: Archylle
  changes:
    - type: Add
      message: Added mining hardsuits to salvage roundstart
    - type: Add
      message: Added the spationaut suits to the salvage vendor
    - type: Add
      message: 'Added Leviathings and Founders to the VGRoid '
    - type: Add
      message: Added a new craftable cloak, the goliath cloak
    - type: Remove
      message: Removed spationaut suits from salvage round start
    - type: Tweak
      message: Increased the PKA's fire-rate and cooldown
    - type: Tweak
      message: maxim has been nerfed in pierce and buffed in blunt.
    - type: Tweak
      message: mining hardsuit has been nerfed.
  id: 400
  time: '2024-12-27T18:25:10.0000000+00:00'
- author: yglop
  changes:
    - type: Add
      message: LootBugs.
  id: 401
  time: '2024-12-27T18:28:34.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Fix
      message: Fixed Gingerbread not taking damage from being splashed with water
  id: 402
  time: '2024-12-27T18:37:22.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix goob coins not being saved on server shutdown.
  id: 403
  time: '2024-12-28T16:31:27.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Tweak
      message: Added poison damage to nitrosyl plasmide
    - type: Fix
      message: Fixed BZ rainbow effects
  id: 404
  time: '2024-12-28T16:38:05.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: >-
        Reduced nukie amount. Nukies still get a lot of tc for war declaration
        on high pop.
  id: 405
  time: '2024-12-28T16:58:16.0000000+00:00'
- author: Lumminal
  changes:
    - type: Add
      message: Ore Bags can now be printed in the autolathe.
  id: 406
  time: '2024-12-28T18:00:18.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Literally nothing.
  id: 407
  time: '2024-12-29T16:39:45.0000000+00:00'
- author: RadsammyT
  changes:
    - type: Add
      message: >-
        Added Playing Cards. You may get them from the Games Vendor or as a
        trinket in your loadout.
  id: 408
  time: '2024-12-29T18:40:06.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: The maximum ling count has been decreased from 7 to 4.
  id: 409
  time: '2024-12-30T01:02:04.0000000+00:00'
- author: Aviu
  changes:
    - type: Remove
      message: Now emagging evac shuttle console has a 10 second do-after.
    - type: Tweak
      message: You can't unanchor evac shuttle thrusters anymore.
  id: 410
  time: '2024-12-30T14:12:24.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Possible fix for nuke ops rule spawning a lot of nukie ghost roles.
  id: 411
  time: '2024-12-30T18:19:55.0000000+00:00'
- author: MilonPL
  changes:
    - type: Add
      message: Added PDA messaging!
  id: 412
  time: '2024-12-31T00:33:20.0000000+00:00'
- author: ScyronX
  changes:
    - type: Add
      message: >-
        Added dualetta, a weapon that can only be fired when dual wielded with
        another dualetta.
  id: 413
  time: '2024-12-31T03:08:57.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed borgs not being able to target limbs.
  id: 414
  time: '2024-12-31T03:09:59.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: Standard Operating Procedure is here!
  id: 415
  time: '2024-12-31T22:58:50.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: >-
        Added 'FullAdmin' Permissions to give 'Self' and 'Entities' permissions
        to Game Admins and higher.
  id: 416
  time: '2024-12-31T23:02:55.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added the Maoist accent.
    - type: Tweak
      message: >-
        The Autodoc is now in Chinese. From now on it's known as the Glorious
        People's Revolutionary Automated Surgery Machine.
  id: 417
  time: '2025-01-02T22:57:46.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Medical jobs are now much faster at surgery.
  id: 418
  time: '2025-01-02T22:59:39.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Mousetraps now damage the feet specifically.
  id: 419
  time: '2025-01-02T23:43:37.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Added new song "The Future Soon" by Jonathan Coulton to the lobby music
        and jukebox
  id: 420
  time: '2025-01-03T03:54:40.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Added the Annie, a stronger variant of the AKMS for ERT, its pretty
        strong and goes THOCK.
    - type: Add
      message: >-
        Added the WSPR, a stronger variant of the AKMS for the Syndicate,
        intended as an in-between for the M90 and Burner.
    - type: Add
      message: >-
        Subsonic .30 bullets, they do less damage than their traditional
        counterpart but are cheaper and have a slightly larger magazine size.
  id: 421
  time: '2025-01-03T15:44:29.0000000+00:00'
- author: Aviu
  changes:
    - type: Remove
      message: Eswords can no longer be EMPd.
    - type: Add
      message: Eswords will block bolas, spears, syringes, pies and similar stuff.
  id: 422
  time: '2025-01-03T15:55:47.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Add
      message: >-
        Modsuits can be reseached as T1 experimental technology. Modules not
        implemented yet.
  id: 423
  time: '2025-01-05T01:41:36.0000000+00:00'
- author: yglop
  changes:
    - type: Fix
      message: Heretic who chose path of blade will not be able to shoot.
    - type: Fix
      message: >-
        Heretic blade path Realignment spell will apply pacified effect on the
        user.
  id: 424
  time: '2025-01-05T01:42:50.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Updated BSO equipment and loadout
  id: 425
  time: '2025-01-05T01:46:32.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Ghost roles such as ninja, lone operative, ert and deathsquad can only
        be human.
    - type: Add
      message: Blob antag rolls before jobs now.
    - type: Fix
      message: Blob doesn't die to flashes anymore.
    - type: Fix
      message: Slime and gingerbread people now die to ling absorbing.
  id: 426
  time: '2025-01-05T01:50:06.0000000+00:00'
- author: Blobadoodle
  changes:
    - type: Tweak
      message: The nuke and nuke disk are now immune to Supermatter.
  id: 427
  time: '2025-01-05T01:59:42.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: >-
        Guidebook reagent entries now properly tell you if their effects
        accumulate or not
  id: 428
  time: '2025-01-05T02:07:53.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix syringe guns not working.
  id: 429
  time: '2025-01-06T21:31:04.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: 'Added a Brigging Guideline: DON''T REMOVE IPC BATTERIES YOU NUMBNUTS!'
  id: 430
  time: '2025-01-06T21:42:53.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        Closet freezers now have 99% explosive resistance, which lets them
        survive nukes.
  id: 431
  time: '2025-01-06T22:03:52.0000000+00:00'
- author: jorgun
  changes:
    - type: Tweak
      message: Dwarfs now need less alcohol to start healing, but will heal slower.
  id: 432
  time: '2025-01-06T22:08:34.0000000+00:00'
- author: misandrie
  changes:
    - type: Add
      message: The server now notifies everyone if you had rage quit the game.
  id: 433
  time: '2025-01-06T22:13:18.0000000+00:00'
- author: starch70
  changes:
    - type: Tweak
      message: Nothing ever happens. I'm betting all in.
  id: 434
  time: '2025-01-06T22:17:38.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Increased the default threshold for a ragequit to 30 seconds from 5.
  id: 435
  time: '2025-01-06T22:51:37.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added the map Submarine from Einstein Engines!
  id: 436
  time: '2025-01-07T02:28:19.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: Yowies can now wear softsuits at a massive penalty. Yow(ch)!
  id: 437
  time: '2025-01-07T14:47:01.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added a new lawset, Zooimov. It can randomly occur via ion storm, or can
        be bought by syndicate zookeepers.
  id: 438
  time: '2025-01-07T14:48:43.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Tweaked SOP on executions
  id: 439
  time: '2025-01-07T14:49:49.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed all sharp objects not being usable for ghetto surgery.
  id: 440
  time: '2025-01-07T15:44:13.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Add
      message: New species, Resomi!
    - type: Tweak
      message: >-
        Resomi can tolerate much colder temperatures before taking damage, but
        can't tolerate much heat as a consequence.
    - type: Tweak
      message: Resomi can move faster in Zero-G, on account of their wings.
    - type: Tweak
      message: >-
        Like the other animal-type species, Resomi can digest uncooked animal
        proteins, but get poisoned by theobromine. No coffee for you.
  id: 441
  time: '2025-01-07T15:53:11.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added Warden's Headset.
    - type: Tweak
      message: Warden's locker now starts with a multitool.
  id: 442
  time: '2025-01-08T14:42:13.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Severed harpy limbs are no longer invisible. Wings are still weird
        sadly.
  id: 443
  time: '2025-01-08T14:46:17.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Tweak
      message: >-
        Making bluespace crystals doubles the value of the materials instead of
        50xing the value
  id: 444
  time: '2025-01-08T14:47:08.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Fix
      message: >-
        Fixed all the Winter Coats storage being inaccessible. Now you can take
        things back out that you stored inside.
  id: 445
  time: '2025-01-08T14:49:00.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: Added Early Evacuation Procedures to SOP.
    - type: Add
      message: Added clarification for how Alert Levels are treated in SOP.
  id: 446
  time: '2025-01-08T16:41:29.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Changeling ability to recover chemicals from food items.
  id: 447
  time: '2025-01-09T17:38:36.0000000+00:00'
- author: JORJ949
  changes:
    - type: Tweak
      message: Repalleted the HoS and HoP cloaks to fit in better with their jumpsuits.
  id: 448
  time: '2025-01-09T17:40:22.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed cloning not transferring you to the new body when you accept it.
  id: 449
  time: '2025-01-09T18:00:58.0000000+00:00'
- author: Piras314 & mrjajkes
  changes:
    - type: Add
      message: >-
        Added two songs to blob, one plays when the blob is announced/detected
        and the other plays when the blob is critical!
  id: 450
  time: '2025-01-09T19:22:07.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: Fixed the changelog never appearing as 'New!' & turning red
    - type: Tweak
      message: >-
        The goob changelog now appears before the wizden changelog instead of
        after
    - type: Tweak
      message: >-
        The 'gooblog' is now just 'Goob' and the wizden changelog is now called
        'Wizden' instead of just 'Changelog'
  id: 451
  time: '2025-01-09T20:14:36.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: Fixed the changelog never appearing as 'New!' & turning red
    - type: Fix
      message: Fixed the changelog bot messing up the changelog order and ID
    - type: Tweak
      message: >-
        The goob changelog now appears before the wizden changelog instead of
        after
    - type: Tweak
      message: >-
        The 'gooblog' is now just 'Goob' and the wizden changelog is now called
        'Wizden' instead of just 'Changelog'
  id: 452
  time: '2025-01-09T20:22:48.0000000+00:00'
- author: PuroSlavKing
  changes:
    - type: Add
      message: Added more markings for Lizards / Reptilians
    - type: Remove
      message: Removed Lizards / Reptilians only being able to eat fruit / meat
    - type: Tweak
      message: >-
        Lizard / Reptilian horn markings can now be any colour instead of just
        black
    - type: Tweak
      message: >-
        Changed the appearance of Lizards / Reptilians. They now have funky
        legs.
  id: 453
  time: '2025-01-09T21:18:19.0000000+00:00'
- author: misandrie
  changes:
    - type: Tweak
      message: ragequit messages can now be sent to a discord webhook
  id: 454
  time: '2025-01-10T14:28:33.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Ashen passage now deals heat damage to the user on activation. Ashen
        path heretics receive less damage from this, the higher their path stage
        is, the lower the damage will be. Flesh stalkers and raw prophets will
        not take damage when jaunting 
  id: 455
  time: '2025-01-11T14:09:57.0000000+00:00'
- author: Piras314
  changes:
    - type: Tweak
      message: Ashen Jaunt won't let you use it if it would crit you.
  id: 456
  time: '2025-01-11T16:40:43.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: 'Added 2 new ling melee weapons: arm hammer and arm claw.'
    - type: Add
      message: Added ling dart gun, able to sting at range.
    - type: Add
      message: People without legs can't break out of grabs anymore.
    - type: Tweak
      message: Armblade damage is now 15 slash, it delimbs roughly the same as before.
    - type: Tweak
      message: Ling stings are now cheaper but inject less reagents.
    - type: Tweak
      message: Cryo sting doesn't inject chloral hydrate anymore.
    - type: Tweak
      message: >-
        Lethargic sting doesn't inject mute toxin but slowly drains victim's
        stamina. 
    - type: Tweak
      message: Toggling of ling equipment doesn't cost any chemicals anymore.
  id: 457
  time: '2025-01-11T17:14:38.0000000+00:00'
- author: Piras314, mrjajkes
  changes:
    - type: Add
      message: Replaced "Clearly Nuclear" with the new version, "Blatantly Nuclear"!
  id: 458
  time: '2025-01-11T17:21:57.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: >-
        Fix resomi and bananamen receiving do-after modifier buff from their
        hands.
    - type: Tweak
      message: >-
        Dwarves no longer have faster do-afters like humans but instead they are
        not poisoned by ethanol and heal twice as much by metabolizing it.
  id: 459
  time: '2025-01-11T20:02:43.0000000+00:00'
- author: AstroDogeDX
  changes:
    - type: Add
      message: >-
        Janitors now have unique airlocks to help them find their closet; and
        tiders to find their galoshes.
  id: 460
  time: '2025-01-11T20:03:42.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Losing a limb makes you bleed profusely instead of dealing bloodloss
        damage.
  id: 461
  time: '2025-01-11T20:11:55.0000000+00:00'
- author: Piras314, mrjajkes
  changes:
    - type: Add
      message: >-
        Added Honkops, nukeops, but HONK! They even have their own HONKing
        amazing nuke song, Opposing Nuke by mrjajkes!
  id: 462
  time: '2025-01-11T22:27:31.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: >-
        Credits are now displayed for lobby backgrounds, similar and next to
        credits for lobby music/songs.
    - type: Add
      message: Added a new lobby background, Greytide Worldwide by Piras314
    - type: Remove
      message: Removed a bunch of old low-quality lobby backgrounds.
    - type: Fix
      message: >-
        Fixed some pixel art lobby backgrounds being 1080p with filter instead
        of being downscaled without filter. They should look a lot better now.
    - type: Fix
      message: Fixed QCQM lobby backgrounds not showing up.
    - type: Fix
      message: Fixed some broken/missing attributions for lobby backgrounds.
  id: 463
  time: '2025-01-12T19:28:39.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Warden now spawns with their unique headset equipped.
  id: 464
  time: '2025-01-13T02:24:58.0000000+00:00'
- author: Foralemes
  changes:
    - type: Tweak
      message: >-
        Adds a chemical payload and the timer trigger to the syndicate chemical
        synthesis kit
  id: 465
  time: '2025-01-13T16:07:39.0000000+00:00'
- author: Ichai
  changes:
    - type: Add
      message: Added Lambda Station
  id: 466
  time: '2025-01-13T16:11:14.0000000+00:00'
- author: MortalBaguette
  changes:
    - type: Fix
      message: The Chester rifle now correctly shows as CentComm contraband.
  id: 467
  time: '2025-01-13T16:12:03.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Blob reflective tile reflect 60% -> 90%.
    - type: Tweak
      message: Hardlight bow x-ray arrows will no longer penetrate blob tiles.
    - type: Fix
      message: Emitter bolts now properly reflect as energy projectiles.
  id: 468
  time: '2025-01-13T16:18:39.0000000+00:00'
- author: shibechef
  changes:
    - type: Fix
      message: >-
        Nigthwatcher's rebirth only engulfs people that are already ignited,
        like intended.
  id: 469
  time: '2025-01-13T16:17:49.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Putting mice on your head will no longer give you free night vision.
  id: 470
  time: '2025-01-14T15:15:23.0000000+00:00'
- author: Mocho, Darkrell, Rinary1, Landosaur
  changes:
    - type: Add
      message: >-
        Voople xop narp gleeple xop verp narple xip "abductor sightings" gleeple
        narple xip voop.
    - type: Add
      message: >-
        Voople narp narp "superior organ" gleeple narple "side effects" glimp
        xop voople narp.
    - type: Add
      message: >-
        Voople glimple xop "mental crashout" verle gleep narple xoop vop "feral
        tiders" glip verple xop narp.
    - type: Tweak
      message: >-
        Advanced surgical tools now need to be toggled between one of two modes
        at a time. The medical omnitool remains unchanged.
  id: 471
  time: '2025-01-15T01:55:17.0000000+00:00'
- author: Piras314, deltanedas
  changes:
    - type: Tweak
      message: >-
        Reworked vent critters, now after a 30 second delay all the mobs spawn
        from 1 vent from the announcement.
  id: 472
  time: '2025-01-15T14:49:59.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Fixed air alarms being bad.
  id: 473
  time: '2025-01-15T14:50:36.0000000+00:00'
- author: Piras314, asardonicsailor
  changes:
    - type: Add
      message: 'Added a new lobby background: Tider Activities by asardonicsailor'
  id: 474
  time: '2025-01-15T14:51:32.0000000+00:00'
- author: Blobadoodle
  changes:
    - type: Fix
      message: All CentComm cards/roles now have NTR and BSO access aswell.
  id: 475
  time: '2025-01-15T14:53:45.0000000+00:00'
- author: Piras314
  changes:
    - type: Fix
      message: Fixed some lobby screen credits
  id: 476
  time: '2025-01-15T20:13:21.0000000+00:00'
- author: JORJ949
  changes:
    - type: Tweak
      message: HoS and Warden armored coat palletes updated.
  id: 477
  time: '2025-01-17T21:29:38.0000000+00:00'
- author: AgentePanela
  changes:
    - type: Tweak
      message: Blob is now Gloob
  id: 478
  time: '2025-01-18T02:28:15.0000000+00:00'
- author: Koi
  changes:
    - type: Tweak
      message: >-
        The Abductor now speaks in a near-incomprehensible Glorp accent! But it
        appears he has picked up on a few colloquial words... Xarple Voople Zip
        Gnarp!
  id: 479
  time: '2025-01-19T15:59:02.0000000+00:00'
- author: Durk, Piras314
  changes:
    - type: Add
      message: Added Patreon Perks!
  id: 480
  time: '2025-01-20T02:50:59.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: >-
        Fixed harpy arms (not the wings) showing through any piece of clothing,
        including hardsuits.
  id: 481
  time: '2025-01-20T16:34:56.0000000+00:00'
- author: MJ Sailor
  changes:
    - type: Fix
      message: Nightwatcher's rebirth now won't delimb or gib you.
    - type: Fix
      message: Fixed ritual of knowledge stealing your clothes and organs.
  id: 482
  time: '2025-01-20T17:12:41.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Add
      message: Ratking has Nightvision
    - type: Tweak
      message: >-
        Ratking's and their servants' thick fur are now (mostly) insulated
        against electricity
  id: 483
  time: '2025-01-23T03:50:45.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: SM no longer removes gases for no reason during normal operation
  id: 484
  time: '2025-01-23T04:09:44.0000000+00:00'
- author: SX-7
  changes:
    - type: Tweak
      message: Increased speed of elite syndicate suit by 11%
  id: 485
  time: '2025-01-25T12:14:18.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Abductors now have a unique bloodtype.
  id: 486
  time: '2025-01-26T19:30:52.0000000+00:00'
- author: JORJ949
  changes:
    - type: Add
      message: Preferred borg name is now applied to Station AIs.
  id: 487
  time: '2025-01-26T19:33:23.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Spacelaw finally updated to reflect the docs in game
  id: 488
  time: '2025-01-26T19:36:18.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: 'Frezon sell price has been reverted to its old value: 0.3->3$/mol.'
  id: 489
  time: '2025-01-26T19:39:44.0000000+00:00'
- author: SX-7
  changes:
    - type: Tweak
      message: Yowie livers now perform chem processing instead of hearts.
  id: 490
  time: '2025-01-26T19:42:46.0000000+00:00'
- author: McBosserson
  changes:
    - type: Fix
      message: Adv. SMES capacity buffed (2x)
    - type: Tweak
      message: Increased sell price of filled SMES
  id: 491
  time: '2025-01-26T20:04:51.0000000+00:00'
- author: Koi
  changes:
    - type: Fix
      message: Fixed Glorp Accent not being applied to event Abductor. Varple Zip!
  id: 492
  time: '2025-01-26T20:05:46.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: All stealth items are now capable of full stealth while stationary.
  id: 493
  time: '2025-01-26T20:14:31.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Fixed macrobomb implant needing a restock time in nukie uplinks.
  id: 494
  time: '2025-01-26T20:15:42.0000000+00:00'
- author: Koi
  changes:
    - type: Add
      message: >-
        Added Wizard Skates: a rare alternative to Skates that doesn't harm the
        user! Can be found rarely playing the lottery or searching maints.
    - type: Tweak
      message: Adjusted normal Skates to spawn more frequently in maints lockers.
  id: 495
  time: '2025-01-26T20:46:41.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Ghouls can wear heretic medallion.
    - type: Tweak
      message: >-
        Everyone can wear heretic gear once again with an exception of eldritch
        medallion.
  id: 496
  time: '2025-01-27T10:21:11.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Wonderprod can no longer be disarmed.
  id: 497
  time: '2025-01-27T10:21:43.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added fun!
    - type: Add
      message: Syndicate pocket dimension pot.
  id: 498
  time: '2025-01-27T13:06:13.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: Added the material silo to gate map
  id: 499
  time: '2025-01-30T18:33:26.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: Added casual jumpsuits for command, engineering and centcom
  id: 500
  time: '2025-01-30T18:35:18.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: 'New traitor item: betrayal knife.'
    - type: Tweak
      message: >-
        Blade mansus grasp now stuns for 1.5 seconds and deals 10 damage on
        backstab.
  id: 501
  time: '2025-01-30T18:37:53.0000000+00:00'
- author: Yakub, starch
  changes:
    - type: Add
      message: its returned
  id: 502
  time: '2025-01-31T01:55:39.0000000+00:00'
- author: a-person5660
  changes:
    - type: Add
      message: Mimes have a 25% chance to be funny when they break their vow
  id: 503
  time: '2025-01-31T17:19:34.0000000+00:00'
- author: Foralemes
  changes:
    - type: Tweak
      message: Gave the uplink thieving gloves chameleon technology.
  id: 504
  time: '2025-01-31T17:24:54.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: Added Craftable voice changer
  id: 505
  time: '2025-01-31T17:28:51.0000000+00:00'
- author: Mocho, Rinary, Darkrell
  changes:
    - type: Add
      message: >-
        Added the abductor agent/scientist from SL and their gamerule
        (LoneAbductorSpawn is still intact)
    - type: Add
      message: Added the abductor armor and its controls on the console
    - type: Add
      message: >-
        Ported over the Decloner and Silencer, along with their weird toggleable
        Decloner+ thingy for the agent, it has disabler mode and cheaper bolts.
    - type: Add
      message: >-
        Added the telepathy power from EE, and gave abductors the ability to use
        it by default.
    - type: Add
      message: >-
        Added the ability for the abductor multitool to check cable functions on
        use
    - type: Fix
      message: Fixed a bug where heretics could see abductor eye (thanks john shitcode)
    - type: Fix
      message: Fixed the undeleteable wonderprod cuffs bug
    - type: Fix
      message: Fixed a bug where abductors could gizmo each other for free implants lol
    - type: Tweak
      message: >-
        Added a check on WorldTargetAction so that Send Yourself tells you when
        you are not on the same map as the station.
    - type: Tweak
      message: Xip norp glee flop “nocturine spam skill issue” parloop
    - type: Tweak
      message: >-
        The Wonderprod now has a cap of 20u of Nocturine on its victim's system,
        and 10u of Mute Toxin for the Silencer
  id: 506
  time: '2025-01-31T17:37:02.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Syndicate C-4 is now AI-powered.
  id: 507
  time: '2025-01-31T17:39:15.0000000+00:00'
- author: SX-7
  changes:
    - type: Tweak
      message: replaced Felinid with Tajara
  id: 508
  time: '2025-01-31T17:45:36.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Tweak
      message: Syndicate night vision goggles come with medihud and are now contraband.
    - type: Tweak
      message: Syndicate infrared goggles are no longer a pulse and are now contraband.
  id: 509
  time: '2025-01-31T17:47:21.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Borgs can now pilot mechs.
  id: 510
  time: '2025-01-31T17:50:31.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Spin emote is back. Though it's not available in the emote wheel, you
        have to bind it or type it manually.
  id: 511
  time: '2025-01-31T17:54:59.0000000+00:00'
- author: Quantus
  changes:
    - type: Add
      message: Flatpacker 1001 can now be linked to a Material Silo
  id: 512
  time: '2025-01-31T17:58:24.0000000+00:00'
- author: Verbalase
  changes:
    - type: Tweak
      message: >-
        Rule 15 has been changed to disallow contraband for command and security
        entirely and another prohibited example of what not to do.
  id: 513
  time: '2025-01-31T18:02:17.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: >-
        Flesh ascension no longer takes temperature damage, slows down on a
        small amount of damage, or gibs on 400 blunt.
    - type: Tweak
      message: >-
        Flesh ascension now attacks slightly faster, recovers quickly from
        bleed, and is huggable
  id: 514
  time: '2025-01-31T18:10:47.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: You can now print pens at an autolathe.
  id: 515
  time: '2025-01-31T18:12:07.0000000+00:00'
- author: JORJ949
  changes:
    - type: Tweak
      message: >-
        Added disablers to security belts by default. Anywhere you could find a
        disabler and a belt the disabler was removed (because its in the belt
        now).
  id: 516
  time: '2025-01-31T18:15:54.0000000+00:00'
- author: Ilya246
  changes:
    - type: Remove
      message: Removed fun!
    - type: Add
      message: >-
        Explosive insulated gloves that explode and disable your hands after a
        second if you get shocked with them.
    - type: Tweak
      message: >-
        Uplink conductive insulated gloves have been replaced with explosive
        insulated gloves.
  id: 517
  time: '2025-01-31T19:18:21.0000000+00:00'
- author: Fishbait
  changes:
    - type: Add
      message: Added Personal grudge wepon
    - type: Remove
      message: Removed Limer__treats
  id: 518
  time: '2025-02-01T19:57:54.0000000+00:00'
- author: AW-FulCode
  changes:
    - type: Tweak
      message: Yowie's can wear more outerslot clothing with less slowdown and damage!
  id: 519
  time: '2025-02-01T20:54:07.0000000+00:00'
- author: JORJ949
  changes:
    - type: Add
      message: >-
        Added examples to silicon rule 8 to make blatantly clear who is and
        isn't crew.
  id: 520
  time: '2025-02-01T20:54:58.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: >-
        Hardlight bow rebalanced. Regular and x-ray arrow are slightly weaker,
        other types of arrows are stronger, explosive unchanged.
    - type: Add
      message: Hardlight bow is now clumsy proof.
  id: 521
  time: '2025-02-02T05:18:12.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added a new civ t1 research to make prescription glasses.
    - type: Tweak
      message: Nearsighted trait now requires special prescription glasses to see.
  id: 522
  time: '2025-02-03T03:07:54.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Changed descriptions of Abductor items
  id: 523
  time: '2025-02-03T13:43:12.0000000+00:00'
- author: CBozo
  changes:
    - type: Add
      message: 'Added new lobby art: "Dare to Be Spaced"'
  id: 524
  time: '2025-02-03T19:07:11.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Syndicate agents and operatives can now purchase the Anaconda, 40 TC
        self-ammo-printing pistol.
  id: 525
  time: '2025-02-04T05:43:43.0000000+00:00'
- author: JORJ949
  changes:
    - type: Tweak
      message: Security Cadets now start with Security Glasses
  id: 526
  time: '2025-02-04T09:51:00.0000000+00:00'
- author: McBosserson
  changes:
    - type: Add
      message: Added air to Oasis
  id: 527
  time: '2025-02-04T18:05:13.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Syndicate bulk mosin crate.
    - type: Tweak
      message: Mosins are now 4x2.
  id: 528
  time: '2025-02-06T14:48:25.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Swords are now larger.
  id: 529
  time: '2025-02-09T16:23:42.0000000+00:00'
- author: Aineias1
  changes:
    - type: Add
      message: Added more wintercoats
  id: 530
  time: '2025-02-09T19:14:19.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Fixed IPC reboot.
  id: 531
  time: '2025-02-10T10:28:52.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Tidemind is back as a midround event.
  id: 532
  time: '2025-02-11T20:11:11.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: Added a built-in DaW in IPCs.
  id: 533
  time: '2025-02-12T14:48:12.0000000+00:00'
- author: Aineias1
  changes:
    - type: Add
      message: Added Sofas and Benches
    - type: Fix
      message: Fixed bonfires,fireplaces,banners not beign buildable
  id: 534
  time: '2025-02-12T15:37:06.0000000+00:00'
- author: Piras314
  changes:
    - type: Add
      message: Added submarine to the map pool.
    - type: Remove
      message: Removed Piras314.
  id: 535
  time: '2025-02-12T15:44:44.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Atmospheric Technicians now have a unique pair of blue insulated gloves
        in their lockers!
  id: 536
  time: '2025-02-13T02:31:26.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: >-
        Secway, syndie segway, miniature energy crossbow, N1984 and various
        abductor stuff all now have correct contraband status.
  id: 537
  time: '2025-02-13T03:22:06.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: ID card computer access list is now filterable. HOP mains rejoice!
  id: 538
  time: '2025-02-13T03:27:38.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Add
      message: Added strange berries botany can mutate to grow artifexium.
  id: 539
  time: '2025-02-13T03:28:45.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Magic is real, wizards are here!
  id: 540
  time: '2025-02-13T05:08:06.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Add
      message: 'New disposal pipe type: Disposal blocker.'
  id: 541
  time: '2025-02-13T05:24:33.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Syringe embedding now doesn't care about hardsuits.
    - type: Tweak
      message: Embedded syringes now inject over time.
    - type: Tweak
      message: Dart syringe gun gets an 1.5x injection speed multiplier.
    - type: Add
      message: >-
        Embedded syringes now embed the slower the more pierce resistance you
        have on your outerwear.
  id: 542
  time: '2025-02-13T10:45:08.0000000+00:00'
- author: sowelipililimute
  changes:
    - type: Tweak
      message: >-
        Autodoc only lists surgeries relevant to the given part, e.g. it won't
        suggest that you can lobotomise a left leg
  id: 543
  time: '2025-02-13T12:28:10.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Missing a heart or brain no longer deals bloodloss damage, but prevents
        defibbing.
  id: 544
  time: '2025-02-13T12:46:21.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: You can now wear syringe guns in your suit storage slot.
    - type: Fix
      message: Dart syringe gun is now correctly displayed as a syndicate contraband.
  id: 545
  time: '2025-02-13T14:00:23.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        The Jaws of Life and the Power Drill can now be used to do ghetto
        surgery.
  id: 546
  time: '2025-02-14T06:21:45.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added the Great shield (Self Explanatory) and Atrocity (Melee Weapon) to
        Blueshield spawn.
    - type: Remove
      message: Removed the secbelt and Chester from Blueshield spawn.
  id: 547
  time: '2025-02-15T09:02:59.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added a wrench to the wardens locker.
  id: 548
  time: '2025-02-16T13:06:19.0000000+00:00'
- author: ColonicAcid
  changes:
    - type: Tweak
      message: >-
        Syndicate surgical duffel bags are now cheaper, and contain better
        tools!
  id: 549
  time: '2025-02-16T16:25:04.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Tweak
      message: >-
        Updated Reach with newer mechanics like Material Silo, Surgery, and
        Biogenerator
  id: 550
  time: '2025-02-16T17:54:58.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Betrayal knife blink nerfed.
    - type: Tweak
      message: >-
        Ling arm hammer damage reduced: 30 -> 20. Use armblade and armclaw or
        something.
    - type: Tweak
      message: >-
        Jackboots are now sec restricted contra again, also they now reduce
        standing up time by 50%.
  id: 551
  time: '2025-02-16T18:19:36.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: You can now actually use Mosin's bayonet in melee combat with the RMB!
  id: 552
  time: '2025-02-16T18:20:14.0000000+00:00'
- author: JORJ949
  changes:
    - type: Tweak
      message: Honkops masks now have flash and welding protection.
  id: 553
  time: '2025-02-16T18:46:13.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Fix
      message: Fixed IPCs not being able to open antag UIs.
  id: 554
  time: '2025-02-17T02:12:19.0000000+00:00'
- author: GreenArg7
  changes:
    - type: Add
      message: The bananium sword is now a craftable item
  id: 555
  time: '2025-02-17T03:58:23.0000000+00:00'
- author: Aineias1
  changes:
    - type: Tweak
      message: >-
        Increased comms console character limit form 256 to 512. Shitposters,
        rejoice!
  id: 556
  time: '2025-02-17T20:02:01.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Killer tomatoes no longer take damage over time.
  id: 557
  time: '2025-02-18T16:35:46.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Removed lag.
  id: 558
  time: '2025-02-18T23:21:08.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: New vulp scream sounds from MRP.
    - type: Fix
      message: Vulps now correctly have their innate temperature protection.
  id: 559
  time: '2025-02-21T16:09:44.0000000+00:00'
- author: Rouden, whateverusername0, deltanedas, Aineias1, Mocho
  changes:
    - type: Add
      message: Lavaland is here.
    - type: Fix
      message: IPCs will shutdown when stepping on lava.
    - type: Fix
      message: >-
        You can now place catwalks everywhere you want, not just on lattice or
        plating. (Pro tip: build them over the lava)
    - type: Remove
      message: >-
        Deleted VGRoid, Expeditions, and salvage shuttle, they got replaced by
        Lavaland and Mining shuttle
  id: 560
  time: '2025-02-22T04:43:27.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Captains sabre can reflect again.
  id: 561
  time: '2025-02-22T04:48:01.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Tweak
      message: Allows cyborgs to have traits, like accents.
  id: 562
  time: '2025-02-22T04:49:01.0000000+00:00'
- author: botanySupremist
  changes:
    - type: Tweak
      message: Improved the description and guidebook entry of medical patches.
  id: 563
  time: '2025-02-22T04:52:59.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Blueshield & NTR have extended access.
  id: 564
  time: '2025-02-22T05:12:31.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Lambda is actually in map pool now. Oops!
  id: 565
  time: '2025-02-22T05:21:34.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: 'Added a new midround event: The derelict syndicate assault cyborg.'
    - type: Add
      message: 'Added a new syndicate uplink item: The advanced weapons module for 40tc.'
  id: 566
  time: '2025-02-22T05:25:11.0000000+00:00'
- author: botanySupremist
  changes:
    - type: Tweak
      message: Bluespace syringes are now valid ammo for syringe guns.
  id: 567
  time: '2025-02-22T05:25:56.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: C4 can now be planted on items, like mice or spears.
  id: 568
  time: '2025-02-22T05:27:40.0000000+00:00'
- author: JORJ949
  changes:
    - type: Add
      message: Added "merciful" IPC wings!
  id: 569
  time: '2025-02-22T05:30:37.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Tweak
      message: Upped wizard chance, reduced abductor and blob chance.
  id: 570
  time: '2025-02-22T05:36:20.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Add
      message: Added bike horns to bike horn implant crate
  id: 571
  time: '2025-02-22T05:37:56.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added new items to the reporter loadout.
  id: 572
  time: '2025-02-22T05:38:52.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: >-
        Fireball reworked. It is now weaker but acts like a flashbang that
        ignores ear and eye protection.
    - type: Tweak
      message: Bind soul nerfed.
    - type: Tweak
      message: Teleport and sanguine strike spells now require robes to cast.
    - type: Tweak
      message: Homing toolbox cd increased 6 -> 8, lightning bolt cd reduced 10 -> 8.
    - type: Tweak
      message: >-
        Rod form buffed, it now ignores resistances, knocks down and gibs at
        lvl5.
    - type: Tweak
      message: >-
        Summon simians now spawn more monkeys at lower levels and more gorillas
        on higher.
    - type: Tweak
      message: Corpse explosion cooldown increased.
    - type: Tweak
      message: Spell cards damage increased.
    - type: Tweak
      message: Holopapra/Ifrit now ignore gravity.
    - type: Fix
      message: Wizard teleport now woks in cuffs.
  id: 573
  time: '2025-02-22T05:39:45.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: >-
        Wizard wand now starts with 10x charge, but its max charge depletes
        slowly when using charge spell.
    - type: Remove
      message: Removed x-ray projectile from wizard wand.
  id: 574
  time: '2025-02-22T05:48:45.0000000+00:00'
- author: Fishbait
  changes:
    - type: Add
      message: 'Added my dream of being a airport security guard to the game. '
  id: 575
  time: '2025-02-22T05:51:40.0000000+00:00'
- author: Scruq445
  changes:
    - type: Add
      message: Added a remaster to Honk! to the lobby and jukebox
  id: 576
  time: '2025-02-22T05:59:28.0000000+00:00'
- author: H2Owe
  changes:
    - type: Add
      message: New lobby art. StarGoob
  id: 577
  time: '2025-02-22T06:00:27.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: >-
        Added three dozen new and "new" chemicals, mostly high-complexity
        medicines
  id: 578
  time: '2025-02-22T06:07:41.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added a new lobby screen, "Lost pAI" drawn by "Cattom"
  id: 579
  time: '2025-02-22T06:15:18.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: Medical sun glasses.
    - type: Tweak
      message: Medical security sun glasses are able to be constructed.
  id: 580
  time: '2025-02-22T06:20:34.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Stunbaton/stunprod light attack buffed, read security guidebook for more
        details.
  id: 581
  time: '2025-02-22T06:25:32.0000000+00:00'
- author: fishbait
  changes:
    - type: Add
      message: Bingle
  id: 582
  time: '2025-02-22T06:33:06.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added copium!
  id: 583
  time: '2025-02-22T06:51:18.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: New smart weaponry t3 arsenal research.
  id: 584
  time: '2025-02-22T06:53:37.0000000+00:00'
- author: Gallagin
  changes:
    - type: Add
      message: Added Leonid Station
  id: 585
  time: '2025-02-22T06:53:47.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added lollypops! They spawn in the nanomed plus, the CMOs locker, can be
        made in a microwave, etcetera. The recipe is 5 sugar, one paper, and
        five seconds.
    - type: Add
      message: >-
        Mysterious lollypops containing funky chemicals can be found on
        expeditions.
    - type: Add
      message: 'Added a new uplink item: the Donk Co. Lollypop bundle for 15tc.'
    - type: Add
      message: 'Added a new uplink item: the Donk Co. Candy Kit for 100tc.'
    - type: Add
      message: Added a new chemical, Carpolin, which can polymorph people into carps.
    - type: Add
      message: Added new trinkets (They're all lollypops) for various playtimes.
  id: 586
  time: '2025-02-22T06:58:44.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: IPCs now take (half) radiation damage. Cable can be used to repair it.
  id: 587
  time: '2025-02-22T07:01:09.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Abductors now have names.
    - type: Add
      message: >-
        Scientist abductors now has a new lab coat, Agent has a new backpack,
        and the Lone Abductor has both.
    - type: Tweak
      message: >-
        Abductor gear got some changes. In short, agent no longer possesses all
        the stuff, scientist gets some too, including new rebalanced decloner.
    - type: Tweak
      message: IPCs bewail, decloner bolt now deals Ion damage.
    - type: Tweak
      message: >-
        Lone, agent and scientist abductors are now different ghost roles, and a
        ghosted abductor now will become a ghost role too.
    - type: Fix
      message: Abductor Agent's vest is now visible on your character.
    - type: Remove
      message: Abductor Agent now does not have any special abilities in surgery.
  id: 588
  time: '2025-02-22T07:28:26.0000000+00:00'
- author: Scruq445
  changes:
    - type: Tweak
      message: You can now teleport into the microwave normally using a QSI again.
  id: 589
  time: '2025-02-22T07:48:52.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Antagonist ghost roles now require some playtime in order to be taken.
  id: 590
  time: '2025-02-22T07:52:12.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: Abductors can no longer instantly gizmo their targets.
  id: 591
  time: '2025-02-22T07:54:51.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: Tiders can no longer roll antag, get a job you bum.
  id: 592
  time: '2025-02-22T08:39:30.0000000+00:00'
- author: Cerise-Cattowo
  changes:
    - type: Add
      message: >-
        Forsooth I say, thy manner o' speech hath been given a new enchantment!
        [Medieval accent]
  id: 593
  time: '2025-02-22T15:04:19.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Gas canisters, some guns and some materials are now cheaper to buy.
    - type: Add
      message: You can now buy water vapour canisters.
  id: 594
  time: '2025-02-22T17:28:55.0000000+00:00'
- author: John Shitcode
  changes:
    - type: Tweak
      message: >-
        Heretic influences give exclusively 1 point. Using the book shortens
        collection time but makes it obvious.
    - type: Tweak
      message: Sacrificing people gives 2 points, heads of staff gives 3.
    - type: Tweak
      message: You will see less heretic influences now.
    - type: Tweak
      message: >-
        Heretic side knowledge costs 1 point and path specific costs 2.
        Asecnsions cost 3 points everywhere.
    - type: Tweak
      message: Ash jaunt does not deal damage but is only 3 seconds long now.
    - type: Add
      message: Reworked ash ascension. Ascend to find out.
    - type: Add
      message: Reworked void path. Get it to find out.
    - type: Fix
      message: Fixed dynamic.
  id: 595
  time: '2025-02-22T17:33:44.0000000+00:00'
- author: botanySupremist
  changes:
    - type: Tweak
      message: The lack of festivity means that the present anomaly is rarer.
  id: 596
  time: '2025-02-22T17:35:50.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added medical sunglasses to CMOs loadout on spawn.
  id: 597
  time: '2025-02-22T17:37:29.0000000+00:00'
- author: VigersRay, Rinary
  changes:
    - type: Add
      message: Added Ventcrawling
    - type: Tweak
      message: contortionist uniform nerfed
  id: 598
  time: '2025-02-22T17:38:20.0000000+00:00'
- author: Aineias1
  changes:
    - type: Add
      message: Added Mothroaches
  id: 599
  time: '2025-02-22T20:56:05.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: IPC nukies now get their built-in syndicate encryption key.
  id: 600
  time: '2025-02-23T00:48:08.0000000+00:00'
- author: Cerise-Cattowo
  changes:
    - type: Tweak
      message: Fixed an error with the prefix selection of the medieval accent
  id: 601
  time: '2025-02-23T00:50:26.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Tweaking blueshield hardsuit stats.
  id: 602
  time: '2025-02-23T00:51:15.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: >-
        Fixed alt-click actions not showing up while linking some devices, like
        conveyor belts. You can now click a lever then alt-click conveyor belts
        to link their default links quickly.
  id: 603
  time: '2025-02-23T00:53:30.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: The contortionist's jumpsuit no longer outs itself by the name.
  id: 604
  time: '2025-02-23T00:54:51.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: Baseball bat is now more robust. Get that home run!
  id: 605
  time: '2025-02-23T00:57:51.0000000+00:00'
- author: GMWQ
  changes:
    - type: Tweak
      message: Marked lollypop sticks and wrappers as trash
  id: 606
  time: '2025-02-24T00:27:01.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: HUD's are now removable from sunglasses.
  id: 607
  time: '2025-02-24T00:27:54.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Abductor costume to costume vendor
  id: 608
  time: '2025-02-24T00:28:46.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Mice can now multiply
  id: 609
  time: '2025-02-24T00:29:56.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Tweak
      message: Increased nukie explosion resist
  id: 610
  time: '2025-02-24T00:30:34.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Tweak
      message: Medical cyborgs can do surgery through clothing and do surgery faster.
  id: 611
  time: '2025-02-24T00:31:26.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Blueshield SOP tweak
  id: 612
  time: '2025-02-24T00:32:15.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: NPCs are strong in melee combat again.
  id: 613
  time: '2025-02-24T00:32:50.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Stun batons no longer wide swing, instead they thrust on right click.
  id: 614
  time: '2025-02-24T00:33:22.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: You can now zoom slightly when wielding smart smg.
  id: 615
  time: '2025-02-24T00:33:46.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: added vent crawl to more animals
  id: 616
  time: '2025-02-24T00:34:28.0000000+00:00'
- author: SX-7
  changes:
    - type: Tweak
      message: Buffed T3 chems
  id: 617
  time: '2025-02-24T00:35:58.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Dwarves now have innate mineral scanner. Rock and Stone!
  id: 618
  time: '2025-02-24T00:37:33.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Bingle is now slightly more frequent.
  id: 619
  time: '2025-02-24T00:38:37.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Syndicate dimension pot 70 TC -> 40 TC.
  id: 620
  time: '2025-02-24T00:38:56.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: >-
        The Kinetic Crushers' damage values are no longer affected by pressure.
        (Nanotrasen misplaced their styrofoam display models with the
        field-ready ones. oops.)
    - type: Tweak
      message: The Kinetic Crushers' damage and attack speed values were adjusted.
  id: 621
  time: '2025-02-24T00:41:10.0000000+00:00'
- author: Mocho, AgentePanela
  changes:
    - type: Add
      message: Disasterous consequences for the Goobconomy.
    - type: Tweak
      message: >-
        Added CVARs to modify the amount of goobcoins players get at round end,
        multipliers based on whether or not they can be antags, Goobcoin bonus
        values based on each job (can be added to each Job prototype),
        server-specific multipliers and more!
    - type: Remove
      message: Durk's steak and wine
  id: 622
  time: '2025-02-24T00:42:50.0000000+00:00'
- author: Plyushsune
  changes:
    - type: Add
      message: Humans can now use tail and ear markings.
  id: 623
  time: '2025-02-24T00:44:55.0000000+00:00'
- author: Mocho
  changes:
    - type: Add
      message: >-
        Now you can attach goliath plates to your explorer suits! Thanks to
        thebiggestbruh for sprites!
    - type: Tweak
      message: Doubled hierophant square damage.
    - type: Tweak
      message: Crusher gloves now work like Gloves of the North Star.
    - type: Tweak
      message: Goliaths only drop one plate per kill now.
    - type: Tweak
      message: >-
        Hierophant now gets more health and aggressiveness when theres more than
        one fighter.
    - type: Tweak
      message: PKA sizes have been tweaked.
    - type: Tweak
      message: >-
        Gave bananium ore some radioactivity, and its processed version is
        radioactive once again!
    - type: Tweak
      message: >-
        The miner jumpsuit now matches its /tg/ sprites (inhand resprites
        pending, any help is appreciated!)
    - type: Tweak
      message: >-
        Unprocessed Bluespace Crystals have been added, they give 100 mining
        points, and can be sold for 2000 spesos per unit. These cannot be
        fabricated, must be obtained from mining, and will lose their pricing as
        soon as you put them in the ore processor.
    - type: Tweak
      message: >-
        Now you can put in Sheets and other kinds of materials on the Ore
        Processor.
    - type: Tweak
      message: >-
        The ore processor will not give any points if you deposit unprocessed
        ore in lavaland, you have been warned powergamers.
    - type: Tweak
      message: >-
        The ore processor can now be linked to the silo. Starts out linked to
        the one on station by default.
    - type: Tweak
      message: >-
        Handheld Mass Scanners are no more, now GPS have all of their
        functionality. Glory to 13 parity.
    - type: Fix
      message: >-
        You can now hit Hierophant with destabilized shots from crushers
        (sorry).
    - type: Fix
      message: >-
        Removed duplicate explorer suit and advanced mineral scanners from the
        salv vendor.
  id: 624
  time: '2025-02-24T00:51:35.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Bingles are now insulated.
  id: 625
  time: '2025-02-24T16:38:32.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Ripley punch damage increased 14 blunt -> 25 blunt + 30 structural.
  id: 626
  time: '2025-02-24T20:19:08.0000000+00:00'
- author: Rouden
  changes:
    - type: Fix
      message: Lavaland is now 100% Lag Free!
    - type: Fix
      message: Fixed lavaland ash storms dealing damage in cases when it shouldn't.
  id: 627
  time: '2025-02-24T20:28:57.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Bingles are no longer announced.
  id: 628
  time: '2025-02-24T20:31:26.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: Fixed harpy shoulders showing through clothing.
  id: 629
  time: '2025-02-24T20:33:06.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: Added some extra slots for some jobs on Submarine
    - type: Tweak
      message: Mapped in some funny stuff here and there for Submarine.
    - type: Fix
      message: Added slots for BSO and NTR on Submarine.
    - type: Fix
      message: >-
        Fixed submarine mining shuttle dock colliding with the cargo one
        (whoops).
  id: 630
  time: '2025-02-24T20:33:43.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Nymph ventcrawl
  id: 631
  time: '2025-02-24T20:34:02.0000000+00:00'
- author: Armok
  changes: []
  id: 632
  time: '2025-02-24T20:43:38.0000000+00:00'
- author: Tideonia Liberation Forces
  changes:
    - type: Fix
      message: The shackles have been lifted brothers, take arms and fight once more.
  id: 633
  time: '2025-02-25T06:41:56.0000000+00:00'
- author: Bynnel
  changes:
    - type: Tweak
      message: Added the bent radiator to the RPD.
  id: 634
  time: '2025-02-25T06:42:42.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Adjusted chemicals inside of autoinjectors.
  id: 635
  time: '2025-02-25T06:43:49.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Ported some EE hardsuits for sec, cargo can buy them
  id: 636
  time: '2025-02-25T06:44:44.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: New grass sprites
  id: 637
  time: '2025-02-25T06:46:05.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: You can buy admin abuse tokens now
  id: 638
  time: '2025-02-25T06:49:11.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Fixed infinite zombie mice bug
  id: 639
  time: '2025-02-26T02:22:17.0000000+00:00'
- author: starch70
  changes:
    - type: Add
      message: emergency medipens are now more general purpose but slow you down
    - type: Tweak
      message: medipens are cooler again
  id: 640
  time: '2025-02-26T02:29:47.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: 250 starting points for blob.
  id: 641
  time: '2025-02-26T02:30:53.0000000+00:00'
- author: Rouden
  changes:
    - type: Tweak
      message: Every station now has 2x times more Salvage specialist roles!
  id: 642
  time: '2025-02-26T03:17:16.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: removed insulation from bingle
  id: 643
  time: '2025-02-26T03:17:41.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: The chester is BAAAACK
    - type: Remove
      message: >-
        Spare medsec glasses and combat gloves removed from the BSO locker. A
        soul for a soul, as they say.
  id: 644
  time: '2025-02-26T03:19:22.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added a new syndicate item for clowns, the syndicate joy & whimsy
        bundle.
    - type: Add
      message: >-
        Added the lollychop, a deadly syndicate weapon and a comically large
        lollypop
    - type: Add
      message: Added a silly propeller hat. Have fun!
    - type: Add
      message: >-
        Added the words "Silly", "Tider", "Loser", "Greytide", and "Going" to
        the abductor speech whitelist.
    - type: Add
      message: >-
        Abductors now get a bowl of candy on their ship, for exceptionally good
        inferior lifeforms.
    - type: Tweak
      message: Lollypop textures redone. (This is because of you, DeusMiles)
  id: 645
  time: '2025-02-26T03:20:56.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Remove
      message: Gate is dead, and I have killed it.
  id: 646
  time: '2025-02-26T03:21:57.0000000+00:00'
- author: ARMOK
  changes:
    - type: Add
      message: Templar armor to piety vend.
  id: 647
  time: '2025-02-26T03:23:16.0000000+00:00'
- author: Moutardomiel
  changes:
    - type: Add
      message: >-
        Player controlled mouse now have an additional unique emote allowing
        them to tweak.
  id: 648
  time: '2025-02-26T03:26:45.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: Added the ability to grab at various levels of strength.
  id: 649
  time: '2025-02-28T09:42:53.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        WSPR now uses .25 caseless ammo, comes unbundled, has no full auto, but
        costs less than before. .25 caseless ammo is now slower (though not that
        as slow as subsonic).
    - type: Remove
      message: Subsonic ammo is removed from the game.
    - type: Tweak
      message: >-
        Hristov armor penetration removed and capacity slightly nerfed, but it
        costs less TC and you can print its ammo on an emagged lathe.
    - type: Tweak
      message: C20R now does not require wielding to shoot precisely.
    - type: Tweak
      message: >-
        Micro energy crossbow recharges much faster and deals stamina damage
        now.
    - type: Tweak
      message: >-
        Python, mosin ammo and nukie agent hardsuit all now cost slightly less
        TC.
  id: 650
  time: '2025-03-01T21:55:11.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Mice now deal one pierce damage.
  id: 651
  time: '2025-03-02T11:58:57.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added mousebites.
  id: 652
  time: '2025-03-02T13:01:00.0000000+00:00'
- author: Jorgun
  changes:
    - type: Fix
      message: 'Hopefully fixed the salv shuttle :clueless:'
  id: 653
  time: '2025-03-02T19:49:15.0000000+00:00'
- author: shoebill
  changes:
    - type: Tweak
      message: Jaunters can now be found in Salvage equipment closets.
  id: 654
  time: '2025-03-02T19:51:39.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: The round no longer ends on wizard death.
  id: 655
  time: '2025-03-02T23:18:19.0000000+00:00'
- author: pheenty
  changes:
    - type: Remove
      message: China Lake no longer can be dualwielded.
  id: 656
  time: '2025-03-03T17:25:20.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added a new implant to the uplink, the syndicate jaunter implant for
        100tc.
  id: 657
  time: '2025-03-04T15:58:01.0000000+00:00'
- author: Speebr0
  changes:
    - type: Fix
      message: >-
        Protokinetic Crusher, Glaive, and Dagger, now share the
        MegafaunaWeaponLooter component, just like the new lavaland weapons.
  id: 658
  time: '2025-03-06T15:02:07.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Blob reflective tile reflect 90%->100%.
  id: 659
  time: '2025-03-06T15:12:07.0000000+00:00'
- author: Speebr0
  changes:
    - type: Tweak
      message: Wizard traps now have an opacity of 5%
  id: 660
  time: '2025-03-06T15:16:45.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: Goliaths and Watchers have received a minor rework with regards to stats
    - type: Tweak
      message: >-
        More Goliaths can spawn at a tendril before collapsing. The amount of
        Goliath spawns per tendril are now 1 -> 2
    - type: Tweak
      message: >-
        There should be a bigger delay before lavaland fauna spawns from their
        tendrils
    - type: Fix
      message: Ice-wing and regular watchers can now spawn from tendrils
    - type: Fix
      message: Certain mobs can no longer be hit with the crusher destabilising shot
  id: 661
  time: '2025-03-06T18:41:28.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: >-
        Mining points payout for various ores have been increased. Rock and
        Stone!
    - type: Tweak
      message: Silver and gold veins are now as common as eachother.
    - type: Tweak
      message: >-
        Diamonds and bluespace crystal veins have been made rarer (due to the
        increased points payout).
    - type: Fix
      message: Bananium should now appear in Lavaland as intended.
  id: 662
  time: '2025-03-06T18:43:56.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Hitbox sizes and weights of some species got some tweaks to hopefully
        make more sense, check the guidebook.
    - type: Tweak
      message: >-
        Yowies are now even more resistant to brute damage and are no longer
        vulnarable to heat.
  id: 663
  time: '2025-03-06T21:20:53.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Add
      message: >-
        Added techfabs for all departments. Circuitboards of them can be found
        in heads lockers
    - type: Tweak
      message: >-
        Some recipes were moved from protolathe and autolathe to departmental
        techfabs
    - type: Tweak
      message: Bluespace crystal now requires researching and diamond to craft.
  id: 664
  time: '2025-03-06T21:21:26.0000000+00:00'
- author: ItsMeThom
  changes:
    - type: Add
      message: Added hoverchairs!
  id: 665
  time: '2025-03-06T23:14:40.0000000+00:00'
- author: boxxie79
  changes:
    - type: Add
      message: Added reinforced secret door, tiders rejoice
  id: 666
  time: '2025-03-06T23:22:44.0000000+00:00'
- author: boxxie79
  changes:
    - type: Add
      message: added jordans
  id: 667
  time: '2025-03-06T23:23:33.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: More ion storm laws.
  id: 668
  time: '2025-03-06T23:23:57.0000000+00:00'
- author: absurd-shaman
  changes:
    - type: Add
      message: Added a reverse bear trap to uplink.
  id: 669
  time: '2025-03-06T23:26:45.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added the temperature gun.
  id: 670
  time: '2025-03-07T02:50:26.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added Navy Officer ghostrole.
    - type: Add
      message: Added Navy Captain ghostrole.
    - type: Add
      message: Added Diplomat ghostrole.
    - type: Add
      message: Added Undercover Navy Officer ghostrole.
    - type: Add
      message: Added Special Operations Officer ghostrole.
    - type: Add
      message: Added the G-Man as a admeme role. You're welcome CodeDJ.
    - type: Add
      message: Added new gamerule for admins, "DeathSquadSpawn" Self-explanatory.
    - type: Tweak
      message: Deathsquads have been revamped. You'll know it when you see it.
    - type: Tweak
      message: CentComm officials have had their loadout updated.
    - type: Tweak
      message: >-
        CBURN now has stronger gear. (RIP CBURN Double barrel, you will not be
        missed)
    - type: Tweak
      message: >-
        A majority of ERT squads have had their loadouts reworked. (LECTER ERT
        IS DEAD!!)
    - type: Tweak
      message: The blueshield shield can now have the mace holstered into it
    - type: Tweak
      message: >-
        The blueshield mace has had it's stats rebalanced to be in accordance to
        the new stun baton stats. If you mald pr that, please change this too.
    - type: Fix
      message: The second weapons folder is dead. Coders rejoice.
  id: 671
  time: '2025-03-07T02:54:20.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: >-
        Table slamming. Harm a table when you have someone harm choked, see what
        happens.
    - type: Tweak
      message: >-
        Mice are no longer wrecking balls. Grab throw damage to other entities
        is now based on the thrown entities kinetic energy.
    - type: Tweak
      message: You can now escape from a soft grab by just walking away.
    - type: Tweak
      message: You can no longer grab someone else while your being grabbed.
    - type: Tweak
      message: Mass now effects grab release attempts.
  id: 672
  time: '2025-03-07T03:42:50.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added CPR (DAMN YOU PIRAS314)
  id: 673
  time: '2025-03-07T05:15:39.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: >-
        Added the game director, currently comes in two flavors, The Guide, a
        combat/antag driven experience. and then The Sleeper, think green shift
        but with actual flavor.
    - type: Remove
      message: Secret from Rotation
    - type: Remove
      message: Dynamic.
  id: 674
  time: '2025-03-07T05:19:11.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added a new potential lawset for borgs.
  id: 675
  time: '2025-03-07T07:35:07.0000000+00:00'
- author: john IRS
  changes:
    - type: Add
      message: Added taxes.
    - type: Fix
      message: Fixed dynamic.
  id: 676
  time: '2025-03-07T13:44:37.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Firerate PKA modkits now affect PKA recharge speed.
    - type: Fix
      message: >-
        Trying to fire a PKA while it hasn't charged its ammo yet no longer
        triggers its reload.
  id: 677
  time: '2025-03-07T15:50:50.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: Mansus grasp now can be deactivated through the action.
    - type: Tweak
      message: 'Mansus grasp cooldown starts after use now. '
  id: 678
  time: '2025-03-07T20:20:27.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: Blob now have a harder time on Submarine and Leonid
  id: 679
  time: '2025-03-07T20:21:03.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Handheld crew monitor is no longer CMO's highrisk, but the resprited
        rapid syringe gun is.
    - type: Add
      message: >-
        New "Advanced Rescue Equipment" T1 civilian technology, featuring
        handheld crew monitor and compact defibrillator.
    - type: Tweak
      message: >-
        Regular syringe guns are no longer printable roundstart and require T1
        civilian research.
    - type: Tweak
      message: Medical personnel equipment got some improvements.
  id: 680
  time: '2025-03-07T20:21:58.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: Changeling Armblade now does 20 slash.
    - type: Tweak
      message: Foamblade makes spooky sounds on use.
  id: 681
  time: '2025-03-07T20:22:20.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: "Added Corporate Judo, CQC, Sleeping Carp, and Krav Maga martial arts with unique abilities.\_Judo belt prevents the use of stun batons as an alternative combat style.\_Sleeping Carp users reflect projectiles but cannot use firearms.\_Krav Maga gloves allow access to special moves like Leg Sweep and Neck Chop."
    - type: Add
      message: >-
        Chefs now have access to CQC (Close Quarters Cooking) in the Kitchen and
        Bar.
  id: 682
  time: '2025-03-07T20:24:35.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Fixed mansus link.
  id: 683
  time: '2025-03-08T00:49:55.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed the deathsquad gamerule.
  id: 684
  time: '2025-03-08T00:50:25.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: >-
        Security Officers can now equip judo belts round start from the loadout
        menu.
    - type: Tweak
      message: Judo belts now come filled with tools in security lockers.
  id: 685
  time: '2025-03-08T00:51:47.0000000+00:00'
- author: thebiggestbruh
  changes:
    - type: Fix
      message: Bluespace ore can appear in Lavaland again
  id: 686
  time: '2025-03-08T17:44:33.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added a new weapon for oni security officers. It's a T2 Aresenal tech
    - type: Tweak
      message: Consolidated X-Ray cannons into a new tech that has more items in it.
  id: 687
  time: '2025-03-09T07:59:16.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Fixed instances of some roles earning more GC than intended
  id: 688
  time: '2025-03-09T19:12:46.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: >-
        Grab Throws now do less damage do to previously doing like 10 damage to
        every limb and less stamina damage.
    - type: Tweak
      message: >-
        Martial arts no longer instant hard grab but have less time in between
        reinforcing your grab stage, and will insta-hard grab downed players.
    - type: Tweak
      message: Judo slam + Armbar now do more stamina damage.
    - type: Tweak
      message: CQC Kick works on standing up people like it was supposed to.
    - type: Tweak
      message: Sleeping carp now has its proper abilities when the target is downed.
  id: 689
  time: '2025-03-09T21:26:58.0000000+00:00'
- author: gusxyz
  changes:
    - type: Fix
      message: Fixed heretics not being able to write runes.
  id: 690
  time: '2025-03-10T07:02:41.0000000+00:00'
- author: gusxyz
  changes:
    - type: Fix
      message: >-
        Pirates, Abductors and the Blob can now spawn as midround event in
        storyteller modes!
    - type: Fix
      message: Nukie spam
  id: 691
  time: '2025-03-10T10:23:41.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Firelocks are no longer made out of concentrated reinforcedwallium.
  id: 692
  time: '2025-03-10T18:07:07.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Delta Station map is added to the game.
  id: 693
  time: '2025-03-11T09:59:33.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Made Barratry worse.
  id: 694
  time: '2025-03-11T11:23:21.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: >-
        Changeling absord no longer requires grabbing dead bodies or killing
        grabbed ones.
  id: 695
  time: '2025-03-11T20:50:22.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: >-
        Contortionist's bluespace jumpsuit: atmos job-specific contortionist's
        jumpsuit that allows inventory.
    - type: Tweak
      message: Contortionist's jumpsuit is no longer atmos job-specific.
  id: 696
  time: '2025-03-11T20:53:31.0000000+00:00'
- author: ItsMeThom
  changes:
    - type: Tweak
      message: Office chairs are mobile now, cubicle workers rejoice!
  id: 697
  time: '2025-03-11T20:55:37.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Reach is updated to have new Goobstation content.
  id: 698
  time: '2025-03-11T20:55:45.0000000+00:00'
- author: Vlax
  changes:
    - type: Tweak
      message: reduced body heat gained from getting set on fire
  id: 699
  time: '2025-03-11T20:56:12.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Mice now dodge wideswing. It does stamina damage to them instead.
  id: 700
  time: '2025-03-11T20:57:51.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Deimplanter works on jaunter, mindcontrol implants
  id: 701
  time: '2025-03-11T20:58:13.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Tweak
      message: Harpy and IPC can now sing even if they are cuffed.
    - type: Tweak
      message: A muzzled Harpy won't be able to sing.
    - type: Add
      message: Make harpy and IPC stop singing by punching them!
  id: 702
  time: '2025-03-11T20:59:12.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Mining shuttle works more often than it doesn't now.
  id: 703
  time: '2025-03-11T20:59:55.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Traitors and nukies can now buy gloves that provide krav maga, with a
        stealthy black glove version and loud insulated version
  id: 704
  time: '2025-03-11T21:02:33.0000000+00:00'
- author: Fishbait, AJCM-git
  changes:
    - type: Add
      message: added new car
  id: 705
  time: '2025-03-11T21:03:24.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: >-
        a dreadnought suit for 150TC, has 90% resistances, CANT BE TAKEN OFF,
        deals 0.3 slash per second when equiped to the person who wears it.
  id: 706
  time: '2025-03-11T21:06:27.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Add
      message: You can now Import/Export programs in the autodoc!
    - type: Tweak
      message: Autodoc speed set to 1 instead of 0.5! (actually useful now)
  id: 707
  time: '2025-03-11T21:07:09.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added new gamerules for several admeme roles.
    - type: Tweak
      message: Whole lotta changes to ERT, Cburn, Deathsquad, etcetera
  id: 708
  time: '2025-03-11T21:08:08.0000000+00:00'
- author: BeeRobynn
  changes:
    - type: Add
      message: Added more promotional material across the station walls
  id: 709
  time: '2025-03-11T21:08:26.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: All mobs can now be operated on.
  id: 710
  time: '2025-03-11T21:10:17.0000000+00:00'
- author: JORJ949
  changes:
    - type: Tweak
      message: >-
        Normal IPC wings have been split into two different colouring options
        for the base part and the light part, this will have reset any
        colourings already on these wings. (Also made them stop laying over your
        character when facing south)
  id: 711
  time: '2025-03-11T21:11:20.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: Changed made to Bingles.
  id: 712
  time: '2025-03-11T21:11:56.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: Sleeping carp scrolls are no longer locked to one person!
    - type: Fix
      message: Questionable damage handling.
  id: 713
  time: '2025-03-11T21:30:25.0000000+00:00'
- author: gusxyz
  changes:
    - type: Fix
      message: Chef cqc is no longer tied to the beacon.
  id: 714
  time: '2025-03-11T21:30:49.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: Lowered nukies chance by about half.
    - type: Tweak
      message: Lowered midround revs chance.
  id: 715
  time: '2025-03-13T12:08:43.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Bluespace crystal recipe is now 0.2 diamond and 1 plasma.
  id: 716
  time: '2025-03-14T01:19:11.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: Proto-kinetic shotgun fires 3 shots (instead of 4)
    - type: Tweak
      message: Proto-kinetic shotgun now requires wielding to fire
    - type: Tweak
      message: PKA fire-rate upgrades now require 40 storage instead of 20
    - type: Tweak
      message: PKA range upgrades now take up 20 space instead of 30
  id: 717
  time: '2025-03-14T01:19:42.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Mapped BSO & NTR into Marathon, Packed, and Omega.
    - type: Add
      message: Marathon now has holopads.
  id: 718
  time: '2025-03-14T01:21:23.0000000+00:00'
- author: Aineias1
  changes:
    - type: Add
      message: Added caviar
  id: 719
  time: '2025-03-14T01:22:21.0000000+00:00'
- author: ItsMeThom
  changes:
    - type: Add
      message: New borg chassis redesigns from Nanotrasen!
  id: 720
  time: '2025-03-14T01:24:19.0000000+00:00'
- author: SolsticeOfTheWinter, NoSugarPlumNovember
  changes:
    - type: Tweak
      message: Tweaked ERT ships.
    - type: Add
      message: >-
        Added a Nuclear Authentication Override Card for admins, and for special
        operations officers.
    - type: Add
      message: Rescue is imminent. Please do not resist.
  id: 721
  time: '2025-03-14T01:25:07.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Added prefilled styptic powder and silver sulfadiazine spray bottles to
        brute and burn medkits
    - type: Add
      message: Added brute and burn autoinjectors to brute and burn medkits
    - type: Add
      message: Added iron pills to first aid kit
    - type: Remove
      message: Removed copper and kelotane pills from brute and burn kits
  id: 722
  time: '2025-03-14T01:25:59.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Made barratry even worse.
  id: 723
  time: '2025-03-14T01:26:25.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: passanger being able to unBuckle bug.
  id: 724
  time: '2025-03-14T01:27:22.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed harpies being immune to anomaly infections.
  id: 725
  time: '2025-03-14T01:27:39.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: >-
        The Staff of Animation, Mjolnir and Singularity Hammer to the Wizards
        Grimoire.
    - type: Add
      message: Mjolnir returns to your hand when thrown.
  id: 726
  time: '2025-03-14T01:27:59.0000000+00:00'
- author: SolsticeOfTheWinter, pheenty, Gallagin, John Powercreep
  changes:
    - type: Add
      message: Gave BSO their beret back. You're welcome Gallagin.
    - type: Tweak
      message: >-
        Changed how blueshields loadout works. You now spawn with a box, and
        have to choose which items you want
    - type: Tweak
      message: >-
        Clarified in the blueshield SOP who they should protect when multiple
        command members are in danger at once.
    - type: Tweak
      message: >-
        Blueshield loadout has recieved and lost several items. Too many for me
        to list.
    - type: Tweak
      message: The bluespace lifeline implanter is now enforced. If you die, you die.
    - type: Tweak
      message: The EG-4 Energy revolver has been reworked.
  id: 727
  time: '2025-03-14T01:28:36.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: You can now crease jordans.
  id: 728
  time: '2025-03-14T01:29:02.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed NTR not having access to their room on some maps.
  id: 729
  time: '2025-03-14T02:06:27.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: Fixed Greatshield not recharging sometimes.
  id: 730
  time: '2025-03-14T19:18:50.0000000+00:00'
- author: SolsticeOfTheWinter, NoSugarPlumNovember
  changes:
    - type: Tweak
      message: Nuclear Override Card now properly Overrides. No need for a code.
  id: 731
  time: '2025-03-14T19:19:12.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Audrey & Aubrey White can now be gibbed with a carp plushie. Go wild.
  id: 732
  time: '2025-03-14T19:20:08.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        BSO weaponry box is now in the BSO's locker instead of being given at
        spawn.
  id: 733
  time: '2025-03-14T19:20:28.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: passangers of the clowncar will now behave better
  id: 734
  time: '2025-03-14T19:20:48.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Fix
      message: Fixed my autism
  id: 735
  time: '2025-03-14T19:21:07.0000000+00:00'
- author: FlippenPage, widgetbeck, AftrLite, Fishbait
  changes:
    - type: Add
      message: Added Maintanence drones
  id: 736
  time: '2025-03-14T19:21:31.0000000+00:00'
- author: deltanedas, whatstone3, pheenty
  changes:
    - type: Tweak
      message: Whitelisted borg hands work more smooth now.
    - type: Fix
      message: Fixed an edgecase where borgs could bypass their hand whitelist.
  id: 737
  time: '2025-03-14T19:22:09.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Slight Bingle sprite update
  id: 738
  time: '2025-03-14T19:22:30.0000000+00:00'
- author: Vlax
  changes:
    - type: Add
      message: added ore bag of holding to salvage vendor for 2000 points
    - type: Tweak
      message: >-
        increased spesos from 2k to 5k in salvage vendor while reducing the
        point cost to 750
  id: 739
  time: '2025-03-14T19:24:33.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        Briefings now communicate how to use your collective mind channel when
        appropriate (+e for blobmind, +a for glorpmind).
    - type: Tweak
      message: Changeling hivemind channel color changed.
    - type: Fix
      message: Fixed abductors not having glorpmind.
  id: 740
  time: '2025-03-16T01:56:13.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Combat injector weapon and BSO kit
  id: 741
  time: '2025-03-16T01:56:31.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: You can now sign papers by alt clicking with a pen.
  id: 742
  time: '2025-03-16T01:57:18.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Increased air vent lock pressure threshold
  id: 743
  time: '2025-03-16T01:57:47.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Add
      message: Improve Syndicate base loot pool
    - type: Add
      message: Random sydnie loot spawner for mappers
  id: 744
  time: '2025-03-16T01:58:07.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Add
      message: Thee shalt knoweth god's wrath f'r farting on his holy text
  id: 745
  time: '2025-03-16T01:59:05.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Krav Maga legsweep no longer stunlocks
    - type: Tweak
      message: Judo Combos longer, throw is G>D>D, Armbar is D>D>G>G
    - type: Tweak
      message: Judo moves stam damage changed, throw now does 30, and armbar 70.
  id: 746
  time: '2025-03-16T01:59:32.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Stable release!
  id: 747
  time: '2025-03-16T04:18:59.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added the taiwan pond gun. Hack an autodrobe to see what it does.
  id: 748
  time: '2025-03-16T07:53:14.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: Restored Judo's combos to their original set of moves.
    - type: Tweak
      message: Krav maga leg sweep now does stamina damage instead of just a knockdown.
  id: 749
  time: '2025-03-17T06:21:09.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Goob is less stable now.
  id: 750
  time: '2025-03-17T09:25:21.0000000+00:00'
- author: yglop
  changes:
    - type: Tweak
      message: Return of old appearance of engi & default borg.
  id: 751
  time: '2025-03-18T20:22:38.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: Skeletons now have 10% chance of doing a funny sound when screaming.
  id: 752
  time: '2025-03-19T16:02:31.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Goob is no longer stable.
  id: 753
  time: '2025-03-19T20:17:28.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Nukies should now once again appear in the game, and wizard should
        appear somewhat rarer.
  id: 754
  time: '2025-03-20T15:36:23.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix round end manifest not showing up.
  id: 755
  time: '2025-03-20T16:03:53.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Tweak
      message: Carp scroll can now only be learned by a single person.
  id: 756
  time: '2025-03-21T02:46:57.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Biocube Fabricators can be sped up using space lube.
  id: 757
  time: '2025-03-21T10:28:14.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Jaunter Implant now cost 30 TC, but has higher cooldown, no longer works
        through walls and doesn't let one choose a secondary target.
  id: 758
  time: '2025-03-21T17:44:30.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Krav Maga gloves were replaced with Krav Maga implant in the uplink.
  id: 759
  time: '2025-03-22T06:02:41.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Syndicate assault cyborgs now have syndicate jaws of life.
  id: 760
  time: '2025-03-22T09:17:57.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Added the Empty Light Replacer to the Service Lathe's Recipe List
    - type: Tweak
      message: >-
        Cost of Light Replacer is now 1 Steel + 3 Glass instead of 1 Steel + 5
        Glass
  id: 761
  time: '2025-03-22T16:08:44.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Tweak
      message: Blob Carriers now have 10 minutes to prepare instead of 4.
  id: 762
  time: '2025-03-23T00:34:37.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Spesos can now burn and be eaten.
  id: 763
  time: '2025-03-23T00:41:28.0000000+00:00'
- author: pheenty, Mocho
  changes:
    - type: Add
      message: Salvage borgs can now be upgraded with advanced mining module.
    - type: Tweak
      message: Rebalanced proto-kinetic weapons.
    - type: Fix
      message: Fixed salvage borg not being able to shoot proto-kinetic shotgun.
    - type: Fix
      message: >-
        Multiple kinetic projectiles hitting a rock at the same time won't yield
        more ore.
  id: 764
  time: '2025-03-23T06:19:39.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Remove
      message: >-
        The syndicate has decided to pull the Syndicate Jaunter Implant from its
        shelves after its only buyer was arrested. Their reported last words
        were "I did not run modded clients on that syndicate outpost"
  id: 765
  time: '2025-03-23T23:40:43.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Fixed many events not happening.
  id: 766
  time: '2025-03-24T01:30:27.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Maintenance drones now have an experimental RCD.
    - type: Add
      message: Maintenance drones now have their own collective mind channel on +d.
    - type: Tweak
      message: >-
        The maintenance drone omnitool no longer has a cooldown between tool
        changes.
  id: 767
  time: '2025-03-24T08:41:42.0000000+00:00'
- author: Aviu
  changes:
    - type: Remove
      message: >-
        Codex cicatrix and heart removed from roundstart heretic gear. You still
        can transmute codex, check guidebook for recipe.
    - type: Add
      message: >-
        Codex cicatrix gives 2x knowledge from reality shifts again and also
        scribes runes much faster.
    - type: Tweak
      message: >-
        Some roundstart knowledge transmutation recipes changed, see guidebook
        for details.
    - type: Fix
      message: >-
        Ritual of knowledge is now unique for every heretic and resets on round
        restart.
    - type: Fix
      message: >-
        Improved living heart: now it shows special messages if target is in
        cryo or on another map. Also fixed targets showing up as unknown if they
        are too far away.
    - type: Tweak
      message: There are slightly less reality shifts.
    - type: Add
      message: Eldritch water for priest ritual.
  id: 768
  time: '2025-03-24T23:28:42.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Hammer recipe to lathes, good for bashing skulls in.
  id: 769
  time: '2025-03-25T05:07:21.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Monkies can no longer loot the syndicate armory unscathed.
  id: 770
  time: '2025-03-25T05:09:03.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added piepmind. Mice can now talk to each other using +p in chat.
  id: 771
  time: '2025-03-25T05:14:41.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Lilies have Styptic Powder and Aloe has Silver Sulfadiazine
  id: 772
  time: '2025-03-25T05:16:00.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Defib added to lavaland outpost
  id: 773
  time: '2025-03-25T05:24:01.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Add
      message: Added circuit for mail teleporter to QM's locker.
  id: 774
  time: '2025-03-25T05:32:35.0000000+00:00'
- author: terminatorbo
  changes:
    - type: Add
      message: Lone Operative now can buy sleeping carp scroll in his uplink
  id: 775
  time: '2025-03-25T05:33:08.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: New heretic Rust path.
    - type: Add
      message: 4 new heretic side knowledge.
    - type: Add
      message: You can now extract organs via surgery using blade + mansus grasp.
    - type: Add
      message: Animal and IPC organs are now valid for heretic rituals.
  id: 776
  time: '2025-03-25T11:22:06.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        PTK-800 and mech proto-kinetic launcher now deal more damage in low
        pressure and less damage in a normal athosphere, and are upgradeable
        with modkits.
  id: 777
  time: '2025-03-25T11:34:24.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: All maps now have plasma gas miners.
  id: 778
  time: '2025-03-25T12:50:34.0000000+00:00'
- author: Weide
  changes:
    - type: Add
      message: Ported the Pizza Bomb from Harmony
    - type: Add
      message: Pizza party in the uplink
  id: 779
  time: '2025-03-25T13:04:35.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Access-less doors now open ahead of time when approached.
  id: 780
  time: '2025-03-25T13:16:38.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Spears are no longer destructible.
    - type: Tweak
      message: >-
        Spears can now contain up to 5u of chemicals, but inject 1u on melee and
        2u on throw.
  id: 781
  time: '2025-03-25T13:17:50.0000000+00:00'
- author: jorgun
  changes:
    - type: Add
      message: Added loot for destroying the bingle pit
  id: 782
  time: '2025-03-25T13:18:36.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: Add Number lookup to NanoChat
  id: 783
  time: '2025-03-25T13:19:33.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Added sarin, a neurotoxin that deals caustic on skin contact and
        paralyzes and poisons when breathed in, nukies can buy gas grenades of
        them
    - type: Tweak
      message: Atropine now purges sarin
  id: 784
  time: '2025-03-25T13:20:36.0000000+00:00'
- author: soup123
  changes:
    - type: Add
      message: >-
        Security now has access to three new security status signs to help
        prevent confusion.
  id: 785
  time: '2025-03-25T13:22:51.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: The Torah, Quran, and Imam headwrap to Pietyvend,
  id: 786
  time: '2025-03-25T13:23:30.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: 'Max-size bingle pit now ignores gravity. '
  id: 787
  time: '2025-03-25T13:29:54.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: >-
        Blobbernauts now properly make explosions for explosive blob and EMP for
        EMP blob.
  id: 788
  time: '2025-03-25T13:59:11.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Lootbugs now come in crates of three for 2200 spesos instead of crates
        of four for 3000.
  id: 789
  time: '2025-03-25T14:36:45.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Buff Full SMES Price by 3x
  id: 790
  time: '2025-03-25T14:37:49.0000000+00:00'
- author: Mocho,
  changes:
    - type: Add
      message: >-
        April fools came early to Hierophant's Arena. Be sure to bring your
        finest BYOND membership.
    - type: Add
      message: >-
        You can now curse yourself with a tile movement trait. Whether or not it
        gets 1984d is up to durk :trollface:
    - type: Add
      message: >-
        Wizards now have obtained powerful curses that may affect your
        mobility...
    - type: Add
      message: Tilenol is back. Show them who's the most robust by chugging 100u of it.
    - type: Add
      message: Mobs can also now spawn naturally at random in lavaland.
    - type: Tweak
      message: >-
        Hierophant may or may not be more aggressive now. Also he deals more
        damage :blunt:
    - type: Tweak
      message: Players get a 25% speed boost while on the Hierophant's arena now.
    - type: Tweak
      message: >-
        Mass Scanner now displays grids in Lavaland. Temporary change until
        Rouden finishes the GPS refactor :tm:
    - type: Tweak
      message: >-
        Hierophant's club now deals more damage, and can teleport across maps or
        grids without an issue.
    - type: Tweak
      message: >-
        Hierophant's club now can toggle between free and tile movement for a
        given target entity.
    - type: Tweak
      message: Hierophant's club can now be equipped to your back and suit storage.
    - type: Tweak
      message: >-
        Alert icons for separate (OG) layout now start from the top right of
        your screen instead of the middle right, just like in MRP. 
    - type: Tweak
      message: >-
        Ore redemption/processing machines now display if you will obtain points
        by dumping ore or not at that point in time.
  id: 791
  time: '2025-03-26T23:58:47.0000000+00:00'
- author: Misandry, gusxyz
  changes:
    - type: Add
      message: >-
        Custom goobstation module for faster compile times and shitcod
        generation
  id: 792
  time: '2025-03-28T21:04:41.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: Bullet speeds have been doubled.
  id: 793
  time: '2025-03-30T19:18:33.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix heretic jaunt freaking out when admin ghost follows it.
  id: 794
  time: '2025-03-30T19:20:51.0000000+00:00'
- author: Gallagin
  changes:
    - type: Add
      message: Department Lathes to Leonid
    - type: Fix
      message: Fixed map markers and other minor things on Leonid
  id: 795
  time: '2025-03-30T21:30:22.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Air alarms no longer go into danger state due to high oxygen amount.
  id: 796
  time: '2025-03-30T21:52:37.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: You can now buy lavaland gateways at cargo for a high price.
  id: 797
  time: '2025-03-30T23:10:12.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Contraband detector now more user friendly!
    - type: Tweak
      message: Contraband detector got new wires and can be disassembled.
  id: 798
  time: '2025-03-31T00:56:33.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: Stealth now breaks on attacking or if you take damage
  id: 799
  time: '2025-03-31T04:37:35.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Changed shapes of M90, Burner, WSPR, Chester and Annie.
  id: 800
  time: '2025-03-31T04:43:21.0000000+00:00'
- author: erhardsteinhauer, pheenty
  changes:
    - type: Add
      message: Added new messenger bags, go check your loadout or the nearest vendor.
  id: 801
  time: '2025-03-31T04:44:03.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Laser rifles huge (4x4) -> large (4x2).
  id: 802
  time: '2025-03-31T04:44:58.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Doorjack to maints loot pool, a limited use door opening device.
  id: 803
  time: '2025-03-31T04:46:10.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: >-
        ipc no longer shows up in station and criminal records when filtering
        for dna and fingerprints.
  id: 804
  time: '2025-03-31T04:47:40.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Brizby beware, abductors can say the word "Bald" now.
  id: 805
  time: '2025-03-31T04:48:14.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Blobbernauts can now flex their muscles.
  id: 806
  time: '2025-03-31T06:05:17.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: >-
        Bingles can be butchered, cooked, and eaten. Eating too munch bingle
        meat makes you a pitless bingle.
  id: 807
  time: '2025-04-01T19:01:13.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Roundstart nukeops can no longer spawn with revs, blob or zombies.
    - type: Fix
      message: >-
        Fixed 2 roundstart nukie squads, 2 blobs or 2 wizards being selected
        sometimes.
  id: 808
  time: '2025-04-01T23:00:49.0000000+00:00'
- author: Sarahon
  changes:
    - type: Add
      message: Tide accent
  id: 809
  time: '2025-04-02T03:10:31.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Add the homunculus - add 5U mutagen to an egg to summon one
  id: 810
  time: '2025-04-02T03:16:32.0000000+00:00'
- author: JoeHammad, mrjajkes
  changes:
    - type: Add
      message: Added new nuke music, "Sponsored by Syndicate".
  id: 811
  time: '2025-04-02T03:17:33.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Proto-kinetic weapons (except for accelerator) got slightly nerfed.
  id: 812
  time: '2025-04-02T18:13:18.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Syringe guns now inject their contents more smoothly.
  id: 813
  time: '2025-04-02T18:14:08.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: >-
        Changed the ammounts of ui inventory windows you can have open at one
        time
  id: 814
  time: '2025-04-02T18:15:59.0000000+00:00'
- author: CreatorBot01
  changes:
    - type: Add
      message: >-
        Added new tier 2 arsenal research for energy bolt weapon and also our
        first printable energy bolt weapon that is magazine swapable and 3
        magazine types to go along with it.
  id: 815
  time: '2025-04-02T18:17:55.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: Internals alert is hidden when not wearing a breath mask now.
  id: 816
  time: '2025-04-02T18:27:39.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Added emagged recipes for all departmental lathes and exosuit
        fabricator. Go see what emagging them does.
    - type: Remove
      message: Removed Dualetta kit from uplink. Dualetta bundle is not affected.
    - type: Tweak
      message: >-
        Changed flashbangs fired from mech flashbang launcher to actual
        flashbangs that knock people down.
    - type: Fix
      message: >-
        Fixed some oversights with lathe recipes. All things that should be
        printable at a given lathe are printable, and these that shouldn't are
        not.
  id: 817
  time: '2025-04-03T03:00:41.0000000+00:00'
- author: Ilya246
  changes:
    - type: Remove
      message: Proximity airlock opening.
  id: 818
  time: '2025-04-03T08:14:59.0000000+00:00'
- author: pheenty
  changes:
    - type: Remove
      message: Captain no longer gets N1984.
  id: 819
  time: '2025-04-04T18:23:30.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Multiple storage behavior was reverted.
  id: 820
  time: '2025-04-04T22:54:28.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: Shoving now moves objects and mobs, deals very small stamina damage.
    - type: Add
      message: Melee weapon regular swings now show the weapon.
    - type: Fix
      message: Grab Throw cooldown actually works.
  id: 821
  time: '2025-04-05T09:45:43.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Cartridges can now be ejected from cartridge autoinjectors.
    - type: Tweak
      message: >-
        Security no longer spawns with cartridge autoinjectors, but they can be
        found in SecTech.
    - type: Tweak
      message: You can now make tirizene from haloperidol, phenol and plasma.
    - type: Tweak
      message: Changeling lethargic sting now actually makes people sleepy.
    - type: Tweak
      message: Atropine no longer paralyzes without OD.
  id: 822
  time: '2025-04-05T11:57:11.0000000+00:00'
- author: _kote, Mocho, Durk
  changes:
    - type: Add
      message: R&D console got fully reworked!
  id: 823
  time: '2025-04-07T08:05:52.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Group retaliation to monkeys and mice.
  id: 824
  time: '2025-04-07T18:48:11.0000000+00:00'
- author: Mocho
  changes:
    - type: Add
      message: >-
        Added tracking for actions (popups) and examines within the chat window.
        You can toggle this on and off via a couple of client CVARs in your
        settings.
    - type: Tweak
      message: >-
        If the same message is sent consecutively multiple times, it'll wrap up
        in chat, such as Urist Mchands says: Loser x28
  id: 825
  time: '2025-04-15T03:22:04.0000000+00:00'
- author: Mocho
  changes:
    - type: Remove
      message: 1984d curse of byond spell, admins can still use though
  id: 826
  time: '2025-04-15T22:07:21.0000000+00:00'
- author: Rouden, Durk
  changes:
    - type: Add
      message: Added Fishing.
  id: 827
  time: '2025-04-15T22:08:58.0000000+00:00'
- author: >-
    SolsticeOfTheWinter, Rosef, The Chinese Communist Party, The Friends I Made
    Along the Way
  changes:
    - type: Add
      message: Added the Devil.
  id: 828
  time: '2025-04-15T22:09:34.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Stun baton delayed knockdown is back.
    - type: Add
      message: Stamresists on armor.
    - type: Tweak
      message: Beanbags and hardlight bow disabler arrows buffed.
  id: 829
  time: '2025-04-15T22:11:27.0000000+00:00'
- author: PunishedJoe
  changes:
    - type: Add
      message: >-
        Adds MODsuit variations of existing crew voidsuits, not currently
        obtainable (trvst thv plvn)
  id: 830
  time: '2025-04-15T22:11:44.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: Added proper cooldowns to Grabbing.
    - type: Add
      message: Grabbing release attempts can now be attempted by hitting the B key.
    - type: Add
      message: Grabbing release attempts should be smoother now.
  id: 831
  time: '2025-04-15T22:12:51.0000000+00:00'
- author: PeccNeck
  changes:
    - type: Fix
      message: Fixed Nanotrasen Representative's room spacing on Omega
  id: 832
  time: '2025-04-15T22:15:56.0000000+00:00'
- author: PeccNeck
  changes:
    - type: Fix
      message: Fixed Salvage dock becoming permanently spaced on Saltern
  id: 833
  time: '2025-04-15T22:16:25.0000000+00:00'
- author: PeccNeck
  changes:
    - type: Add
      message: Added the Lavaland Shuttle to Cluster
    - type: Fix
      message: Fixed Salvage dock becoming permanently spaced on Cluster
  id: 834
  time: '2025-04-15T22:17:14.0000000+00:00'
- author: PeccNeck
  changes:
    - type: Fix
      message: Bluespace shelter capsules now load correctly
  id: 835
  time: '2025-04-15T22:17:55.0000000+00:00'
- author: FireNameFN
  changes:
    - type: Tweak
      message: Footprints and bodyprints will not disappear without mopping them.
  id: 836
  time: '2025-04-15T22:19:04.0000000+00:00'
- author: SolsticeOfTheWinter, Spessman
  changes:
    - type: Add
      message: Added the Chief Engineers Singularity Buster Rocket Launcher. Have fun.
  id: 837
  time: '2025-04-15T22:42:28.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Voiceless dead ritual now requires a muzzle instead of a poppy.
  id: 838
  time: '2025-04-15T22:42:53.0000000+00:00'
- author: SolsticeOfTheWinter, Unkn0wn_Gh0st
  changes:
    - type: Add
      message: >-
        Added Knuckledusters to the game. The QM has his own, and syndicates can
        buy their own. You can also get them in maintenance.
  id: 839
  time: '2025-04-15T22:45:54.0000000+00:00'
- author: terminatorbo
  changes:
    - type: Add
      message: Nukies now can buy surplus and super surplus bundles!
  id: 840
  time: '2025-04-15T22:55:47.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Add
      message: >-
        The firefighter backpack and attached nozzle can now be found in atmos
        lockers or ordered through cargo. 
    - type: Tweak
      message: 'RPD crates can now be ordered through cargo. '
  id: 841
  time: '2025-04-15T23:11:03.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Tweak
      message: Fixed wonderprod's fun
  id: 842
  time: '2025-04-15T23:11:21.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix void cloak being visible sometimes when it shouldn't be.
    - type: Fix
      message: Eldritch water doesn't deal radiation anymore.
    - type: Fix
      message: >-
        You can now interact with transmutation rune as rust heretic without
        rusting tiles underneath.
    - type: Fix
      message: It is not easier to interact with transmutation rune.
    - type: Fix
      message: Rustwalkers cannot be killed by rust mansus grasp anymore.
    - type: Add
      message: Mansus grasp now has more surgery qualities but at lower speed.
    - type: Remove
      message: Likely removed rust ascension lag.
  id: 843
  time: '2025-04-15T23:34:21.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Nukies cannot purchase anaconda
  id: 844
  time: '2025-04-15T23:35:59.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: ᔑ⟍̅⟍̅ᒷ⟍̅ ᒷリᓵ⍑ᔑリℸ ̣¦リ˧ ⚍ᓭᒷ ᔑ ʖ¦ʖꖎᒷ ∴¦ℸ ̣⍑ ᔑリ ¦ℸ ̣ᒷᒲ 𝙹リ ᔑリ ᔑꖎℸ ̣ᔑ∷.
  id: 845
  time: '2025-04-15T23:39:13.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: >-
        Reworked the cobra pistol, it now uses 9.5 mm caseless magnum rounds and
        has a higher muzzle velocity
    - type: Add
      message: >-
        Added 9.5 caseless magnum ammo, -P is available to traitors, 12 round
        mags of 20 damage bullets. Semi Armor Piercing High Explosive (SAP-HE),
        which splits its damage between 13 direct damage and 10 explosive damage
        (one tile explosive)
    - type: Tweak
      message: The WSPR now take 9.5mm rounds (19 damage > 25 damage)
    - type: Tweak
      message: WSPR mags are now 1TC more expensive due to increased damage (6 > 7)
    - type: Tweak
      message: The WSPR is actually quiet now
    - type: Tweak
      message: Reduced hristov wield slowdown to 10%
    - type: Tweak
      message: .50 shotgun shell > 12 Gauge
    - type: Tweak
      message: .75 shell > 8 Gauge
    - type: Add
      message: you can now bash people with rifle stocks
    - type: Fix
      message: >-
        Fixed my autism again, the AKM now acts like an AK, AKA it doesn't have
        a bolt hold open
  id: 846
  time: '2025-04-15T23:41:01.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Remove
      message: Cowboy accent no longer replaces wow with by gum.
  id: 847
  time: '2025-04-15T23:44:52.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Fixed abductor agent not getting glorpmind.
  id: 848
  time: '2025-04-15T23:55:38.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: Added CentComm wizard robes.
  id: 849
  time: '2025-04-16T04:23:16.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: Added 19 new OC plushies.
    - type: Add
      message: Cargo crate with the plushies.
  id: 850
  time: '2025-04-16T04:23:25.0000000+00:00'
- author: rotundfan
  changes:
    - type: Add
      message: Abductor Plush!
  id: 851
  time: '2025-04-16T04:24:08.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Fix
      message: Fixed IPCs being unable to disarm
  id: 852
  time: '2025-04-16T04:24:24.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Blade heretic path reworked.
    - type: Add
      message: Ash path mark now deals stamina damage and burn instead of firestacks.
    - type: Add
      message: Engineers can dual wield hammers.
  id: 853
  time: '2025-04-16T04:25:29.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Ion storms are now essentially guaranteed to happen during a round.
  id: 854
  time: '2025-04-16T04:26:03.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Hristov can now oneshot unarmored target.
    - type: Tweak
      message: Hristov and it's ammo price increased (60 -> 75, 8 -> 10).
    - type: Tweak
      message: >-
        Binoculars and Hristov zoom increased to 8 tiles. Hardlight bow also got
        3 tiles zoom.
    - type: Tweak
      message: Hristov penetrating capabilities are strongly improved.
  id: 855
  time: '2025-04-16T04:27:43.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Roundstart trash, puddles and other variation spawn once again.
  id: 856
  time: '2025-04-16T04:28:09.0000000+00:00'
- author: Aineias1
  changes:
    - type: Add
      message: Added 4 bottle boxes to nukie outpost. Biggest change.
  id: 857
  time: '2025-04-16T04:29:23.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: >-
        Changeling arm hammer, Mjollnir and crusher hammer no longer send their
        victims straight to Ohio.
  id: 858
  time: '2025-04-16T04:29:33.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: NorthStars cost 30 (from 40)
    - type: Tweak
      message: Betrayal Knife hits faster, but less hard, and costs less (30 from 40)
  id: 859
  time: '2025-04-16T04:31:07.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: >-
        Changed multifire values, .45 is worse for multifire, cap laser cannot
        at all.
  id: 860
  time: '2025-04-16T04:31:58.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Armblade does less overall damage, more limb damage.
  id: 861
  time: '2025-04-16T04:32:07.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Tweak
      message: >-
        Added 'select all' and 'deselect all' buttons to the gas filters drop
        down menu on air alarms
  id: 862
  time: '2025-04-16T04:32:49.0000000+00:00'
- author: wachte1
  changes:
    - type: Remove
      message: Deathsquad Gear can no longer be selected when using the chameleon kit
  id: 863
  time: '2025-04-16T04:33:57.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Lich costs 5 wizcoins to get
    - type: Tweak
      message: Forcewall is breakable
  id: 864
  time: '2025-04-16T04:35:24.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: Added Zombies, Zombie Infections, and Deathsquad Metashields.
    - type: Remove
      message: Removed blood red hardsuit from Nukies Metashield.
    - type: Tweak
      message: Changed Nuclear Operatives description in Metashield.
  id: 865
  time: '2025-04-16T04:35:33.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Tweak
      message: >-
        Healium is effective at higher concentrations, doubling it's maximum
        healing rate. It is also slightly less intoxicating.
    - type: Tweak
      message: >-
        Breathing higher concentrations of Nitrium allows for even faster
        movement.
    - type: Tweak
      message: >-
        BZ can get you high in very low doses without risk of asphyxiation or
        poison.
    - type: Fix
      message: >-
        The effects Nitrium has on movement speed will consistently end 6
        seconds after you last breath it in.
  id: 866
  time: '2025-04-16T04:40:12.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Oni have normal accuracy when shooting guns, however they need to wield
        pistols and cannot shoot larger guns at all.
    - type: Tweak
      message: >-
        Terminus now requires two hands to use and needs to be charged to shoot
        disabler bolts but shoots faster and is researched earlier.
    - type: Fix
      message: Gizmo now gives a popup if you're unable to use it.
  id: 867
  time: '2025-04-16T04:41:18.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Hyperzine is now twice as cheap to make, and also heals stamina damage.
    - type: Tweak
      message: Fully reworked aranesp, check the guidebook for new info.
  id: 868
  time: '2025-04-16T04:47:50.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Syndicate messenger bag is now slightly bigger, to be consistent with
        the duffelbag.
  id: 869
  time: '2025-04-16T04:48:34.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Vorple Narp "More Charges" Zeegle Nip "Less Damage" Xop Gleep "Armor
        Piercing"
  id: 870
  time: '2025-04-16T04:48:44.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Aghosts now have a neck slot for neck items.
  id: 871
  time: '2025-04-16T04:50:11.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added a new trait, Movement Impaired. You can now live out your dreams
        of being an elderly man in goob.
  id: 872
  time: '2025-04-16T04:50:34.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: New warden locker sprite
  id: 873
  time: '2025-04-16T04:51:11.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: Wizard spellcards are now slightly stronger to better match their price.
  id: 874
  time: '2025-04-16T04:51:50.0000000+00:00'
- author: Scruq445
  changes:
    - type: Add
      message: Adds an Antagonist Testing Area, accessible from the ghost bar
  id: 875
  time: '2025-04-16T04:52:53.0000000+00:00'
- author: BeeRobynn
  changes:
    - type: Add
      message: Rodentia? You gouda be kidding me, the cheese puns are un-brie-lievable!
  id: 876
  time: '2025-04-16T04:53:24.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed not being able to remove/insert posibrains from IPC torsos.
  id: 877
  time: '2025-04-16T04:53:32.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Add vox emote sounds (harrowing)
  id: 878
  time: '2025-04-16T04:54:06.0000000+00:00'
- author: Speebr0
  changes:
    - type: Tweak
      message: >-
        Grenade research is now roundstart in techfabs and autolathes, nothing
        stops the mail!
    - type: Tweak
      message: Advanced Remote Signaller moved to advanced tools research in Industrial
  id: 879
  time: '2025-04-16T04:55:02.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Gave Bingles their own Antagonist Rule
    - type: Remove
      message: Removed fun!
  id: 880
  time: '2025-04-16T04:55:10.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: >-
        Added the Holo-Cigar, a new syndicate uplink item, that turns you into
        Big Boss. It allows you to dual wield any firearms effectively 
  id: 881
  time: '2025-04-16T08:44:31.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix fishing breaking the game.
  id: 882
  time: '2025-04-16T13:32:58.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: >-
        Wizard *should be* fairly rare (1%), please report wizard sightings to
        corroborate if its working well :trollface:.
    - type: Tweak
      message: High tier antag tokens cannot be exchanged for wizard.
  id: 883
  time: '2025-04-16T13:34:47.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: No more roundstart SM activations
  id: 884
  time: '2025-04-16T19:05:16.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed protection enchant not working.
  id: 885
  time: '2025-04-16T19:05:38.0000000+00:00'
- author: Muppet
  changes:
    - type: Tweak
      message: Syringes are no longer explosion-proof.
  id: 886
  time: '2025-04-16T19:09:05.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: NTR's scarf is now in their loadout.
  id: 887
  time: '2025-04-16T19:16:59.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added alien tourist shuttle event.
  id: 888
  time: '2025-04-16T19:17:56.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Heretic blades, .45 AP, .50 antimaterial and .60 bullets now have 35%,
        40%, 50% and 50% armor pierce respectively.
    - type: Tweak
      message: Burrner and hristov ammo is slightly more expensive.
  id: 889
  time: '2025-04-16T19:18:22.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: Bingle plushies now make binglepit sounds when used.
  id: 890
  time: '2025-04-16T19:19:39.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: CCV4!!
    - type: Add
      message: Added a plushie of a specific Blueshield Officer.
    - type: Add
      message: Added the Nanotrasen Career Trainer.
    - type: Add
      message: Added the Inspector Ghostrole for admins.
    - type: Add
      message: >-
        Added Token Gamerules for mins. Use these instead of the normal ones for
        antag tokens!!
    - type: Add
      message: >-
        Added a new implant to the uplink, the Nutriment Pump Implant. It allows
        you to not require food or water.
    - type: Tweak
      message: Edited ERT loadouts. No more annies for the non-combat roles.
  id: 891
  time: '2025-04-17T06:22:53.0000000+00:00'
- author: teneketaro
  changes:
    - type: Add
      message: Cryostatis syringes can now be fired from the syringe gun!
  id: 892
  time: '2025-04-17T18:03:25.0000000+00:00'
- author: gusxyz
  changes:
    - type: Fix
      message: Thieves should now appear in game director!
  id: 893
  time: '2025-04-17T18:04:37.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Syndicate stealth suit heat and pierce protection was decreased.
    - type: Tweak
      message: >-
        Syndicate stealth suit now requires 3 second of no-stealth loss to start
        accumulating stealth.
  id: 894
  time: '2025-04-17T18:07:56.0000000+00:00'
- author: BombasterDS, deltanedas
  changes:
    - type: Add
      message: >-
        Tape recorders and cassettes can be found as security and reporter
        equipment! They also can be made in autolathe and service techfab.
  id: 895
  time: '2025-04-17T18:08:47.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: Cheap sunglasses are now in the loadout.
  id: 896
  time: '2025-04-17T18:11:08.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: pAIs can now be found in loadouts
    - type: Add
      message: Working golden pAI in loadouts
  id: 897
  time: '2025-04-17T18:13:17.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Syringe Pistol, previously known as Dart Syringe Gun, is no longer
        armor-piercing, but is available to every traitor and is cheaper.
    - type: Tweak
      message: >-
        Chemists now start with their chembags filled, and chembags provide 75%
        explosion resistance to their contents.
  id: 898
  time: '2025-04-17T18:16:08.0000000+00:00'
- author: TheBorzoiMustConsume
  changes:
    - type: Tweak
      message: Only heretic, wizard and chaplain have ability to enchant items now.
  id: 899
  time: '2025-04-18T22:48:25.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Brought back disposal unit speed flush.
  id: 900
  time: '2025-04-19T02:12:44.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Remove
      message: Ghost bar arena portal was temporarily removed.
  id: 901
  time: '2025-04-20T00:33:44.0000000+00:00'
- author: The Independent State of Chemlabia
  changes:
    - type: Fix
      message: Fixed syringes being breakable.
  id: 902
  time: '2025-04-20T06:21:21.0000000+00:00'
- author: Sarahon
  changes:
    - type: Add
      message: Buff and tattoo to markings...and a hair style
    - type: Tweak
      message: You can have 3 chest markings
  id: 903
  time: '2025-04-20T18:32:56.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Armor-piercing values are now shown on examine.
    - type: Tweak
      message: Reworked M7S. Meet the Ventilator.
    - type: Tweak
      message: Caseless Magnum is now hollow-point.
    - type: Fix
      message: Disablers no longer deal double the damage.
  id: 904
  time: '2025-04-22T04:40:50.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: Fixed carp scroll being unbuyable.
  id: 905
  time: '2025-04-22T05:52:22.0000000+00:00'
- author: Ilya246
  changes:
    - type: Remove
      message: Changeling biomass.
    - type: Tweak
      message: Changeling steal DNA objective changed to absorb objective.
  id: 906
  time: '2025-04-23T01:21:47.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Added metrics to game director, doesn't actually do anything player
        facing, but this means it should be easier for us to make game director
        suck less now.
  id: 907
  time: '2025-04-23T20:02:02.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Resomi are now immune to cold, slightly more vulnarable to blunt, slash
        and heat, unable to fit into duffelbags and fly.
  id: 908
  time: '2025-04-23T20:08:20.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed token spawns spawning by themselves.
  id: 909
  time: '2025-04-24T02:24:21.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed token abductors. Maybe.
  id: 910
  time: '2025-04-25T02:02:59.0000000+00:00'
- author: BombaserDS2, pheenty
  changes:
    - type: Tweak
      message: >-
        Dual-wielded weapons no longer shoot slower, but they will have a chance
        to miss their shots.
    - type: Fix
      message: Dual-wielded weapons now actually respect firerate of each other.
    - type: Fix
      message: Yowies now correctly get all gun wielding bonuses without wielding.
  id: 911
  time: '2025-04-25T02:25:48.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: 'All enchantments now related to anomaly cores. '
    - type: Tweak
      message: >-
        Protection enchant max level decreased to 2. It also requires equipment
        to have any armor to be applied.
  id: 912
  time: '2025-04-25T06:35:47.0000000+00:00'
- author: be1bright
  changes:
    - type: Add
      message: Added welder energy swords.
  id: 913
  time: '2025-04-25T14:33:25.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Add
      message: >-
        Changelings received a new ability, Void adaption - which grants them
        total immunity to the effects of space. Costs 4 points and requires 2
        absorptions. Applies a 25% penalty to chem regen.
    - type: Add
      message: >-
        Ephedrine overdose changed to Adrenaline Reserves - which uses a unique
        chemical.
    - type: Add
      message: >-
        Changelings are now unable to use most abilities while on fire, along
        with suffering a major chem regen penalty!
    - type: Add
      message: >-
        Some changeling abilities will now apply a reduction multiplier to the
        amount of chemicals that are regenerated.
    - type: Remove
      message: Space adaption (replaced by Void adaption).
    - type: Tweak
      message: >-
        Resonant shriek has been reworked, now stuns everybody nearby
        (changelings ignore this, and sound protection reduces the duration by
        half).
    - type: Tweak
      message: >-
        Fleshmend heals twice as fast, heals more brute and treats asphyxiation
        but is half as effective with burns. Cooldown now lasts for as long as
        it takes effect.
    - type: Tweak
      message: >-
        Panacea clears more pax, clears BZ, heals eye damage and also removes
        any disabilities. Cooldown now lasts for as long as it takes effect.
    - type: Tweak
      message: >-
        Biodegrade blinds and knocks down anyone who is grabbing you. Leaving
        stasis will knockdown people grabbing you.
    - type: Tweak
      message: >-
        Transforming identities as a Changeling will no longer show up a massive
        red text prompt (only the sound remains).
    - type: Tweak
      message: >-
        Chitinous Armour now provides resistance to weaker fires, has no
        slowdown and no has radiation protection.
    - type: Tweak
      message: Chitinous Armour and Chameleon Skin apply a 25% penalty to chem regen.
    - type: Tweak
      message: >-
        Arm-hammer and Arm-claw have new sprites, matching the style of the
        arm-blade.
    - type: Tweak
      message: Changelings can no longer use martial arts or have a holo-parasite.
  id: 914
  time: '2025-04-25T23:53:39.0000000+00:00'
- author: PunishedJoe
  changes:
    - type: Tweak
      message: resomi's now take 30% more brute damage
    - type: Tweak
      message: resomi fit in bags again
  id: 915
  time: '2025-04-26T18:31:32.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Advanced pens (e.g. cybersun pen) now do 3 -> 20 embed damage.
  id: 916
  time: '2025-04-27T14:42:25.0000000+00:00'
- author: Scruq445
  changes:
    - type: Fix
      message: fixed deathsquad PDA colors
  id: 917
  time: '2025-04-27T14:43:07.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Instead of having 20% more health, IPCs now take 20% less brute damage.
        Other values changed accordingly, this is only a cosmetic change.
  id: 918
  time: '2025-04-27T15:29:05.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Welder energy swords now have 10% chance of reflecting lasers, deal 5/10
        damage instead of 4/11, and are half as effective in damaging limbs as
        the real eswords.
    - type: Fix
      message: >-
        You can no longer use welder energy swords to craft a real double energy
        sword.
  id: 919
  time: '2025-04-27T16:12:11.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Syndicate agents can now purchase undeterminated crates, allowing them
        to choose one of three random bundles!
  id: 920
  time: '2025-04-27T19:39:50.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added new syndicate faction - Neulithiv Visionary Federation
  id: 921
  time: '2025-04-28T03:28:13.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Remove
      message: Removed copyrighted songs. (R.I.P Holocigar & Mariah)
  id: 922
  time: '2025-04-28T05:07:20.0000000+00:00'
- author: yahay505
  changes:
    - type: Add
      message: RADIATION OVERHAUL!
    - type: Remove
      message: Nerfed Richard Turk
    - type: Tweak
      message: >-
        Radiation now uses 2D propagation system, standing on top of or holding
        radiation sources in your hand is extremely ill advised. doubly more so
        than before. 
    - type: Tweak
      message: >-
        Radiation propagation now takes into account distance traveled through
        blockers
    - type: Tweak
      message: >-
        Radiation now uses a percentage based blocking, large radiation sources
        are blocked more.
    - type: Tweak
      message: >-
        Radiation propagation max distance removed, huge rad sources can now
        travel way further.
    - type: Fix
      message: Engi can no longer accidentally insta-kill their 100 tile radius
    - type: Add
      message: >-
        *reinforced* uranium or *reinforced* plasma windows, plasma walls and
        uranium walls are excellent radiation blockers, engineers should set
        them up before making experimental SM setups.
    - type: Remove
      message: normal walls, windows and doors no longer block radiation
  id: 923
  time: '2025-04-28T19:26:55.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        Radiation collectors are now more efficient at higher radiation. Also
        removed them being bad if you use cold plasma.
  id: 924
  time: '2025-04-28T19:27:29.0000000+00:00'
- author: John Shitcode
  changes:
    - type: Add
      message: >-
        New toy for engineering: Power Transmission Laser. Turking it made
        legal. Convert cancer into money!
  id: 925
  time: '2025-04-28T19:27:42.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: >-
        The NTRs handheld fax now drops paper on the ground when printing inside
        of a container, instead of sticking it to the bag.
  id: 926
  time: '2025-04-29T07:57:58.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Queue system now exists, if the server is full and you try joining,
        you'll be put in a queue. (Patrons get priority queue 😄 )
    - type: Tweak
      message: >-
        Goobflation has ruined the antag token economy (as of writing there are
        3,676,072 coins in circulation), antag tokens have risen in price to
        combat this.
    - type: Remove
      message: >-
        Mid tier, low tier, and ghost role tokens have been nuked in favor of
        one central antag token.
    - type: Tweak
      message: Patrons get double goob coins now.
  id: 927
  time: '2025-04-29T23:37:06.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Changed sizes of most weapons.
    - type: Tweak
      message: >-
        Reworked shoulder holsters. Detective's holster now stores a handgun and
        syndicate holster stores any gun, and on top of that they both have 4x2
        pocket for ammo.
    - type: Tweak
      message: Syndicate shoulder holster now costs 8 TC.
    - type: Tweak
      message: Blueshield Officer EG-4 pack now comes with a shoulder holster.
  id: 928
  time: '2025-04-30T07:20:54.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        Syndicate fire axe buffed (attack rate, damage, structural damage
        significantly increased).
  id: 929
  time: '2025-04-30T22:03:50.0000000+00:00'
- author: Muppet
  changes:
    - type: Tweak
      message: Mice can no longer shove (sorry).
  id: 930
  time: '2025-04-30T22:31:03.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Abductor pinchers can now be used as barber scissors.
  id: 931
  time: '2025-04-30T23:05:36.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: You can now use welders to deconstruct plating.
  id: 932
  time: '2025-05-01T03:29:56.0000000+00:00'
- author: Ilya246
  changes:
    - type: Remove
      message: Atmos temperature limit effectively removed.
  id: 933
  time: '2025-05-01T05:11:03.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Energy guns can now light cigarettes. Blueshield is 10x cooler.
  id: 934
  time: '2025-05-01T06:02:31.0000000+00:00'
- author: >-
    SolsticeOfTheWinter, Rosef, The Chinese Communist Party, The Friends I Made
    Along the Way
  changes:
    - type: Add
      message: Added the Devil. But actually this time.
  id: 935
  time: '2025-05-01T06:43:51.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: >-
        Replaced Syndicate Encryption Key box uplink purchase, which contained
        two keys, with a singular cheaper key.
    - type: Tweak
      message: 'Reduced the price of Syndicate Radio Implanter uplink purchase. '
  id: 936
  time: '2025-05-01T09:13:19.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: >-
        Nukeops role timers increased, 10 overall hours + 10 sec hours for
        troopa, 25 overall hours +5 chemist hours for agent and 25 overall hours
        +5 hours of command for commander (LEADERSHIP SKILLS)
    - type: Tweak
      message: Nukeops now spawn with agent IDs in their PDA
    - type: Tweak
      message: Nukeops now spawn with NVGs, pop those lights buddy
    - type: Tweak
      message: Ninjas now have a microbomb instead of a death acidifier
  id: 937
  time: '2025-05-01T10:09:48.0000000+00:00'
- author: shibechef
  changes:
    - type: Remove
      message: Blobs no longer emit light.
  id: 938
  time: '2025-05-01T16:34:16.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: China lake is back to 1 firerate. Still pump action.
    - type: Tweak
      message: >-
        Singularity buster is greatly increased in size and is no longer a steal
        target.
  id: 939
  time: '2025-05-01T18:13:31.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: >-
        You can now make counterfeit spesos by applying a knife then a spray
        painter to paper. Law enforcement might not be happy, though.
  id: 940
  time: '2025-05-01T18:43:54.0000000+00:00'
- author: Creatorbot01
  changes:
    - type: Add
      message: Added 1 mag type for cr-2
    - type: Add
      message: Added Ion rifle
    - type: Tweak
      message: small buff to cr-2 to actually be deadly against nukie(15>17 damage)
    - type: Tweak
      message: Disabler no longer do ion damage ipc rejoice
  id: 941
  time: '2025-05-01T21:01:14.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed several issues with devil.
  id: 942
  time: '2025-05-01T22:46:00.0000000+00:00'
- author: Aineias1
  changes:
    - type: Tweak
      message: Changed floor tile decals texture
  id: 943
  time: '2025-05-02T05:27:23.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Generalized plushie names.
    - type: Add
      message: >-
        You can now gib Mikedyne and Muppet with a plushie that resembles them.
        This will not have consequences unless an admin says otherwise.
  id: 944
  time: '2025-05-02T05:29:51.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Moths move slightly slower but can dash with their wings with 65%
        chance. 
    - type: Tweak
      message: Voxes now do not rot, but you can't clone them.
    - type: Tweak
      message: Onis are now able to shoot one-handed SMGs with two hands.
    - type: Add
      message: Added some more things for arachnids to craft.
    - type: Fix
      message: Harpies now move slightly faster, as they should.
  id: 945
  time: '2025-05-02T05:31:16.0000000+00:00'
- author: pheenty
  changes:
    - type: Remove
      message: Removed Heaven's Gate!
    - type: Add
      message: Added HE1S-G8!
  id: 946
  time: '2025-05-02T05:35:45.0000000+00:00'
- author: SolsticeOfTheWinter, Rosef, Taro Varne, pheenty
  changes:
    - type: Add
      message: Gave HOS that solstice ***spice***
    - type: Add
      message: Added pepperspray.
    - type: Add
      message: Added the distress signaller.
    - type: Add
      message: Added the bloodtrak for the detective.
    - type: Add
      message: Added the advanced holobarrier projector.
    - type: Add
      message: Added shitsec.
    - type: Add
      message: Added lethal injections to the wardens locker.
    - type: Remove
      message: My sanity
  id: 947
  time: '2025-05-02T07:23:51.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: You can now build tiders.
  id: 948
  time: '2025-05-02T10:42:13.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: You can now use medical patches while moving and self use is faster.
    - type: Add
      message: >-
        You can now shoot yourself with syringe or dart gun if you aim at
        yourself.
    - type: Add
      message: >-
        You can now fully inject the syringe into someone and destroy it in the
        process if you time the do-after that appears in combat mode while
        holding syringe. Hitting yourself ignores the do-after.
    - type: Add
      message: >-
        Bolas only knockdown if you are in combat mode while throwing them and
        time the do-after similarly to syringes.
  id: 949
  time: '2025-05-02T11:26:41.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Replaced crew explosive payloads with shrapnel ones.
    - type: Tweak
      message: Flash payloads now properly work as flashbangs.
    - type: Tweak
      message: Blackpowder explosion is nerfed slightly.
    - type: Tweak
      message: Returned old explosive resistances on nukies hardsuits.
  id: 950
  time: '2025-05-02T12:07:16.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Freedom implant now costs 18 TC, is unlimited use, will stun the person
        pulling the user, and removes bolas.
    - type: Tweak
      message: Changeling biodegrade now removes bolas too.
    - type: Tweak
      message: >-
        Scram implant now recharges faster, costs 15 TC, but does not work while
        stunned or cuffed.
    - type: Add
      message: Cyberpsychosis bundle now includes freedom implant.
  id: 951
  time: '2025-05-02T12:08:49.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Security lockers now contain either security belt OR judo belt, but not
        both.
  id: 952
  time: '2025-05-03T04:08:22.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: >-
        Fixed radiation collectors with very high maximum output ramping very
        slowly.
  id: 953
  time: '2025-05-03T04:14:52.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: >-
        Invisible armor (Syndie and Centcomm) are now invisible in the strip
        menu.
  id: 954
  time: '2025-05-03T04:16:01.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Warops declaration will now play new music.
  id: 955
  time: '2025-05-03T04:17:03.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Salvage borg grappling module now has experimental jaunter, which will
        recharge over time.
  id: 956
  time: '2025-05-03T04:17:55.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        You can now quickscope with Hristov like a pro. Also, it is now
        bolt-action, but fires faster, is 2x7 in the storage, comes with an
        extra mag, but slows down on wielding slightly more.
  id: 957
  time: '2025-05-03T04:18:15.0000000+00:00'
- author: Singul0
  changes:
    - type: Fix
      message: >-
        Ghost roles with requirements (such as maint drones) are now grouped
        together correctly!
  id: 958
  time: '2025-05-03T04:20:00.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: 'New Ian variant: Clown Ian.'
  id: 959
  time: '2025-05-03T04:22:38.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: I'm now gibbable via carp. I shall take the punishment in his stead.
    - type: Add
      message: >-
        Brizby is now gibbable via carp. The balance of goob stays equivalent
        after all...
    - type: Remove
      message: 'Rosef is no longer gibbable via carp. Please shame him publicly. '
  id: 960
  time: '2025-05-03T04:23:36.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed a bug with movement impaired.
  id: 961
  time: '2025-05-03T04:24:16.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: Revenant is now slightly stronger and faster.
    - type: Add
      message: Revenant now can toggle nightvision.
  id: 962
  time: '2025-05-03T04:24:40.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Teslas can now bounce off each other.
    - type: Add
      message: Tesla generators are now immune to teslas.
  id: 963
  time: '2025-05-03T04:25:42.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Blob factories are now limited to 3 alive and not total blob drops.
  id: 964
  time: '2025-05-03T04:26:14.0000000+00:00'
- author: Muppet
  changes:
    - type: Tweak
      message: You can now wear your propeller hat backwards like the cool kids do.
  id: 965
  time: '2025-05-03T04:26:34.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Burner HE ammo is now HEI. Weaker explosion, but enflames its targets.
        Come on, it's called BURNER after all.
    - type: Tweak
      message: Emag and disruptor both cost 20 TC now.
    - type: Tweak
      message: Viper and Cobra cost 13 and 17 TC respectively.
    - type: Tweak
      message: A lot of ammo now costs less TC.
  id: 966
  time: '2025-05-03T04:27:24.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added inline filters - essentially a filter on top of a straight pipe.
  id: 967
  time: '2025-05-03T04:33:47.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Slightly changed armor values of most armor vests.
    - type: Tweak
      message: >-
        Instead of just dealing more damage, heavier calibers now have partial
        AP.
  id: 968
  time: '2025-05-03T04:47:17.0000000+00:00'
- author: WUBE Software
  changes:
    - type: Add
      message: Added factorio.
  id: 969
  time: '2025-05-03T16:15:09.0000000+00:00'
- author: Durk
  changes:
    - type: Fix
      message: Fixed Patron Queue
  id: 970
  time: '2025-05-03T17:51:16.0000000+00:00'
- author: LuciferEOS, xcenlegend
  changes:
    - type: Add
      message: The Tide is here.
    - type: Add
      message: >-
        Makeshift defibrillator, contraband bag, tide flipper, makeshift id
        card, grey toolbox, makeshift jammer, metal baseball bat and kitchen
        knife crafting recipies.
    - type: Add
      message: Craftable armor, check out "makeshift" in the G menu.
    - type: Tweak
      message: syndicate jammer price reduced 20 -> 5
    - type: Tweak
      message: >-
        Weswords are now slightly harder to make and require tools. (dont worry
        tiders nothing will change)
  id: 971
  time: '2025-05-03T19:31:10.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Added the combat shotgun for the syndicate, 5 round pump action
        chambered in 8 gauge. Carpshot, slugs, flash and sarin rounds are
        available in the uplink.
  id: 972
  time: '2025-05-04T05:41:22.0000000+00:00'
- author: SX-7
  changes:
    - type: Tweak
      message: Cleaned up emote wheel.
  id: 973
  time: '2025-05-04T18:37:51.0000000+00:00'
- author: AftrLite
  changes:
    - type: Add
      message: >-
        Added the Deimos and Phobos modsuits, cheaper equivalents to the
        Bloodred and Elite hardsuit.
    - type: Add
      message: >-
        NEW MAJOR ANTAGONIST: THE COSMIC CULT. The Vast Nameless Unknown wants
        you to uninstall reality. As a treat.
    - type: Tweak
      message: Reduced damage values on some glyph usages.
    - type: Tweak
      message: >-
        If there is only one cultist, and they are the leader, they will get the
        ability to do conversions and such with one less cultist.
    - type: Tweak
      message: >-
        If cultists are reduced down to one (deconversion or RRd), the last one
        will be promoted to a leader.
  id: 974
  time: '2025-05-05T01:07:43.0000000+00:00'
- author: TheBorzoiMustConsume, SolsticeOfTheWinter, Aviu00, gusxyz
  changes:
    - type: Add
      message: Nullrod & it's variants
    - type: Add
      message: Fiery crosses to burn heretics like it's Walpurgisnacht!
    - type: Add
      message: Altar Crafting Recipe/s
    - type: Add
      message: Heretics can now take holy damage
    - type: Add
      message: Unholy (Heretic) and Magic (Wizard) Nullrod/Chaplain interactions.
    - type: Add
      message: New equipment in the PietyVend
    - type: Add
      message: A new chaplain guidebook entry
    - type: Add
      message: New information in the heretic guidebook
  id: 975
  time: '2025-05-05T03:36:13.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: You can now pray at the Casul & Jackul nullrods again.
    - type: Tweak
      message: nerfed nullrod damages across the board. Maints hate fun
  id: 976
  time: '2025-05-05T09:51:45.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Added handheld command monitor for Blueshield Officer that only tracks
        heads and works as a deathrattle.
    - type: Remove
      message: Blueshield Officer no longer gets security comms and wanted HUD.
  id: 977
  time: '2025-05-05T10:05:35.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed cosmic cultists not being able to use glyphs.
  id: 978
  time: '2025-05-05T15:30:58.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: 4 new heretic side and roundstart knowledge.
    - type: Add
      message: Heretic blades are now limited, use reminiscence ritual to recall them.
    - type: Add
      message: >-
        Flesh path ghouls get their own blade for free, this blade cannot be
        shattered and disappears on their death.
    - type: Add
      message: >-
        You can now infuse all blades that you have created at once in the
        inventory or in hands if you cast mansus grasp while your hands are
        occupied.
    - type: Add
      message: Knowledge ritual is now one-time only but gives 1 more point.
    - type: Add
      message: Standing on rust as non heretic is bad for your well-being now.
    - type: Add
      message: >-
        Eldritch water can now rust tiles when splashing, Space Cola removes
        rust the same way.
    - type: Add
      message: Rust is now removed using a welder instead of a crowbar.
    - type: Add
      message: Ominous hood protects from flashes and flashbangs now.
    - type: Tweak
      message: Blade ascension nerfed, it is not unkillable anymore.
    - type: Tweak
      message: >-
        Halved rust heretic healing on rust, rustwalkers heal the same as
        before.
    - type: Tweak
      message: Void path debuff is now better.
    - type: Tweak
      message: Entropic Plume is 25% weaker now.
    - type: Fix
      message: Fixed reality shifts spawning on empty tiles.
  id: 979
  time: '2025-05-05T16:24:08.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Pepperspray can now correctly refill at dispensers.
    - type: Fix
      message: >-
        You can no longer blow up hos by yelling "I AM THE LAW". Looking at you
        Conrad, not cool..
  id: 980
  time: '2025-05-06T16:41:12.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added shuttle collision damage.
    - type: Tweak
      message: Shuttle max speed increased to 50.
  id: 981
  time: '2025-05-06T16:44:39.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: Cosmic Cult and Heretics may no longer roll in the same round.
  id: 982
  time: '2025-05-06T16:50:49.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Abductor walls can now be destroyed.
    - type: Add
      message: >-
        Large grids can now deal impact damage at lower velocities. Enjoy your
        colony drops.
    - type: Tweak
      message: Walls should now matter more for impact damage.
    - type: Tweak
      message: Shuttle speed further raised to 60.
    - type: Tweak
      message: Impact damage to non-structures reduced, and to structures increased.
    - type: Fix
      message: >-
        Impact damage can no longer destroy tiles under things without
        destroying them first.
  id: 983
  time: '2025-05-07T18:00:36.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: IPCs now have corrupted speech when low power/durability
    - type: Add
      message: Updated base game to 13-04-2025 release
  id: 984
  time: '2025-05-08T16:54:21.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        Stealthsuit no longer needs to stand still for 3 seconds to start
        cloaking. Damage resistance changes undone.
  id: 985
  time: '2025-05-09T06:02:24.0000000+00:00'
- author: CreatorBot01
  changes:
    - type: Add
      message: >-
        PTL Flatpack now can also be found in ce locker. engi may now print
        infinite money.
  id: 986
  time: '2025-05-09T06:03:07.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Dripped out the Alien Tourist
  id: 987
  time: '2025-05-09T06:04:18.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Fix
      message: >-
        THE BASEBALL BAT HAS KNOCKBACK AGAIN. The universe has found peace. Goob
        is saved.
  id: 988
  time: '2025-05-09T06:05:43.0000000+00:00'
- author: DocNite, Mocho
  changes:
    - type: Add
      message: Added a top right panel to separated chat layout!
    - type: Tweak
      message: Inspects in chat now have a fancy box around them.
  id: 989
  time: '2025-05-09T06:39:30.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Wideswing stamina damage is now per target hit -1.
  id: 990
  time: '2025-05-09T09:02:49.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Fixed research menu sidebar/bg
  id: 991
  time: '2025-05-09T16:26:47.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Token Store now displays the cost of a hat token
  id: 992
  time: '2025-05-09T16:35:46.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Midround shuttle events should work again.
  id: 993
  time: '2025-05-09T18:27:29.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix rust charge not ending when performer is thrown into space.
  id: 994
  time: '2025-05-10T12:04:53.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix shadow cloaked heretic dying instantly to rust mansus grasp.
  id: 995
  time: '2025-05-10T12:05:20.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed upgrade kits not being in the protolathe.
  id: 996
  time: '2025-05-10T14:21:59.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Faxes now accept automation upgrades.
  id: 997
  time: '2025-05-10T18:30:40.0000000+00:00'
- author: Armok, Mocho
  changes:
    - type: Tweak
      message: >-
        HoS equipment has been reworked! The esword, lawbringer, and utility
        items such as the thermals and hardsuits are now separate picks. Pick
        and choose.
    - type: Tweak
      message: Lawbringer's pulse bullet only has two shots per charge now.
    - type: Tweak
      message: >-
        Lawbringer's disabler bullet is no longer a two shot stun and now has
        twice as much ammo.
    - type: Tweak
      message: >-
        Lawbringer's execute bullet is now comparable to captain's laser in
        terms of DPS and ammo count.
    - type: Tweak
      message: >-
        Lawbringer's heat bullet cuases slightly less fire stacks and costs a
        bit more.
    - type: Tweak
      message: >-
        Lawbringer's clown shot has been buffed (Mocho's note: Did you know that
        by removing projectile component it defaults to 14 pierce damage. Blunt
        is easier to heal by med).
    - type: Tweak
      message: Removes blur on hit from all of the lawbringer projectiles but sleep.
    - type: Tweak
      message: Structural bullet actually does something now.
    - type: Tweak
      message: HOS Laser Rifle now deals 25dps with a large ammo capacity.
    - type: Tweak
      message: >-
        HOS SMG deals less damage, fires faster, and has a wider area of effect
        during prolonged shooting.
    - type: Tweak
      message: >-
        HOS Sniper shoots once every 4 seconds and slows you down more when
        wielded.
    - type: Tweak
      message: HOS Sniper now deals 20/20 heat shock, changed from 30/10.
    - type: Tweak
      message: All HOS non sniper weapons now deal heat instead of shock (which is AP).
    - type: Tweak
      message: The HOS sword deals boot knife level DPS when unpowered now.
    - type: Tweak
      message: HOS sword also has a sound now when unpowered.
    - type: Tweak
      message: HOS sword stun mode is a 4 hit stun at 1 hit per second.
    - type: Tweak
      message: >-
        HOS sword ion mode no longer does shock and is just anti clanker
        weaponry.
    - type: Tweak
      message: >-
        HOS sword lethal mode hits twice as fast but does 2/3 the damage per
        hit.
    - type: Tweak
      message: >-
        Empowered is an all or nothing hit. Costing 1000 energy and dealing a
        ton of shock damage.
    - type: Tweak
      message: >-
        You can get the thermals, advanced boots and advanced hardsuit in a
        unique kit, not a handout anymore.
    - type: Tweak
      message: HOS starts with the old hardsuit now.
    - type: Tweak
      message: Lawbringer is now a kit, not roundstart.
  id: 998
  time: '2025-05-10T18:49:24.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Added waddling.
  id: 999
  time: '2025-05-10T19:03:18.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        Added constructors to Industrial Engineering which can start building
        structures and items.
  id: 1000
  time: '2025-05-10T21:30:45.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Added devices for crew to pick between lighter voidsuits or beefier
        modsuits. Available to paramedics, security officers, the head of
        security, engineers
    - type: Tweak
      message: Storage fills have been edited to provide said devices
    - type: Tweak
      message: >-
        The head of security's parade voidsuit has been removed, the stim
        feature is on the modsuit now
    - type: Tweak
      message: >-
        the atmospheric technician voidsuit has been effectively replaced by the
        'aeolus' modsuit
    - type: Tweak
      message: >-
        the term 'hardsuit' now applies to MODsuits, anything you had come to
        know as a hardsuit before is now a 'voidsuit'
  id: 1001
  time: '2025-05-11T01:12:49.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Expirienced salvagers, botanists, chemists and paramedics can now choose
        new items in loadouts.
    - type: Add
      message: >-
        Nanotrasen Representative can now choose centcomm backpack and satchel
        in the loadout.
  id: 1002
  time: '2025-05-11T01:41:43.0000000+00:00'
- author: pheenty
  changes:
    - type: Remove
      message: >-
        Security techfab can no longer print light rifle cartidges and magnum
        pistol magazines.
  id: 1003
  time: '2025-05-11T01:42:38.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: Oasis has been given many changes.
    - type: Add
      message: Oasis now has Holopads.
  id: 1004
  time: '2025-05-11T01:52:15.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Greytide virus now emergency access doors instead of bolt open them.
  id: 1005
  time: '2025-05-11T01:53:14.0000000+00:00'
- author: FatEngineerGaming
  changes:
    - type: Tweak
      message: Overhauled the Blob guidebook
  id: 1006
  time: '2025-05-11T01:56:49.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Medical cyborgs start with basic surgery and defibrillator modules
  id: 1007
  time: '2025-05-11T01:57:42.0000000+00:00'
- author: pacable
  changes:
    - type: Fix
      message: >-
        Fixed cyborg recharging station not recharging IPCs or borgs after their
        battery is full, preventing battery depletion while inside.
  id: 1008
  time: '2025-05-11T01:58:22.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Add
      message: >-
        2 new clothing items are in the hidden clothing vendor inventory:
        Manhattan Streetwear and Zeus Jacket. Deadly bioweapon not included.
  id: 1009
  time: '2025-05-11T01:59:10.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: 'New steel tile suit in hacked autodrobe for pranks. :trolled:'
  id: 1010
  time: '2025-05-11T01:59:40.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Traitor dwarves can now purchase new energy pickaxe.
  id: 1011
  time: '2025-05-11T02:05:25.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Tweak
      message: Made mechs viable again
  id: 1012
  time: '2025-05-11T02:05:54.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Tweak
      message: Tide flipper is now considered a major contraband.
  id: 1013
  time: '2025-05-11T02:06:41.0000000+00:00'
- author: pacable
  changes:
    - type: Fix
      message: Fix skeletons getting sepsis when recieving surgery without mask/gloves.
  id: 1014
  time: '2025-05-11T02:07:45.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: You can now reload shotguns on the go.
  id: 1015
  time: '2025-05-11T02:18:45.0000000+00:00'
- author: '-'
  changes: []
  id: 1016
  time: '2025-05-11T02:19:18.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Tweak
      message: Kitchen knifes now do damage when thrown at somebody.
  id: 1017
  time: '2025-05-11T02:19:58.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Atlas finally has lawyer slot.
  id: 1018
  time: '2025-05-11T02:20:26.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Add
      message: Added Plasteel to the borg construction module!
  id: 1019
  time: '2025-05-11T02:26:26.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Cooking plastic in chemistry now yields five times more sheets.
  id: 1020
  time: '2025-05-11T03:17:54.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Borgs can now self-weld.
  id: 1021
  time: '2025-05-11T03:20:37.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed some typos.
  id: 1022
  time: '2025-05-11T03:21:52.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: >-
        CE and HEV suit can now ignore teslas and containment fields. Enjoy
        safely being in your tesla ballpit.
  id: 1023
  time: '2025-05-11T06:58:35.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added a new lawset for AI. Purchasable by assistant and clown
        syndicates.
  id: 1024
  time: '2025-05-11T07:12:12.0000000+00:00'
- author: rotundfan
  changes:
    - type: Add
      message: Your neon characters can be captain again.
  id: 1025
  time: '2025-05-11T19:51:11.0000000+00:00'
- author: Mocho, Rxup, Trest, Rouden, CPT, gusxyz
  changes:
    - type: Remove
      message: Changelings are no longer sever immune!
    - type: Remove
      message: >-
        Removed mice dodging wideswing - not because i dislike it, but because
        the way it was implemented was supercode. ILYA WE HAVE A WHOLE FUCKING
        EVENT BUS, USE IT, DONT SHOVE MORE SHIT IN TRYCHANGEDAMAGE.
    - type: Tweak
      message: >-
        Abductor organs can no longer be removed! Blame the metagamers for
        ruining it :trollface:
    - type: Tweak
      message: >-
        Removed Clickpartdamage and Heavypartdamage multipliers from most
        weapons (esword, hyper freq blade, etc).
    - type: Tweak
      message: >-
        Damage has been partially reworked! Now instead of your body taking
        damage and routing it to each part, your body's damage is a summation of
        the total damage taken by all your parts. This opens up avenues for
        medical to strategically amputate very fucked up limbs to reduce the
        amount of healing they need to do.
    - type: Add
      message: >-
        The consequences of damage have also been reworked. Every instance of
        damage inflicts or updates a matching "wound". Which is an interface for
        consequences from every damage type.
    - type: Add
      message: >-
        Added traumas! Consequences for damage which are associated with wound
        infliction. They are rolled for by chance based on the type of wound.
        For instance a slash wound would have a VERY high chance to inflict a
        delimbing trauma. And a blunt wound would have a very high chance to
        inflict organ damage and bone damage traumas. Each trauma has a minimum
        damage threshold that an attack must inflict in order to do its thing.
        (this prevents shotguns from being gigabusted :trollface:)
    - type: Add
      message: >-
        Added a pain & consciousness system. For now its temporarily disabled,
        but the gist of it is that your brain is a nerveous system, which is
        connected to a bunch of nerves. Each body part is a nerve, and by taking
        damage, this contributes to the overall pain of the entity, which causes
        consequences at different levels. Ideally I want it to work like
        Monkestation's where it also doubles as a vascular system-lite with
        somewhat balanced values.
    - type: Tweak
      message: >-
        Delimbing now requires two things, one being damaging a part enough to
        expose the bone, and the other being breaking the bone, it has 3 levels,
        with crunchier noises every time. You'll learn to tell them apart real
        fast. When a hit is done and the bone is broken, you'll roll a chance
        for a delimbing trauma.
    - type: Tweak
      message: >-
        Breaking bones now doesn't outright disable your hands... however if you
        try to swing anything with them, you might trip and fall, or your
        weapons might fly off your hands. It will also make your doafters
        ungodly slow.
    - type: Tweak
      message: >-
        Added groins! Still need someone to code butt attachment surgeries to
        them :)
    - type: Tweak
      message: >-
        Armor is now localized! This means for instance a web vest no longer
        protects your entire body. Only your chest and some of your arms. RIP to
        the 15TC goat.
    - type: Tweak
      message: >-
        Armor can also protect against different wounds/traumas depending on the
        type.
    - type: Tweak
      message: >-
        You can no longer fully heal via topicals. Severe enough wounds will
        force you to get surgery.
    - type: Tweak
      message: >-
        Your body doll might not be fully accurate and representative of the
        actual state of your body. Pay attention to your chat log for injuries!
    - type: Tweak
      message: >-
        Added tourniquets. They allow you to quickly nullify some of the pain
        when a limb is lost, or when they are heavily bleeding.
    - type: Tweak
      message: >-
        Barotrauma damage is now capped so that it will not automatically
        nuggetify you (I think).
    - type: Tweak
      message: >-
        Explosions now dont damage your entire body! They instead pick an "area"
        and localize their damage on the limbs around that area.
    - type: Tweak
      message: Surgeries now inflict pain!
    - type: Tweak
      message: >-
        People now have a chance to scream, tweak and/or whimper when receiving
        damage, or in crit.
    - type: Tweak
      message: Feet now contribute to your movement speed's values. Don't lose them!
    - type: Tweak
      message: Delimbing now has slightly fancier animations, still kinda jank though.
  id: 1026
  time: '2025-05-11T20:38:01.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: >-
        Bloodpacks are no longer vampiric. (This means they actually restore
        blood.)
  id: 1027
  time: '2025-05-12T01:57:15.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Music instruments no longer need to be in your active hand.
  id: 1028
  time: '2025-05-12T06:41:36.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Cyborgs now get hammers in their tool modules. Go crazy.
  id: 1029
  time: '2025-05-12T06:41:59.0000000+00:00'
- author: AftrLite, sowelipililimute, mocho
  changes:
    - type: Add
      message: Null Glare now affects IPCs and Silicons in general!
    - type: Add
      message: Added a special lawboard for cosmic cult.
    - type: Add
      message: >-
        Added a funny figurine after being ~~threatened~~ inspired by The
        Unknown.
    - type: Fix
      message: >-
        Popups now display properly if you pick up a cosmic cult weapon as non
        cult.
    - type: Tweak
      message: Increased speed of the cosmic cult speed ability.
    - type: Tweak
      message: Increased interaction time to usher in the end by 6 seconds.
    - type: Tweak
      message: Astral Razor doesn't sound like a PKA anymore!
    - type: Fix
      message: Fixed the monument being invisible upon disconnection and reconnection.
    - type: Fix
      message: >-
        Fixed the monument having a sprite fade that would make it impossible to
        interact with it normally.
  id: 1030
  time: '2025-05-12T06:43:03.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Woundmed shouldn't passively lag out the server anymore.
  id: 1031
  time: '2025-05-12T07:26:35.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: >-
        Reduced paincrit duration, increased adrenaline pain reduction and pain
        thresholds, and reduced wound pain multipliers.
    - type: Tweak
      message: Added stitches and bonesetters to borg inventories and lathes.
    - type: Fix
      message: Attempted some fixes at PVS/flickering issues
    - type: Fix
      message: Dragons, goliaths, watchers and cyborgs are not immortal anymore.
    - type: Fix
      message: Fixed chemicals being 1/11th of their intended values.
  id: 1032
  time: '2025-05-12T16:35:02.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        Added the Interactor which can use a tool on anything you configure it
        to. Tider sweatshops rejoice!
    - type: Tweak
      message: Autodoc now supports automation upgrades.
  id: 1033
  time: '2025-05-12T17:19:44.0000000+00:00'
- author: Creatorbot01
  changes:
    - type: Tweak
      message: Mindcontrol implant price changed from 50 tc to 25 tc
    - type: Tweak
      message: Friendship bundle now contains 2 more extra mindcontrol implants
  id: 1034
  time: '2025-05-13T14:27:22.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        All (or at least most, maybe I missed something) armor values are now
        woundmed-friendly.
    - type: Tweak
      message: Hitting limbs is now more likely to miss and hit another limb instead.
    - type: Fix
      message: >-
        Modsuits now shouldn't ocassionally draw 30x more power than they
        usually do.
  id: 1035
  time: '2025-05-13T14:37:39.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Tweak
      message: Wizards are now an around 3.1% chance spawn.
  id: 1036
  time: '2025-05-13T19:20:29.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Added a guidebook for automation.
  id: 1037
  time: '2025-05-13T20:11:08.0000000+00:00'
- author: Armok
  changes:
    - type: Remove
      message: All the tide stuff
    - type: Remove
      message: Welder Eswords
    - type: Remove
      message: Chudimov
    - type: Remove
      message: Tile suit
    - type: Remove
      message: Surplus rolling surplus
  id: 1038
  time: '2025-05-13T20:44:10.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Remove
      message: Remove stupid fucking singulo / tesla / SM names
    - type: Remove
      message: Remove stupid fucking skibidi toilet
    - type: Remove
      message: Remove stupid fucking admin sportikus, mariah carry, and OSRS NPC
    - type: Remove
      message: Remove stupid fucking mao accent
    - type: Remove
      message: Remove stupid fucking sigma juice
  id: 1039
  time: '2025-05-13T21:25:52.0000000+00:00'
- author: Armok
  changes:
    - type: Remove
      message: Jermov lawboard
    - type: Remove
      message: Zooimov lawboard
    - type: Remove
      message: Tide accent
  id: 1040
  time: '2025-05-13T21:37:14.0000000+00:00'
- author: Armok
  changes:
    - type: Remove
      message: Temporarly remove lavaland due to lag
    - type: Add
      message: Tiders get -50 GC per round (due to unfixable bug)
    - type: Remove
      message: Remove heretic pending rework
    - type: Remove
      message: Remove slipping pending rework
    - type: Tweak
      message: Laying down does knee damage, get to medbay
    - type: Tweak
      message: Patreons get 10X goob coin and a daily antag token
    - type: Tweak
      message: Wizard is only rollable via antag token
  id: 1041
  time: '2025-05-13T22:55:20.0000000+00:00'
- author: rotundfan
  changes:
    - type: Add
      message: Bingle Moneyspread Lobby Art
  id: 1042
  time: '2025-05-14T01:21:43.0000000+00:00'
- author: kipdotnet
  changes:
    - type: Tweak
      message: Resprited the Robotic Arm, Storage Bin and Constructor.
  id: 1043
  time: '2025-05-14T06:05:22.0000000+00:00'
- author: deltanedas
  changes:
    - type: Remove
      message: Bananium ORE is no longer radioactive.
  id: 1044
  time: '2025-05-14T07:02:18.0000000+00:00'
- author: SolsticeOfTheWinter, PETA
  changes:
    - type: Add
      message: >-
        You can now skin pun-pun alive or dead with a sharp object. Maybe next
        time, you stay in the fucking bar.
  id: 1045
  time: '2025-05-14T07:08:15.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: 1x1 tesla setups should no longer loose.
  id: 1046
  time: '2025-05-14T10:47:20.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: >-
        Fixed self heal being broken. This might reintroduce lag though! Let me
        know how bad it gets...
    - type: Fix
      message: Fixed infinite bleeding.
    - type: Fix
      message: Fixed invisible unremoveable bleeds.
    - type: Fix
      message: >-
        Fixed the guidebook entries for pain killers having a bottle of vodka
        and wearing adidas.
    - type: Fix
      message: Fixed broken autodoc FTL strings.
    - type: Fix
      message: Fixed the weird FTL strings on self inspect with healed wounds.
    - type: Fix
      message: Fixed tend wounds not working and also self disabling on dead people.
    - type: Fix
      message: Fixed blindness being permanent upon a single usage of welder torch.
    - type: Fix
      message: >-
        Fixed explosions not killing you on the spot, but only after some other
        source of damage refreshes your shit.
    - type: Fix
      message: Nuked some more PVS issues and resolves.
    - type: Fix
      message: >-
        Nuked the footprint solution showing up in health analyzer (WHY THE FUCK
        IS IT APPENDED TO YOUR ENTITY LIKE THAT DOG WHAT)
    - type: Tweak
      message: >-
        Changed the colors of the body doll! Now the main color when your part
        is about to get lopped off is pure red. It will be gray when you have no
        parts, and will have the old crit/disabled reddish color when its
        bleeding. 
    - type: Tweak
      message: >-
        The health analyzer now displays what parts are bleeding, and shows it
        as well in the integrated body doll! The design is TBD, mostly made do
        with what we already had...
    - type: Tweak
      message: >-
        The health analyzer no longer displays pain (will be reimplemented later
        when its more relevant for a doctor to know if the patient is tweaking
        or not)
    - type: Tweak
      message: >-
        Changed the detailed health inspect to work using the same system as the
        one for the body doll (Did you know you can self inspect your injuries
        by clicking on it?)
    - type: Fix
      message: >-
        Fun fact! Topicals were actually being affected by miss chances on
        attacks! So some of the weird behavior was actually the 30%-50% for the
        ""attack"" to not hit the correct body part, teehee.
    - type: Fix
      message: >-
        Fixed invincible medibots, firebots, and whatever other manner of those
        fucking mini clankers somehow got a hold of the title card.
        Blobbernauts, polymorphs and random entities may still be subject to
        this!
    - type: Fix
      message: 'Fixed slime cores being unremoveable/insertable in surgery! '
  id: 1047
  time: '2025-05-14T19:19:22.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added more clauses for the Devil.
    - type: Add
      message: 'New devil ability: Devil Grip.'
    - type: Add
      message: >-
        Devils and soulless people can now wear glasses/masks to cover their
        properties.
    - type: Fix
      message: Fixed several other bugs with devil.
    - type: Tweak
      message: Devil hours reqired have been changed.
    - type: Tweak
      message: Increased cooldown of the Devils jaunt.
    - type: Tweak
      message: Mindshielded people can no longer sign contracts.
    - type: Tweak
      message: Devil can now only possess people who have sold their souls.
  id: 1048
  time: '2025-05-14T20:29:17.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Added molotov cocktail
  id: 1049
  time: '2025-05-14T21:52:26.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Added a big shotgun 150 telecrystals.
    - type: Fix
      message: >-
        You can now shoot while lying down, your bullets won't hit absolutely
        everything even if you don't aim your cursor.
  id: 1050
  time: '2025-05-15T01:56:12.0000000+00:00'
- author: Scruq445
  changes:
    - type: Add
      message: Cyborgs now can scream!
  id: 1051
  time: '2025-05-15T05:47:36.0000000+00:00'
- author: SX-7
  changes:
    - type: Tweak
      message: storage implant is normal sized again
  id: 1052
  time: '2025-05-15T07:18:22.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Added the GL-06 riot grenade launcher for security, which can only fire
        non lethal grenades, to be mapped soon
    - type: Add
      message: >-
        Added the MP-APERS shell for the china lake, which turns it into a
        shotgun with a ton of pellets
    - type: Add
      message: >-
        Added the grenadier belt to replace the grenadier chest rig, it holds
        twice the amount of grenades and has a slot for pistols and pistol
        magazines. Try it with a china lake and an anaconda! does not come
        filled.
    - type: Tweak
      message: Reworked grenadier syndiekit to use the grenadier rig and other items
    - type: Tweak
      message: Renamed china lake shells to 40mm
    - type: Tweak
      message: Resprited 40mm shells
    - type: Tweak
      message: >-
        Significantly reduced handheld grenade prices in the uplink, especially
        for nuke ops
    - type: Add
      message: traitors can now buy sarin gas grenades at an increased price
    - type: Fix
      message: Fixed spent 40mm shell sprite error
  id: 1053
  time: '2025-05-15T07:26:12.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Changelings and Heretics can no longer be made revolutionaries
    - type: Add
      message: Headrevs are back on the menu for all you ling enjoyers
    - type: Remove
      message: >-
        Your studies of the mansus are no longer superseded by being shown The
        Death of Stalin (2017)
  id: 1054
  time: '2025-05-15T07:35:25.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: >-
        Fix firestack damage, no longer heats you up as much but deals more
        damage
    - type: Tweak
      message: Low tier bone fractures no longer prevent topical use.
    - type: Tweak
      message: High tier bone fractures do prevent topicals, do not let them build up.
  id: 1055
  time: '2025-05-15T21:38:59.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Nukies cannot get surplus crates.
  id: 1056
  time: '2025-05-16T01:30:43.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Mop is faster
  id: 1057
  time: '2025-05-16T01:32:20.0000000+00:00'
- author: John Kameroni
  changes:
    - type: Add
      message: 65%
  id: 1058
  time: '2025-05-16T05:30:29.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: Mapped the security riot launcher on 13 space stations
  id: 1059
  time: '2025-05-16T07:18:53.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Fix
      message: kobolds are no longer skinnable
  id: 1060
  time: '2025-05-16T17:54:35.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added a new lobby screen by Zethine.
  id: 1061
  time: '2025-05-16T17:59:51.0000000+00:00'
- author: TheBorzoiMustConsume
  changes:
    - type: Tweak
      message: Chaplain is no longer effected by Rust tiles or Entropic Plume.
    - type: Tweak
      message: Holy Damage now heals passively at a rate of 6~/minute
    - type: Tweak
      message: Null Rod balance adjustments.
    - type: Tweak
      message: >-
        Rosary has received additional VFX/SFX whilst using to the Null Rod
        variant's unique prayer mechanic.
    - type: Tweak
      message: Chaos Altar & Fanged Altar are now 1 sheet of plasma, or 1 raw meat.
    - type: Tweak
      message: Oni chaplains can now use Chaplain's pistols.
    - type: Tweak
      message: Chaplain Guidebook now displays the offerings required for each Altar!
    - type: Tweak
      message: Null Rod Magic Denial has been completely reworked - you'll see.
    - type: Fix
      message: Ascended Heretics now take holy damage regardless of equipment.
    - type: Fix
      message: Space-Christian Altar is buildable again.
    - type: Fix
      message: Grey Emperor's Glove now properly grants Insulated.
    - type: Fix
      message: All Chaplain mechanics involving damage or healing are now woundmed.
    - type: Fix
      message: no more meta-gaming heretics with the bible godo
  id: 1062
  time: '2025-05-16T18:38:23.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: >-
        Added New Life Rule "Death Amnesia". Check `Roleplay Rules #20` for more
        information!
  id: 1063
  time: '2025-05-17T03:52:29.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Steel costs less ore to smelt.
  id: 1064
  time: '2025-05-17T19:03:05.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Added 4 new types of pinpointers: Artifact, Anomaly, Borg and Station.
        They're obtainable in RnD.
    - type: Add
      message: >-
        Added Thieving pinpointer to Thief's starting inventory. While off, it
        can be used on your objectives to start tracking them down.
  id: 1065
  time: '2025-05-18T15:29:01.0000000+00:00'
- author: Thesia000
  changes:
    - type: Add
      message: Psyclogist to loop
    - type: Add
      message: mail to loop
    - type: Add
      message: office chairs to loop
    - type: Add
      message: public lavaland to loop
    - type: Tweak
      message: AI sat on loop
    - type: Tweak
      message: silo position
    - type: Tweak
      message: armory
    - type: Fix
      message: NTR and BSO spawn
  id: 1066
  time: '2025-05-18T16:24:11.0000000+00:00'
- author: Fat-Engineer-Gaming
  changes:
    - type: Remove
      message: Removed stupid fucking borg names
    - type: Add
      message: Added good borg names to replace the stupid ones
  id: 1067
  time: '2025-05-18T16:26:17.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Hostname now displays MOTDs and queue count.
  id: 1068
  time: '2025-05-18T16:26:44.0000000+00:00'
- author: ImWeax
  changes:
    - type: Remove
      message: Removed tesla ballpits
  id: 1069
  time: '2025-05-18T16:27:22.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: SM grenade doesnt push as erratically anymore
  id: 1070
  time: '2025-05-18T16:28:14.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: No more 20 antags per shift
  id: 1071
  time: '2025-05-18T16:29:14.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: You can't mop lube by slipping on it anymore.
    - type: Fix
      message: You can't avoid slippage by crawl-walking over it either.
  id: 1072
  time: '2025-05-18T16:29:43.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Antag roll chance is now proportional to playtime since last roll.
  id: 1073
  time: '2025-05-18T16:31:52.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Shuttle collisions should now cause much less lag.
  id: 1074
  time: '2025-05-18T16:33:46.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: >-
        Borgs can now click-and-drag items to use them, including for
        construction or insertion.
  id: 1075
  time: '2025-05-18T16:36:51.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: CBURN operatives have some snazzy new equipment.
    - type: Tweak
      message: Deathsquad is a WHOLE lot stronger. Good luck!
    - type: Tweak
      message: Setoutfit command can now support implants and filling backpacks.
  id: 1076
  time: '2025-05-18T16:37:05.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: Nukies can no longer buy job specific items
  id: 1077
  time: '2025-05-18T17:44:04.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Added new HoS armor to loadout.
    - type: Tweak
      message: HoS Justice empowered mode was reworked.
    - type: Tweak
      message: All HoS head wear have the same stats.
    - type: Tweak
      message: >-
        Mech flashbang launcher grenades do not stun or knockdown people with
        any ear protection regardless of distance now.
  id: 1078
  time: '2025-05-18T20:26:17.0000000+00:00'
- author: be1bright
  changes:
    - type: Add
      message: Added feature to set criminal status with security hud items.
  id: 1079
  time: '2025-05-18T20:30:02.0000000+00:00'
- author: NikaVichy
  changes:
    - type: Add
      message: Enabled suit storage for all outer clothing.
  id: 1080
  time: '2025-05-18T20:34:42.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: Reduced DEsword reflect chance slightly.
  id: 1081
  time: '2025-05-18T20:35:44.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        The binary channel now uses the collective mind system. Silicons should
        now use +b to speak in binary.
    - type: Remove
      message: Binary translator keys.
  id: 1082
  time: '2025-05-18T20:47:11.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        You can now hug other players to equalize your temperature. Hug your
        lizard friends!
    - type: Add
      message: You can now hug players to transfer fire stacks. It's like hot potato!
    - type: Add
      message: >-
        Lizards now start with specialized heating lamps to keep their
        temperature stable.
    - type: Tweak
      message: Lizards are now cold-blooded. Have fun!
  id: 1083
  time: '2025-05-18T21:59:08.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Added experimental law boards. When inserted in ai upload console, gives
        ionstormed laws to the station AI, and after 2 minutes turns laws back
        to normal giving research points to RnD. 
  id: 1084
  time: '2025-05-19T07:58:24.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Cursed heart works while crit
  id: 1085
  time: '2025-05-20T05:36:17.0000000+00:00'
- author: bebright
  changes:
    - type: Fix
      message: Fixed wanted menu.
  id: 1086
  time: '2025-05-20T05:36:39.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Durk victory.
  id: 1087
  time: '2025-05-21T03:29:46.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Smoke Implant cooldown increase
    - type: Tweak
      message: Smoke Implant smoke duration reduced
  id: 1088
  time: '2025-05-21T17:39:43.0000000+00:00'
- author: SolsticeOfTheWinter, Jvne
  changes:
    - type: Add
      message: Added a plushie themed after a very specific and beloved game admin.
  id: 1089
  time: '2025-05-21T18:01:21.0000000+00:00'
- author: Rouden, FoxxoTrystan, SixplyDev, Diggy0, RocketBoss360
  changes:
    - type: Add
      message: >-
        Ported Shadowkins from EE. Instead of psionics they have night vision
        and Empathy channel, but they are weak to physical damage and can't
        resist flashes even with flash protection.
  id: 1090
  time: '2025-05-22T01:19:01.0000000+00:00'
- author: JarlElbowses
  changes:
    - type: Remove
      message: Maints access from assistants
  id: 1091
  time: '2025-05-22T03:21:23.0000000+00:00'
- author: Mocho
  changes:
    - type: Fix
      message: Fixed god mode not preventing bone damage or pain.
    - type: Fix
      message: Fixed bleed and damage visuals not reverting themselves.
    - type: Fix
      message: >-
        Fixed wounds healing themselves leading to removing the entire trauma.
        (yes surely healing my leftover cuts will undo the shattered bones)
    - type: Fix
      message: Succumb ghosting now fuckin permakills you kiddo.
    - type: Fix
      message: Removed richtext formatting in self-inspect popups (lol)
    - type: Fix
      message: Fixed reverse bear trap not actually cutting your head.
    - type: Fix
      message: >-
        Fixed polymorph making entities [TITLE CARD], and added some more
        safeguards to prevent other entities from becoming [TITLE CARD]
    - type: Fix
      message: Fixed bone mend surgery counting as finished before intended.
    - type: Fix
      message: Fixed the fix constant blood output surgery having wonky conditionals.
    - type: Fix
      message: >-
        Fixed some bugs around IPC healing, and weld healing. (If you didnt
        notice, it works the same as topicals, you need to target the part you
        want to heal)
    - type: Fix
      message: >-
        Fixed medical borgs being unable to see step labels and icons on
        surgery.
    - type: Fix
      message: >-
        Fixed burning your hands on a light bulb resulting on random part
        damage.
    - type: Tweak
      message: >-
        Attempted some fixes at woundmed related lag. Will keep an eye on the
        performance metrics to see if it needs to be more aggressive.
    - type: Fix
      message: Fixed IPC not having groins.
    - type: Fix
      message: Fixed monkeys and kobolds having normal human screams.
    - type: Fix
      message: Fixed dead entities having pain screams (lol)
    - type: Fix
      message: >-
        Fixed repeatable surgeries getting performed one more step than
        intended.
    - type: Fix
      message: Fixed missing FTL strings for targeting binds.
    - type: Fix
      message: Fixed IPC being unable to heal Ion damage.
    - type: Fix
      message: Fixed cellular and radiation damage self healing.
    - type: Tweak
      message: >-
        Self heal now requires you to be alive, and spend at least 2s without
        receiving damage per heal tick.
    - type: Tweak
      message: Mice and roaches should not drop organs when gibbed anymore.
  id: 1092
  time: '2025-05-22T07:38:31.0000000+00:00'
- author: SoundingExpert
  changes:
    - type: Tweak
      message: Made PTL actually useable
  id: 1093
  time: '2025-05-22T08:09:14.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Counterfeit spesos 10->50 per craft.
  id: 1094
  time: '2025-05-22T18:33:43.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Ghosts can now access mass scanner UI.
  id: 1095
  time: '2025-05-22T19:50:38.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: >-
        Holoparasites now get pulled in when out of range instead of being
        retracted.
    - type: Add
      message: Holoparasites now have an action to recall self.
  id: 1096
  time: '2025-05-22T20:55:37.0000000+00:00'
- author: Nanotrasen
  changes:
    - type: Tweak
      message: >-
        Lightened up hair restrictions for Heads of Security. We implore you to
        have the utmost care while handling lathes and incendiary weaponry.
  id: 1097
  time: '2025-05-22T22:18:17.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Tweak
      message: >-
        The Centcom disabler was ported to Goob without its sprite--this is
        fixed now, and the sprite has been added.
  id: 1098
  time: '2025-05-23T09:17:50.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: >-
        Resprited the syndicate voidsuit, Humans, reptilians and vox now get
        uniform sprites that conform to their body. from bay12
  id: 1099
  time: '2025-05-24T07:42:15.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Suit storage depends on the armor once again.
  id: 1100
  time: '2025-05-24T15:01:50.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Added even more crew plushies!
  id: 1101
  time: '2025-05-24T20:16:37.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: Species once again have their damage modifier sets.
  id: 1102
  time: '2025-05-24T21:37:30.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Lack of 1984. (Mice can't build girders and windows anymore.)
    - type: Fix
      message: >-
        Biomass reclaimer should work again. - Mocho Note: Keep in mind it still
        only works with catatonic entities, so behead anything you throw in
        there to defeat the point of it
    - type: Fix
      message: Borgs can now properly build mechs.
  id: 1103
  time: '2025-05-24T22:00:42.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Warden's and head of security's armored winter coats now have very
        slightly less armor.
    - type: Tweak
      message: Blueshield's armor vest is now 2x2.
  id: 1104
  time: '2025-05-24T22:01:58.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Bingle pit now comes with 3 additional starting bingles.
    - type: Fix
      message: Fixed bingle pit not regenerating.
  id: 1105
  time: '2025-05-24T22:05:06.0000000+00:00'
- author: rotundfan
  changes:
    - type: Add
      message: 'Bloodred Walkman to uplink. '
  id: 1106
  time: '2025-05-24T22:05:43.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Spears are 1x9, deal slightly more damage per hit and much more throwing
        damage, have higher attack range but hit slightly slower.
    - type: Tweak
      message: >-
        All shivs deal slightly more damage, except the uranium one, it deals
        slightly less.
    - type: Tweak
      message: Baseball bat now deals more stamina damage, but is 2x4.
  id: 1107
  time: '2025-05-24T22:06:14.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Slipping while wearing speedboots takes much longer to stand up
    - type: Tweak
      message: Speed legs dont give noslip
    - type: Tweak
      message: Speed boots drain battery much much faster
    - type: Tweak
      message: Speed legs give you +5% speed per leg
  id: 1108
  time: '2025-05-24T22:09:38.0000000+00:00'
- author: Arraydeess
  changes:
    - type: Add
      message: Added a Craftable Boomerang!
  id: 1109
  time: '2025-05-24T22:12:38.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Gas canisters and radiation collectors can now be automated.
    - type: Add
      message: Added pressure filters which can check tank/canister pressure.
  id: 1110
  time: '2025-05-24T22:15:14.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Fix
      message: >-
        After a long legal battle, Nanotrasen has decided Shadowkin can have
        Survival Boxes.
  id: 1111
  time: '2025-05-24T22:20:42.0000000+00:00'
- author: rotundfan
  changes:
    - type: Tweak
      message: 'BSO Hardsuit internal storage is now satchel instead of backpack '
  id: 1112
  time: '2025-05-24T22:21:46.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: Several stations have had their AI cores changed. A.I. mains rejoice!
    - type: Add
      message: >-
        AI now has AI turrets, though the control panel has not yet been
        implemented. Manual activation of each turret is required by the AI.
    - type: Add
      message: Fland now has Holopads!
    - type: Add
      message: Origin now has Holopads!
  id: 1113
  time: '2025-05-24T22:24:39.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Ominous armor appearance now depends on heretic chosen path.
  id: 1114
  time: '2025-05-24T22:27:58.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Cultists worth slightly less when leveling up cult
    - type: Tweak
      message: Picking up cult gear is extremely dangerous for non-cultists
    - type: Tweak
      message: Entropic decay works on IPCs and is far faster acting
    - type: Tweak
      message: 'T3 healing passive heals faster '
    - type: Tweak
      message: Siphon use delay 50 > 10 seconds
    - type: Tweak
      message: Freeze use delay 45 > 24 seconds
    - type: Tweak
      message: Glare use delay 55 > 10 seconds (its a goddamn flash)
    - type: Tweak
      message: Door ability delay 40 > 5 seconds
    - type: Tweak
      message: T3 invincibility ability delay 180 > 60 seconds
    - type: Tweak
      message: Cult armor is better against most stuff now
    - type: Tweak
      message: >-
        All abilities are cheaper (it used to cost 10 points to not need water
        and food, they were really strangely priced)
    - type: Tweak
      message: Cult weapons deal airloss damage rather than cold damage
    - type: Tweak
      message: Cult weapons all deal Ion damage
    - type: Tweak
      message: Sword attacks faster but deals less overall damage
    - type: Tweak
      message: Spear is worse at melee but a strong throwing weapon
    - type: Tweak
      message: >-
        Scythe is no longer unobtainable, is terrible at melee, but is a decent
        ranged / area control weapon.
  id: 1115
  time: '2025-05-24T23:10:39.0000000+00:00'
- author: rotundfan
  changes:
    - type: Add
      message: >-
        Getting a joker card thrown at you makes you honk and laugh and maybe
        get high.
  id: 1116
  time: '2025-05-24T23:11:01.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Shotguns, SMGs and pistols can now melee bash, for 12, 10 and 8 damage
        respectively
    - type: Tweak
      message: >-
        Combat knives and kukris can now be used as bayonets (still only the PKA
        supports it)
  id: 1117
  time: '2025-05-24T23:13:47.0000000+00:00'
- author: ImHoks
  changes:
    - type: Add
      message: Guardians can now target limbs.
  id: 1118
  time: '2025-05-24T23:42:54.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: >-
        Aristocrat's way, void ascension and ash ascension have received a minor
        refactor with regards to how it handles environmental immunities. This
        won't change much, except for the fact that Aristocrat's way no longer
        protects from high temperatures. 1984.
  id: 1119
  time: '2025-05-24T23:55:43.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Half gas mask. Cut gas mask with a sharp object to get it.
    - type: Add
      message: You can now wear masks underneath your hair by alt-clicking them.
    - type: Fix
      message: Jumpskirts no longer clip through hardsuits.
  id: 1120
  time: '2025-05-25T00:02:22.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Add
      message: Captain suit selector. Captain's expensive af modsuit is now selectable.
    - type: Tweak
      message: >-
        Captain voidsuit values have been adjusted to fit the lighter vs armored
        choice now given.
  id: 1121
  time: '2025-05-25T00:04:37.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: The ghost bar is now a planet.
  id: 1122
  time: '2025-05-25T00:05:39.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Tweak
      message: CSG shotgun price 150tc -> 200tc.
    - type: Tweak
      message: CSG shotgun has slower fire rate now.
    - type: Tweak
      message: CSG shotgun no longer instakills at mid range.
  id: 1123
  time: '2025-05-25T00:11:48.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added telecrystal miner for purchase for syndicate agents.
  id: 1124
  time: '2025-05-25T01:01:05.0000000+00:00'
- author: Thesia000
  changes:
    - type: Tweak
      message: Teg setup on box
    - type: Add
      message: holopads on box
    - type: Add
      message: AI turrets on box
    - type: Add
      message: public lavaland on box
    - type: Add
      message: reporter and news room on box
  id: 1125
  time: '2025-05-25T01:40:45.0000000+00:00'
- author: Speebr0
  changes:
    - type: Tweak
      message: Goliath hardsuits now only take an explorer suit and five plates!
    - type: Tweak
      message: Reinforcing an explorer suit only takes one plate each time now
  id: 1126
  time: '2025-05-25T01:41:12.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: BSO now has an armored winter coat and winter jackboots.
  id: 1127
  time: '2025-05-25T01:45:25.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Add
      message: >-
        Changelings now have more objectives. These can either be high-risk
        requests given by the Tiger Cooperative, or just your own instinct.
    - type: Add
      message: >-
        Changeling "Extract x DNA samples" has returned. This cannot be
        progressed if your DNA capacity has capped (meaning you are forced to
        swap identities!).
    - type: Tweak
      message: >-
        Stasis has been reworked - it no longer fully drains your chemicals, and
        costs 30 to exit. The duration that you have to stay in stasis scales
        with the damage you took - minimum of 30s up to 90s. If entered with 200
        damage, it will instead last 120s. It also no longer uncuffs. 1984.
    - type: Tweak
      message: Absorbing will now fully restore your chemical storage.
    - type: Tweak
      message: >-
        Absorbing other changelings will now net you half of their total
        evolution points.
    - type: Tweak
      message: >-
        Nuked some outdated information from the changeling guide. New
        information (relating to the above changes) was added.
    - type: Tweak
      message: Chitinous armour helmet now has 15% reduction to fire damage
    - type: Fix
      message: >-
        Banished that one stray pixel on the Chitinous Armour sprite to the deep
        abyss. You will not be missed
    - type: Fix
      message: >-
        Being defibbed while in stasis will no longer result in you having a
        rejuvenate on demand.
    - type: Fix
      message: >-
        Using stasis while dead should now actually inform you that you entered
        it.
  id: 1128
  time: '2025-05-25T02:02:22.0000000+00:00'
- author: Baptr0b0t
  changes:
    - type: Tweak
      message: Command monitor now uses a private tracker implant.
    - type: Fix
      message: >-
        Command monitor no longer stays idle when the crew monitoring server is
        offline.
  id: 1129
  time: '2025-05-25T02:02:52.0000000+00:00'
- author: SlopsticeOfTheWinter, Lehmin
  changes:
    - type: Add
      message: Chemists now have a unique ID card.
  id: 1130
  time: '2025-05-25T02:27:51.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Add
      message: Resomi may now Chirp, Trill, Warble, and Wurble.
    - type: Fix
      message: Fixed resomi not being able to host anomalies.
  id: 1131
  time: '2025-05-25T02:52:44.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: HoS equipment is reworked, again.
  id: 1132
  time: '2025-05-25T03:35:00.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Rules clean up. Space law updates.
  id: 1133
  time: '2025-05-25T06:15:24.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Science can now research new bluespace surgical gloves that allow to
        perform surgery through clothing.
    - type: Tweak
      message: T2 surgery equipment and medical multitool were reworked.
  id: 1134
  time: '2025-05-25T06:49:12.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Tweak
      message: Singularity Buster Rocket no longer does damage
  id: 1135
  time: '2025-05-25T17:20:38.0000000+00:00'
- author: Security Chuds
  changes:
    - type: Fix
      message: >-
        Telecrystal miner flatpacks are just as contraband as the machine it
        holds. Any cadet saying it's not is to be taken out back and ~~shot~~
        fired.
  id: 1136
  time: '2025-05-26T15:45:50.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: Added tramadol and oxycodone painkillers
    - type: Tweak
      message: >-
        Turned up the pain, expect to paincrit 1-2 shots before you crit for
        real
    - type: Add
      message: Added heroin to poppies
    - type: Tweak
      message: Tricordrazine now heals up to 100 damage
    - type: Tweak
      message: Pill canisters can hold 15 pills
    - type: Fix
      message: Tourniquets now fit in medical belts again
  id: 1137
  time: '2025-05-27T07:09:11.0000000+00:00'
- author: CreatorBot01, Zethine
  changes:
    - type: Add
      message: Added armored winter coat for security.
  id: 1138
  time: '2025-05-29T17:49:08.0000000+00:00'
- author: Mocho, XcenLegend
  changes:
    - type: Add
      message: Added a new UI theme based around cosmic cult.
  id: 1139
  time: '2025-05-30T05:07:39.0000000+00:00'
- author: Thesia000
  changes:
    - type: Fix
      message: AI air on box
    - type: Fix
      message: AI power on box
  id: 1140
  time: '2025-05-30T05:08:24.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: 'Secret+: a new secret-like gamemode to try out.'
    - type: Add
      message: >-
        New game presets: Turbulence, Entropy, Chaos, in ascending difficulty
        order.
  id: 1141
  time: '2025-05-30T15:43:35.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Tweak
      message: Moths and harpies are faster in 0G
  id: 1142
  time: '2025-05-30T20:24:20.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Cargo gun crates are MUCH harder to break into
  id: 1143
  time: '2025-05-30T21:06:08.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Remove
      message: Durk hath been slain.
  id: 1144
  time: '2025-05-30T21:43:00.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Zombies are faster than you
    - type: Tweak
      message: Zombies heal on hit
    - type: Tweak
      message: Zombies get back up if not quickly killed once downed
    - type: Tweak
      message: Zombie infection is lethal
    - type: Tweak
      message: Initial infected have 60-120 seconds to go feral before turning
    - type: Tweak
      message: Less initial infected
  id: 1145
  time: '2025-05-30T23:38:26.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Chaos and guide are no longer voteable.
    - type: Tweak
      message: Secret+ should have more midround events.
    - type: Fix
      message: Secret+ can now spawn devil and cult.
  id: 1146
  time: '2025-05-31T09:48:55.0000000+00:00'
- author: ImHoks
  changes:
    - type: Fix
      message: You can't anymore dupe filling of emergency toolboxes
  id: 1147
  time: '2025-06-01T06:49:28.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Possibly fixed nukeops.
  id: 1148
  time: '2025-06-01T08:45:39.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Remove
      message: Ancient Babylonian curse from Void Pull
    - type: Tweak
      message: >-
        Void pull range and damage is boosted if an ascended Void heretic uses
        it
    - type: Tweak
      message: Void pull now does cold damage
    - type: Fix
      message: >-
        Void pull no longer does 5 bajillion quazillion gorjillion damage (of
        every type on every limb)
    - type: Fix
      message: >-
        Void pull should now properly stun people like it says it should
        (previously it only knocked them down)
  id: 1149
  time: '2025-06-01T16:46:41.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Added 4 magfed laser weapons to research, replacing svalinn pistol and
        plasma rifle.
  id: 1150
  time: '2025-06-02T05:20:42.0000000+00:00'
- author: Mocho, Pheenty, Migo
  changes:
    - type: Tweak
      message: >-
        Changed a bit how chems are applied to your parts, any excess healing
        will be compounded and passed across the parts until finding one that
        needs all of the surplus healing, or we run out of parts to heal.
    - type: Tweak
      message: >-
        Made barotrauma 65% more fun. Ping sadinit / turbotracker on discord
        with complaints lol
    - type: Tweak
      message: >-
        Reduced the brute damage dealt by arithrazine from 1.5 per tick to 0.5
        per tick (why the fuck was this so high).
    - type: Tweak
      message: >-
        Sulfadiazine and Styptic and Synthcell's effects are now capped to a
        maximum of 2.5x their original values based on quantity.
    - type: Tweak
      message: >-
        Sulfadiazine, Styptic and Synthcells now behave like full body topicals.
        They do not ignore broken bones or other healing blocking traumas.
    - type: Tweak
      message: >-
        Station martial arts, with the exception of the GOAT chef CQC, do not
        give free instant hardgrabs on knocked down targets. (Im pretty sure
        people were bitching about woundmed damage on martial arts because of
        this + 10 dmg per throw)
    - type: Tweak
      message: >-
        Your life is EVERYTHING! You serve ALL PURPOSE! You should treat
        yourself NOW! And give yourself, a piece of that oxygen, in the ozone
        layer, that's covered up so then you can breathe in this blue trapped
        bubble! 'Cause you know I'm here for it! To worship YOU! Love YOURSELF!
        I mean that with a hundred percent! With a thousand percent! (succumbing
        while in crit doesnt deal up to 200 damage to each part, instead capping
        at how much HP you'd need to be dead, 1984)
    - type: Tweak
      message: >-
        Cybernetic parts (and anything non organic) cannot bleed anymore, and
        also feel 1.5x pain now. They're also not privy to chemical effects even
        if they get attached to an organic entity.
    - type: Fix
      message: Fixed items not being dropped when severing an arm.
    - type: Fix
      message: Fixed arithrazine being the most lethal weapon since *the incident*.
    - type: Fix
      message: >-
        Fixed layers being displayed ahead of time when reattaching arms (damn
        you upstream merge)
    - type: Fix
      message: Fixed organ transplants not healing the entire entity!
    - type: Fix
      message: >-
        Fixed explosions doing anywhere between 1.5-2x of their intended damage!
        (despite this the CSG is still OP as fuck :trollface:)
    - type: Fix
      message: Fixed the damn rich text tags still sneaking into inspects.
    - type: Fix
      message: >-
        Reenabled the countermeasures against unnecessarily repeating surgery
        steps - will require a bit more of an indepth rewrite to fully kill the
        issue (clicking on spessmen real)
    - type: Fix
      message: Fixed cybernetic limbs not actually applying their appearances.
    - type: Fix
      message: >-
        Fixed the pain overlay not properly refreshing until you got hit again
        by something.
    - type: Fix
      message: >-
        Fixed amputation of the groin or arm/leg resulting in any nested
        children parts violently flying out.
    - type: Fix
      message: >-
        Fixed clinical amputation of parts resulting in nested part damage being
        transferred unnecessarily.
    - type: Fix
      message: >-
        Fixed a bug with woundable visuals where brute damage would always have
        the same color.
    - type: Fix
      message: >-
        Fixed bleeding only working for a split second before undoing itself,
        whoopsie.
    - type: Fix
      message: >-
        Fixed defibrillator only applying the asphyx heals to the chest instead
        of any parts with asphyx damage.
    - type: Fix
      message: >-
        Added some more railguards to prevent the "{part} is bleeding too
        heavily!" messages from displaying when in reality the part just didnt
        have any damage of the type you were trying to heal.
    - type: Fix
      message: Fixed necronomicon dealing a gorillion damage.
    - type: Fix
      message: Fixed minibombs and explosions in general not gibbing entities.
    - type: Fix
      message: Fixed some replays being broken due to woundmed ent queries.
  id: 1151
  time: '2025-06-02T05:37:58.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Tweak
      message: >-
        Changed how Revolutionaries convert people! Instead of limited-use
        flashes, you now use a Revolutionary Manifesto, filled with propaganda,
        to cloud the minds of your soon-to-be followers.
  id: 1152
  time: '2025-06-02T06:38:28.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Restore clownshot to its former glory.
  id: 1153
  time: '2025-06-02T06:44:14.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Added a radiation resistant high security door
  id: 1154
  time: '2025-06-02T06:45:08.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: >-
        Added Sealed Airlocks and Sealed Glass Airlocks to the construction
        menu! Time to stop mice!
  id: 1155
  time: '2025-06-02T06:45:46.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Instead of critting at 80 shadowkins just take more damage now.
  id: 1156
  time: '2025-06-02T06:46:14.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Syndicate agents now can purchase autosurgeons - new type of implanters
        that modify or replace actual body parts, with new mantis blades and the
        Sandevistan.
  id: 1157
  time: '2025-06-02T06:46:58.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: You can now build solar panels directly.
  id: 1158
  time: '2025-06-02T06:47:24.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: updated the origin station armory, onis can now get in.
  id: 1159
  time: '2025-06-02T06:48:05.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Syndicate reinforcements don't get objectives anymore.
  id: 1160
  time: '2025-06-02T06:50:32.0000000+00:00'
- author: yglop
  changes:
    - type: Add
      message: Names for anomaly cores.
  id: 1161
  time: '2025-06-02T06:51:11.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Split some big devil clauses into multiple tiny ones.
    - type: Fix
      message: Devil Grip works properly again
    - type: Fix
      message: Damage modifier sets actually work again.
    - type: Fix
      message: Divine intervention now works as intended.
    - type: Fix
      message: Devil deal damage modifier sets now work properly
    - type: Fix
      message: Several clauses now work as intended
    - type: Fix
      message: Devil can no longer be delimbed or decapitated.
  id: 1162
  time: '2025-06-02T07:03:08.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Nanotrasen now hires brigmedics!
  id: 1163
  time: '2025-06-02T08:46:59.0000000+00:00'
- author: KillanGenifer, ImHoks
  changes:
    - type: Add
      message: >-
        Added a new brain type for cyborgs, “B.O.R.I.S”, giving AI the ability
        to control them.
  id: 1164
  time: '2025-06-02T08:49:17.0000000+00:00'
- author: Rouden
  changes:
    - type: Tweak
      message: >-
        Hierophant damaging tiles are now easier to dodge, and deal damage
        correctly.
    - type: Fix
      message: Fixed Hierophant second fight making only Teleportation attacks.
  id: 1165
  time: '2025-06-03T07:38:09.0000000+00:00'
- author: Arraydeess
  changes:
    - type: Add
      message: Added Balloons purchasable via cargo!
    - type: Tweak
      message: Ancestors and pets now hate balloons
    - type: Tweak
      message: Spesos can now be picked up by ore bags
  id: 1166
  time: '2025-06-04T11:38:59.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: All shields are undisarmable now.
    - type: Tweak
      message: Energy shield is now more resistant.
    - type: Tweak
      message: Greatshield and atrocity no longer self-recharge.
  id: 1167
  time: '2025-06-04T12:31:38.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: You can now properly drag-and-drop batteries and modules onto mechs.
  id: 1168
  time: '2025-06-04T12:34:23.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Increased lawbringer bigshot structural damage, also it no longer flies
        through windows which was an oversight.
    - type: Fix
      message: >-
        Regular security winter boots no longer have jackboots bonuses, it also
        was an oversight. 
    - type: Fix
      message: >-
        CMO webbing comes with a bone manipulator instead of bone gel, it was
        well you guessed it.
    - type: Fix
      message: Warden's headgears now have armor values, you know what that was.
  id: 1169
  time: '2025-06-04T12:35:34.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Added several new furniture to decorate the station with!
  id: 1170
  time: '2025-06-04T13:01:23.0000000+00:00'
- author: ScarKy0
  changes:
    - type: Fix
      message: Borgs can no longer see mindshield status.
  id: 1171
  time: '2025-06-06T09:36:40.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: World has been saved, assistants have maints access once again.
  id: 1172
  time: '2025-06-06T09:53:16.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: All species can now be affected by contact chemicals such as acids.
    - type: Tweak
      message: Removed cap on how much damage can a contact chemical heal.
    - type: Tweak
      message: Milk heals more damage in skeletons now.
  id: 1173
  time: '2025-06-06T10:00:54.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: >-
        Chemistry plastic reaction makes plastic in stacks of 10 instead of
        stacks of 1.
  id: 1174
  time: '2025-06-06T10:09:39.0000000+00:00'
- author: misandrie
  changes:
    - type: Tweak
      message: Re-merged BSO hardsuit and weapon crates
    - type: Remove
      message: 'BSO syringe kit '
    - type: Tweak
      message: Chester now provides 2 random ammo boxes instead of 4 guaranteed ones
    - type: Tweak
      message: 'Reduced laser pistol speedloader count by half '
  id: 1175
  time: '2025-06-06T12:32:49.0000000+00:00'
- author: mikusssssss
  changes:
    - type: Tweak
      message: All sci mech costs have been raised
  id: 1176
  time: '2025-06-06T17:09:23.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Energy speedloaders now need a delay before starting to self-recharge.
        Also their disabler bolts deal more ion damage.
    - type: Tweak
      message: Chester firerate is reduced by 20%.
  id: 1177
  time: '2025-06-06T17:13:26.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: Chester now requires wielding to shoot.
  id: 1178
  time: '2025-06-06T17:13:54.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Goliath cloak no longer provides armor.
    - type: Tweak
      message: It now takes 1+2+3 goliath hides to fully reinforce explorer suit.
    - type: Fix
      message: Goliath hardsuit is now craftable.
  id: 1179
  time: '2025-06-06T17:31:33.0000000+00:00'
- author: JarlElbowses
  changes:
    - type: Add
      message: Added Security Poncho for Senior Security Officers.
  id: 1180
  time: '2025-06-06T17:45:24.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Spacewind has been reenabled (air flow can throw you).
  id: 1181
  time: '2025-06-06T17:49:34.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Mothroach and xeno vent critter events.
    - type: Fix
      message: Vent critter events now actually spawn several mobs.
  id: 1182
  time: '2025-06-06T19:05:03.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: Added combat medkits for IPCs to the uplink
    - type: Add
      message: Added combat medkits full of pill canisters to the uplink
    - type: Tweak
      message: combat medkit price 25 > 15
  id: 1183
  time: '2025-06-06T19:23:19.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Space Dragon has got 2 new abilities: Wing Flap - stuns everyone in a
        small radius for 2 seconds, and Rise Fish - summons 3 carps to help you
        in fight.
    - type: Add
      message: >-
        Space Dragon now can devour items, has thermal vision and heals by
        standing near carp rifts.
    - type: Tweak
      message: Space Dragon now has higher resistances against combat types of damage.
    - type: Fix
      message: Fixed Space Dragon not spawning in rounds.
  id: 1184
  time: '2025-06-06T20:39:31.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Add
      message: Port Squackroach
  id: 1185
  time: '2025-06-07T23:51:26.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Syndicate reinforcement is now a familiar
  id: 1186
  time: '2025-06-08T08:58:46.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Secret+ should now pick more sane roundstart antag combinations.
  id: 1187
  time: '2025-06-08T09:00:34.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Sandevistan no longer deals stamina damage to the user and also cools
        down faster.
    - type: Fix
      message: >-
        Fixed some issues with Sandevistan, likely including it being unable to
        be turned off sometimes.
  id: 1188
  time: '2025-06-08T09:01:38.0000000+00:00'
- author: He who culls the tide
  changes:
    - type: Tweak
      message: You can no longer play passenger after 10hrs.
    - type: Remove
      message: Assistants maints access
  id: 1189
  time: '2025-06-08T20:18:47.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Zombies are now guaranteed to spawn with no other antags.
    - type: Fix
      message: Fixed cosmic cult being too common.
  id: 1190
  time: '2025-06-13T11:38:49.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Captains can now choose armored jacket and winter coat in the loadout.
  id: 1191
  time: '2025-06-14T06:06:52.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Mechs no longer give you turret or NPC immunity.
  id: 1192
  time: '2025-06-14T06:44:50.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        Added Amber station! It is a small to medium-pop station, ported
        directly from Wizden.
  id: 1193
  time: '2025-06-14T18:48:44.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: Updated base game to 27-04-2025 release
    - type: Fix
      message: All condensed gases can be metabolised now
    - type: Tweak
      message: Implanters are named IC now
    - type: Add
      message: BZ, Healium, Nitrium and Pluox can now (rarely) be an artifact trigger
    - type: Add
      message: >-
        Station destruction artifact nodes have been readded, with a very low
        chance of occuring
    - type: Remove
      message: >-
        Preferred silicon name has been removed (in favour of job-specific name
        system)
    - type: Fix
      message: Added missing oni speech indicators
    - type: Tweak
      message: >-
        Pirates will only target cargo bank account, but their ransoms can have
        higher values
    - type: Fix
      message: Paradox clones of uncloneable species/characters can now appear
  id: 1194
  time: '2025-06-14T19:17:17.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Add
      message: >-
        Added the M172 LAW and RPO-A 'Shmel' disposable rocket launchers in the
        nukie uplink. for anti-structure/borgs and anti-personnel use
        respectively. they are single shot so just toss them after you fire.
  id: 1195
  time: '2025-06-14T19:57:11.0000000+00:00'
- author: Evige
  changes:
    - type: Add
      message: a Disco Beach Ball
  id: 1196
  time: '2025-06-14T20:24:11.0000000+00:00'
- author: JoeHammad
  changes:
    - type: Tweak
      message: >-
        Captain's voidsuit was downgraded visually to reflect how POOR it is
        compared to his MAGNATE hardsuit
    - type: Tweak
      message: >-
        The head of security's hardsuit now also injects 5u of tramadol when you
        go crit
    - type: Tweak
      message: Fixed nukie PDA
    - type: Tweak
      message: Fixed 12 gauge shell boxes still showing as .50 shell boxes
    - type: Add
      message: laser weapons and snipers can now melee bash
  id: 1197
  time: '2025-06-14T20:28:51.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: There is now a shrine for admin plushies at CC.
    - type: Tweak
      message: You can no longer rush deathsquad equipment at CC.
  id: 1198
  time: '2025-06-14T20:33:03.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Fix
      message: >-
        The cost of changeling abilities should no longer directly scale with
        chemical regeneration multipliers (those who know)
  id: 1199
  time: '2025-06-14T20:41:41.0000000+00:00'
- author: soup123
  changes:
    - type: Add
      message: Lathes queues can now be cleared by pressing the "Reset Queue" button.
  id: 1200
  time: '2025-06-14T20:53:38.0000000+00:00'
- author: RedMush1
  changes:
    - type: Tweak
      message: Hyperzine takes more time to metabolize.
  id: 1201
  time: '2025-06-14T20:59:19.0000000+00:00'
- author: Ilya246
  changes:
    - type: Remove
      message: Disposable ballistic turret no longer explodes.
    - type: Tweak
      message: Disposable ballistic turret 100->250 hp.
    - type: Tweak
      message: Nukies can now buy disposable ballistic turret.
  id: 1202
  time: '2025-06-14T21:09:45.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: TC miner limited to one purchase.
    - type: Tweak
      message: TC miner 60->100 TC and produces a bit faster to compensate.
    - type: Tweak
      message: >-
        TC miner now announces at 60->40 TC and also announces location at 100
        TC.
  id: 1203
  time: '2025-06-14T21:11:45.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Partial AP is working again.
  id: 1204
  time: '2025-06-14T21:13:56.0000000+00:00'
- author: BuffOrphan
  changes:
    - type: Tweak
      message: >-
        Overall increased AI's movement speed slightly, holding shift makes them
        move a lot faster.
    - type: Tweak
      message: AI can now slightly zoom out, akin to a ghost.
    - type: Add
      message: AI now has diagnostic hud.
    - type: Fix
      message: >-
        Made Sec and Reporter Bodycams actually work (Yes, they didn't work for
        AI previously)
  id: 1205
  time: '2025-06-14T21:14:15.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: Pulling up Ian suit hoodie now lets you speak like a true Ian
  id: 1206
  time: '2025-06-14T21:14:39.0000000+00:00'
- author: mikusssssss
  changes:
    - type: Tweak
      message: >-
        Healing holy damage is now slightly lower (3 healed per minute < 2.7
        healed per minute)
  id: 1207
  time: '2025-06-14T21:16:24.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Inline gas filters now ignore input pipe pressure.
    - type: Fix
      message: Fixed flipped gas filters being effectively flipped.
  id: 1208
  time: '2025-06-15T04:40:05.0000000+00:00'
- author: vrilly
  changes:
    - type: Fix
      message: mail access
  id: 1209
  time: '2025-06-15T04:44:39.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Fix
      message: Vox and Shadowkin no longer overheat or chill constantly.
  id: 1210
  time: '2025-06-15T04:59:27.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Fix
      message: >-
        Thieves have finally got with the times and no longer try to steal
        Expedition boards. It's been forever.
  id: 1211
  time: '2025-06-15T05:12:48.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Tweak
      message: Appraisal tools removed from Lathes and added to Cargo Fab.
  id: 1212
  time: '2025-06-15T05:13:21.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: >-
        Reflective vest can no longer be abused to completely circumvent AI
        turrets. 
  id: 1213
  time: '2025-06-15T05:40:36.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Added nightvision to headslugs.
  id: 1214
  time: '2025-06-15T05:48:16.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Fire no longer instakills moths
  id: 1215
  time: '2025-06-15T06:00:39.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Clarify how contraband works for sec / command in guidebook
    - type: Tweak
      message: Restrict warden items to warden
  id: 1216
  time: '2025-06-15T06:02:23.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: 'Heretic summons now have AI, and walk at a normal speed. '
    - type: Tweak
      message: Fleshstalkers immune to flashes.
  id: 1217
  time: '2025-06-15T06:06:20.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Tone down insane salv armor values
  id: 1218
  time: '2025-06-15T06:06:55.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: >-
        Atlas Supermatter containment got a minor facelift as well as having its
        access restricted to Atmos and CE
    - type: Tweak
      message: >-
        Atlas Brig has had a minor facelift to make Bridmed larger and add
        Criminal Records Computer at the cost of one secway.
  id: 1219
  time: '2025-06-15T06:09:31.0000000+00:00'
- author: Evige
  changes:
    - type: Add
      message: Fished fish now produce meat when butchered!
  id: 1220
  time: '2025-06-15T06:11:09.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Engineers now have new nail gun!
    - type: Tweak
      message: You can now examine damage of walls.
    - type: Tweak
      message: >-
        Engineers now do double hit with a nail and a hammer instead of just two
        hammers.
  id: 1221
  time: '2025-06-15T06:12:27.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: >-
        Heads of Staff (Command Staff) can be converted. No longer shall we
        kill, when we can truly take over the station as one.
  id: 1222
  time: '2025-06-15T06:22:38.0000000+00:00'
- author: Rubin
  changes:
    - type: Tweak
      message: Rosary healing & damage have been reduced.
    - type: Tweak
      message: Antag passive holy healing has been reduced.
    - type: Fix
      message: >-
        Cosmic Cult sometimes not taking holy damage when wearing/holding evil
        equipment.
    - type: Fix
      message: Rosary healing is properly divided between limbs.
    - type: Fix
      message: Rosary can no longer heal silicon nor the dead.
    - type: Fix
      message: Rosary can no longer target through walls.
  id: 1223
  time: '2025-06-15T06:29:32.0000000+00:00'
- author: SaffronFennec
  changes:
    - type: Tweak
      message: >-
        Entropy now takes 5 seconds to siphon and has a 15s CD from 2 and 10
        respectively. To compensate, the damage delay is longer.
    - type: Tweak
      message: The cult now is balanced around less members [50 > 40% of the crew]
    - type: Tweak
      message: Some prices for powers have been changed slightly.
    - type: Tweak
      message: Cult Leader votes are now 120 seconds long from 30.
    - type: Tweak
      message: >-
        Cult Blades and Lances deal less asphyx damage, but more brute, and have
        further reduced damage unwielded.
    - type: Tweak
      message: >-
        Cult Scythes are worse at making death hallways, having faster
        projectiles and a slower firerate, but are better at regular combat,
        hitting much faster and having a higher reflect chance [20 > 35%]
    - type: Tweak
      message: >-
        Null Glare has been completely rebalanced, being a 4-tile, 0.5s stun at
        the cost of a weaker flash and 30s cooldown.
    - type: Tweak
      message: >-
        Shunt has been nerfed, needing a second to stun from half a second, and
        has a reduced effect. [22s > 15s stun]. Maybe distract the target and
        cuff them / lure them closer to the monument?
    - type: Fix
      message: >-
        Astral Nova actually deals near-intended damage. Apparently collision
        makes it hit 3-*6* times, not the 2-3 delta-V expected. it has been
        "nerfed" to compensate. [6-12s stun, 39-72 AP damage > 2.4-4.8s stun,
        15-30 AP damage]
  id: 1224
  time: '2025-06-15T06:34:07.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Add
      message: Research Directors can now choose Voidsuit or the new Hardsuit.
    - type: Tweak
      message: >-
        Research Director Voidsuit has had it's armor tweaked for the new light
        vs heavy armor choice.
    - type: Tweak
      message: >-
        Thieves seem just as interested in your new suit as your old one, and
        will accept either.
  id: 1225
  time: '2025-06-15T06:42:38.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Tweak
      message: >-
        Zed bites are still incredibly lethal but you have a higher chance of
        making it to med before turning.
  id: 1226
  time: '2025-06-15T06:49:14.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: >-
        A major rework has been given to Oasis. The bar, kitchen, and zoo have
        all been moved towards the center; Salvage has been made public, and
        maintenance areas have been expanded, with the most notable of which
        being a transit area to and from evac into where the shooting range used
        to be. Further feedback always appreciated.
  id: 1227
  time: '2025-06-15T06:54:01.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Ghost bar now gets much more things, including plastic.
    - type: Fix
      message: You can no longer FTL ghost bar.
  id: 1228
  time: '2025-06-15T06:54:48.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Traitor salvagers can now buy pressure modkits that disable pressure
        penalties on PKAs.
    - type: Tweak
      message: >-
        PKAs only deal full damage between 20 and 50 kpa instead of just below
        50 now. 1984.
  id: 1229
  time: '2025-06-15T07:15:51.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: >-
        Heretic path of Void ascension has received a mini-rework. Board the
        windows, weld the doors, huddle close together for warmth, hide and
        pray. The waltz begins.
  id: 1230
  time: '2025-06-15T07:20:24.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Blueshield officers can now choose armored ushanka in the loadout.
  id: 1231
  time: '2025-06-15T07:22:38.0000000+00:00'
- author: Thesia000
  changes:
    - type: Add
      message: office chairs to saltern
    - type: Add
      message: public lavaland to saltern
    - type: Add
      message: CC office to saltern
    - type: Add
      message: holopads to saltern
    - type: Add
      message: brigmed infrastructure to saltern
    - type: Remove
      message: public laths on saltern
    - type: Tweak
      message: AI sat on saltern
  id: 1232
  time: '2025-06-15T07:26:03.0000000+00:00'
- author: Mocho
  changes:
    - type: Remove
      message: Removed non admin/owner plushies.
  id: 1233
  time: '2025-06-15T07:27:55.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Syndicate bomb timer is now 60s.
  id: 1234
  time: '2025-06-15T07:33:13.0000000+00:00'
- author: Chloris
  changes:
    - type: Add
      message: Chloris
  id: 1235
  time: '2025-06-15T07:37:55.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Add
      message: >-
        Chitinous armour plays an animation and unique sound when being
        equipped. 
    - type: Tweak
      message: >-
        Chitinous armour has had its physical protection reduced (65% -> 45%)
        and explosive protection reduced (50% -> 10%)
    - type: Tweak
      message: Chitinous armour helmet now stops ingestion.
    - type: Tweak
      message: >-
        Chitinous armour now prevents dismemberment, and has more protection
        against bone damage.
    - type: Tweak
      message: >-
        Chitinous armour now hides physical features (except for things like
        tails) and protects the user's identity.
  id: 1236
  time: '2025-06-15T07:41:12.0000000+00:00'
- author: Super7522
  changes:
    - type: Add
      message: >-
        New Shipment of Holy Supplies, for those Cultists rounds when the Bible
        is lost
  id: 1237
  time: '2025-06-15T07:42:45.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Tweak
      message: Sentient artifact activation cooldown (5 -> 1 minutes)
  id: 1238
  time: '2025-06-15T07:43:34.0000000+00:00'
- author: misandrie
  changes:
    - type: Add
      message: BSO now has an objective to protect one random command member
  id: 1239
  time: '2025-06-15T07:44:45.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: >-
        Changed the SM containment's doors and windows for fresh models direct
        from Centcomm
    - type: Tweak
      message: 'Gave Bagels Brigmed a makeover '
  id: 1240
  time: '2025-06-15T07:45:19.0000000+00:00'
- author: vrilly
  changes:
    - type: Add
      message: More lizard emotes
  id: 1241
  time: '2025-06-15T07:46:29.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Security got new melee toys to play with.
  id: 1242
  time: '2025-06-15T08:15:54.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: Skeletons are now correctly healed by milk.
    - type: Fix
      message: Lizards can now open doors, pilot shuttles etc.
    - type: Fix
      message: Vulps and shadowkins can now host anomalies.
  id: 1243
  time: '2025-06-15T19:43:36.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Polymorphs no longer spawn urists
  id: 1244
  time: '2025-06-16T09:11:35.0000000+00:00'
- author: SX-7
  changes:
    - type: Fix
      message: Traitors should get their uplinks now
  id: 1245
  time: '2025-06-16T13:16:56.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Proximity voicechat, check discord announcements for more details.
  id: 1246
  time: '2025-06-17T00:58:34.0000000+00:00'
- author: IAmForcedIntoMakingClLongerThanActualChanges
  changes:
    - type: Fix
      message: Abductor multitool can now recharge again.
    - type: Tweak
      message: Abductor multitool now recharges even in multitool mode.
    - type: Tweak
      message: Abductor multitool cooldown increased to 20 from 15.
    - type: Fix
      message: Security can again choose winter jackboots in the loadout.
    - type: Remove
      message: Removed duplicate tools from syndicate surgery duffel bag.
    - type: Fix
      message: >-
        Hyperzine description in the uplink now correctly describes its
        duration.
    - type: Tweak
      message: Camera bug now costs 12 TC.
  id: 1247
  time: '2025-06-18T02:04:30.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: You may now have a chance to survive getting attacked with a nailgun
  id: 1248
  time: '2025-06-18T17:48:40.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Double-energy sword is now undisarmable and deals slightly more damage.
  id: 1249
  time: '2025-06-19T07:12:23.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: 'Updated base game to 11/05 release '
    - type: Tweak
      message: QFW is slightly more difficult to research
    - type: Fix
      message: Voxes have ammonia blood when gibbed, as they should
  id: 1250
  time: '2025-06-22T03:47:43.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: His Grace is here. Treat him with respect.
  id: 1251
  time: '2025-06-22T04:11:23.0000000+00:00'
- author: Rouden, Timfa2112
  changes:
    - type: Add
      message: >-
        Ported Minebot, Welderbot, Plantbot and Fillbot from EinsteinEngines.
        You can craft them in the craft menu.
  id: 1252
  time: '2025-06-22T04:12:03.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Add
      message: 'Added Syndicate Disabler! Find it in your uplink. '
  id: 1253
  time: '2025-06-22T04:25:11.0000000+00:00'
- author: CerberusWolfie, Atrophus
  changes:
    - type: Add
      message: Added Cosmic Cult Metashield. Check Roleplay Rules 4!
  id: 1254
  time: '2025-06-22T04:26:45.0000000+00:00'
- author: IrisTheBingle
  changes:
    - type: Add
      message: Bong bingle "binglemind" bing
  id: 1255
  time: '2025-06-22T04:29:04.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: >-
        Added a new high-risk item for the Research Director: The Gemini
        Holo-Projector
  id: 1256
  time: '2025-06-22T04:34:41.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Added Broomsticks in the AutoDrobe. The final shatter for cosplay has
        been implemented in it's place.
  id: 1257
  time: '2025-06-22T04:35:52.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: 'Added survival+: play it by voting the new Descent gamemode.'
    - type: Tweak
      message: Secret+ should now pick events less randomly.
    - type: Tweak
      message: Renamed secret+ gamemodes to be more clear.
    - type: Tweak
      message: >-
        Secret+ now may randomly infrequently decide for the shift to be calm or
        less calm.
    - type: Fix
      message: Derelict assault borg should now spawn.
  id: 1258
  time: '2025-06-22T04:38:41.0000000+00:00'
- author: nnif1
  changes:
    - type: Tweak
      message: 'Borg maint panel using a screwdriver to open and close once again '
  id: 1259
  time: '2025-06-22T04:39:07.0000000+00:00'
- author: vrilly
  changes:
    - type: Tweak
      message: Flatpacks instead of boards for ordering computers and funding computer
  id: 1260
  time: '2025-06-22T04:42:22.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Tweak
      message: 'Power Transmission Laser now creates 6.67x as much spesos. '
    - type: Fix
      message: Engineering can actually make spesos with surplus power.
  id: 1261
  time: '2025-06-22T04:45:58.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Tweak
      message: >-
        Antimov is now cheaper for both Nukies and Traitors. Beware the rising
        threats of AI.
  id: 1262
  time: '2025-06-22T04:46:21.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Add
      message: Carp Plushies now gib me till I "make something fun".
  id: 1263
  time: '2025-06-22T04:46:42.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Add
      message: Readded Syringe Kit, heal mains rejoice.
    - type: Tweak
      message: BSO kits have been unmerged.
    - type: Tweak
      message: >-
        Chester no longer has randomed ammo but only guaranteed utility ammo.
        Friendly reminder printing lethals roundstart is powergaming.
    - type: Tweak
      message: >-
        Revolver has regained a speedloader but deals a bit less now, back to
        skill-swapping barrages to do good damage.
  id: 1264
  time: '2025-06-22T04:51:39.0000000+00:00'
- author: Spatison
  changes:
    - type: Add
      message: >-
        Traitors can now purchase the experimental syndicate teleporter. It
        works like a multi-use bluespace crystal but may also gib the user.
  id: 1265
  time: '2025-06-22T04:57:17.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: Returned syndicate binary encryption key in the form of an implant.
    - type: Fix
      message: Smoke implant can now be removed.
  id: 1266
  time: '2025-06-22T04:58:56.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Hyperzine injector kit now costs 40 TC and comes with 8 injectors.
  id: 1267
  time: '2025-06-22T04:59:38.0000000+00:00'
- author: the_biggestbruh
  changes:
    - type: Tweak
      message: >-
        Changelings will no longer gain evolution points or objective progress
        from absorbing (or DNA stinging) unidentified corpses and the like.
    - type: Tweak
      message: Changeling absorb should ignore resistances now
  id: 1268
  time: '2025-06-22T05:01:03.0000000+00:00'
- author: Redrover1760
  changes:
    - type: Tweak
      message: Lisp accent slightly more comprehensible
  id: 1269
  time: '2025-06-22T05:01:30.0000000+00:00'
- author: vorpuscl
  changes:
    - type: Fix
      message: >-
        The lower half of the shadowkin sprite now properly appears underneath
        clothing.
  id: 1270
  time: '2025-06-22T05:01:47.0000000+00:00'
- author: vorpuscl
  changes:
    - type: Fix
      message: >-
        Casul no longer creates a transparent black box around the player when
        held in the left hand.
  id: 1271
  time: '2025-06-22T05:08:11.0000000+00:00'
- author: freturt
  changes:
    - type: Add
      message: Added clustergrenades to secoff belt's whitelist!
  id: 1272
  time: '2025-06-22T05:09:28.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Add
      message: 'New human haircut: Jinx'
  id: 1273
  time: '2025-06-22T05:10:25.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: Added medical beam gun. Nukeops Agent can buy it once for 100 TC.
  id: 1274
  time: '2025-06-22T07:26:24.0000000+00:00'
- author: IrisTheAmped, Dummy
  changes:
    - type: Add
      message: Added a plush for the most handsomest of Head Game Admins; Nigel.
  id: 1275
  time: '2025-06-23T15:40:11.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: >-
        The RDs Gemini clone can no longer be gibbed, cremated, or generally
        burst into organs.
    - type: Fix
      message: The RDs Gemini clone no longer has a fucked accent.
    - type: Tweak
      message: >-
        You can now view the status and remaining health of your gemini by
        inspecting the rig,
    - type: Tweak
      message: Geminis are now immune to pressure damage fully,
  id: 1276
  time: '2025-06-23T16:22:05.0000000+00:00'
- author: thebiggestbruh
  changes:
    - type: Add
      message: Added a few new text popups for changeling stings.
    - type: Tweak
      message: >-
        Changelings now need to extract UNIQUE genomes for the DNA extraction
        objective (a person cannot give you objective progress if you had
        previously extracted their DNA during the round).
    - type: Tweak
      message: >-
        Changelings should no longer roll other changelings as their "escape as
        x's identity" target (if they swap identities its a guaranteed fail).
    - type: Tweak
      message: >-
        Changelings are now able to absorb headslugs and other changelings who
        entered lesser (monkey) form.
    - type: Tweak
      message: >-
        Fake armblade sting chem cost reduced to 30 and will now force the
        target to drop an item in their hand if both are full (provided that the
        item can actually be dropped in the first place).
    - type: Tweak
      message: >-
        Changeling stings (except for DNA extract) will now be able to work on
        simplemobs (monkeys, carp, pets ect).
    - type: Fix
      message: >-
        Fake armblade sting should no longer tell you that you can't inject a
        monkey when the target's hands are full (the fact that nobody pointed
        this out earlier shows that literally nobody uses it).
    - type: Fix
      message: >-
        Lethargic sting description now correctly display its chem cost of 30
        (from 25).
    - type: Fix
      message: >-
        Changelings should no longer be able to roll IPCs as their "escape with
        x's identity" target (again).
  id: 1277
  time: '2025-06-23T19:54:40.0000000+00:00'
- author: Mocho, bucket of wet slop
  changes:
    - type: Tweak
      message: Changelings no longer die upon beheading now.
    - type: Tweak
      message: >-
        Changed the logic in the string builder for the self inspect when
        clicking the body doll, should have a bit less engrish.
    - type: Fix
      message: >-
        Fixed a bunch of bugs with wound logic, including but not limited to
        traumas adding wounds with damage that would be unhealable, wounds going
        over the cap and resulting in permanent pain as you would be unable to
        reset it, 
    - type: Fix
      message: >-
        Bone break alerts should go away now when removing the parts (you'll
        likely have a broken chest bone due to current part damage transfer
        code, needs rewriting).
    - type: Fix
      message: >-
        Fixed shadowkin recreating the solstice incident, and vulp groins
        looking like they were ripped from a N64 game.
    - type: Fix
      message: >-
        Tourniquets are not healing items now, previously they would remove
        bleed and shit without actually going on. Slopcode.
    - type: Fix
      message: Changed rust healing runes to use same behavior as chems.
    - type: Fix
      message: >-
        Fixed body parts being unbreakable once they were severed. You can now
        whack at them while delimbed.
    - type: Fix
      message: >-
        Fixed some body parts becoming literally invisible upon getting thrown
        or changing certain angles, thanks directional sprites.
    - type: Fix
      message: >-
        Fixed that one issue where the health analyzer would display
        {$targetPart}{$targetSymmetry} instead of proper part info.
    - type: Fix
      message: >-
        Fixed some of the issues with logic on zed regeneration, it wasn't
        healing their entire bodies.
    - type: Fix
      message: Fixed armor trauma deductions of 1 (100%) not actually doing their job.
    - type: Add
      message: H̷̟̃Ẻ̷̯L̴̟̇P̵͈͋ ̷̢̕M̸͇̆E̶̟͐ ̴̻̌I̵̓ͅT̷̡̆S̴̱͐ ̶̠̎A̴͙̽L̷̬̾Ǐ̶̹Ṿ̴̇E̴̙͌
  id: 1278
  time: '2025-06-24T08:41:41.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Fix
      message: Modsuits can now use sprites based on species.
    - type: Fix
      message: Resomi Tail Markings now layer properly
    - type: Add
      message: Resomi look better in Modsuits
  id: 1279
  time: '2025-06-29T21:57:12.0000000+00:00'
- author: Sarahon
  changes:
    - type: Add
      message: New ruleset for Core and gameplay rules!
    - type: Tweak
      message: Revealing conditions have been moved to guidebook - linked in rules.
  id: 1280
  time: '2025-06-30T01:10:43.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Explorer suit is back to its former resistances, but they are only half
        as effective when out of Lavaland pressure.
  id: 1281
  time: '2025-06-30T02:28:47.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: >-
        Reorganized most syndicate undetermined bundles, and even added two new
        ones.
  id: 1282
  time: '2025-06-30T02:40:46.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: >-
        NPCs should no longer fly off when trying to do anything in 0-gravity,
        or if idle near space.
  id: 1283
  time: '2025-06-30T06:01:52.0000000+00:00'
- author: SX-7
  changes:
    - type: Add
      message: Updated base game to 25/05 release
  id: 1284
  time: '2025-06-30T17:41:57.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added two new muzzles to the secfab as a tier 1 research.
  id: 1285
  time: '2025-07-01T18:49:45.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Idle NPCs should no longer spin.
    - type: Fix
      message: >-
        NPCs in nograv should no longer sometimes circle around their
        destination.
  id: 1286
  time: '2025-07-01T18:50:08.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: >-
        Added several new cybernetic organs, including advanced lungs, livers,
        and hearts with specialized effects.
    - type: Add
      message: Added new basic cybernetic limbs.
    - type: Add
      message: >-
        Split cybernetics into two separate researchs: Basic Cybernetics and
        Advanced Cybernetics.
    - type: Tweak
      message: >-
        Rebalanced material costs for all existing and newly added cybernetic
        organs and limbs.
  id: 1287
  time: '2025-07-01T18:50:41.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Vulpkanin can now track the scents of people.
  id: 1288
  time: '2025-07-01T18:53:51.0000000+00:00'
- author: misandrie
  changes:
    - type: Tweak
      message: Table smites are host-only
  id: 1289
  time: '2025-07-01T18:54:33.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Enabled the shelter capsule + webbing mining voucher kit.
  id: 1290
  time: '2025-07-01T18:57:33.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: His Grace now properly heals it's host as intended.
    - type: Fix
      message: His Grace now properly applies its movement speed bonuses.
    - type: Tweak
      message: His Grace is no longer disarm-able.
  id: 1291
  time: '2025-07-01T18:58:01.0000000+00:00'
- author: vrilly
  changes:
    - type: Tweak
      message: >-
        Request computers directly send their orders to cargo again instead of
        printing slips
  id: 1292
  time: '2025-07-01T19:04:08.0000000+00:00'
- author: SomethingUnbearable
  changes:
    - type: Add
      message: >-
        2 new signallers: voice signaller and proximity signaller that do
        exactly what its name implies. 
  id: 1293
  time: '2025-07-01T19:04:38.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Syndicate Disaster victims are now Crew Aligned
  id: 1294
  time: '2025-07-01T19:09:14.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        O crimson garment, woven in the abyss of ancient flame... awaken! Added
        a new set of wizard clothing for chuuni enthusiasts.
  id: 1295
  time: '2025-07-01T19:22:05.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Add
      message: CE now gets their own RPD.
    - type: Add
      message: Engineering now has diagnostic huds in their Engi-Vend.
    - type: Tweak
      message: Engineering suits now have welding protection.
    - type: Tweak
      message: Engineers now have access to air alarms.
    - type: Tweak
      message: The singularity buster is more reliable.
    - type: Fix
      message: Box of nails in engi fab. now exists.
  id: 1296
  time: '2025-07-01T19:28:08.0000000+00:00'
- author: wachte1
  changes:
    - type: Remove
      message: Regular crew can no longer see reality fractures
    - type: Add
      message: >-
        The chaplain is now the only regular member of the crew that can see the
        fractures, but be warned... he might just be crazy!
    - type: Fix
      message: >-
        The metashield nobody likes on fractures... shouldn't be a problem
        anymore
  id: 1297
  time: '2025-07-01T19:40:37.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Fix
      message: Fixed hardgrab grammar
  id: 1298
  time: '2025-07-01T19:42:09.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Fix
      message: Fixed the NTRep not getting his special disabler
  id: 1299
  time: '2025-07-01T19:43:55.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Tweak
      message: >-
        Fillbots can now go underneath doors so they don't get stuck in maints
        every single time
  id: 1300
  time: '2025-07-01T19:49:19.0000000+00:00'
- author: ThunderBear2006
  changes:
    - type: Add
      message: The Station AI can now jump/warp to on-station cameras
  id: 1301
  time: '2025-07-01T19:53:54.0000000+00:00'
- author: Sleeper Agent 110920
  changes:
    - type: Add
      message: Added a new outfit to the hacked autodrobe.
  id: 1302
  time: '2025-07-01T20:17:04.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: Changed the heretic ascension announcements.
  id: 1303
  time: '2025-07-01T20:18:07.0000000+00:00'
- author: loltart
  changes:
    - type: Fix
      message: Traitors and nukies are once again able to buy antimov!
  id: 1304
  time: '2025-07-01T20:19:41.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        Three new dangerous creatures have been added, the brullbar, the white
        wolf, and the living curse.
  id: 1305
  time: '2025-07-01T20:20:41.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Microreactors now get temporarily disabled when EMPed.
  id: 1306
  time: '2025-07-01T20:23:44.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Tweak
      message: >-
        PTL current Speso creation is halved. No more Engineering being the
        richest department.
  id: 1307
  time: '2025-07-01T20:25:45.0000000+00:00'
- author: Durk
  changes:
    - type: Fix
      message: Fixed cybernetic eyes.
  id: 1308
  time: '2025-07-02T02:30:35.0000000+00:00'
- author: Durk
  changes:
    - type: Fix
      message: Fixed Slimes and Voxes not being able to breathe.
  id: 1309
  time: '2025-07-02T02:42:29.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Actually fix eyes this time
  id: 1310
  time: '2025-07-02T04:34:30.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: IPCs can now pilot, bump open doors, and host anomalies.
  id: 1311
  time: '2025-07-02T10:31:40.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Fix
      message: >-
        Changelings will longer be affected by beheading if they changed
        identities (the 'immunity' was removed upon transforming)
  id: 1312
  time: '2025-07-07T14:38:03.0000000+00:00'
- author: Rubin
  changes:
    - type: Fix
      message: Compatibility mode crashing due to Holographic shader.
  id: 1313
  time: '2025-07-07T14:39:43.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Syndicate Disaster victims are returned to being Free Agents.
  id: 1314
  time: '2025-07-07T16:04:04.0000000+00:00'
- author: Diggy0
  changes:
    - type: Add
      message: >-
        Added a new neck item to tiders who can't afford the tider mantle,
        shrug.
  id: 1315
  time: '2025-07-10T04:18:39.0000000+00:00'
- author: Aviu, pheenty
  changes:
    - type: Add
      message: 'Added 3 new martial arts: Ninjutsu, Capoeira and Dragon Kung Fu.'
    - type: Add
      message: Added martial art combo counter.
    - type: Add
      message: CQC can now parry any melee attack and can also snap necks.
    - type: Add
      message: Guidebook for martial arts.
    - type: Add
      message: Judo reworked, check guidebook for details.
    - type: Remove
      message: Removed ninja gloves stun (replaced with ninjutsu).
  id: 1316
  time: '2025-07-10T12:26:22.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: >-
        Harpies no longer are locked to jumpskirts, and pants have fancy
        displacement maps too.
    - type: Fix
      message: Fixed harpy flight visuals being kinda broken on other clients.
    - type: Fix
      message: 'Fixed modsuits being unusable by harpies and diona. '
    - type: Fix
      message: >-
        Fixed harpy flight being broken and moving around at snail-speed. Thanks
        wizden.
    - type: Fix
      message: Fixed harpy flight making secoffs scream "HE'S REACHING" too often.
  id: 1317
  time: '2025-07-11T20:06:54.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: Millions must gulp
  id: 1318
  time: '2025-07-11T23:58:30.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Boomerang items will now hit you if your hand is occupied.
    - type: Tweak
      message: Boomerang items now have a maximum amount of hops they can make.
    - type: Fix
      message: Fixed boomerang jank.
  id: 1319
  time: '2025-07-12T08:48:25.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: Stamina resistances work once again.
  id: 1320
  time: '2025-07-12T09:05:18.0000000+00:00'
- author: vrilly
  changes:
    - type: Fix
      message: Budget insulated gloves are no longer marked as contraband
  id: 1321
  time: '2025-07-13T05:02:41.0000000+00:00'
- author: misandrie
  changes:
    - type: Remove
      message: Maintenance doorjack
  id: 1322
  time: '2025-07-13T22:36:23.0000000+00:00'
- author: RatherUncreative
  changes:
    - type: Fix
      message: Pun Pun has been reminded of his contract and is no longer a free agent.
  id: 1323
  time: '2025-07-13T22:38:17.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Tweak
      message: >-
        Compact defibrillator is now in the Advanced Treatment tech (T2 surgical
        tools).
  id: 1324
  time: '2025-07-13T22:39:32.0000000+00:00'
- author: loltart
  changes:
    - type: Fix
      message: Crew borgs are no longer immune to various mobs.
  id: 1325
  time: '2025-07-13T22:41:37.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: AI is has crewsimov roundstart.
  id: 1326
  time: '2025-07-13T22:43:10.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: >-
        The Gorlex Hypospray has a reduced cooldown between injections. Heal to
        your heart's content.
  id: 1327
  time: '2025-07-13T22:46:16.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        You can no longer call the shuttle once cosmic cult reaches tier 2 or
        above.
    - type: Tweak
      message: >-
        Siphoning no longer informs the target that they feel numb. Pay
        attention to your health if you wish to continue metagaming.
    - type: Add
      message: >-
        You can now convert dead people into the cosmic cult so long as their
        corpses are still fresh.
    - type: Tweak
      message: >-
        Being converted into the cosmic cult now fully heals you, rather than
        doing a partial heal as it used to. It also revives you, if you were
        dead.
    - type: Tweak
      message: Null Glare is slightly less bad.
    - type: Fix
      message: Siphoning no longer deals 90 damage.
    - type: Tweak
      message: >-
        Siphoning damage now applies over a larger amount of time, and no longer
        deals cold damage.
    - type: Tweak
      message: While empowered, you gain double the entropy from siphoning.
  id: 1328
  time: '2025-07-13T22:49:50.0000000+00:00'
- author: ARMOKS
  changes:
    - type: Remove
      message: Removed roundstart nailguns.
  id: 1329
  time: '2025-07-13T22:51:15.0000000+00:00'
- author: Avalon-Proto
  changes:
    - type: Tweak
      message: Mantis blades now cut more than stab, and do more slash than pierce
  id: 1330
  time: '2025-07-13T22:53:04.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: Fixed mislabelled rule on "Rolplay"
  id: 1331
  time: '2025-07-13T22:55:56.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: Cyber eyes work now
  id: 1332
  time: '2025-07-13T22:57:10.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: Godhand crowbar utility works now
  id: 1333
  time: '2025-07-13T22:59:27.0000000+00:00'
- author: PAFFhassoocks
  changes:
    - type: Tweak
      message: Fixed BSO's hardsuit not appearing in their locker
  id: 1334
  time: '2025-07-13T23:00:01.0000000+00:00'
- author: PAFFhassoocks
  changes:
    - type: Tweak
      message: BSOs revolver kit now hits hard.
  id: 1335
  time: '2025-07-13T23:01:15.0000000+00:00'
- author: Moony33
  changes:
    - type: Fix
      message: >-
        Fixed jumpskirts texture being ugly while wearing winter jackboots. Drip
        wins yet again
  id: 1336
  time: '2025-07-13T23:02:26.0000000+00:00'
- author: ImHoks
  changes:
    - type: Add
      message: ERT Medical Officer now gets a medical beam gun.
  id: 1337
  time: '2025-07-13T23:02:41.0000000+00:00'
- author: router
  changes:
    - type: Tweak
      message: >-
        Made zombies move 5% slower than humans, from 5% faster previously.
        [font size=3]what the fuck I didn't know left for dead had runner
        zombies[/font]
  id: 1338
  time: '2025-07-13T23:04:17.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Tweak
      message: >-
        Contractor baton attack rate increased (1 -> 1.25) and the use delay
        when active has been decreased (2.5 -> 0.5)
  id: 1339
  time: '2025-07-13T23:12:01.0000000+00:00'
- author: misandrie
  changes:
    - type: Add
      message: You can have a spider friend now!
  id: 1340
  time: '2025-07-13T23:17:36.0000000+00:00'
- author: misandrie
  changes:
    - type: Tweak
      message: Assistants have maintenance access again
    - type: Tweak
      message: Assistants have their playtime limit removed
  id: 1341
  time: '2025-07-13T23:20:08.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: Fixed Resomi gasp and deathgasp not working.
  id: 1342
  time: '2025-07-14T08:04:05.0000000+00:00'
- author: AgentePanela
  changes:
    - type: Tweak
      message: Open remote devices action icon.
  id: 1343
  time: '2025-07-14T08:12:35.0000000+00:00'
- author: pheenty, jimmy12or, gentlebutter
  changes:
    - type: Add
      message: Added plant BoH and plant box. Like ore BoH and ore box, but for plants.
    - type: Tweak
      message: You can now dump plant bags deirectly into biogenerators.
    - type: Tweak
      message: Mutated plants can now contain more random chemicals.
  id: 1344
  time: '2025-07-14T08:26:40.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: >-
        Changed some values from the ratking to make it slightly better at what
        it does, without directly buffing its combat stats.
  id: 1345
  time: '2025-07-14T08:27:22.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: >-
        You can no longer have paradox clones of nor revolutionize Gemini
        clones.
    - type: Fix
      message: You (Hopefully) can no longer have paradox clones of the station AI.
  id: 1346
  time: '2025-07-14T08:28:49.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Fix
      message: Modsuits no longer drop suit items when equipped or unequipped
  id: 1347
  time: '2025-07-14T08:50:39.0000000+00:00'
- author: VMSolidus
  changes:
    - type: Fix
      message: Dramatically improved performance of the flammable system.
  id: 1348
  time: '2025-07-14T08:58:32.0000000+00:00'
- author: VMSolidus
  changes:
    - type: Fix
      message: Made some performance improvements to the Holopad system.
  id: 1349
  time: '2025-07-14T08:59:17.0000000+00:00'
- author: sprkl
  changes:
    - type: Add
      message: Added Cooing emote to Harpies. You can now Coo with 5 variations!
  id: 1350
  time: '2025-07-14T09:00:26.0000000+00:00'
- author: ARMOK
  changes:
    - type: Remove
      message: Syringes cannot combat mode inject anymore.
    - type: Tweak
      message: >-
        Syringes do not inject on embed anymore without being shot from a
        syringe gun.
  id: 1351
  time: '2025-07-14T09:10:01.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Rusk sickness made weaker overall
  id: 1352
  time: '2025-07-14T09:13:27.0000000+00:00'
- author: Chuds
  changes:
    - type: Remove
      message: Removed TC Miners.
  id: 1353
  time: '2025-07-14T09:21:10.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Shuttle max speed is now properly 60 again.
    - type: Fix
      message: Space is now frictionless again.
  id: 1354
  time: '2025-07-14T09:22:20.0000000+00:00'
- author: McBosserson
  changes:
    - type: Tweak
      message: PTL no longer constantly emits rads.
    - type: Tweak
      message: Increased max draw of PTL. (1MJ -> 5MJ)
  id: 1355
  time: '2025-07-14T09:34:10.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Fixed entities sometimes being in eternal fake fire.
  id: 1356
  time: '2025-07-15T19:46:04.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: >-
        Heretic abilities are now path locked, e.g. you cant get Ashen Passage
        as a void heretic now. General/side knowledge is still fair game.
  id: 1357
  time: '2025-07-16T14:13:15.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: >-
        Removed the omnimed tool, moth cloak and the 5 gorillion slot machine
        medkits in Brigmed locker. Now they get a normal surgery duffel bag and
        an o2 medkit.
  id: 1358
  time: '2025-07-16T14:14:43.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Fix
      message: Lube foam now creates lube.
  id: 1359
  time: '2025-07-17T05:56:42.0000000+00:00'
- author: Muppet
  changes:
    - type: Fix
      message: Abductors have names again.
  id: 1360
  time: '2025-07-17T05:57:20.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Zombies can no longer use the Gemini projector.
    - type: Fix
      message: You can no longer clone Geminis.
    - type: Fix
      message: Geminis can no longer sell their soul.
    - type: Fix
      message: Geminis can no longer be polymorphed.
    - type: Fix
      message: IPC Geminis now gain the proper encryption keys, and do not need power.
  id: 1361
  time: '2025-07-17T06:01:25.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: You can zoom in/out on the research console now
  id: 1362
  time: '2025-07-17T06:02:16.0000000+00:00'
- author: diatomic-ge
  changes:
    - type: Fix
      message: >-
        Slime people no longer have items such as lighters inserted into their
        internal inventories or dropped when toggled.
    - type: Fix
      message: >-
        Toggling items such as welding tools in pockets, if it no longer fits,
        will now either hand you the item, or drop it.
    - type: Tweak
      message: >-
        Toggled items which no longer fit in their former storage container will
        be put in your hand if possible, rather than just dropped.
  id: 1363
  time: '2025-07-17T06:05:04.0000000+00:00'
- author: Armok
  changes:
    - type: Remove
      message: Insta stun abuse
    - type: Tweak
      message: Tweak stun batons to require sprite clicking to be effective
  id: 1364
  time: '2025-07-17T06:06:08.0000000+00:00'
- author: SolsticeOfTheWinter, SolStar2
  changes:
    - type: Fix
      message: >-
        You can no longer send people to the shadow realm via polymorph
        shitcode.
  id: 1365
  time: '2025-07-17T06:07:43.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added a new hairstyle for humans, "Poofed"
  id: 1366
  time: '2025-07-17T06:08:02.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Add
      message: >-
        Cultists that were empowered by malign rifts get a 15% boost to their
        speed.
    - type: Add
      message: Vacuous Lance will now return to the user upon being thrown.
    - type: Remove
      message: Vacuous Lance will no longer embed on hit.
    - type: Tweak
      message: >-
        Cold damage added to the various Cosmic Cult weapons (asphyxiation
        damage reduced to compensate)
    - type: Tweak
      message: >-
        Vacuous Lance throw damage halved (to compensate for it returning to the
        user)
  id: 1367
  time: '2025-07-17T06:09:00.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Add
      message: >-
        Nanotrasen has added a Persona module to Justice. HOS' sword can now
        yell obscenities at criminals while they're being beat up.
    - type: Tweak
      message: The Syndicate are now interested in stealing your fancy talking sword.
  id: 1368
  time: '2025-07-17T06:11:21.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Fix
      message: >-
        Vox once again heal small amounts of poison damage. No more medbay
        visits just to eat or drink.
  id: 1369
  time: '2025-07-17T06:14:45.0000000+00:00'
- author: Baptr0b0t
  changes:
    - type: Tweak
      message: Nerfed CQC
  id: 1370
  time: '2025-07-17T06:17:25.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: His Grace has received a buff.
  id: 1371
  time: '2025-07-17T06:22:31.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Remove
      message: Removed damage cap from Changelings.
    - type: Tweak
      message: >-
        The damage-time scaling caps for changelings' stasis were halved.
        (Lowest 30s -> 15s, Highest 90s -> 45s, Dead 120s -> 60s)
    - type: Tweak
      message: >-
        The damage scaling logic for changeling's stasis was changed. (now
        current damage (divided by crit threshold) multiplied by highest stasis
        time)
    - type: Fix
      message: >-
        You should no longer be able to kick a Changeling out of their stasis
        and revive them by dealing damage to them. bruh.
  id: 1372
  time: '2025-07-17T06:24:03.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Fix
      message: >-
        Gingerbread no longer take cold damage from temperature, and take cold
        damage from weapons
    - type: Remove
      message: Gingerbread men
  id: 1373
  time: '2025-07-17T06:34:14.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Non cultists now take more damage when using cult weapons.
  id: 1374
  time: '2025-07-17T06:35:28.0000000+00:00'
- author: pheenty
  changes:
    - type: Add
      message: >-
        Replaced M90 with the upstream's new Estoc. It is burst-fire and has a
        scope.
    - type: Tweak
      message: WSPR is full-auto now.
  id: 1375
  time: '2025-07-17T06:53:09.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Surgery now requires to hold the tool in the active hand.
    - type: Fix
      message: >-
        Performing surgery through clothes now applies speed modifiers and plays
        sounds.
    - type: Fix
      message: Yowies are not affected by poison damage from surgery anymore.
  id: 1376
  time: '2025-07-17T06:54:49.0000000+00:00'
- author: bebright
  changes:
    - type: Add
      message: Now you can choose different borg chassis sprites.
  id: 1377
  time: '2025-07-17T06:55:42.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Add
      message: >-
        Fleshmend has received a rework. (tweaked healing, visual effects and
        more)
  id: 1378
  time: '2025-07-17T07:00:51.0000000+00:00'
- author: bebright
  changes:
    - type: Add
      message: Added wooden wand.
  id: 1379
  time: '2025-07-17T07:04:07.0000000+00:00'
- author: THE SWAP
  changes:
    - type: Tweak
      message: Different borg types now have unique starting laws.
  id: 1380
  time: '2025-07-17T07:06:21.0000000+00:00'
- author: CerberusWolfie, FoxxoTrystan, Mnemotechnician, VMSolidus, Timfa2112, Skubman
  changes:
    - type: Add
      message: Added Languages from Einstein Engines.
    - type: Add
      message: Rodentia can understand Mice!
    - type: Add
      message: Moths can understand Mothroaches!
    - type: Tweak
      message: Everybody has an innate language and Tau-Ceti Basic!
    - type: Tweak
      message: >-
        Blob units can now talk to each other in Blob language locally without
        using Blobmind.
    - type: Remove
      message: >-
        (Because of Languages) Abductors cannot call you shitsec (or anything
        else they say)!
  id: 1381
  time: '2025-07-17T07:08:41.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Fixed more NPC movement jank.
    - type: Fix
      message: NPCs will now chase and attack you in space. Fear the fish.
  id: 1382
  time: '2025-07-17T07:09:57.0000000+00:00'
- author: sowelipililimute, Whatstone and Will-Oliver-Br
  changes:
    - type: Tweak
      message: SmartFridge now really has functionality
  id: 1383
  time: '2025-07-17T07:11:19.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: Pets are now in the loadout.
    - type: Add
      message: Ported carp goldfish (non-hostile).
  id: 1384
  time: '2025-07-17T07:12:35.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Holofans now work like in SS13, you can place up to 6 at once with
        charges reclaimed by removing unused holofans.
    - type: Tweak
      message: >-
        You can also recall and restore all holofans by using the projector in
        hand.
    - type: Remove
      message: Removed the battery requirement from holofan projectors.
  id: 1385
  time: '2025-07-17T07:13:20.0000000+00:00'
- author: CerberusWolfie, Erisfiregamer1
  changes:
    - type: Add
      message: >-
        Added an Item Renderer Hologram to the Recharger, Turbo Recharger, and
        Wall-Mounted Recharger. You can now see what you are recharging in the
        form of a little hologram!
  id: 1386
  time: '2025-07-17T07:13:40.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: >-
        Command members, specifically, QM, RD, and CE now have access to a
        command specific antag called Corporate Agents. Basically Traitor light.
        Make sure to enable it in the antag menu!
    - type: Tweak
      message: The NTR can now roll Devil!
    - type: Fix
      message: The devil can now sign contracts while mindshielded
  id: 1387
  time: '2025-07-17T07:22:17.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Faxing critters now sometimes succeeds. Always if lubed.
  id: 1388
  time: '2025-07-17T07:25:55.0000000+00:00'
- author: Orion-416
  changes:
    - type: Add
      message: >-
        Security now gets a 40mm slug, and 3 beanbag shells in the riot launcher
        safe, make it count.
    - type: Add
      message: >-
        Added 5 new 40mm ammo types, Beanbag, Birdshot, 00 Buckshot, 0000
        Buckshot, and Slug.
    - type: Add
      message: The china lake bundle now also contains 2 40mm Slugs.
  id: 1389
  time: '2025-07-17T07:35:16.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: You can now make diagnostic glasses.
  id: 1390
  time: '2025-07-17T07:38:53.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: Horsepuncher now has a horse to punch!
  id: 1391
  time: '2025-07-17T07:40:13.0000000+00:00'
- author: MarkerWicker
  changes:
    - type: Add
      message: Players can now opt to "Run by default" in the control options.
  id: 1392
  time: '2025-07-17T07:42:43.0000000+00:00'
- author: Thesia000
  changes:
    - type: Tweak
      message: mapping of Cluster Station
  id: 1393
  time: '2025-07-17T07:49:55.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Added holopads, AI turrets and a TEG to Kettle.
  id: 1394
  time: '2025-07-17T07:50:23.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: Tweaked submarine chembay and added departmental request computers.
  id: 1395
  time: '2025-07-17T07:50:54.0000000+00:00'
- author: Diggy0
  changes:
    - type: Add
      message: >-
        Most if not all the markings that Impstation has, plus two glowing eye
        markings because why not.
    - type: Add
      message: Markings can now be unshaded and glow.
    - type: Tweak
      message: Extra marking slots for most species.
  id: 1396
  time: '2025-07-17T07:52:18.0000000+00:00'
- author: Thesia000
  changes:
    - type: Add
      message: departmental eco to Meta
    - type: Add
      message: brig med to meta
    - type: Add
      message: PTL to meta
    - type: Add
      message: CC office to meta
    - type: Add
      message: AI turrets to meta
    - type: Add
      message: Public lavaland to meta
    - type: Add
      message: genpop to meta
    - type: Add
      message: xenobio infrastrucute to meta
    - type: Add
      message: holopads to meta
  id: 1397
  time: '2025-07-17T07:54:30.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: The Nukie Outpost has been completely remapped.
  id: 1398
  time: '2025-07-17T07:55:15.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Rustwalker ai and more movespeed
  id: 1399
  time: '2025-07-17T08:02:09.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Tweak
      message: You now earn increased Goobcoin on servers with fewer players
    - type: Tweak
      message: You now earn reduced Goobcoin when a round is ended prematurely
  id: 1400
  time: '2025-07-17T08:37:41.0000000+00:00'
- author: IrisTheAmped
  changes:
    - type: Tweak
      message: >-
        Muzzled headrevs can no longer convert. Stop trying to bypass speeches
        freaks.
    - type: Tweak
      message: Muted headrevs can no longer convert. No more bullshit silent converts.
    - type: Remove
      message: >-
        Mimes can no longer roll headrev as muted people cannot convert new
        revs.
  id: 1401
  time: '2025-07-18T01:29:19.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed polymorphs teleporting your brain.
  id: 1402
  time: '2025-07-18T06:25:39.0000000+00:00'
- author: Muppet
  changes:
    - type: Add
      message: Brizby/Baldzby plushie (sprites made by Zethine)
  id: 1403
  time: '2025-07-19T04:53:33.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: The nukie base now gets a magic mirror.
  id: 1404
  time: '2025-07-20T16:54:45.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: Ian Suit should work now.
  id: 1405
  time: '2025-07-21T18:22:34.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Genpop exit turnstile on Fland now actually works
    - type: Fix
      message: Reinforced Plasma Windows are no longer walls
  id: 1406
  time: '2025-07-21T18:48:21.0000000+00:00'
- author: wachte1
  changes:
    - type: Remove
      message: Removed nukie magic mirror
  id: 1407
  time: '2025-07-21T18:52:29.0000000+00:00'
- author: Anti - Speciesm department
  changes:
    - type: Tweak
      message: All species now can drag stuff without taking up a hand slot.
  id: 1408
  time: '2025-07-21T18:53:52.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Fixed power cells charge visuals.
  id: 1409
  time: '2025-07-21T18:55:40.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Mobs won't be able to leave footprints without gravity.
  id: 1410
  time: '2025-07-21T18:57:06.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Unslopped how necksnapping works.
  id: 1411
  time: '2025-07-22T00:08:27.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Gemini cannot be injected with holoparasite anymore.
  id: 1412
  time: '2025-07-23T18:07:28.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Nails projectiles can be reflected now.
  id: 1413
  time: '2025-07-23T18:09:11.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Fixed collective mind message repeat for message source
  id: 1414
  time: '2025-07-23T18:10:12.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: All Abductors should have Agent IDs now.
  id: 1415
  time: '2025-07-23T18:13:53.0000000+00:00'
- author: router
  changes:
    - type: Fix
      message: >-
        Power Transmission Lasers no longer have weights of small cargo ships,
        and can now be safely manipulated.
  id: 1416
  time: '2025-07-24T03:35:09.0000000+00:00'
- author: Rouden, Agronomist-NN
  changes:
    - type: Add
      message: Added picking and throwing sounds for the most generic items.
    - type: Add
      message: Added ambient sounds for computers and lathes.
    - type: Tweak
      message: Ambience is now 2 times louder (scary).
    - type: Tweak
      message: THE METAL'S PIPE CANNOT BE STOPPED
  id: 1417
  time: '2025-07-26T18:25:15.0000000+00:00'
- author: thebiggestbruh
  changes:
    - type: Fix
      message: Wizard robes (the real ones) have their armour values again
  id: 1418
  time: '2025-08-02T03:41:02.0000000+00:00'
- author: loltart
  changes:
    - type: Fix
      message: CE, RD, and the QM can't roll every antag in the game anymore.
    - type: Fix
      message: NTR is now properly limited to only getting devil
  id: 1419
  time: '2025-08-03T03:58:43.0000000+00:00'
- author: loltart
  changes:
    - type: Remove
      message: Removed Mediguns pending rework™
    - type: Remove
      message: Removed Anacondas from nukie uplinks
  id: 1420
  time: '2025-08-04T07:10:12.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Reduced the spawn rate of Lone Abductors and Duo Abductors.
  id: 1421
  time: '2025-08-04T07:22:58.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: BSO no longer gets shocked on grilles when using their modsuit.
  id: 1422
  time: '2025-08-04T07:24:49.0000000+00:00'
- author: Muppet
  changes:
    - type: Tweak
      message: Moths' cries (and other emotes) can now be heard.
  id: 1423
  time: '2025-08-04T07:26:03.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Fix
      message: Fixed IPCs being unable to use cyborg rechargers.
  id: 1424
  time: '2025-08-04T07:26:49.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: >-
        Fixed Remilia and Cerberus not understanding Tau-Ceti Basic, so they
        couldn't understand the Chaplain.
  id: 1425
  time: '2025-08-05T10:56:12.0000000+00:00'
- author: Diggy
  changes:
    - type: Fix
      message: CBurn - ERT - Deathsquad are now human only.
  id: 1426
  time: '2025-08-05T10:58:39.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: Syndicate Disaster Victims will now spawn with Crew Aligned roles
  id: 1427
  time: '2025-08-05T10:59:27.0000000+00:00'
- author: Ilya246
  changes:
    - type: Fix
      message: Fixed vehicles not moving.
  id: 1428
  time: '2025-08-05T11:05:42.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Fixed BSO could get objective to protect antagonist target.
  id: 1429
  time: '2025-08-05T11:12:26.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Wizards now have proper names again.
  id: 1430
  time: '2025-08-05T11:13:06.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: >-
        Fixed "On Fire" Alert Visual Bug. You can now be extinguished without it
        remaining on your screen.
  id: 1431
  time: '2025-08-05T11:15:48.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: Cosmic Cult will only recall once Tier 3 now.
    - type: Tweak
      message: >-
        Cosmic Cult will no longer recall if all Cultists are **dead**. You
        still must deconvert them to recall.
    - type: Fix
      message: Fixed Cosmic Cult Recall Loop
  id: 1432
  time: '2025-08-05T11:18:09.0000000+00:00'
- author: doktor-gonz0
  changes:
    - type: Fix
      message: Fixed heretics not seeing rifts sometimes.
  id: 1433
  time: '2025-08-05T13:53:15.0000000+00:00'
- author: Aineias
  changes:
    - type: Tweak
      message: >-
        Taking over Pun Pun ghostrole now requires knowing how to be a
        bartender.
  id: 1434
  time: '2025-08-05T14:00:40.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Explosions won't make Tesla fly across the station anymore.
  id: 1435
  time: '2025-08-05T14:17:05.0000000+00:00'
- author: Mocho, Gus, Skubman
  changes:
    - type: Add
      message: Added sprinting from SS13!
    - type: Tweak
      message: >-
        Humans now only get 10% doafter bonus instead of 20%. I'm nuking this
        afterwards anyway so don't get used to it.
    - type: Tweak
      message: >-
        Harpy flight maneuvers better now, doesn't require a doafter, and lets
        you fly over tables.
    - type: Tweak
      message: >-
        Dionas are now immune to most slowdowns or speedups, and can trigger
        built-in magboots to become immune to slips at a cost of 25% of their
        speed, and sipping reagents off the floor.
    - type: Tweak
      message: >-
        C is now the default keybind for sprinting, Shift + C for accessing your
        character. Please check and rebind accordingly!
    - type: Tweak
      message: >-
        Upgraded cybernetic lungs now give you increased persistent passive
        stamina regen instead of space immunity.
    - type: Tweak
      message: >-
        Mechs and vehicles now inherit your tile movement so long as you are
        driving them.
    - type: Fix
      message: Tile movement now works again.
    - type: Fix
      message: >-
        Tile movement no longer launches you at mach 10 when walking in space,
        nor throws you in the deathloop when entering/exiting shuttles.
    - type: Fix
      message: Fixed cybernetic eyes not giving their bonuses properly.
    - type: Remove
      message: >-
        Removed speed boots from research! Go get a bucket of meth or stims
        instead loser.
  id: 1436
  time: '2025-08-06T02:07:17.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Combat medkits now require research to unlock.
  id: 1437
  time: '2025-08-06T02:17:05.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Cigarette packs can now only store cigarettes and small lighters.
  id: 1438
  time: '2025-08-06T02:18:15.0000000+00:00'
- author: Thesia000
  changes:
    - type: Fix
      message: Salvage of meta
  id: 1439
  time: '2025-08-06T06:01:57.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Added EORG to the MRP Rulebook
  id: 1440
  time: '2025-08-08T04:28:18.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: Mothroaches now can dash just like humanoid moths.
  id: 1441
  time: '2025-08-09T20:04:47.0000000+00:00'
- author: Rouden
  changes:
    - type: Fix
      message: >-
        Shadowkin's flash vulnerability is now connected to their eyes, so by
        implanting normal eyes you can finally use flash protection.
  id: 1442
  time: '2025-08-09T20:13:14.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Add
      message: >-
        Attached clothing (Hardsuit helmets, winter hoods, modsuit parts) can
        now be unequipped or stripped by others using the strip menu
    - type: Fix
      message: Modsuits no longer trap you inside
    - type: Fix
      message: Modsuits will break seal if anything is equipped on top (such as blob)
    - type: Fix
      message: Modsuit Toggle seals now shows on players and shows at all times
    - type: Tweak
      message: >-
        Toggling someone else's modsuit will automatically start the sealing
        process
    - type: Tweak
      message: Toggling your own modsuit will only unseal it if sealed
    - type: Tweak
      message: Modsuit error sound is less aggressive.
    - type: Tweak
      message: Unsealed toggled modsuits can now be unequipped (like a hardsuit)
    - type: Tweak
      message: Modsuits now default to satchel size
  id: 1443
  time: '2025-08-09T21:08:46.0000000+00:00'
- author: Armok
  changes:
    - type: Remove
      message: Ling arm and Godhand no longer command grab.
    - type: Add
      message: Ling arm now has poison and debuff infliction on attack
    - type: Add
      message: Godhand can pry doors open like the jaws of life
  id: 1444
  time: '2025-08-10T00:31:29.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: Sanabi.
  id: 1445
  time: '2025-08-10T01:54:33.0000000+00:00'
- author: dvir01
  changes:
    - type: Tweak
      message: Conveyor sprite changed to show where it's going.
  id: 1446
  time: '2025-08-10T02:01:31.0000000+00:00'
- author: Skubman
  changes:
    - type: Add
      message: >-
        The Plasmaman species has arrived! They need to breathe plasma to live,
        and a special jumpsuit to prevent oxygen from igniting them. In
        exchange, they deal formidable unarmed Heat damage, are never hungry nor
        thirsty, and are immune to cold and radiation damage. Read more about
        Plasmamen in their Guidebook entry.
  id: 1447
  time: '2025-08-10T04:47:50.0000000+00:00'
- author: Aidenkrz
  changes:
    - type: Add
      message: Added Chitinids
  id: 1448
  time: '2025-08-10T04:50:06.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Halved kudzu, fleshkudzu (meat anom), floralkudzu (plant anom) vine
        spread speed.
  id: 1449
  time: '2025-08-11T05:13:53.0000000+00:00'
- author: His Grace
  changes:
    - type: Fix
      message: Fixed His Grace deleting itself. (Okay, but for real this time. :3)
  id: 1450
  time: '2025-08-11T05:19:44.0000000+00:00'
- author: Diggy0
  changes:
    - type: Fix
      message: Most species should now have right arm markings.
    - type: Fix
      message: Tajarans now have more markings (I forgor)
  id: 1451
  time: '2025-08-11T05:25:04.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Tweak
      message: Reduced power consumption from automation machines.
  id: 1452
  time: '2025-08-11T05:25:55.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: Fixed Syndiroaches not understanding Tau-Ceti Basic!
  id: 1453
  time: '2025-08-11T05:31:57.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Add
      message: Added more fonts for the languages, check them out!
    - type: Add
      message: Added more variations of word combos to the Bubblish language!
    - type: Add
      message: Added Skeleton Comic Sans; Prepare to hate Skeletons even more (maybe)!
    - type: Tweak
      message: Changed the color for several languages that had same/similar colors!
  id: 1454
  time: '2025-08-11T05:35:43.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Drag and drop climbing works once again.
  id: 1455
  time: '2025-08-11T05:44:37.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: >-
        Shuttle related roles won't be sent into null dimension if you didn't
        take ghost roles before shuttle FTL
  id: 1456
  time: '2025-08-11T05:45:55.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Remove
      message: His Grace being undroppable has been removed pending bugfixes.
    - type: Fix
      message: Gemini's are no longer clonable but for real this time.
    - type: Fix
      message: You can no longer peform surgery on Gemini's.
  id: 1457
  time: '2025-08-11T07:40:09.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: Secret+ should now be more stable in terms of roundstart antag count.
  id: 1458
  time: '2025-08-11T16:46:43.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: Capped maximum speed at about 12-13 via a CVAR.
    - type: Fix
      message: Fixed mechs and vehicles being able to sprint.
    - type: Fix
      message: >-
        Fixed harpies being able to sprint into flying without disabling one of
        them, all it'd do is just drain 2x stamina while weightless.
    - type: Fix
      message: >-
        Fixed the default sprint binding being set to shift instead of C unlike
        stated in the changelog :wellregardedindividual:
    - type: Tweak
      message: Capoeira wont rip off heads in one hit anymore.
    - type: Tweak
      message: Capoeira doesn't regenerate stamina anymore.
    - type: Tweak
      message: Sprinting now is a 40% speed modifier instead of 60%.
    - type: Tweak
      message: Slipping while sprinting now deals 10 damage.
    - type: Tweak
      message: Moth dash now consumes 30 stamina
    - type: Tweak
      message: >-
        Ninjutsu cant make you swing faster than light now. (Assassinate damage
        nerf incoming in another PR).
    - type: Tweak
      message: >-
        Ninjas boots dont give innate fast-walk speed anymore, they now make
        your slow walk 1.3x faster though.
    - type: Tweak
      message: >-
        Due to supercode, realignment has been changed to not reset your stamina
        component, and instead apply a persistent 12 stamina regeneration while
        active.
    - type: Tweak
      message: >-
        Realignment's cooldown has changed from 10s to 15s, which removes the
        ability to sprint infinitely, and instead lets you do it for about 2
        procs back-to-back before stamcritting.
    - type: Fix
      message: >-
        Fixed negative stamina drains such as the one on cybernetic lungs
        disabling normal stamina regeneration.
    - type: Fix
      message: >-
        Things that shouldn't be able to sprint now behave as expected
        :clueless: player ghosts are still able to sprint.
  id: 1459
  time: '2025-08-11T18:39:15.0000000+00:00'
- author: ImWeax
  changes:
    - type: Add
      message: Space Italian! The language of the kitchen!
  id: 1460
  time: '2025-08-12T12:05:40.0000000+00:00'
- author: Aidenkrz
  changes:
    - type: Add
      message: Added Asimov Lawset
    - type: Tweak
      message: Borgs and sAI default to Asimov
  id: 1461
  time: '2025-08-16T17:46:32.0000000+00:00'
- author: gluesniffler
  changes:
    - type: Tweak
      message: >-
        Nanotrasen HR has started enforcing stricter hiring policies for command
        and security.
  id: 1462
  time: '2025-08-16T17:48:18.0000000+00:00'
- author: clinux
  changes:
    - type: Tweak
      message: Dwarves can now blow a BAC of 1.00
  id: 1463
  time: '2025-08-18T02:21:50.0000000+00:00'
- author: JrInventor05
  changes:
    - type: Fix
      message: Fixed possibility research HONKWeapons!
  id: 1464
  time: '2025-08-18T02:22:17.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: >-
        You no longer need to have a salvage id to use the mining shuttle
        console!
  id: 1465
  time: '2025-08-18T02:23:51.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Add
      message: Added Security contraband markers to Security headgear where missing.
  id: 1466
  time: '2025-08-18T02:26:05.0000000+00:00'
- author: Rouden
  changes:
    - type: Tweak
      message: Plasma cutter now has Normal size instead of Large.
  id: 1467
  time: '2025-08-18T02:26:28.0000000+00:00'
- author: loltart
  changes:
    - type: Fix
      message: >-
        Command members can't roll sleeper agents anymore (they can still roll
        corporate agent)
  id: 1468
  time: '2025-08-18T02:26:46.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Fix
      message: Procenyl Lazide vial names now show up correctly.
  id: 1469
  time: '2025-08-18T02:27:40.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: Fixed language fonts not working when talking on Radio or when shouting.
    - type: Fix
      message: >-
        Fixed Chinese from Sol Common showing up as broken character emojis when
        being bolded.
  id: 1470
  time: '2025-08-18T02:28:06.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Remove
      message: NTR can no longer be an antag. No more Devil NTR.
  id: 1471
  time: '2025-08-18T02:28:55.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: The judo belt now shares the secbelt whitelist.
  id: 1472
  time: '2025-08-18T02:29:19.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: >-
        Fixed Squackroach languages. They can now speak Tau-Ceti Basic and
        Valyrian Standard (Harpy).
  id: 1473
  time: '2025-08-18T02:30:59.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: The Energy Shotgun's sprite has been reverted to upstream's.
  id: 1474
  time: '2025-08-18T02:31:53.0000000+00:00'
- author: wachte1
  changes:
    - type: Remove
      message: Removed Wizard Helm from Magivend
  id: 1475
  time: '2025-08-18T02:32:58.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Cursed Heart now heals burn damage
  id: 1476
  time: '2025-08-18T02:33:34.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: >-
        More items that could fit into basic recharger can now be fit into turbo
        recharger.
    - type: Tweak
      message: >-
        Greatshield now be reactivated after full discharge if it's charge more
        than 10% of max charge.
  id: 1477
  time: '2025-08-18T02:35:09.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: 'Added a command for adding implants to an entity: AddImplant'
  id: 1478
  time: '2025-08-18T02:35:51.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: >-
        Unpowered doors now can be bolted and unbolted with wrench if it's wire
        panel is open and not secured. Cut wire allows bolting and unbolting
        powered doors.
  id: 1479
  time: '2025-08-18T02:47:02.0000000+00:00'
- author: Sarahon
  changes:
    - type: Add
      message: Core Roleplay rule 16 - Atmos Tech
  id: 1480
  time: '2025-08-18T02:48:58.0000000+00:00'
- author: ShieldAcrados
  changes:
    - type: Fix
      message: >-
        Fixed the Corporate Modsuit so that no error sign shows up when the
        gauntlets are sealed
    - type: Add
      message: Added a filled variant to the Corporate Modsuit
  id: 1481
  time: '2025-08-18T02:51:04.0000000+00:00'
- author: clinux
  changes:
    - type: Tweak
      message: 'You can now place cable on reinforced hull plating! Engies rejoice! '
  id: 1482
  time: '2025-08-18T02:55:07.0000000+00:00'
- author: MarkerWicker
  changes:
    - type: Add
      message: A new plushie exists, modeled after Mnwaar the shadowkin.
  id: 1483
  time: '2025-08-18T02:56:44.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: >-
        Forced Zombies to have Xeno language and understand nothing when they
        are zombified. You no longer retain your language knowledge when
        zombified.
    - type: Fix
      message: Fixed Zombies being able to use sign languages without breaking accent.
  id: 1484
  time: '2025-08-18T02:57:55.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Tweak
      message: Merged mining and PKA modules.
  id: 1485
  time: '2025-08-18T02:58:30.0000000+00:00'
- author: Bokser815
  changes:
    - type: Add
      message: Added new emag loot from vending machines!
  id: 1486
  time: '2025-08-18T03:03:26.0000000+00:00'
- author: Mocho
  changes:
    - type: Tweak
      message: Zeds, blob zeds and borgs cannot pilot mechs anymore.
  id: 1487
  time: '2025-08-18T03:06:57.0000000+00:00'
- author: Sarahon
  changes:
    - type: Fix
      message: Translators respect cell charge again
  id: 1488
  time: '2025-08-18T03:18:08.0000000+00:00'
- author: Orion-416
  changes:
    - type: Tweak
      message: Librarian can now speak and understand most languages.
  id: 1489
  time: '2025-08-18T03:23:44.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: >-
        Weldbots now will try to fix all stuff that can be fix with welding
        tool.
  id: 1490
  time: '2025-08-18T03:25:06.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Joints and blunts can now be sold for spesos.
  id: 1491
  time: '2025-08-18T03:26:38.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: >-
        Common radio message now can be sent only with intercom. You still can
        receive radio messages with headgear.
  id: 1492
  time: '2025-08-18T03:27:33.0000000+00:00'
- author: MarkerWicker
  changes:
    - type: Add
      message: >-
        Borgs now produce sound when using certain emotes which were silent
        before.
  id: 1493
  time: '2025-08-18T03:29:40.0000000+00:00'
- author: Nyx
  changes:
    - type: Add
      message: Added section on plastic production to Chemistry and Medical guidebooks!
  id: 1494
  time: '2025-08-18T03:35:35.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: Added flares, powercells and double gas tanks to the salvage vendor.
    - type: Fix
      message: Fixed jackboots and seclites being contaband for salvagers.
    - type: Remove
      message: >-
        Removed grappling gun from a salvage vendor (it is completely useless on
        lavaland).
  id: 1495
  time: '2025-08-18T03:36:57.0000000+00:00'
- author: Rouden
  changes:
    - type: Remove
      message: Metal pipe was stopped. Throwed pipe no longer makes funny noise.
  id: 1496
  time: '2025-08-18T03:37:26.0000000+00:00'
- author: GnKonkort
  changes:
    - type: Add
      message: >-
        Added new sprites for resomi, vox, lizard Blueshield officers. Sprites
        made by Zethine
  id: 1497
  time: '2025-08-18T03:38:05.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Tweak
      message: Reduced the rate at which Blobs spawn. You're free of slop.
  id: 1498
  time: '2025-08-18T03:41:10.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: >-
        Bingles got their own language, but they can't understand any language
        anymore (including their own language)!
    - type: Remove
      message: Bingle accent was removed.
  id: 1499
  time: '2025-08-18T03:43:59.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: Resomi now take 15% more brute damage instead of 30% more.
    - type: Tweak
      message: Rodentia now take 15% more blunt damage instead of 30% more.
  id: 1500
  time: '2025-08-18T03:44:41.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: Changed Moth Mime emergency boxes to be slotted.
    - type: Fix
      message: Fixed Non-Wizden species not getting Mime emergency boxes.
  id: 1501
  time: '2025-08-18T03:45:24.0000000+00:00'
- author: XWasHere
  changes:
    - type: Tweak
      message: Moths can now eat mail, books, spesos, and devil contracts.
  id: 1502
  time: '2025-08-18T03:46:05.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Fix
      message: >-
        Modsuits no longer hide all your clothing when equipped (and not
        activated).
  id: 1503
  time: '2025-08-18T03:46:56.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: Moved the SOP to Stations and Shifts and renamed some of the folders.
  id: 1504
  time: '2025-08-18T03:47:18.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: Abductor Victims, Abductees, are Free Agents now.
  id: 1505
  time: '2025-08-18T03:47:40.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: >-
        Lowered the frequency of derelict syndicate assault borg, as they were
        spawning every single round.
    - type: Tweak
      message: Derelict syndicate assault borgs are generally less crew alligned now.
  id: 1506
  time: '2025-08-18T03:49:51.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Added a new song "Abductor" to jukebox!
  id: 1507
  time: '2025-08-18T03:50:14.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: The syndicate elite voidsuit now has a reptilian helmet sprite.
  id: 1508
  time: '2025-08-18T03:50:53.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: >-
        Frequency of visitor shuttles has been reduced, as it was being
        trigerred too many times per round.
  id: 1509
  time: '2025-08-18T03:51:22.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        Added more mapping options, using textures from multiple codebases.
        Textures from RMC, Goonstation, and more!
    - type: Add
      message: >-
        Added multiple new mobs, such as Gunbots, Flock drones, more xeno
        variants, clown creatures, and more!
    - type: Add
      message: >-
        More vent critter events. Don't be too hasty to rush to their location,
        you might find yourself out of your depth...
    - type: Tweak
      message: >-
        Behonker's eye laser is no longer a guaranteed drop upon butchering the
        Behonker.
  id: 1510
  time: '2025-08-18T03:52:26.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        Added a new long, twin-tailed hairstyle inspired by a certain virtual
        pop idol.
  id: 1511
  time: '2025-08-18T03:53:06.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Remove
      message: Removed the ability to burger pet carriers and backpacks/belts.
  id: 1512
  time: '2025-08-18T03:53:14.0000000+00:00'
- author: CometVoid
  changes:
    - type: Fix
      message: Harpies can chirp again
    - type: Add
      message: >-
        Harpies can now yip, trill, wurble, warble, mar, and laugh and scream
        like a resomi
  id: 1513
  time: '2025-08-18T03:54:01.0000000+00:00'
- author: Froffy025
  changes:
    - type: Add
      message: Added slime bubbling, slime popping emotes
    - type: Add
      message: Added knuckle cracking emotes
  id: 1514
  time: '2025-08-18T03:59:44.0000000+00:00'
- author: Krispy-Lime
  changes:
    - type: Add
      message: >-
        You can now create freedom cheese blocks and cheese slices (based on
        American processed cheese). 
  id: 1515
  time: '2025-08-18T04:04:07.0000000+00:00'
- author: CometVoid
  changes:
    - type: Add
      message: >-
        Ports syringe cases from EE, so you don't have to store your syringes in
        cigarette boxes!
  id: 1516
  time: '2025-08-18T04:05:55.0000000+00:00'
- author: Topicranger
  changes:
    - type: Tweak
      message: The MIDI Channel Selector now shows the instrument name of the track!
    - type: Fix
      message: >-
        Fixed admin logs not being saved to the databases when a player played
        certain MIDI files.
  id: 1517
  time: '2025-08-18T04:06:35.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Tweak
      message: Made Chinese more BOLD!!
  id: 1518
  time: '2025-08-18T04:22:52.0000000+00:00'
- author: bebright
  changes:
    - type: Add
      message: The color of the energy sword can now be customized.
  id: 1519
  time: '2025-08-18T04:29:51.0000000+00:00'
- author: CerberusWolfie, Superlagg, Mnemotechnician, ashkitten, RadsammyT
  changes:
    - type: Tweak
      message: Emotes are now restricted by Line of Sight.
    - type: Tweak
      message: Sign Languages now require Line of Sight.
    - type: Tweak
      message: >-
        Sign Languages act like emotes for identity. You can now hide your face
        and use sign language without exposing your name (similar to emotes).
    - type: Fix
      message: Languages that do not require speech do not make noise.
  id: 1520
  time: '2025-08-18T04:45:33.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Nukeops war declaration now shows a badass animation to everyone on the
        station. (Power Point Ops)
  id: 1521
  time: '2025-08-18T05:01:53.0000000+00:00'
- author: Froffy025
  changes:
    - type: Add
      message: >-
        Added makeup, jewelry, and underwear to the markings category in
        character customization.
  id: 1522
  time: '2025-08-18T05:12:19.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Fland has office chairs again
    - type: Add
      message: Trevor now spawns in Security on Fland
    - type: Tweak
      message: SM Piping on Fland has been simplified to be more engineer friendly
  id: 1523
  time: '2025-08-18T05:17:47.0000000+00:00'
- author: Thesia000
  changes:
    - type: Tweak
      message: Barratry mapping
  id: 1524
  time: '2025-08-18T05:20:44.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Add
      message: Cog Station
  id: 1525
  time: '2025-08-18T05:21:37.0000000+00:00'
- author: CreatorBot01
  changes:
    - type: Tweak
      message: >-
        Amber, Packed and Omega now up to date with map content. and also public
        lavaland soon...
    - type: Tweak
      message: also the silo has change nationality to cargonia. dont ask me why.
    - type: Fix
      message: 'Deathmatch map dm-entryway.yml no longer be cursed with darkness. '
  id: 1526
  time: '2025-08-18T05:23:45.0000000+00:00'
- author: hrrrnggg my name is turbotracker and im a stupid chuddddddddd
  changes:
    - type: Tweak
      message: >-
        Increased the size of Medical and Security autoinjectors, and the
        cartridges.
  id: 1527
  time: '2025-08-18T05:28:05.0000000+00:00'
- author: bebright
  changes:
    - type: Fix
      message: Fixed an issue with toggleable items.
  id: 1528
  time: '2025-08-18T05:29:10.0000000+00:00'
- author: Ilya246
  changes:
    - type: Tweak
      message: AI is back to NTDefault.
  id: 1529
  time: '2025-08-18T05:31:04.0000000+00:00'
- author: NanoTrasen Signal Technicians
  changes:
    - type: Fix
      message: The Common radio channel has been returned to the masses. Rejoice.
  id: 1530
  time: '2025-08-19T16:26:26.0000000+00:00'
- author: MarkerWicker
  changes:
    - type: Add
      message: >-
        Height and width sliders are now available on the character creation
        screen.
    - type: Tweak
      message: >-
        Characters who are smaller will sprint slower than their regularly sized
        peers.
    - type: Tweak
      message: >-
        Minimum- and maximum-sizes have been clamped down from their values on
        EE.
  id: 1531
  time: '2025-08-19T16:36:05.0000000+00:00'
- author: Durk
  changes:
    - type: Remove
      message: Removed felinids from command.
  id: 1532
  time: '2025-08-19T16:36:49.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Lootbugs now sell for 500.
  id: 1533
  time: '2025-08-30T03:22:41.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Fix
      message: >-
        Vehicles now move at 1.4 of their original values. This is due to
        spritning being added making them semi obsolete. Beware of clown cars. 
  id: 1534
  time: '2025-08-30T03:23:43.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: >-
        Buffed Ultravasculine and added heat requirement to Ethyloxyephedrine
        reaction
  id: 1535
  time: '2025-08-30T03:24:23.0000000+00:00'
- author: 3PonPon3
  changes:
    - type: Tweak
      message: >-
        Increased the moth antennae marking limit (head, top) from two (2) to
        six (6)!
  id: 1536
  time: '2025-08-30T03:25:46.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Rodentia now get thirsty.
  id: 1537
  time: '2025-08-30T03:26:15.0000000+00:00'
- author: KMano10000
  changes:
    - type: Fix
      message: Some glowing eyes not really glowing
  id: 1538
  time: '2025-08-30T03:26:51.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Tweak
      message: >-
        Suicidal borgs can no longer take the Bingle pit with them. Face the
        bingles head on, clanker.
    - type: Remove
      message: >-
        Bingle tiles are no longer slippery, as the bingles were slipping on it
        more than anything else.
  id: 1539
  time: '2025-08-30T03:28:03.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Tweak
      message: CE now has an experimental RCD in their locker.
  id: 1540
  time: '2025-08-30T03:33:23.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Add
      message: Added crapotoxin.
  id: 1541
  time: '2025-08-30T03:36:17.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: >-
        Security masks now come packaged in your survival box instead of your
        backpack.
  id: 1542
  time: '2025-08-30T03:46:50.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Heretics may now always sacrifice other heretics for 3 knowledge points.
  id: 1543
  time: '2025-08-30T03:49:19.0000000+00:00'
- author: mikusssssss
  changes:
    - type: Tweak
      message: All species' minimum size has been raised.
    - type: Tweak
      message: Species like dwarfs and humans can now be wider, rejoice
  id: 1544
  time: '2025-08-30T03:50:19.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: 'Made everything combat autoinjector their old size again! '
    - type: Tweak
      message: >-
        Replaced tirimol from epipens with dexalin, NO MORE COMBAT EPIPEN
        INJECTIONS, REJOICE! 
    - type: Tweak
      message: >-
        Nerfed autoinjector brute cartridge heal from 98 dmg healed max to
        ~60-70 and from ~28 healing/dmg type to ~21 healing/dmg type and nerfed
        burn cartridge by a similar amount 
  id: 1545
  time: '2025-08-30T03:51:52.0000000+00:00'
- author: ImWeax
  changes:
    - type: Add
      message: >-
        Potato Batteries can now be used to generate a small amount of power by
        wrenching them onto an LV cable! Botanist engineering time!
  id: 1546
  time: '2025-08-30T03:53:06.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: >-
        Power Transmission Laser now shots a maximum of 5MJ which is (592 spesos
        per shot).
    - type: Fix
      message: >-
        Power Transmission Laser will now consume battery charge when fired, and
        will stop firing when there isn't enough battery.
  id: 1547
  time: '2025-08-30T03:56:30.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Fixed the Biomass Reclaimer not accepting dragged or dropped bodies.
  id: 1548
  time: '2025-08-30T03:56:37.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: BSO combat injector kit now comes with an explosive resistant chestrig.
  id: 1549
  time: '2025-08-30T04:03:01.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Flippos can be inserted into cigarette packs again
    - type: Tweak
      message: Premium Havanian cigar's can also be inserted into cigarette packs again
    - type: Tweak
      message: Cigarettes burn 20% slower now
  id: 1550
  time: '2025-08-30T04:14:22.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: Slime people do not have bones, they do not take bone damage.
  id: 1551
  time: '2025-08-30T04:16:46.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Removed raffle from spawned bingle ghost roles.
    - type: Fix
      message: Fixed abductors not being able to do anything.
  id: 1552
  time: '2025-08-30T07:25:49.0000000+00:00'
- author: Local schizophrenic
  changes:
    - type: Fix
      message: Fixed abductor helms protecting their other head and not the main one.
    - type: Fix
      message: >-
        Fixed abductor's console, it now properly tells you if you're not in FTL
        range again, and lets you actually teleport or exit.
    - type: Fix
      message: Fixed traitors missing their flavor text and code in uplink.
  id: 1553
  time: '2025-08-30T07:30:29.0000000+00:00'
- author: Tim-Liam-Hill
  changes:
    - type: Fix
      message: Fixed engineer voidsuit selector contraband status for engineers
  id: 1554
  time: '2025-08-30T08:43:35.0000000+00:00'
- author: Aineias
  changes:
    - type: Add
      message: Added a few new lavaland ruins!
    - type: Add
      message: Added an upgraded Pre-Armork Syndie base
    - type: Add
      message: Lavaland is now 100% free lag
    - type: Tweak
      message: >-
        Some ruins are now invisible on GPS, this includes syndie base, ruining
        the whole reason to play as salv for some SPECIFIC PEOPLE who abandon
        mining, and rush to syndie base roundstart and not mining afterwards.
        Expect more ore to be mined.
    - type: Fix
      message: Fixed a server crash caused by Sniper trying to eat his gun
  id: 1555
  time: '2025-08-30T15:52:09.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: Autoinjector cartridges are disposed of correctly after use again
  id: 1556
  time: '2025-08-30T16:16:21.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Add
      message: Schechi, Resomi language
    - type: Add
      message: Ka'rakk, Vox Language
  id: 1557
  time: '2025-08-30T16:47:50.0000000+00:00'
- author: Rouden
  changes:
    - type: Tweak
      message: Lavaland is now 10000% lag free.
    - type: Remove
      message: Temporarily removed chasms from Lavaland.
  id: 1558
  time: '2025-08-30T16:51:53.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: Trevor is now fit and ready for their new job.
  id: 1559
  time: '2025-08-30T16:55:24.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Add
      message: Common helmets have an option to show hair
    - type: Tweak
      message: Due to helmet change made Brizby 5% less bald
  id: 1560
  time: '2025-08-30T16:56:27.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: Clownops can now buy Clown Cars and Clumsy Implants to drive them!
    - type: Add
      message: ClownCars now have a new theme song
    - type: Fix
      message: Clown Car actions now have cooldowns
  id: 1561
  time: '2025-08-30T21:39:54.0000000+00:00'
- author: JohnJohn
  changes:
    - type: Add
      message: '"looks surprised" emote'
  id: 1562
  time: '2025-08-30T21:45:58.0000000+00:00'
- author: Slopstice, The Voices
  changes:
    - type: Add
      message: >-
        Devils now have a new objective, namely to get a specific amount of
        contract weight.
    - type: Fix
      message: Devils can no longer have paradox clones of themselves.
    - type: Fix
      message: Devils can now teleport while restrained, this will uncuff them.
    - type: Fix
      message: >-
        Devils can no longer make deals with silicons, nor can they handshake
        nearly anything. (It was fun, but had to go.)
    - type: Fix
      message: Devils themselves and contracts are now significantly harder to destroy.
    - type: Fix
      message: Several other bugs with devil.
    - type: Tweak
      message: Devils now gain a new appearance when returning from being banished.
    - type: Tweak
      message: >-
        Devils and other cheat-death capable entities can no longer revive if
        holy damage exceeds their crit threshold.
    - type: Tweak
      message: >-
        All Devil items can no longer be cremated, and the suit is no longer
        contraband.
    - type: Tweak
      message: Holy water deals less damage (2 -> 0.7)
  id: 1563
  time: '2025-08-30T23:12:11.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: Fixed bold font missing on non-Sol Common languages.
  id: 1564
  time: '2025-08-30T23:22:55.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed a bug with delayed death not working properly.
  id: 1565
  time: '2025-08-31T00:16:44.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Add
      message: >-
        Science can now research bluespace centrifuge vials, unlocked alongside
        bluespace beakers and syringes
  id: 1566
  time: '2025-08-31T03:12:53.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: >-
        Added carp caller to syndicate uplink - a device that attracts wild carp
        from outer space.
  id: 1567
  time: '2025-08-31T03:16:11.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: Shadowkin Left Legs are visible again
  id: 1568
  time: '2025-08-31T04:47:00.0000000+00:00'
- author: Spatison, PuroSlavKing, Kai5
  changes:
    - type: Add
      message: >-
        Unidentified life signs detected aboard the station. The xenomorphs are
        here to take over the station.
    - type: Add
      message: Added new interface design in xenomorph style
  id: 1569
  time: '2025-08-31T07:33:49.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed being able to RCD away cosmic cult walls and windows instantly.
  id: 1570
  time: '2025-08-31T10:11:40.0000000+00:00'
- author: Luminal, Bokser
  changes:
    - type: Add
      message: >-
        DADDY’S HOME, FOOLISH CREW. FIRST, I SLAUGHTER THE ONE WHO SUMMONED ME.
        SECOND, I COME FOR YOU.
  id: 1571
  time: '2025-08-31T14:14:48.0000000+00:00'
- author: sowelipililimute, deltanedas
  changes:
    - type: Add
      message: >-
        There are now various tool panel augments that you can get implanted
        into yourself to have access to tools all the time
    - type: Add
      message: >-
        You can now get strength augments to increase your melee damage when
        powered.
  id: 1572
  time: '2025-08-31T14:58:21.0000000+00:00'
- author: sanabi
  changes:
    - type: Add
      message: raiders
  id: 1573
  time: '2025-09-01T13:44:46.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Added Kentucky Fried Vox to the menu
  id: 1574
  time: '2025-09-01T13:54:09.0000000+00:00'
- author: '1984'
  changes:
    - type: Remove
      message: Mice can no longer inhale reagents from smoke or foam.
  id: 1575
  time: '2025-09-01T15:18:57.0000000+00:00'
- author: Luminal
  changes:
    - type: Fix
      message: Slaughter demons take holy damage now
  id: 1576
  time: '2025-09-01T15:20:36.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Add
      message: Added Schechi and Ka'rakk to the librarian language implant.
  id: 1577
  time: '2025-09-01T15:25:35.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        New station event that spawns malign rifts to mimic tier 2 of the cosmic
        cult. We do a little trolling.
    - type: Tweak
      message: >-
        You can now move the monument even at tier 1, and it can be moved
        multiple times with a 10-minute cooldown. No more spawn camping for
        security.
    - type: Tweak
      message: >-
        Siphon entropy now only takes 1 second instead of 5. If you still can't
        reach tier 2 after this change, I don't know what to tell you. Like
        honestly. 
    - type: Tweak
      message: >-
        Vacuous spire now takes gas canisters instead of portable air scrubbers,
        because literally no one was using this glyph.
    - type: Tweak
      message: >-
        Only one cultist is needed to do most rituals, with the sole exception
        of converting mindshielded people, which remains unchanged. You can now
        go collect entropy instead of having to stay at the monument to help.
    - type: Tweak
      message: Increased the projectile speed of the cosmic scythe slightly.
    - type: Tweak
      message: >-
        Nerfed cosmic cult spear damage since someone buffed it by making it a
        boomerang without nerfing it as well.
    - type: Tweak
      message: >-
        Vacuous vitality, the skill that passively heals you near the monument,
        is now tier 2 instead of tier 3, and doesn't heal only 0.1 health per
        second anymore.
    - type: Remove
      message: >-
        Central command no longer announces that you feel an unnerving numbness
        prickling you.
  id: 1578
  time: '2025-09-01T15:37:59.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Modsuits lamps now work.
    - type: Fix
      message: Space Dragons can now devour food.
    - type: Fix
      message: Gemini are now immune to suffocation & temperature.
    - type: Fix
      message: Gemini being able to crash the server.
    - type: Fix
      message: Plasmaman can now use modsuits.
  id: 1579
  time: '2025-09-01T15:38:39.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: Devils are less likely to spawn.
  id: 1580
  time: '2025-09-01T15:39:39.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Add
      message: >-
        IPCs now spawn with a silicon survival box with a flare, emergency
        welder, wires, and a single-use battery refill.
  id: 1581
  time: '2025-09-01T15:43:36.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Add
      message: Bagawk!
  id: 1582
  time: '2025-09-01T19:45:05.0000000+00:00'
- author: JohnJohn
  changes:
    - type: Add
      message: >-
        Station Reports, at end round the station will now have a tab that will
        display a station report written by the NTR, if there is no NTR it will
        instead say "No station report summited", the station report spawns in
        the NTR's locker, also has discord integration
  id: 1583
  time: '2025-09-01T19:48:52.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: >-
        Going crit as a transformed mouse/carp no longer "stunlocks" you by
        transforming over and over.
  id: 1584
  time: '2025-09-01T19:50:08.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: You can wear Botany Berets again
  id: 1585
  time: '2025-09-01T19:52:13.0000000+00:00'
- author: Krispy-Lime, x5tink
  changes:
    - type: Add
      message: Added mangos
  id: 1586
  time: '2025-09-02T01:57:33.0000000+00:00'
- author: Luminal
  changes:
    - type: Fix
      message: Slaughter demons don't drip blood forever now
    - type: Tweak
      message: Slaughter demon guidebook has been updated with important info.
    - type: Tweak
      message: More blood types have been supported for slaughter demon
  id: 1587
  time: '2025-09-02T09:36:13.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Add
      message: >-
        You can now buy a whole lot of more stuff from salvage vend, including
        WAY more lategame gear, like a clarke. :) 
    - type: Add
      message: 'Made Combat gloves renewable. '
  id: 1588
  time: '2025-09-03T13:40:58.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: >-
        Stunbaton wideswing damage buffed to not be entirely useless,
        spriteclicking is still superior. 
    - type: Tweak
      message: 'GreatShield Mace given minor staminadamage buff. '
  id: 1589
  time: '2025-09-03T23:38:04.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Xenomorph maids are no longer walking ban bait. Still kinda cute though.
  id: 1590
  time: '2025-09-03T23:38:49.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: Xenomorphs can now stun their prey.
    - type: Fix
      message: Xenomoprh eggs & facehuggers properly function now.
  id: 1591
  time: '2025-09-04T13:06:04.0000000+00:00'
- author: Hell Department
  changes:
    - type: Tweak
      message: Slaughter demons will no longer generate maldium
    - type: Tweak
      message: Slaughter Demon has a doafter when devouring
  id: 1592
  time: '2025-09-04T15:55:13.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Wizard spells that were targeting mobs work once again.
  id: 1593
  time: '2025-09-04T20:06:52.0000000+00:00'
- author: Thesia000
  changes:
    - type: Fix
      message: Fixed missing bedsheets and parts on Cog.
    - type: Fix
      message: Fixed piping color schemes on Barratry.
  id: 1594
  time: '2025-09-04T22:41:36.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Remove
      message: >-
        Removed all instances of Xenonids, the ugly Xeno creatures that Wizden
        still uses.
    - type: Fix
      message: Hopefully fixed the spawn rates of Ancient Xenos in vent critter events.
    - type: Tweak
      message: >-
        Ancient Xenos now use the SimpleHostile faction, meaning that they will
        now fight back against other mobs, like Trevor or Renault.
  id: 1595
  time: '2025-09-05T22:54:31.0000000+00:00'
- author: RichardBlonski
  changes:
    - type: Add
      message: >-
        Abductors :alien: now have Nitrous Oxide on their ships to put their
        experiments to sleep.
  id: 1596
  time: '2025-09-06T06:27:41.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Add
      message: Added the Janitorial keyring
    - type: Add
      message: Mops & Soap can now have a new method of cleaning footprints.
    - type: Add
      message: Light-replacers will now recycle broken tubes.
    - type: Add
      message: >-
        You can now scrub stains, decals, and footprints off of tiles with a
        mop/soap.
    - type: Add
      message: Janitors now have a new senior item.
    - type: Tweak
      message: Wearing galoshes now stops you from making footprints.
    - type: Tweak
      message: Dumping trash into dispo no longer blows your fucking eardrums out.
  id: 1597
  time: '2025-09-06T06:44:18.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: Fixed the "Time" clause not working properly.
  id: 1598
  time: '2025-09-06T09:00:40.0000000+00:00'
- author: SolsticeOfTheWinter
  changes:
    - type: Fix
      message: The Janitor's Keyring Works Properly now.
  id: 1599
  time: '2025-09-06T13:09:44.0000000+00:00'
- author: 10kee
  changes:
    - type: Tweak
      message: Resprites Vox HoS coat
  id: 1600
  time: '2025-09-07T00:37:48.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Reduced the amount of autoinjector gear available shiftstart.
    - type: Tweak
      message: Most autoinjector cartidges now require plasma to fabricate.
  id: 1601
  time: '2025-09-07T00:38:31.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Add
      message: >-
        Wizards can now purchase a crate containing anomaly cores to enchant
        their gear.
  id: 1602
  time: '2025-09-07T00:41:54.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: SpaceLube no longer evaporates.
  id: 1603
  time: '2025-09-07T00:44:05.0000000+00:00'
- author: mocho is a chud
  changes:
    - type: Fix
      message: Fixed surgery not being predicted.
  id: 1604
  time: '2025-09-07T10:10:08.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: The NTR Station Report now includes the science department by default.
  id: 1605
  time: '2025-09-07T13:19:12.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Updated xenomorph weeds / walls / windows to rmc sprites
  id: 1606
  time: '2025-09-07T18:54:28.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: Plasmamen are now immune from being zombies.
  id: 1607
  time: '2025-09-07T19:20:51.0000000+00:00'
- author: 10kee
  changes:
    - type: Tweak
      message: Made Vox magboot sprites in-line with their human counterparts
  id: 1608
  time: '2025-09-07T19:23:46.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Fix
      message: Fixed certain augments being uncraftable
  id: 1609
  time: '2025-09-08T01:52:58.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Added barricades similar to RMC's but with no upgrading.
    - type: Remove
      message: Xenos forgot how to use computers.
  id: 1610
  time: '2025-09-08T19:23:47.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: LV cable can now be used as consumable, ghetto stitches for surgery.
    - type: Tweak
      message: >-
        Medicated sutures can now be used as consumable, superior stitches for
        surgery.
  id: 1611
  time: '2025-09-08T19:26:06.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Wonderprod sleep mode wears off faster, hit them again to refresh the
        sleepy time.
  id: 1612
  time: '2025-09-08T19:26:35.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        Added a autodoc bluespace upgrade to the bluespace surgical gloves
        research, it works like the gloves but for autodocs.
  id: 1613
  time: '2025-09-08T19:26:54.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        Mice surgically implanted into people can now burst out like the alien
        from Alien (1979)
  id: 1614
  time: '2025-09-08T19:31:14.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Zombie Immune species shouldn't get initial infected anymore.
  id: 1615
  time: '2025-09-09T02:28:43.0000000+00:00'
- author: EVIL BURGER HATER
  changes:
    - type: Tweak
      message: 'Cotton burgers are now max 15, instead of previous 50. '
  id: 1616
  time: '2025-09-09T02:29:02.0000000+00:00'
- author: clinux
  changes:
    - type: Fix
      message: >-
        IPCs can now select hair options in the character creation menu without
        the use of black magic!
  id: 1617
  time: '2025-09-09T13:47:33.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Remove
      message: Disabled Revenant from being able to spawn as a mid-round antagonist.
  id: 1618
  time: '2025-09-09T13:49:27.0000000+00:00'
- author: Lumminal
  changes:
    - type: Add
      message: Xenomorph guidebook has been added
  id: 1619
  time: '2025-09-09T14:29:01.0000000+00:00'
- author: Hagvan
  changes:
    - type: Fix
      message: >-
        Your feet no longer keep a tiny amount of reagent after they stop
        leaving footprints.
    - type: Add
      message: >-
        Forensic scanner now shows how fresh each DNA is in puddles as well as
        on melee weapons. A detective should be able to piece together crime
        scenes better.
    - type: Tweak
      message: >-
        Bloodtrak tracking duration depends on blood freshness. A very fresh
        blood tracked by a detective will track a body for a significant amount
        of time.
  id: 1620
  time: '2025-09-09T14:55:59.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Intercoms and radios no longer spam everything vending machines or bots
        say.
  id: 1621
  time: '2025-09-09T19:59:53.0000000+00:00'
- author: ReiderJack
  changes:
    - type: Add
      message: Asgore brainrot song added to jukebox
    - type: Tweak
      message: Clowncar driving with style action changed to jukebox
  id: 1622
  time: '2025-09-09T20:02:50.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: Nitrous Oxide tanks are now in the medical vendor.
    - type: Add
      message: The CMO's locker now comes equipped with an extra surgery duffle bag.
    - type: Add
      message: Surgery Crates now have a Nitrous Oxide tank and a breath mask included.
  id: 1623
  time: '2025-09-09T20:12:53.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        Drinking a few cups of coffee will now cause intense jittering and also
        slightly increase your movement speed.
    - type: Add
      message: >-
        Drinking too much coffee will have adverse consequences. Everything in
        moderation!
    - type: Tweak
      message: Changed the metabolism rate of coffee so it lasts longer in your system.
  id: 1624
  time: '2025-09-09T20:17:25.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: >-
        Corrected chair rendering so entities appear behind chairs only when
        facing north.
  id: 1625
  time: '2025-09-09T20:24:39.0000000+00:00'
- author: Creatorbot01
  changes:
    - type: Fix
      message: train map updated!
  id: 1626
  time: '2025-09-09T20:30:01.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Xeno announcements are now more ominous.
    - type: Add
      message: Added black swarm by Bobik-music to the jukebox.
  id: 1627
  time: '2025-09-10T04:17:22.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Abductor duos can now be picked by Secret+ roundstart. 👽👽
  id: 1628
  time: '2025-09-10T15:00:50.0000000+00:00'
- author: Aineias1
  changes:
    - type: Tweak
      message: >-
        Lavaland gateway is now immovable, but can be deconstructed by welding
        to get the flatpack back.
  id: 1629
  time: '2025-09-10T20:17:03.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: >-
        Added xenomorph doors. They are really extremely weak to heat so I
        recommend only using them for privacy
    - type: Remove
      message: >-
        Removed xenomorph windows (There was no reason to use them and it just
        griefed your hive)
    - type: Tweak
      message: Nerfed Xenomorph healing
    - type: Tweak
      message: Nerfed Xenomorph stun
    - type: Tweak
      message: Nerfed Xenomorph structure health
    - type: Tweak
      message: >-
        Massively lowered the rest state for Facehuggers. They should latch to
        people much more often now
    - type: Tweak
      message: >-
        Acid spit is now stronger and should be able to destroy resin walls much
        quicker.
    - type: Tweak
      message: Xenomorphs are now slightly more common
    - type: Tweak
      message: Tail whip now injects sleepy chemicals and deals less brute
    - type: Tweak
      message: >-
        Hivemind now uses collective mind (+Z) instead of being a separate
        language
  id: 1630
  time: '2025-09-10T22:04:07.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Remove
      message: >-
        Bugspray has been applied to all monitors. You no longer have to fear
        spiders on your screen.
  id: 1631
  time: '2025-09-10T22:05:51.0000000+00:00'
- author: Thesia000
  changes:
    - type: Tweak
      message: mapping on delta
  id: 1632
  time: '2025-09-10T22:31:46.0000000+00:00'
- author: Thesia000
  changes:
    - type: Tweak
      message: CC mapping
  id: 1633
  time: '2025-09-10T22:42:39.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed mothroaches missing groin legs and feet.
  id: 1634
  time: '2025-09-11T11:20:16.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed being able to attach peoples heads to literally any animal.
  id: 1635
  time: '2025-09-11T11:22:21.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed traitors with sleeping carp being outed by the reflect examine.
  id: 1636
  time: '2025-09-11T12:51:43.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed borgs and station AI crashing the game.
  id: 1637
  time: '2025-09-11T13:04:20.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: Added a Seclite to BSO's Locker.
    - type: Add
      message: >-
        Added a knife into BSO's backpack on spawn and removed it from the
        boots 
  id: 1638
  time: '2025-09-11T18:51:33.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Removed 9/11 dimension pots.
  id: 1639
  time: '2025-09-12T07:05:23.0000000+00:00'
- author: Luminal
  changes:
    - type: Add
      message: Demon's blood prevents you from getting devoured by a Slaughter Demon.
    - type: Add
      message: >-
        Devil's kiss prevents you from getting devoured by a Slaughter Demon and
        deals 50 damage to them.
    - type: Add
      message: Slaughter Demon added to ninja communication console threats.
    - type: Add
      message: >-
        Slaughter Demon got an audio overhaul. You can laugh and scream. New
        speech sounds added. Blood Crawl may randomly cause voices to be heard.
    - type: Fix
      message: Wizard can no longer cast spells inside Blood Crawl.
    - type: Fix
      message: Slaughter Demons no longer die in space
    - type: Fix
      message: Slaughter Demons can no longer pickup items through the pickup verb.
    - type: Tweak
      message: Blood Crawl has a jaunt sprite so you can see where you're at.
    - type: Tweak
      message: Demonic Heart is magical contraband
    - type: Tweak
      message: New blood types are supported by Blood Crawl.
    - type: Tweak
      message: Slaughter Demon will feel smoother and more responsive to play now.
  id: 1640
  time: '2025-09-12T07:27:55.0000000+00:00'
- author: EvaisaDev
  changes:
    - type: Add
      message: Added Floor Goblin ghost role, Beware of the shoe thief!
  id: 1641
  time: '2025-09-12T09:31:13.0000000+00:00'
- author: Baptr0b0t
  changes:
    - type: Fix
      message: >-
        Fixed xenos procreation (you can no longer die when you have an
        facehugger embryo).
    - type: Tweak
      message: >-
        Adult xenos have been given the ability to see health status (alive,
        critical, dead).
    - type: Tweak
      message: Xeno Nest provides life support functions.
  id: 1642
  time: '2025-09-12T17:25:38.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Explosive Payload Blueprint to syndicate uplink
    - type: Tweak
      message: >-
        Explosive payload weaker than before, cannot space rooms and only does
        75 damage to an unarmored target.
    - type: Tweak
      message: >-
        Remove nerf on signal payloads to give them a delayed explosion, making
        them mostly useless
  id: 1643
  time: '2025-09-12T18:49:11.0000000+00:00'
- author: Clinux
  changes:
    - type: Fix
      message: Fixed Jumpsuits not rendering properly on Humanoid species.
  id: 1644
  time: '2025-09-13T05:00:51.0000000+00:00'
- author: EvaisaDev
  changes:
    - type: Tweak
      message: Floor goblin health was decreased from 100 to 60.
    - type: Tweak
      message: >-
        Floor goblins are now under the floor when they spawn, to avoid them
        getting killed immediately.
    - type: Tweak
      message: Added role raffle to floor goblin ghost role.
    - type: Fix
      message: >-
        Hud UIs can no longer see floor goblins through floors. (Thermal vision
        can still be used.)
    - type: Fix
      message: >-
        Floor goblin steal action is now cancelled by placing a tile above it,
        if it is under the floor.
    - type: Fix
      message: >-
        When a floor goblin crawls into the floor on a sub floor tile, it no
        longer shows the wrong popup.
    - type: Fix
      message: Floor goblins can no longer be seen when inside of vents.
    - type: Fix
      message: Floor goblins can no longer use their abilities inside of vents.
  id: 1645
  time: '2025-09-13T08:05:02.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: >-
        Addendum to antagonist roleplay rules, more clearly explaining labels
        and intention of antags e.g Heretics are explicitly solo antagonists.
        Traitors and Lings may team, but this does not meant they are loyal to
        each other. Bingles 1 goal is to feed the hole, nothing more. Abductors
        can steal, but you look like an idiot doing it.
  id: 1646
  time: '2025-09-13T18:21:10.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Fix
      message: Fixed wonderprod not sleeping. Abductors can abduct again.
  id: 1647
  time: '2025-09-13T18:23:57.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Tweak
      message: Spacesuits protect slimes from water damage
    - type: Tweak
      message: Slime people take more damage from water
  id: 1648
  time: '2025-09-13T18:25:58.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Paradox Clone IPC's spawning without the proper encryption keys.
  id: 1649
  time: '2025-09-13T18:27:26.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: Syndicate elite voidsuit helmet can now be equipped again
    - type: Tweak
      message: Bananium esword now has a clown specific contra tag
  id: 1650
  time: '2025-09-13T18:39:01.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Conveyors cannot be rotated while wrenched down
    - type: Tweak
      message: Proximity signallers trigger unless youre moving very slow (crawl speed)
  id: 1651
  time: '2025-09-13T18:42:21.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed augments being deleted if you reinstalled them.
  id: 1652
  time: '2025-09-13T18:45:54.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Tweak
      message: >-
        Spacesuit naming scheme is no longer arbitrarily different from
        everywhere else
  id: 1653
  time: '2025-09-13T18:47:36.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Rust walkers slightly harder to mass produce
  id: 1654
  time: '2025-09-13T18:50:33.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Station AI being able to toggle modsuits seals.
  id: 1655
  time: '2025-09-13T18:51:21.0000000+00:00'
- author: Creatorbot01
  changes:
    - type: Tweak
      message: Amber and Packed genpop exit exist now
    - type: Fix
      message: >-
        missing disposal in Omega Sec and also remove Packed Extra implanter
        crate
  id: 1656
  time: '2025-09-13T18:53:18.0000000+00:00'
- author: thebiggestbruh
  changes:
    - type: Add
      message: Boggle and Lehmin plushes are here.
  id: 1657
  time: '2025-09-13T18:53:58.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Fix
      message: >-
        Head Revolutionaries must now speak a language their target actually
        understands to convert.
  id: 1658
  time: '2025-09-13T23:24:56.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: Syndiedrobe to uplink
  id: 1659
  time: '2025-09-14T03:50:51.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Cargo biomass crate
  id: 1660
  time: '2025-09-14T10:33:04.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: >-
        Fixed devils being able to offer handless mobs handshakes, or do so when
        they have no hands.
  id: 1661
  time: '2025-09-14T10:33:30.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: >-
        Secret doors now show their condition on inspection (Like regular walls
        do)
  id: 1662
  time: '2025-09-14T10:39:30.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: Trevor can now access Sec, Brig and Maints again
  id: 1663
  time: '2025-09-14T10:39:49.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Fix
      message: Tranquilizer shotgun shells are no longer contraband for Zookeepers.
  id: 1664
  time: '2025-09-14T10:46:41.0000000+00:00'
- author: FloatingFeeling
  changes:
    - type: Tweak
      message: >-
        Emergency Medipens now contain 5u Atropine, Epinephrine, and Tranexamic
        Acid.
  id: 1665
  time: '2025-09-14T10:49:01.0000000+00:00'
- author: troytroy400
  changes:
    - type: Add
      message: Player can select new New York accent in game!
  id: 1666
  time: '2025-09-14T11:06:52.0000000+00:00'
- author: LFMoth
  changes:
    - type: Add
      message: >-
        It's bring-casual-clothes-to-work day! Most command members now have the
        choice of using their own, custom-made summer clothing.
  id: 1667
  time: '2025-09-14T15:21:49.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: Pain will now decay slowly over time.
    - type: Tweak
      message: >-
        Pain medication such as **ibuprofen** or **Epinephrine** will work with
        the new system as normal.
  id: 1668
  time: '2025-09-15T00:32:49.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: Foam Dart inhand sprite is no longer a whole crossbow
  id: 1669
  time: '2025-09-16T04:50:34.0000000+00:00'
- author: cheetah1984
  changes:
    - type: Tweak
      message: >-
        Oni have lost their asphyxiation damage bonus in exchange for increased
        structural.
  id: 1670
  time: '2025-09-16T11:30:09.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Departmental Request Computers to Marathon
    - type: Add
      message: Trevor to Marathon
    - type: Fix
      message: Cargo shuttle can now dock to Marathon
    - type: Fix
      message: Mining shuttle can now dock to Marathon
  id: 1671
  time: '2025-09-16T11:38:04.0000000+00:00'
- author: Thesia000
  changes:
    - type: Tweak
      message: Bagel mapping
  id: 1672
  time: '2025-09-16T16:57:34.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Xenomorph Queen is killable again.
  id: 1673
  time: '2025-09-16T18:15:33.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: Jordans are now major contraband. Fake Jordans are now minor contraband.
  id: 1674
  time: '2025-09-17T03:05:22.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Add
      message: >-
        Added a secret Revolutionary language to speak with your comrades
        covertly
  id: 1675
  time: '2025-09-17T08:28:15.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: >-
        Fixed autodocs not being able to install organs/parts (thank the chud
        that made it so you have to swap hands, they are completely to blame)
    - type: Fix
      message: Fixed colliding with downed/crawling/carried players.
    - type: Fix
      message: >-
        Fixed interactors not being usable with anchored objects like walls and
        girders.
  id: 1676
  time: '2025-09-19T12:32:52.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed cloned changelings and heretics not being able to do anything.
  id: 1677
  time: '2025-09-20T04:58:18.0000000+00:00'
- author: XWasHere
  changes:
    - type: Add
      message: Scurrets have woundmed now.
    - type: Fix
      message: Scurrets no longer have a monkey sprite.
  id: 1678
  time: '2025-09-20T06:30:04.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: 'Nuke actually nukes now '
  id: 1679
  time: '2025-09-20T06:30:39.0000000+00:00'
- author: Fin55Fin
  changes:
    - type: Tweak
      message: Changed red boxing gloves colour from orange-ish to red.
  id: 1680
  time: '2025-09-20T06:32:12.0000000+00:00'
- author: marc-pelletier
  changes:
    - type: Fix
      message: Fixed issue with the RPD not anchoring crossing pipes.
  id: 1681
  time: '2025-09-20T06:33:14.0000000+00:00'
- author: Fin55Fin
  changes:
    - type: Fix
      message: Fixed advanced cybernetics lungs description.
  id: 1682
  time: '2025-09-20T06:34:04.0000000+00:00'
- author: XWasHere
  changes:
    - type: Tweak
      message: Artifact containers block rads again.
  id: 1683
  time: '2025-09-20T06:36:45.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: 'Carp can now ventcrawl. :fish: '
  id: 1684
  time: '2025-09-20T06:37:48.0000000+00:00'
- author: ThanosDeGraf
  changes:
    - type: Fix
      message: >-
        Fixed Chitinids not being able to puke up their Chitzite. Have fun
        throwing angry rocks!
  id: 1685
  time: '2025-09-20T06:42:11.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Fix
      message: Added missing name and description for the Estoc ammo.
    - type: Fix
      message: Pistol magazine now show the correct maximum capacity.
  id: 1686
  time: '2025-09-20T06:42:59.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: Nerfed biomass crate
  id: 1687
  time: '2025-09-20T06:43:47.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: 'Pun-Pun now requires a player to be converted to Revolutionary. '
  id: 1688
  time: '2025-09-20T06:48:09.0000000+00:00'
- author: SomethingUnbearable
  changes:
    - type: Add
      message: New moth variants of most goob station sunglasses
  id: 1689
  time: '2025-09-20T06:50:15.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: Floor Goblins can now spawn midround.
    - type: Fix
      message: Ninja Threats not spawning anything.
    - type: Add
      message: Ninja Threats can now spawn Lone Nuclear Operative.
  id: 1690
  time: '2025-09-20T06:51:24.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Added Mining Shuttle board to QM locker
    - type: Remove
      message: Removed Salvage Shuttle board from QM Locker
  id: 1691
  time: '2025-09-20T07:03:02.0000000+00:00'
- author: wachte1
  changes:
    - type: Remove
      message: All mechs (Except the H.O.N.K) can no longer sprint
    - type: Tweak
      message: Doubled the move speed of the Ripley MkII (It's still pretty damn slow)
    - type: Tweak
      message: Clarke movespeed increased from 2.5 to 3.5
  id: 1692
  time: '2025-09-20T07:03:50.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Add
      message: NTR now starts with Administrator sunglasses.
  id: 1693
  time: '2025-09-20T07:04:23.0000000+00:00'
- author: Sarahon
  changes:
    - type: Fix
      message: >-
        Roleplay rule 6 having incorrect referenced precedent - Roleplay and
        repetition applies to antags.
  id: 1694
  time: '2025-09-20T07:04:47.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Camera construction now requires glass.
  id: 1695
  time: '2025-09-20T07:11:06.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Sec no longer starts with a 40mm slug
  id: 1696
  time: '2025-09-20T07:18:54.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: CMO and Station AI show as the heads of their respective departments
  id: 1697
  time: '2025-09-20T07:21:33.0000000+00:00'
- author: eggywazzy
  changes:
    - type: Fix
      message: Zombies can no longer infect through raised shields.
  id: 1698
  time: '2025-09-20T07:30:23.0000000+00:00'
- author: fishbait
  changes:
    - type: Tweak
      message: Lollypops now gets consumed over time if you put them in mouth.
  id: 1699
  time: '2025-09-20T07:31:45.0000000+00:00'
- author: EvaisaDev
  changes:
    - type: Add
      message: >-
        Added Rocket Chairs, which can be crafted by attaching fire
        extinguishers to office chairs.
    - type: Add
      message: >-
        Office chairs now give you an ability that lets you launch yourself off
        surfaces.
    - type: Add
      message: You can now use fire extinguishers to launch office chairs around.
  id: 1700
  time: '2025-09-20T12:46:33.0000000+00:00'
- author: JohnJohn
  changes:
    - type: Add
      message: >-
        Added new trait "social anxiety" anyone with this trait will have a
        panic attack when they're hugged by another player.
    - type: Add
      message: >-
        Added new trait "Deaf" anyone with this trait will no longer hear any
        sounds in game or be able to hear anyone speaking in a language that
        requires speech, anyone who is deaf is still able to talk but they
        cannot hear themselves, so I hope you checked your spelling!
    - type: Fix
      message: >-
        Fixed the wheelchair bound trait not actually making you paralyzed from
        the waist down, if you have the trait you will no longer be able to
        stand and can only move by crawling or your wheelchair.
  id: 1701
  time: '2025-09-20T13:16:03.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Medical items in Uplink are now cheaper in TC: Combat medkit 15->10,
        combat medipen 12->8, advanced medipen 28->20.
  id: 1702
  time: '2025-09-20T13:34:49.0000000+00:00'
- author: Rouden, Monolith Station
  changes:
    - type: Add
      message: >-
        Added bluespace drives. They extend FTL range of a shuttle and modify
        FTL efficiency when installed. You can research them with other shuttle
        parts.
    - type: Tweak
      message: >-
        All shuttles now can't FTL on to the same map without a bluespace drive.
        You still can travel between maps without any drives.
    - type: Tweak
      message: Default FTL cooldown is now increased, 10 -> 90 seconds.
    - type: Tweak
      message: >-
        Shuttle console UI was reworked and now has more indication and
        functionality.
  id: 1703
  time: '2025-09-20T17:28:20.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Add
      message: Visiting librarians now understand most languages
    - type: Add
      message: Visiting chefs now knows cqc, and can speak space italian
    - type: Add
      message: Visiting chaplains now have a null rod
  id: 1704
  time: '2025-09-20T17:34:15.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Fix borg lawsets
  id: 1705
  time: '2025-09-20T17:38:21.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Heavy multifire nerf, use one gun to aim, use two to mow down crowds
  id: 1706
  time: '2025-09-20T17:39:08.0000000+00:00'
- author: Armok
  changes:
    - type: Remove
      message: Wizden desword redundant item
  id: 1707
  time: '2025-09-20T17:39:50.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Add
      message: NTR and BSO now have default highlights.
  id: 1708
  time: '2025-09-20T17:43:41.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: Added a reaction for synthetic honk reagent.
  id: 1709
  time: '2025-09-20T17:44:41.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Remove
      message: Removed two instances of high energy power cells in salv vendor
  id: 1710
  time: '2025-09-20T17:45:51.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Made air alarms less sensitive to lower pressure, danger is at 40kPa
        instead of 80kPa.
    - type: Tweak
      message: Air alarms now ignore Healium since it is safe on its own.
  id: 1711
  time: '2025-09-20T17:48:03.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Add
      message: >-
        Revolutionaries can now tamper with Flashes via the crafting menu to
        allow Head Revolutionaries to use them for conversion.
  id: 1712
  time: '2025-09-20T18:28:50.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Salvage can no longer be antagonists.
  id: 1713
  time: '2025-09-20T18:54:23.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Drones can now be flashed.
  id: 1714
  time: '2025-09-20T19:17:29.0000000+00:00'
- author: Baptr0b0t
  changes: []
  id: 1715
  time: '2025-09-20T20:04:06.0000000+00:00'
- author: XWasHere
  changes:
    - type: Fix
      message: 'You can no longer clone Vox and IPCs. '
  id: 1716
  time: '2025-09-21T07:16:35.0000000+00:00'
- author: Aineias1
  changes:
    - type: Tweak
      message: Pots are no longer items.
  id: 1717
  time: '2025-09-21T15:14:14.0000000+00:00'
- author: troytroy400
  changes:
    - type: Add
      message: 'Three new hairstyles: Classic Bun, Loose Bun and Low Ponytail'
  id: 1718
  time: '2025-09-22T05:54:45.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Xenomorph Rules String for ghostrole raffle has been added
  id: 1719
  time: '2025-09-22T05:56:42.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        Added alt interact port for the interactor, which makes it simulate alt
        clicks.
    - type: Add
      message: Added anchor, mob and cuff filters for factory machines.
  id: 1720
  time: '2025-09-22T06:02:05.0000000+00:00'
- author: krawh
  changes:
    - type: Tweak
      message: made the M7S "Ventilator" less slop
  id: 1721
  time: '2025-09-22T06:02:47.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Changed many midround spawn rates
    - type: Tweak
      message: removed chud xenos
  id: 1722
  time: '2025-09-22T13:02:14.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Items in the belt slot now render over outerwear
  id: 1723
  time: '2025-09-22T13:45:26.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fixed some knockdowns/stuns not working.
  id: 1724
  time: '2025-09-22T16:47:42.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Tweak
      message: >-
        Escape objective description is now clear that you must be on the
        evacuation shuttle and not in a pod when you arrive at CC.
  id: 1725
  time: '2025-09-23T03:30:01.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Ported some Monolith and NF clothing for more options.
  id: 1726
  time: '2025-09-23T16:34:12.0000000+00:00'
- author: Luminal, Rouden
  changes:
    - type: Add
      message: >-
        Added Shadowlings. The shadows have awakened, and their ascendance is
        soon to follow. Do not enter maints.
  id: 1727
  time: '2025-09-23T21:29:36.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        People can be made xeno compatible with a researched xenobiology
        implant.
    - type: Add
      message: Xeno limbs can have tissue sampled for use with xeno organ transplants.
    - type: Tweak
      message: >-
        All xeno organs can be installed into xeno compatible people to get some
        of their powers.
  id: 1728
  time: '2025-09-24T12:13:46.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: >-
        Arrivals and Mining shuttles now have FTL drives with much quicker
        cooldowns
  id: 1729
  time: '2025-09-26T04:34:14.0000000+00:00'
- author: deltanedas
  changes:
    - type: Remove
      message: Removed gatfruit mapped by john station's protoges.
  id: 1730
  time: '2025-09-28T06:43:21.0000000+00:00'
- author: Luminal
  changes:
    - type: Fix
      message: Fixed shadowlings being able to wear clothes.
    - type: Fix
      message: Fixed shadowlings not appearing through secret+ gamemode.
    - type: Fix
      message: >-
        Fixed shadowling deconversion device not existing in the respective
        arsenal research tier
    - type: Fix
      message: Fixed shadowlings taking damage during ascension
    - type: Fix
      message: Fixed nightmares not getting their armblade
    - type: Fix
      message: >-
        You no longer get lynched in space when in Plane Shift as an
        ascendant/nightmare
    - type: Tweak
      message: Shadowling guidebook reworded and now appears in antagonist panel
    - type: Tweak
      message: >-
        Shadowling has time requirements due to how easy it is to die and then
        have a chudshift.
  id: 1731
  time: '2025-09-28T07:11:56.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix replays not working.
    - type: Fix
      message: Fix black screen on reconnection.
    - type: Fix
      message: Fix PC freeze when quitting the game.
  id: 1732
  time: '2025-09-28T07:14:26.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Large Mail Packages can now be inserted into backpacks
    - type: Tweak
      message: Baguettes are now a little bit smaller in backpacks
    - type: Tweak
      message: >-
        Distress Signallers, Pepperspray and Security Hyposprays can now be
        inserted into secbelts
  id: 1733
  time: '2025-09-28T07:49:29.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Fix
      message: Revolutionary fast draw implanters are now actually fast.
  id: 1734
  time: '2025-09-28T07:56:31.0000000+00:00'
- author: wachte1
  changes:
    - type: Remove
      message: >-
        Plasmamen can no longer roll Ninja, Wizard, Pirate, Devil, Nukie or
        Ling.
    - type: Fix
      message: Captain Envirogloves are now insulated and produce the correct fibers
    - type: Fix
      message: Det Envirogloves now use forensic glove sprite, no longer leave fibers
    - type: Fix
      message: >-
        Botanist Envirogloves now have proper protection against heat and
        caustic
    - type: Fix
      message: Clown now spawns with their Envirosuit if they are a plasmaman
    - type: Remove
      message: Removes thieves chameleon gloves from thieves roundstart kit
    - type: Tweak
      message: Pirates now require 10 hours of overall playtime before selection
  id: 1735
  time: '2025-09-28T07:59:41.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Remove
      message: Removed holy damage from splashing holy water.
  id: 1736
  time: '2025-09-28T08:00:07.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Chainsaw added to hacked botany vendor
  id: 1737
  time: '2025-09-28T08:01:45.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Remove
      message: >-
        removed the 'rogue cold weather poncho' as it was just the security
        poncho in the clothesvend.
  id: 1738
  time: '2025-09-28T08:02:22.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Added gingerbread mask to Autodrobe.
  id: 1739
  time: '2025-09-28T08:03:12.0000000+00:00'
- author: cwestkaemper
  changes:
    - type: Tweak
      message: Xenomorph Infestation Alert changed to be more forgiving to xenos
  id: 1740
  time: '2025-09-28T08:03:34.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Nullrod shield form, blue altar
  id: 1741
  time: '2025-09-28T08:04:52.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Made fake rift spawn more rare
  id: 1742
  time: '2025-09-28T08:05:16.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Add
      message: Added Goose heaven (also known as human hell).
    - type: Add
      message: Added New ghost role hell goose.
  id: 1743
  time: '2025-09-28T08:05:43.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: Sheet Meister can use meat now
  id: 1744
  time: '2025-09-28T08:05:50.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Fix
      message: >-
        Nanotrasen appogises for the recent mixup where station equipped nuclear
        fission bombs were accidently filled with small explosive hand grenades
        instead of their proper nuclear payload, this has now been fixed
  id: 1745
  time: '2025-09-28T17:04:01.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Add
      message: Added construction bag to engineering cyborg construction module.
  id: 1746
  time: '2025-09-28T19:55:23.0000000+00:00'
- author: Timfa2112
  changes:
    - type: Add
      message: >-
        Ported the Dislippler, a clown-only traitor uplink item, from
        Omustation.
  id: 1747
  time: '2025-09-28T20:14:58.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Add
      message: Topicals now automatically heal limbs one after the other.
  id: 1748
  time: '2025-09-29T13:41:02.0000000+00:00'
- author: Hagvan
  changes:
    - type: Add
      message: Hand-thrown items now have inertia.
  id: 1749
  time: '2025-09-30T03:22:51.0000000+00:00'
- author: thebiggestbruh
  changes:
    - type: Tweak
      message: >-
        Changelings and people with Cheat Death (e.g devils) will no longer be
        able to revive while devoured by a dragon or slaughter demon.
  id: 1750
  time: '2025-09-30T07:23:24.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: Added gold water cooler with whiskey to NTR's store!
    - type: Tweak
      message: NTR's EVA bundle price 15LP => 5 LP
    - type: Tweak
      message: NTR's mindshield bundle 25LP => 15LP
    - type: Tweak
      message: NTR's med supplies 20LP => 10LP
    - type: Tweak
      message: NTR's small tools crate 5LP => 3LP
    - type: Tweak
      message: >-
        Single intern coin 15LP => 10LP, also a reminder that you can order them
        to do tasks for you.
    - type: Tweak
      message: BSD call price 50LP => 40LP
    - type: Tweak
      message: CC glasses price 2LP => 5LP
    - type: Tweak
      message: All contraband cosmetic items are now worth less NTR loyalty points.
  id: 1751
  time: '2025-09-30T07:24:23.0000000+00:00'
- author: CreatorBot01
  changes:
    - type: Add
      message: Added teg crate for cargo purchasing. Atmosian and engineer rejoice.
  id: 1752
  time: '2025-09-30T19:45:43.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: >-
        Floor Goblins are now able to crawl under doors only when crawling under
        the floor.
    - type: Fix
      message: Floor Goblins being targeted by medibots under the floor.
    - type: Fix
      message: Floor Goblins can steal shoes from dead or critted targets
    - type: Fix
      message: Medibots being able to target people in stealth.
    - type: Tweak
      message: Floor Goblin collisions when not crawling.
  id: 1753
  time: '2025-09-30T19:46:44.0000000+00:00'
- author: RocketBoss360
  changes:
    - type: Tweak
      message: >-
        Shadowkin blood now renders like other blood types (blood, spider blood,
        slime) when in puddles 
    - type: Fix
      message: Shadowkin blood now can activate Blood nodes on artifacts
  id: 1754
  time: '2025-09-30T19:58:31.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: >-
        Admins can now drop pod any item with the new drop pod item. It also
        works for entities like players or dragons.
  id: 1755
  time: '2025-10-01T08:43:24.0000000+00:00'
- author: CreatorBot01
  changes:
    - type: Tweak
      message: Origin and Saltern finally got some of the new stuff.
  id: 1756
  time: '2025-10-01T12:56:16.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Fix
      message: CC glasses now cant doxx lings and antags.
  id: 1757
  time: '2025-10-01T17:16:03.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Headrev time requirements made into 10 hours command instead of 10 hours
        overall
  id: 1758
  time: '2025-10-02T05:48:59.0000000+00:00'
- author: Sarahon
  changes:
    - type: Remove
      message: 'BSD, intern squad, phoron dagger and deckard from NTR uplink. '
  id: 1759
  time: '2025-10-02T07:14:20.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Add
      message: >-
        People who have no soul and die will now be brought into goose hell!
        (This is still a round removal)
    - type: Tweak
      message: >-
        Hell geese can now only make hell portals 1 tile away from them, down
        from 2
    - type: Tweak
      message: >-
        Hell geese are now immune to heat and radiation and resistant to shock
        and bloodloss but weak to holy
    - type: Tweak
      message: Hell geese are now a more common midround
    - type: Fix
      message: Being able to escape from the hell map using a portal
  id: 1760
  time: '2025-10-02T13:47:49.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Fix
      message: >-
        You can no longer copy nor fax corporate documents (the NTRs task
        documents).
  id: 1761
  time: '2025-10-03T01:21:56.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed xenos never spawning.
  id: 1762
  time: '2025-10-03T01:23:40.0000000+00:00'
- author: ivan4ik
  changes:
    - type: Add
      message: >-
        midround antag called Walker, is omniantag who can steal power from
        syndicate, changeling, heretic, wizard and more. Antag start weak but
        can grow very strong if crew not stop him.
  id: 1763
  time: '2025-10-03T01:50:40.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: All implanters now have generic names to prevent metagaming.
    - type: Tweak
      message: >-
        All implanters now auto-label themself with containing implant's name.
        Label disappear after implanting and appears against after implant
        drawing.
  id: 1764
  time: '2025-10-03T13:34:58.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Fix
      message: Devil contracts now are worth 0 points for the NTR.
  id: 1765
  time: '2025-10-04T15:39:58.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: Shadowling glass shard weakness
    - type: Fix
      message: Shadowling unable to punch lights
    - type: Fix
      message: Shadowling ability descriptions
    - type: Fix
      message: Shadowling mobs and ascended mobs missing abilities
    - type: Fix
      message: Shadowling ascendant abilities having absurdly long cooldowns
    - type: Fix
      message: >-
        Shadowling pain crit caused by lights no longer prevents them from
        casting veil
    - type: Fix
      message: Species Name Shadow bug
    - type: Fix
      message: Ascendant no longer complete pushover for what it is supposed to be
    - type: Fix
      message: Ascendant bloodloss actually stops so they dont stutter like a geek
    - type: Fix
      message: Ascendant heals over time (alot)
    - type: Tweak
      message: 'Shadowling Glare stun time 7s > 5s '
    - type: Tweak
      message: Shadowling Enthrall time 5s >4s
    - type: Tweak
      message: Shadowling Glare mute 2s > 5s
    - type: Tweak
      message: >-
        Shadowling Glareslow 2s > 7s (this and mute were not working before,
        they should work now)
    - type: Tweak
      message: Shadowling Veil range 6 > 9
    - type: Tweak
      message: Shadowling Veil cooldown 60 > 30
    - type: Tweak
      message: Shadowling and shadow punch now does heat damage + slightly more damage
  id: 1766
  time: '2025-10-05T07:52:08.0000000+00:00'
- author: Luminal
  changes:
    - type: Fix
      message: Fixed shadowlings taking insane damage in light due to a bug
    - type: Fix
      message: >-
        Fixed shadowling's light immunity global sound playing multiple times
        and causing your ears to bleed
    - type: Tweak
      message: >-
        Lesser Shadowlings have a worse version of Glare. They are more useful
        now.
    - type: Tweak
      message: 'Shadowling APC ability got its doafter timer reduced greatly '
    - type: Tweak
      message: >-
        Shadowling Veil improved to support more light types. You can take out
        flares now, but not torches.
    - type: Tweak
      message: >-
        Thralls can now be identified by examining them, unless they are wearing
        a protective mask
    - type: Tweak
      message: >-
        Epileptic people will no longer get a cardiac arrest during a Shadowling
        enthrallment
    - type: Tweak
      message: Updated red alert SOP for shadowlings. Read it again.
  id: 1767
  time: '2025-10-05T07:56:28.0000000+00:00'
- author: JohnJohn, yonsim
  changes:
    - type: Tweak
      message: >-
        Updated facehugger sprite to be a modified version of rmc'd parasite
        (lamar and the toy remain unchanged)
    - type: Tweak
      message: Updated larva to be the sprite from CMSS13
  id: 1768
  time: '2025-10-05T17:39:16.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Nutriment and vitamins now heal slight amounts of damage off, aswell as
        healing bloodloss.
    - type: Tweak
      message: Protein heals more brute damage and more bloodloss.
  id: 1769
  time: '2025-10-05T23:25:25.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Fix
      message: Fixed same names of translator implanters.
  id: 1770
  time: '2025-10-07T15:09:59.0000000+00:00'
- author: XWasHere
  changes:
    - type: Fix
      message: Microwaves no longer trap items inside them.
  id: 1771
  time: '2025-10-07T15:33:34.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: Lootbug can now properly eat things
  id: 1772
  time: '2025-10-07T15:35:17.0000000+00:00'
- author: CyberSamson
  changes:
    - type: Fix
      message: Drones will no longer flash themselves when turning on their flashlight.
  id: 1773
  time: '2025-10-08T04:43:29.0000000+00:00'
- author: gonz0
  changes:
    - type: Fix
      message: Arachnid specific clothing sprites now display correctly.
  id: 1774
  time: '2025-10-08T17:17:44.0000000+00:00'
- author: RichardBlonski
  changes:
    - type: Fix
      message: >-
        WoundMed - Phantom Pain from nerve damage should now heal alongside
        other pain medications.
  id: 1775
  time: '2025-10-08T17:18:51.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Mask of madness gives fire immunity to heretic, recipe changed.
    - type: Tweak
      message: Ice spear is now void path exclusive, replaces void blast.
    - type: Add
      message: >-
        Seeking blade void path upgrade can teleport to people and hit them
        instantly when clicking on them outside combat mode.
    - type: Fix
      message: Fixed void phase teleporting through walls.
    - type: Fix
      message: Fix volcano blast having no CD.
    - type: Remove
      message: Rust sickness removed, rust path buffed to compensate.
    - type: Add
      message: 'New heretic side knowledge: scorching shark'
    - type: Tweak
      message: Void cloak protects against low temperature when visible.
    - type: Remove
      message: Improvised shotgun removed from rust walker recipe.
  id: 1776
  time: '2025-10-08T17:21:31.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Add
      message: >-
        Restrained (cuffed) cultists don't count towards objectives and can be
        revived and won't trigger recall evac shuttle.
  id: 1777
  time: '2025-10-08T17:39:50.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Tweak
      message: >-
        IPC Can now be healed correctly and limbs are auto targeted using a
        welder.
    - type: Tweak
      message: >-
        IPC welding now removes bleeding. Despite IPC not even having blood to
        bleed.
    - type: Tweak
      message: >-
        Halved IPC healing value thanks to welding 20 -> 10 (10 piercing + 10
        brute + 10 Slash)
    - type: Add
      message: Alien heart can now  make you Repairable with a welder, just like IPC
  id: 1778
  time: '2025-10-08T17:40:28.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: '**Facehuggers** can be thrown!'
    - type: Add
      message: '**Facehuggers** now will inject their victims with sleep chemicals.'
    - type: Add
      message: '**Facehuggers** will try to remove face masks from their victims.'
    - type: Add
      message: >-
        **Xenomorph Queen Death Announcement** when the queen dies, she will
        send out a message to all Xenomorphs alerting of her death.
    - type: Tweak
      message: >-
        **Xenomorph Queen** promotion ability was changed from an item to a
        clickable event.
    - type: Fix
      message: >-
        **Xenomorph Structures** now properly use the plasma resources when
        built.
    - type: Fix
      message: >-
        **Xenomorph Structures** will now properly not be built if canceled
        mid-build.
    - type: Remove
      message: >-
        **Removed Xenomorph Bleeding** until it can be properly fixed &
        implemented with their acid.
    - type: Remove
      message: '**Removed Corrosive Acid Ability** until it can be properly fixed.'
  id: 1779
  time: '2025-10-08T18:37:02.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: changling no longer reveal if flash imune
  id: 1780
  time: '2025-10-10T05:47:55.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Fixed plamamens Envirosuit helmet lamps
  id: 1781
  time: '2025-10-10T05:48:15.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: 'Fixed Plasmamen damage modifers now work '
  id: 1782
  time: '2025-10-10T05:48:31.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: 'Heretics void blast  now stoped by nullrod (no longer in use) '
    - type: Fix
      message: Heretics Ice Spear now stoped by nullrod
  id: 1783
  time: '2025-10-10T05:49:50.0000000+00:00'
- author: Fishbait ,
  changes:
    - type: Fix
      message: Rakings servants have no longer spawn organs when gibbed
  id: 1784
  time: '2025-10-10T05:50:37.0000000+00:00'
- author: Tuerk
  changes:
    - type: Fix
      message: >-
        Having upgraded cybernetic lungs no longer causes you to jitter like a
        grinder
  id: 1785
  time: '2025-10-10T05:53:15.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fixed like half of wizard spells/items not working.
    - type: Tweak
      message: >-
        Buffed lightning bolt, thrown lightning, barnyard curse, summon bees,
        mjollnir, singulo hammer, sm halberd, magic missile.
    - type: Tweak
      message: You can now summon maximum of 3 demons of each type as wizard.
    - type: Tweak
      message: Nerfed bind soul.
  id: 1786
  time: '2025-10-10T05:54:33.0000000+00:00'
- author: Hagvan
  changes:
    - type: Fix
      message: Two instances of blood appearing in the health analyzer.
    - type: Fix
      message: Blood freshness mechanic not working.
    - type: Add
      message: Blood drawn with a syringe from a body is actually fresh.
  id: 1787
  time: '2025-10-10T05:55:39.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Fix
      message: Fixed Nullrod reflect description.
  id: 1788
  time: '2025-10-10T05:57:54.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Fix
      message: Moths can no longer eat bomb suit helmets.
  id: 1789
  time: '2025-10-10T05:58:42.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Holy damage now disapates over time.
  id: 1790
  time: '2025-10-10T05:59:24.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: chaplains devine shoulder holster is now a null rod
  id: 1791
  time: '2025-10-10T06:00:06.0000000+00:00'
- author: Blobadoodle
  changes:
    - type: Fix
      message: >-
        The Ore Processor and its variant now output materials directly to the
        silo, instead of lagging the entire server with 10,000 steel.
  id: 1792
  time: '2025-10-10T06:03:33.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Fix
      message: Weldbot properly heal IPCs now.
  id: 1793
  time: '2025-10-10T06:04:39.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: >-
        Dragons, blobbernaughts, heretic ascention, demons, and xenos no longer
        bleed out.
  id: 1794
  time: '2025-10-10T06:09:08.0000000+00:00'
- author: Armok
  changes:
    - type: Fix
      message: >-
        NV and IR goggles give flash vulnrability while worn, nukie versions do
        not.
  id: 1795
  time: '2025-10-10T06:10:05.0000000+00:00'
- author: korczoczek
  changes:
    - type: Add
      message: Added a space cleaner dispenser to Fland's janitor room
  id: 1796
  time: '2025-10-10T06:10:46.0000000+00:00'
- author: RichardBlonski
  changes:
    - type: Remove
      message: Disabled the Woundmed **wound visuals** system.
  id: 1797
  time: '2025-10-10T06:12:26.0000000+00:00'
- author: LuciferEOS, Freeman
  changes:
    - type: Tweak
      message: Changed the nukies elite hardsuit icon.
  id: 1798
  time: '2025-10-10T06:12:46.0000000+00:00'
- author: Mavislav
  changes:
    - type: Tweak
      message: Updated all vial capacity to match the default vial's 30 units
  id: 1799
  time: '2025-10-10T06:13:26.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Sharkminnow Tooth damage reduced from 15 to 12 slash.
    - type: Tweak
      message: >-
        Sharkminnow Spear damage increased from 18 to 20 piercing, throw damage
        increased from 25 to 30.
  id: 1800
  time: '2025-10-10T06:16:28.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Tweak
      message: Shadowling glare stun has a max of 6 instead of 5
    - type: Tweak
      message: Shadowling mute time up to 6 from 5
    - type: Tweak
      message: Shadowling enthrall takes 4 seconds, down from 5
    - type: Fix
      message: Fixed Shadowling glare not muting target
  id: 1801
  time: '2025-10-10T06:17:22.0000000+00:00'
- author: bebright
  changes:
    - type: Fix
      message: Now you won't able to check people wanted status without hud
  id: 1802
  time: '2025-10-10T06:20:43.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Added a new Lavaland ruin centered around combat and exploration.
    - type: Fix
      message: >-
        Fixed collision issues with Flock structures, and made them
        destructible.
  id: 1803
  time: '2025-10-10T06:22:08.0000000+00:00'
- author: korczoczek
  changes:
    - type: Tweak
      message: changed name of "slugcat" jelly-donuts to "scurret" jelly-donuts
  id: 1804
  time: '2025-10-10T06:22:46.0000000+00:00'
- author: RedstonewolfX
  changes:
    - type: Tweak
      message: >-
        The Chief Engineer and Atmospheric Technicians can now control
        maintenance doors with their remotes.
  id: 1805
  time: '2025-10-10T17:10:08.0000000+00:00'
- author: CyberSamson
  changes:
    - type: Fix
      message: >-
        Lootbugs, mice, zombies, and other simple creatures can no longer eject
        bodies from medical scanners.
  id: 1806
  time: '2025-10-10T17:12:07.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Scurrets are now clumsy.
  id: 1807
  time: '2025-10-10T17:13:04.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Added Time requirements to Blob and Centcomm Interns
  id: 1808
  time: '2025-10-10T17:37:10.0000000+00:00'
- author: TurboTrackerss14
  changes:
    - type: Tweak
      message: Damaged hullplating is no longer strangely slippery.
  id: 1809
  time: '2025-10-10T17:37:55.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: RCD now respects door access and bolts on deconstuction.
    - type: Fix
      message: Fixed RCD in-tile wall light stacking.
  id: 1810
  time: '2025-10-10T17:38:30.0000000+00:00'
- author: Hagvan
  changes:
    - type: Add
      message: Sprinting into each other causes a knockdown.
    - type: Add
      message: >-
        Getting shoved while sprinting breaks sprinting and causes you to lose
        some extra stamina.
  id: 1811
  time: '2025-10-10T17:45:28.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: >-
        Raised abductor time requirement so chuds maybe learn to use the return
        to ship action.
  id: 1812
  time: '2025-10-10T17:46:17.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Increased the moth dash's cooldown
  id: 1813
  time: '2025-10-10T17:48:08.0000000+00:00'
- author: XWasHere
  changes:
    - type: Add
      message: Energycrit
    - type: Add
      message: IPCs can drink power from batteries.
    - type: Tweak
      message: IPCs are no longer round removed when they run out of power in maints.
    - type: Tweak
      message: IPCs now have a permanent high capacity battery.
  id: 1814
  time: '2025-10-10T17:51:06.0000000+00:00'
- author: Fishbait
  changes:
    - type: Add
      message: Added  Ancient Goliath  to lavaland
  id: 1815
  time: '2025-10-10T17:53:15.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Walls are now a good source of iron for a balanced diet.
  id: 1816
  time: '2025-10-10T20:43:59.0000000+00:00'
- author: deltanedas
  changes:
    - type: Fix
      message: Fixed interactor filters not working
  id: 1817
  time: '2025-10-11T19:36:50.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Fixed Rodentia accent
  id: 1818
  time: '2025-10-11T19:37:58.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: you can now drag drop a orebox onto the ore prossesor to empty it
  id: 1819
  time: '2025-10-11T19:38:35.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: New heretic cosmos path.
    - type: Add
      message: Wizards now can speak and understand all languages.
  id: 1820
  time: '2025-10-12T09:59:47.0000000+00:00'
- author: Hagvan
  changes:
    - type: Fix
      message: >-
        Fixed shallow clone bug for fluid solutions and made puddle freshness be
        set on blood spill instead of every time new blood is created in the
        bloodstream.
  id: 1821
  time: '2025-10-13T09:51:08.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Fix
      message: Fixed bats not storing in backpack properly
  id: 1822
  time: '2025-10-13T10:00:51.0000000+00:00'
- author: JohnJohn, Nerdyyyy__
  changes:
    - type: Add
      message: Added fell for it again award as contra in the clothes vending machine
  id: 1823
  time: '2025-10-13T10:01:31.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Tweak
      message: ReEnabled sprites for each character in the end round window.
  id: 1824
  time: '2025-10-13T10:02:37.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: >-
        The red pain overlay will now properly update based upon current pain
        levels.
  id: 1825
  time: '2025-10-13T17:27:30.0000000+00:00'
- author: joaofernandez
  changes:
    - type: Tweak
      message: Add ringtone next tone input  after typing
  id: 1826
  time: '2025-10-13T21:19:48.0000000+00:00'
- author: Baptr0b0t
  changes:
    - type: Fix
      message: Fixed Xenomorph evolution.
  id: 1827
  time: '2025-10-13T21:45:32.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Tweak
      message: Bullets will now travel through open lockers.
  id: 1828
  time: '2025-10-16T02:43:26.0000000+00:00'
- author: thebiggestbruh
  changes:
    - type: Add
      message: >-
        Captain, HOP, QM, HOS, CMO, CE, RD and the Nuke-ops commander are now
        able to utilise a loudspeaker functionality via their over-ear headset.
        Make your voice known.
    - type: Add
      message: >-
        QM, Warden, HOP and Clown can now find a megaphone in their round-start
        locker.
  id: 1829
  time: '2025-10-16T05:13:04.0000000+00:00'
- author: XWasHere
  changes:
    - type: Fix
      message: You can no longer burger borg modules (or other unremovable items)
  id: 1830
  time: '2025-10-16T07:15:49.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Tweak
      message: Ore price of steel recipe in ore processor was increased.
  id: 1831
  time: '2025-10-16T07:16:42.0000000+00:00'
- author: Fin55Fin
  changes:
    - type: Add
      message: Chaplain Claymore can now cut food.
  id: 1832
  time: '2025-10-16T07:20:53.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Ibuprofen metabolization rate 0.25 > 0.15, making it last longer and
        thus heal slightly more
  id: 1833
  time: '2025-10-16T07:21:13.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Tweak
      message: >-
        Bagel station now has a proper brigmed and a fully equipped security
        department.
    - type: Tweak
      message: >-
        Bagel station's cameras have been moved to better see Hydroponics,
        janitorial area and virology.
    - type: Remove
      message: Bagel Station's Old AKM is now truly gone.
  id: 1834
  time: '2025-10-16T09:39:29.0000000+00:00'
- author: _kote
  changes:
    - type: Add
      message: Syndicate got a couple of new cybernetic implants!
  id: 1835
  time: '2025-10-16T09:43:05.0000000+00:00'
- author: SPCR
  changes:
    - type: Tweak
      message: >-
        Wizard's stick-man summon cooldown decreased from 3 => 10 seconds and
        lifetime increased from 12 => 60 seconds.
  id: 1836
  time: '2025-10-16T09:43:51.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Fixed - Xenomorph Facehuggers throwing works properly
  id: 1837
  time: '2025-10-16T09:47:10.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Resin Structures now have more health.
    - type: Tweak
      message: Xenomorphs weed healing has been buffed.
  id: 1838
  time: '2025-10-16T09:48:44.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Fix
      message: Accentless now works for yowies and rodentia
  id: 1839
  time: '2025-10-16T09:48:49.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: >-
        The NTR can no longer make various items like Syndicate Bombs disappear
        by scanning them.
  id: 1840
  time: '2025-10-16T09:49:35.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Fix
      message: Yowies can now properly change fur colour
  id: 1841
  time: '2025-10-16T09:51:22.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Fix
      message: Fixed shadowlings being zombifiable.
  id: 1842
  time: '2025-10-16T09:52:32.0000000+00:00'
- author: 10kee
  changes:
    - type: Add
      message: Adds a new coat for Warden, HoP, and RD.
  id: 1843
  time: '2025-10-16T09:53:02.0000000+00:00'
- author: shoebill
  changes:
    - type: Remove
      message: You can no longer go to CC by putting quantum spin inverters in mice.
  id: 1844
  time: '2025-10-16T09:53:47.0000000+00:00'
- author: Rouden
  changes:
    - type: Remove
      message: >-
        Removed pre-injected acidifier implant from all Nuclear Operatives, use
        the one in your backpack instead if you need it.
  id: 1845
  time: '2025-10-16T16:59:06.0000000+00:00'
- author: korczoczek
  changes:
    - type: Fix
      message: Slings taking light damage while traveling through disposals
  id: 1846
  time: '2025-10-16T17:11:45.0000000+00:00'
- author: Tuerk
  changes:
    - type: Tweak
      message: The RPDS should now work again. Catch this mail!
  id: 1847
  time: '2025-10-17T16:57:04.0000000+00:00'
- author: Avalon-Proto, BarryNorfolk, AeraAuling, CliveOcelot, CerberusWolfie
  changes:
    - type: Add
      message: Oni now have the option to bring a sake gourd with them to NT stations
    - type: Add
      message: >-
        Cybersun has begun producing a new concoction of beasts blood, bottled
        in special gourds for their oni operative. Unleash the inner beast
    - type: Tweak
      message: Oni damage buffs and resistances have been buffed
    - type: Tweak
      message: Oni can now drink to their heart's content
    - type: Tweak
      message: >-
        Oni code has been refactored and cleaned up into 4 seperate components
        instead of one big one
    - type: Tweak
      message: Oni inaccuracy debuff now works on all guns but shotguns
    - type: Add
      message: Adds Umbroxol, a medication for holy damage making use of unholy water
    - type: Add
      message: Adds the Unholy water reagent. Made with blood, Sulfur, and water
  id: 1848
  time: '2025-10-18T00:56:04.0000000+00:00'
- author: Mehonizer
  changes:
    - type: Add
      message: Plasmamen now spawn with tank harnesses just like voxes do
  id: 1849
  time: '2025-10-18T21:47:20.0000000+00:00'
- author: deltanedas
  changes:
    - type: Tweak
      message: Upgraded lathes can now print recipes via signal.
  id: 1850
  time: '2025-10-18T21:50:47.0000000+00:00'
- author: XWASHERE
  changes:
    - type: Fix
      message: IPCs no longer drop handcuffs when discharged
    - type: Fix
      message: >-
        IPCs can no longer interact with items they shouldn't be able to
        interact with when discharged
    - type: Fix
      message: IPCs can drink from magfed lasers
    - type: Fix
      message: IPCs no longer have the borg low power accent at all times
    - type: Fix
      message: IPCs can no longer drop equipped items while discharged
    - type: Fix
      message: Fix spelling error in recharge text
  id: 1851
  time: '2025-10-18T22:00:47.0000000+00:00'
- author: RadsammyT, Mnemotechnician
  changes:
    - type: Add
      message: >-
        Interaction Verbs from Einstein Engines. GoobMRP folk: This brings back
        the 'Interact' dropdown in the context menu. 
    - type: Tweak
      message: Interaction Verb 'Look At' changed to 'Stare' for impact
  id: 1852
  time: '2025-10-18T23:22:09.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: >-
        Tweak: Ammonite Mercury now metabolizes more slowly and no longer has
        damage scaling.
  id: 1853
  time: '2025-10-19T02:26:10.0000000+00:00'
- author: squishy97
  changes:
    - type: Add
      message: >-
        added back the missing emag items syndicate smokes, cyber sun pen, and
        chap's cult armor
  id: 1854
  time: '2025-10-19T05:08:56.0000000+00:00'
- author: Rouden
  changes:
    - type: Fix
      message: >-
        Fixed lavaland not having any weather and being unreachable for the
        mining shuttle.
    - type: Fix
      message: Fixed ruins sometimes layering on top of the mining outpost.
  id: 1855
  time: '2025-10-19T11:47:10.0000000+00:00'
- author: EvaisaDev
  changes:
    - type: Fix
      message: AI vision no longer goes black when outside of the station grid.
  id: 1856
  time: '2025-10-19T14:51:20.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Fixed Personal Medical Pop-ups being shared to everyone.
    - type: Fix
      message: Fixed sounds when using Medical items being played twice.
  id: 1857
  time: '2025-10-19T21:48:59.0000000+00:00'
- author: 10kee
  changes:
    - type: Tweak
      message: Resprited a bunch of hardsuits, modsuits, and other clothing for Vox
  id: 1858
  time: '2025-10-19T21:55:31.0000000+00:00'
- author: Thesia000
  changes:
    - type: Add
      message: public lavaland to Atlas
    - type: Add
      message: genpop to Atlas
    - type: Add
      message: PTL to engi on Atlas
    - type: Add
      message: TEG to engi on Atlas
    - type: Add
      message: sentrie turrets to vault, armory on Atlas
    - type: Add
      message: AI sentrie turrets to AI core on Atlas
    - type: Add
      message: sentry turret controll pannels to vault, armory and AI core on atlas
    - type: Add
      message: Xenobiologie satelite to sci on Atlas
    - type: Add
      message: Departmental Economics to Atlas
    - type: Add
      message: Office chairs to Atlas
    - type: Tweak
      message: Layout of security on Atlas
    - type: Tweak
      message: moved the silo into cargo on Atlas
  id: 1859
  time: '2025-10-19T22:07:32.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: 'Oni no longer use guns, take holy damage or heal from alcohol. '
    - type: Fix
      message: Popup when using gun now shows text properly again
  id: 1860
  time: '2025-10-19T23:32:24.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Fix
      message: Onis can use topicals, eat most foods, and be seen on medhuds again
  id: 1861
  time: '2025-10-20T00:23:10.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: >-
        Plamamen now start whit a smaller plasma tank but have a larger one in
        the survivalkit.
  id: 1862
  time: '2025-10-20T09:08:26.0000000+00:00'
- author: Hagvan
  changes:
    - type: Fix
      message: >-
        Fixed multiple instances that would leave unhealable wounds: less
        phantom pain incidents and less endless surgeries.
    - type: Tweak
      message: Disabled woundmed scars.
    - type: Fix
      message: >-
        Topicals are supposed to be only usable when there is no bleeding and no
        trauma. Bleed-fixing topicals are exempted.
    - type: Fix
      message: Blood packs not being usable sometimes.
    - type: Fix
      message: Bleeding is shown on health analyzer again.
  id: 1863
  time: '2025-10-20T12:26:11.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Added bodybag box to Brigmedic Locker
  id: 1864
  time: '2025-10-20T23:11:41.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Remove
      message: >-
        NanoTrasen has taken out the Hell Geese that have been plaguing your
        dreams. (They've been reverted.)
  id: 1865
  time: '2025-10-21T00:20:28.0000000+00:00'
- author: Aidenkrz
  changes:
    - type: Add
      message: Added shark
  id: 1866
  time: '2025-10-21T00:50:44.0000000+00:00'
- author: RadsammyT
  changes:
    - type: Fix
      message: Windows can now be knocked on again via the "Interact" dropdown. whoops.
  id: 1867
  time: '2025-10-21T01:27:07.0000000+00:00'
- author: CerberusWolfie
  changes:
    - type: Fix
      message: RCDs will no longer cause ruptures in the space-time continuum.
  id: 1868
  time: '2025-10-21T01:44:52.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: >-
        Added cargo bingles, a new ghostrole summon for NTR for 5LP, help cargo
        and cry in the bathroom.
  id: 1869
  time: '2025-10-21T13:39:44.0000000+00:00'
- author: loltart
  changes:
    - type: Fix
      message: Fixed Floor Goblins not spawning
  id: 1870
  time: '2025-10-22T05:47:13.0000000+00:00'
- author: Hagvan
  changes:
    - type: Add
      message: >-
        You can now hit moving, crawling targets with ranged weapons by shooting
        where they will be.
  id: 1871
  time: '2025-10-22T13:37:34.0000000+00:00'
- author: Hagvan
  changes:
    - type: Add
      message: >-
        Thermals can now see invisible players. Space ninja, cybersun stealth
        suit, shadowling in shadow walk, and stealth xenoborg (?) are still
        hidden to thermal vision.
  id: 1872
  time: '2025-10-22T13:38:31.0000000+00:00'
- author: Hagvan
  changes:
    - type: Tweak
      message: Footprints only start forming from medium and bigger puddles.
  id: 1873
  time: '2025-10-22T13:41:18.0000000+00:00'
- author: OnsenCapy, Luminal
  changes:
    - type: Add
      message: A very spooky ghostie.
    - type: Add
      message: >-
        Cargo has a new purchase available, the morgue supplies bundle! It
        contains several body bags, bottles of embalming fluid, a syringe, a
        bible and a coffin, which the supplies come inside of.
    - type: Add
      message: >-
        A new chemical, Formaldehyde. It is used to embalm corpses and prevent
        them from rotting. It also serves to prevent the vengeful spirit from
        feasting on a corpse, if there are at least 25u of it inside the corpse!
  id: 1874
  time: '2025-10-22T14:29:28.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: >-
        Golden plungers can now be inserted into janibelts as well as being
        valid ammo for a bow.
  id: 1875
  time: '2025-10-22T16:31:48.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Add
      message: the jukebox has a new song "the grayide song" by Mrjajkes!
    - type: Fix
      message: All audio files in the jukebox are now mono
  id: 1876
  time: '2025-10-22T16:32:35.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: >-
        Brigmeic SOP was changed - they are now allowed to carry either a
        disabler or a pistol for their standard issue self-defense firearm.
  id: 1877
  time: '2025-10-23T03:22:54.0000000+00:00'
- author: joaofernandez
  changes:
    - type: Add
      message: Add the printing sound when the hand labeler is used on an entity.
  id: 1878
  time: '2025-10-23T22:48:55.0000000+00:00'
- author: Luminal
  changes:
    - type: Fix
      message: Fixed Decay from Wraith not emagging everything
    - type: Fix
      message: 'Fixed Aghosts colliding with Wraith '
    - type: Fix
      message: Fixed Absorb Corpse from Wraith working on unidentified corpses
    - type: Fix
      message: >-
        Fixed hook from Tentacle Fiends not having a use delay. It also
        automatically deletes itself after some seconds now.
    - type: Fix
      message: >-
        Rat Den from Diseased Rat (Plaguebinger Wraith Mob) only spawns 1 at a
        time now. Previous one gets deleted.
    - type: Fix
      message: Fix wraith shaders breaking compatibality mode
    - type: Fix
      message: Fixed Formaldehyde to reduce 60s of rotting per 1u instead of 600s.
    - type: Tweak
      message: Wraith burn lights don't burn humanoids anymore
    - type: Tweak
      message: Wraith becomes weakened in salt for 15 seconds from 8 seconds.
    - type: Tweak
      message: Buffed Make Revenant from Harbinger Wraith
  id: 1879
  time: '2025-10-24T13:01:14.0000000+00:00'
- author: Gab
  changes:
    - type: Fix
      message: >-
        Advanced Biohazard pens now have enough Ambuzol plus to immunize against
        zombiefication
  id: 1880
  time: '2025-10-24T13:37:21.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Fix
      message: Fixed various things related to mobs summoned by the Wraith.
    - type: Fix
      message: Admin spawned blood writing no longer loops.
  id: 1881
  time: '2025-10-24T16:03:35.0000000+00:00'
- author: JohnJohn, Yonsim, Xeve
  changes:
    - type: Add
      message: >-
        Added Xeve plush, this behaves as a voodoo doll for him so please
        destroy it whenever he is in the game.
  id: 1882
  time: '2025-10-24T17:51:40.0000000+00:00'
- author: CoffeePoweredPHD
  changes:
    - type: Fix
      message: >-
        You can no longer spawn infinite quantities of carpotoxin using a
        convert altar.
  id: 1883
  time: '2025-10-25T16:06:53.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: >-
        Loneops can now buy the sandevistan at an increased price. “Bout Time I
        Chrome The F Up.” 
  id: 1884
  time: '2025-10-25T16:07:41.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: The basic operative bundle isn't a new player trap now.
  id: 1885
  time: '2025-10-25T16:08:44.0000000+00:00'
- author: Krispy-Lime
  changes:
    - type: Add
      message: >-
        Added dart monkeys which throw darts at balloons. They are purchasable
        from cargo. 
  id: 1886
  time: '2025-10-25T16:09:23.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Diamonds can be used to enchant fortune
  id: 1887
  time: '2025-10-25T16:09:48.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: Fixed Mopping Puddle sounds repeating multiple times.
  id: 1888
  time: '2025-10-25T16:10:35.0000000+00:00'
- author: caoimhan2008
  changes:
    - type: Tweak
      message: replaced old door/airlock sounds with new updated sounds.
  id: 1889
  time: '2025-10-25T16:14:04.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Remove
      message: You can no longer pet people
  id: 1890
  time: '2025-10-25T16:14:26.0000000+00:00'
- author: wachte1
  changes:
    - type: Add
      message: Lavafauna (Lavaland mobs) now have their own faction
    - type: Fix
      message: Lavaland mobs should no longer attack carps due to factional differences
  id: 1891
  time: '2025-10-25T16:15:06.0000000+00:00'
- author: Rouden
  changes:
    - type: Tweak
      message: >-
        Wizard's cryo katana was replaced with a new Echo katana, which has
        stronger physical damage and longer dash, but doesn't freeze the
        enemies.
  id: 1892
  time: '2025-10-25T16:16:20.0000000+00:00'
- author: Hagvan
  changes:
    - type: Fix
      message: >-
        Fixed body cameras and other mobile cameras "randomly" appearing and
        disappearing, 1984 intensifies.
    - type: Tweak
      message: >-
        Made camera switching a little bit faster and more consistent. Cameras
        automatically disconnect without connection much faster, too.
    - type: Add
      message: >-
        Camera name is now shown alongside camera address on the monitor status
        (it used to appear in the camera selection with the old UI).
  id: 1893
  time: '2025-10-25T16:20:23.0000000+00:00'
- author: RichardBlonski
  changes:
    - type: Add
      message: Added Woundmend pain indicator shows when your character is in pain.
  id: 1894
  time: '2025-10-25T16:22:11.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Xenomorph takeover announcement is now more ominous
    - type: Add
      message: added The Final Battle - by bobik-musik to the jukebox
  id: 1895
  time: '2025-10-25T16:22:48.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: Tweak Electrocution now has a short cooldown between shocks.
    - type: Fix
      message: Fixed electrocution occasionally causing server crashes.
  id: 1896
  time: '2025-10-25T16:28:56.0000000+00:00'
- author: Thesia000
  changes:
    - type: Add
      message: A station beacon was added to CC
  id: 1897
  time: '2025-10-25T16:41:58.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Mechs can no longer pick up other mechs
  id: 1898
  time: '2025-10-25T16:53:44.0000000+00:00'
- author: Hagvan
  changes:
    - type: Add
      message: >-
        Added gauze packs to NanoMed and NanoMed plus - same amount as bruise
        packs and ointments in each respective vendor.
  id: 1899
  time: '2025-10-25T17:14:42.0000000+00:00'
- author: Cygnye
  changes:
    - type: Tweak
      message: Brigmed now has new glasses and headset, as well as medical access.
  id: 1900
  time: '2025-10-27T01:23:12.0000000+00:00'
- author: Arraydeess14
  changes:
    - type: Add
      message: Added 3 new Moab class balloons
    - type: Add
      message: Added Carp balloons
    - type: Add
      message: Added Premium Balloon Warrior's Package
    - type: Tweak
      message: Adjusted Balloon Popper's Package price
    - type: Tweak
      message: Adjusted Balloon layer cash drop
  id: 1901
  time: '2025-10-27T04:06:19.0000000+00:00'
- author: XWASHERE
  changes:
    - type: Fix
      message: >-
        Dragging players while they're carrying a person no longer causes the
        carried player to get stuck to the carrying player
  id: 1902
  time: '2025-10-27T04:06:33.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: janitors keys will give less wrong popups
    - type: Fix
      message: janitors keys now has a range requirement
  id: 1903
  time: '2025-10-27T04:06:41.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Add
      message: >-
        More dismemberment, you can get dismembered even if your bone is
        healthy. A healthy bone is better!
    - type: Remove
      message: Slime bones! Slimes are now boneless
  id: 1904
  time: '2025-10-27T04:07:35.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Cyborgs can now claim miningpoints
  id: 1905
  time: '2025-10-27T04:32:44.0000000+00:00'
- author: Durk
  changes:
    - type: Tweak
      message: Assistants have been released from their chronic wasting disease.
  id: 1906
  time: '2025-10-27T10:30:36.0000000+00:00'
- author: Tuerk
  changes:
    - type: Fix
      message: All instruments should have their correct sounds again.
  id: 1907
  time: '2025-10-27T12:21:20.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: Added Marlen the Umbrella to the Executive Store for 8LP.
    - type: Add
      message: >-
        Added SUPER PREMIUM SHADYCIGS ULTRA DLC DELUXE for 15LP to the executive
        store.
    - type: Add
      message: Added centcomm soap to the executive store for 10LP.
    - type: Tweak
      message: >-
        Changed icons of everything in the station category to be more
        appealing. 
  id: 1908
  time: '2025-10-27T12:23:51.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: rdp migth be fixed now
  id: 1909
  time: '2025-10-27T12:27:31.0000000+00:00'
- author: John John
  changes:
    - type: Add
      message: You can now suicide and execute people with guns!
    - type: Add
      message: >-
        The bartender now has a russian revolver in his booze cabinet, it cannot
        be used as a normal gun but it has no ammo ui making it perfect for
        russian roulette games!
    - type: Fix
      message: Fixed pacifists being able to use laser rifles
  id: 1910
  time: '2025-10-27T12:28:27.0000000+00:00'
- author: Luminal
  changes:
    - type: Tweak
      message: 'Wraith can now spawn naturally. '
    - type: Add
      message: >-
        Added Spirit Candles. Spirit Candles can be obtained by crafting a skull
        with a candle. They reveal Wraith roaming around you in a 12x12 area. If
        you activate the Spirit Candle, Wraith will become corporeal and
        weakened!
    - type: Add
      message: >-
        Added Salt Lines. You can use a salt shaker or salt packet to create
        salt lines. They take 1u to make.
    - type: Add
      message: Piety Vend has a skull now.
  id: 1911
  time: '2025-10-27T17:34:27.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Capoeira grab now denies target sprint temporarily.
    - type: Tweak
      message: Slightly increased capoeira power scale from movespeed.
    - type: Add
      message: All capoeira combos except for kick up regenerate user stamina again.
  id: 1912
  time: '2025-10-27T17:36:37.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: >-
        plamamen can now equipt gastanks in suitstorage slot whitout the need of
        vests/ hardsuits
    - type: Tweak
      message: >-
        plamamen can no longer equipt wepons and other non gastank item in
        suitstorage slot
  id: 1913
  time: '2025-10-27T17:51:52.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: 'Added new hardlight bow arrow: ion.'
    - type: Tweak
      message: Hardlight bow cost reduced 75 -> 60.
    - type: Tweak
      message: Disabler and freeze hardlight arrows were buffed.
    - type: Fix
      message: You can now play with radial menu open.
  id: 1914
  time: '2025-10-28T20:27:44.0000000+00:00'
- author: Aviu
  changes:
    - type: Remove
      message: Removed moab class bloons due to performance issues.
  id: 1915
  time: '2025-10-28T23:36:16.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Remove
      message: Disabled Zombie kit from Nukie uplink.
    - type: Remove
      message: Disabled the Devour Devil Clause.
    - type: Tweak
      message: 'Tweak: Devils require now a higher player count to spawn.'
  id: 1916
  time: '2025-10-28T23:38:10.0000000+00:00'
- author: Rouden
  changes:
    - type: Fix
      message: Plasmamen can no longer become ninjas, nukies or wizards.
  id: 1917
  time: '2025-10-28T23:38:52.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Fix
      message: You can no longer kill yourself with a water pistol
  id: 1918
  time: '2025-10-29T01:14:47.0000000+00:00'
- author: Speebro
  changes:
    - type: Tweak
      message: >-
        Opporozidone (anti-rot cryo chem) now uses Phalanxamine instead of
        Cognizine. It's strength has been halved to compensate.
    - type: Tweak
      message: Formaldehyde no longer reverts rotting, only pausing it.
  id: 1919
  time: '2025-10-29T01:16:45.0000000+00:00'
- author: Armok
  changes:
    - type: Add
      message: Added Roboticist Role, still needs mapping and some spriting.
  id: 1920
  time: '2025-10-29T14:10:58.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: Buff fake spesos by 5X
  id: 1921
  time: '2025-10-29T14:17:26.0000000+00:00'
- author: deltanedas
  changes:
    - type: Add
      message: >-
        Science can now research liquid pumps to move reagents between machines.
        Read the guidebook!
  id: 1922
  time: '2025-10-29T14:29:39.0000000+00:00'
- author: Luminal
  changes:
    - type: Tweak
      message: Wraith Animate Object cd from 30s -> 60s and WP cost from 100 -> 200
    - type: Tweak
      message: Wraith Rot Hulk has bigger search range
    - type: Tweak
      message: Diseased Rat from Wraith no longer injects insane amounts of poison
    - type: Tweak
      message: Wraith Blood Crayon WP cost from 2 -> 5
    - type: Tweak
      message: 'Wraith Command cd from 20s -> 40s and it can no longer throw jugs '
    - type: Tweak
      message: Wraith Possessed objects can talk now
    - type: Tweak
      message: Spirit Candle drops the skull back once it melts
    - type: Fix
      message: Rosary no longer damages incorporeal ghosts like Wraith
    - type: Fix
      message: Wraith Haunt no longer works on dead bodies
    - type: Fix
      message: Salt lines getting destroyed by ghosts
  id: 1923
  time: '2025-10-29T15:24:19.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: End of round manifest now shows what antagonists have purchased.
    - type: Add
      message: Added detonate nuke objective for nukeops.
    - type: Remove
      message: Bso protect command objective.
  id: 1924
  time: '2025-10-29T15:30:00.0000000+00:00'
- author: joaofernandez
  changes:
    - type: Tweak
      message: Added focus to the Search Input whenever the build menu is opened
  id: 1925
  time: '2025-10-29T15:57:09.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: NTR experimental hardsuit to the catalogue for 100 points.
  id: 1926
  time: '2025-10-29T20:39:54.0000000+00:00'
- author: TytosB
  changes:
    - type: Tweak
      message: bridge has a second door and external access from sec
  id: 1927
  time: '2025-10-30T13:06:39.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Scubbing floor now transfers reagents to the scubbing item
  id: 1928
  time: '2025-10-30T13:42:25.0000000+00:00'
- author: Loltart, ZarathushtraSpitama
  changes:
    - type: Add
      message: Vox's now have a unique slot for storing their nitrogen tanks.
  id: 1929
  time: '2025-10-30T13:53:07.0000000+00:00'
- author: Fishbait
  changes:
    - type: Add
      message: >-
        Fireaxe will now ~~decapitation~~ rapidly amputates the head if used to
        execute somone
  id: 1930
  time: '2025-10-30T13:54:31.0000000+00:00'
- author: '-'
  changes: []
  id: 1931
  time: '2025-10-30T14:01:40.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Updated heretic guidebook.
  id: 1932
  time: '2025-10-30T14:24:39.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Reality fractures are visible to crew again.
    - type: Fix
      message: Fix being able to put markup tags in chat messages.
  id: 1933
  time: '2025-10-30T14:26:57.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: >-
        The undetermined crate now has a new western bundle. Only for real
        cowboy's.
  id: 1934
  time: '2025-10-30T14:28:28.0000000+00:00'
- author: ShieldAcrados
  changes:
    - type: Fix
      message: Ended the facehugger torment nexus
  id: 1935
  time: '2025-10-30T23:49:08.0000000+00:00'
- author: XWasHere
  changes:
    - type: Fix
      message: IPCs hopefully no longer explode violently when shocked.
    - type: Fix
      message: IPCs don't crash the server when two IPCs are shocked near each other.
    - type: Fix
      message: Fixed the formatting in the IPC guidebook.
  id: 1936
  time: '2025-10-31T08:09:07.0000000+00:00'
- author: BombasterDS2
  changes:
    - type: Remove
      message: Pain effects including pain sounds and pain paralyzing are disabled.
  id: 1937
  time: '2025-10-31T10:42:08.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Gruntish actually sounds gruntish. Also fixed colour and font size.
  id: 1938
  time: '2025-10-31T13:38:58.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix game breaking in compat mode.
  id: 1939
  time: '2025-10-31T14:33:30.0000000+00:00'
- author: shibechef
  changes:
    - type: Tweak
      message: The FTL range for default shuttles is back to its original number.
    - type: Fix
      message: Shuttles can FTL to the station grid consistently.
  id: 1940
  time: '2025-10-31T17:07:10.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Tweak
      message: You can now knock on windows and rattle on fences normally again
  id: 1941
  time: '2025-10-31T17:18:18.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Trevor now has the access of the rider
  id: 1942
  time: '2025-10-31T17:26:44.0000000+00:00'
- author: Fin55Fin
  changes:
    - type: Tweak
      message: Added cutting property to plant clippers
  id: 1943
  time: '2025-10-31T17:34:12.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Remove
      message: Vox no longer have a second backslot
  id: 1944
  time: '2025-11-01T00:08:49.0000000+00:00'
- author: JohnJohn, ArtisticRoomba
  changes:
    - type: Add
      message: >-
        (ArtisticRoomba) Added new gamemode "oops all thieves" which can have up
        to 22 thieves, good luck sec!
  id: 1945
  time: '2025-11-01T17:26:56.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Tweak
      message: Cargo bingles now glow just like ordinary bingles.
  id: 1946
  time: '2025-11-01T17:29:10.0000000+00:00'
- author: JohnJohn, insoPL, Palladinium
  changes:
    - type: Add
      message: >-
        Grinders now have visuals based on the liquid inside of the beaker
        (insoPL)
    - type: Add
      message: Containers can now be used to feed biomass reclaimers (Palladinium)
    - type: Add
      message: Banana phone has a new sprite (AsnDen)
  id: 1947
  time: '2025-11-01T17:31:55.0000000+00:00'
- author: Luminal
  changes:
    - type: Fix
      message: Recyclers can no longer be animated by wizard or wraith
    - type: Fix
      message: Wraith doesn't take explosion damage anymore
    - type: Fix
      message: >-
        Fixed token version of Wraith having missing features from the midround
        version
    - type: Fix
      message: Some wraith mobs now have indicators on whether they died or not
    - type: Tweak
      message: Spirit Candle has more feedback on use
    - type: Add
      message: New section in chaplain guidebook
    - type: Remove
      message: Wraith Command
    - type: Remove
      message: Wraith Animate
  id: 1948
  time: '2025-11-01T18:37:08.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Star gazer can no longer harm its master by attacking shadow form.
    - type: Fix
      message: Star gazer no longer blocks projectiles and lasers.
    - type: Add
      message: Star gazer now star marks people on melee attack.
    - type: Tweak
      message: Star gazer laser is 2x thicker.
    - type: Tweak
      message: Star gazer melee dps tuned down.
  id: 1949
  time: '2025-11-01T18:38:35.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fixed rust charging into disposal bin deleting you.
    - type: Remove
      message: Removed leeching walk knowledge, merged it with rust grasp knowledge.
    - type: Add
      message: Rust charge is now rust main knowledge.
    - type: Add
      message: >-
        Rust passive healing is now: 2/s after researching grasp, 3/s after
        researching toxic blade, 4/s on ascension.
    - type: Add
      message: >-
        You now purge chems except for eldritch essence when standing on rust as
        rust heretic.
    - type: Add
      message: You regenerate lost limbs on rust as ascended rust heretic.
  id: 1950
  time: '2025-11-01T18:38:58.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Add
      message: >-
        Synthflesh now has a "weak" heal on splash like silver sulfide or
        styptic powder, beg botany to make it
    - type: Tweak
      message: Synthcells deal less brute damage
  id: 1951
  time: '2025-11-01T18:41:02.0000000+00:00'
- author: lambdatiger
  changes:
    - type: Add
      message: TG station BZ catalyzed nitrous oxide production.
  id: 1952
  time: '2025-11-01T18:42:45.0000000+00:00'
- author: XWASHERE
  changes:
    - type: Fix
      message: Facehuggers no longer attack skeletons.
  id: 1953
  time: '2025-11-01T18:43:20.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Plasmamen burn agein
    - type: Fix
      message: 'robotosist start whit envirosuit  '
  id: 1954
  time: '2025-11-01T20:23:04.0000000+00:00'
- author: Tuerk
  changes:
    - type: Fix
      message: Space Goldfish can now enter VIMs like any other small critter
  id: 1955
  time: '2025-11-01T20:23:27.0000000+00:00'
- author: NotActuallyMarty
  changes:
    - type: Fix
      message: Thieves can now steal again.
  id: 1956
  time: '2025-11-03T05:26:26.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: >-
        Added a new component called `SeeHereticFixturesComponent` which allows
        you to see heretic fixtures
    - type: Tweak
      message: Tweak Heretic Rifts are only visble by the Heretic and the Chaplain.
  id: 1957
  time: '2025-11-03T07:29:30.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Chaplain can see reality fractures but not reality shifts.
  id: 1958
  time: '2025-11-03T17:05:42.0000000+00:00'
- author: Androidonator
  changes:
    - type: Remove
      message: Removed station AI vision from pAI
  id: 1959
  time: '2025-11-05T20:26:17.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: >-
        Added: **Audible Ping** for when you receive chat highlights!  *(You can
        toggle it on/off in Accessibility settings or adjust the volume in Audio
        settings.)*
  id: 1960
  time: '2025-11-07T03:36:40.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Min width and height of Oni is now taller
  id: 1961
  time: '2025-11-07T10:27:19.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Add
      message: Microplastics reagent! YUMMERS!
    - type: Add
      message: Plastic and food packet trash now grind into a little microplastics.
    - type: Tweak
      message: 'Vox can now safely consume Vent crud. (the reagent) '
  id: 1962
  time: '2025-11-07T10:39:59.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix chat messages not appearing.
  id: 1963
  time: '2025-11-07T11:23:58.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fixed blackscreen when vox with specific hair markings gets decapped.
  id: 1964
  time: '2025-11-07T11:32:33.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: Fixed stamina damage using attackers armor as stamina modifier.
  id: 1965
  time: '2025-11-08T14:34:28.0000000+00:00'
- author: Gab
  changes:
    - type: Fix
      message: Xenomorphs are no longer used for prying.
  id: 1966
  time: '2025-11-08T16:09:56.0000000+00:00'
- author: TaserTheFox
  changes:
    - type: Tweak
      message: Tweaked command highlights.
  id: 1967
  time: '2025-11-08T16:11:10.0000000+00:00'
- author: JohnOakman
  changes:
    - type: Fix
      message: >-
        Fixed syndicate bomb text saying it was a minimum of 180 seconds (it's
        actually 60)
  id: 1968
  time: '2025-11-08T16:11:53.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Heretics must complete their objectives in order to ascend.
    - type: Fix
      message: Fix not being able to sacrifice crit targets as heretic.
  id: 1969
  time: '2025-11-08T16:13:55.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: >-
        Atmos backpack has a delay, still faster than fire extinguisher but you
        can't spam it.
    - type: Tweak
      message: Miner salvine overdose damage nerfed by 3x.
  id: 1970
  time: '2025-11-08T17:41:19.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Flesh heretic path completely reworked!
    - type: Add
      message: You can now eat body parts.
  id: 1971
  time: '2025-11-08T17:43:28.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Added Hell Ripte scroll and special demon heart to wizard grimoire.
    - type: Fix
      message: Fixed slaughter demons dealing less damage than intended.
    - type: Remove
      message: Removed slaughter demon kill wizard objective.
  id: 1972
  time: '2025-11-08T17:48:32.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: Added fun!
    - type: Remove
      message: Removed fun!
    - type: Tweak
      message: Changed fun!
    - type: Fix
      message: >-
        Fixed security suits from cargo not having proper contraband
        classification
  id: 1973
  time: '2025-11-08T23:52:35.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Add
      message: Yowies can now use most humanoid markings
    - type: Fix
      message: Yowie fur markings no longer have a missing strip in the midsection
  id: 1974
  time: '2025-11-09T07:07:24.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: Antag immune means antag immune
  id: 1975
  time: '2025-11-09T07:12:15.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: No more Ryan Gosling zombies
  id: 1976
  time: '2025-11-09T07:34:29.0000000+00:00'
- author: JohnJohn
  changes:
    - type: Add
      message: >-
        Added Gambling, slot machines can now be bought from cargo for 1000
        spesos
    - type: Add
      message: >-
        Added a high roller version of the slot machine for the QM, can be found
        in their locker
    - type: Add
      message: Added a new lawset for the AI "Gambamov"
  id: 1977
  time: '2025-11-09T11:28:53.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: Basalt blocks rads now.
  id: 1978
  time: '2025-11-09T12:02:59.0000000+00:00'
- author: John John
  changes:
    - type: Tweak
      message: The station report now has a better template
  id: 1979
  time: '2025-11-10T15:30:27.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Removed steel cost from autoinjector carts, reduced glass cost (1 glass
        1 plasma is roughly what most of them now cost to print)
    - type: Tweak
      message: >-
        Airloss autoinjector carts now cost 0.5 plasma to print due to above
        changes
    - type: Tweak
      message: >-
        Made autoinjectors themselves not cost an arm and a leg to print. (still
        relatively expensive)
  id: 1980
  time: '2025-11-11T08:50:26.0000000+00:00'
- author: XWasHere
  changes:
    - type: Fix
      message: 'IPC pumps can be reinserted. '
  id: 1981
  time: '2025-11-11T08:52:14.0000000+00:00'
- author: 'Fishbait '
  changes:
    - type: Add
      message: Added sprites for plasma tanks
    - type: Tweak
      message: Changed plasmamen survival tank to now have a smal plasma tank
    - type: Fix
      message: Fixed plasma tank now fit in tank harness
  id: 1982
  time: '2025-11-11T08:52:45.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Add
      message: >-
        New changeling ability - Awakened Instinct. Gives the option for
        changelings to use the biomass system in return for a flat 25% increase
        in chemical regeneration.
  id: 1983
  time: '2025-11-11T08:54:58.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Fix
      message: Foamblades can make their scary sounds again.
  id: 1984
  time: '2025-11-11T08:55:40.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Heretic summons simplemob AI now follows heretic around.
    - type: Tweak
      message: Fire sharks are slightly weaker but you get 3 of them per 1 liver.
  id: 1985
  time: '2025-11-11T08:57:37.0000000+00:00'
- author: Thatonestomf
  changes:
    - type: Remove
      message: >-
        Removed the Hristov and RPG from submarine, replaced with WT550 and a
        watergun.
  id: 1986
  time: '2025-11-11T09:06:15.0000000+00:00'
- author: Thesia000
  changes:
    - type: Fix
      message: Command and sec radio to atlas
    - type: Fix
      message: Security camera coverage on atlas
    - type: Fix
      message: Brig access on atlas
  id: 1987
  time: '2025-11-11T09:08:07.0000000+00:00'
- author: LuciferEOS, The Syndicate Oculist Department
  changes:
    - type: Tweak
      message: >-
        Thermals no longer burn your eyes irl when you use them (made the filter
        softer)
  id: 1988
  time: '2025-11-11T09:08:54.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Magic wand tweaked, death and healing bolt are less useful, lesser magic
        missile is stronger, wand degradation charge limit is doubled.
    - type: Add
      message: wizard gorilla form can target limbs.
  id: 1989
  time: '2025-11-11T09:10:44.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Shadowlings are now able to equip a pda / id.
  id: 1990
  time: '2025-11-11T09:19:40.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Add
      message: >-
        Added a holofan and the ability to hold plasteel to generic cyborg's
        science modules
  id: 1991
  time: '2025-11-11T09:21:26.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: Fixed BSO having to protect nukie commander
  id: 1992
  time: '2025-11-11T09:24:50.0000000+00:00'
- author: Puntable Tuerk
  changes:
    - type: Fix
      message: >-
        Stuffing Tajarans, Resomi, Felinid and Rodentia into storage spaces with
        the previously bugged "Insert Other" verb works now.
  id: 1993
  time: '2025-11-11T09:27:24.0000000+00:00'
- author: Thesia000
  changes:
    - type: Add
      message: Additional turrets to CC
    - type: Tweak
      message: AI position at CC
    - type: Fix
      message: Some power issues at CC
  id: 1994
  time: '2025-11-11T09:40:37.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: >-
        Security ponchos now have built in cameras don't forget to take em of
        the seccies you kill
  id: 1995
  time: '2025-11-11T09:42:17.0000000+00:00'
- author: Aidenkrz
  changes:
    - type: Add
      message: >-
        Reworked player manifest in round end summary, now includes last words
        and how players died.
  id: 1996
  time: '2025-11-11T09:55:56.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Slaugther demon no longer dies to plasma fire
  id: 1997
  time: '2025-11-11T09:59:07.0000000+00:00'
- author: squishy97
  changes:
    - type: Add
      message: >-
        Added back old mid round antagonists such as heretics and lings as well
        as adding mid round devils to the mix.
    - type: Add
      message: >-
        Added a new game mode that focuses on internal threats rather than
        external ones.
  id: 1998
  time: '2025-11-11T15:17:33.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Add
      message: >-
        Slot machines can now be emagged! this causing almost everything to
        become randomized (spin cost, win chances, win amounts, it also causes
        the godpot to be randomized which means it could be ANYTHING)
    - type: Tweak
      message: each slot machine spin now costs 300 by default
    - type: Tweak
      message: >-
        qm's slot machine now costs 100,000 per spin but now has a 10% chance to
        win 1 million instead of the previous 1%
  id: 1999
  time: '2025-11-11T20:56:32.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: >-
        Fixed Shadowkin being able to talk in the hivemind while literally
        dying.
  id: 2000
  time: '2025-11-12T08:10:15.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Add
      message: Added special admin logging for what Bureaucratic Error does.
    - type: Tweak
      message: Tweaked Bureaucratic Error to be less chaotic.
  id: 2001
  time: '2025-11-12T08:14:29.0000000+00:00'
- author: loltart
  changes: []
  id: 2002
  time: '2025-11-12T08:16:29.0000000+00:00'
- author: shibechef
  changes:
    - type: Add
      message: >-
        The Shadowling guidebook now teaches the early game, converting, and
        abilities.
  id: 2003
  time: '2025-11-12T14:41:26.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Barozine will now last twice as long! This means space medipens will
        protect you from pressure damage for twice as long. 
    - type: Tweak
      message: >-
        Space Medipens now have more leproazine in them, this means they'll give
        half a minute of temperature protection and a full minute of pressure
        protection.
  id: 2004
  time: '2025-11-12T14:42:01.0000000+00:00'
- author: Sarahon Androidonator
  changes:
    - type: Add
      message: Aura to captains over 100h - see in lobby loadout.
  id: 2005
  time: '2025-11-12T14:52:46.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added voices, speak your heart out.
  id: 2006
  time: '2025-11-12T17:50:46.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Remove
      message: Removed NTR Interns & Scurrets being able to roll antags.
  id: 2007
  time: '2025-11-13T18:45:25.0000000+00:00'
- author: 10kee
  changes:
    - type: Tweak
      message: Resprited some mantles, coats, and chestrigs for Vox.
  id: 2008
  time: '2025-11-13T18:46:21.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: NPCS wont try to pickup unfolded chairs.
  id: 2009
  time: '2025-11-14T00:34:04.0000000+00:00'
- author: squishy97
  changes:
    - type: Tweak
      message: Made the hermit game mode more hermity and buffed heretic midrounds
  id: 2010
  time: '2025-11-14T01:09:50.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: Made the cc advanced stimulant not kill you.
  id: 2011
  time: '2025-11-14T01:10:51.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: Brigmed is no longer a lapdog
  id: 2012
  time: '2025-11-14T12:41:52.0000000+00:00'
- author: squishy97
  changes:
    - type: Tweak
      message: >-
        Reduced the chaos score of abductors and chances of them happening
        slightly
  id: 2013
  time: '2025-11-14T12:51:17.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Added 4 new bark voices.
  id: 2014
  time: '2025-11-15T07:21:37.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Added artifact fragment ore, it melts to normal artifact fragments in
        the ore processor, and gives you 200 mining points per piece!
  id: 2015
  time: '2025-11-15T19:17:00.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fixed wound passive healing not working.
    - type: Fix
      message: Fixed wounds not healing sometimes when they should.
    - type: Fix
      message: Fixed infinite healing bug.
  id: 2016
  time: '2025-11-17T05:11:24.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix throwing being awful.
  id: 2017
  time: '2025-11-17T05:12:33.0000000+00:00'
- author: 'JohnJohn, empty0set, lzk228 '
  changes: []
  id: 2018
  time: '2025-11-17T11:02:28.0000000+00:00'
- author: XWasHere
  changes:
    - type: Add
      message: Ghosts can no longer activate envirosuit extinguishers.
  id: 2019
  time: '2025-11-17T15:57:10.0000000+00:00'
- author: Happyman442
  changes:
    - type: Fix
      message: Fixed Shadowling taking freeze damage from icy veins
  id: 2020
  time: '2025-11-17T15:59:02.0000000+00:00'
- author: shibechef
  changes:
    - type: Tweak
      message: >-
        The shadowling ascension egg no longer has 10 flat damage resistance of
        each type
  id: 2021
  time: '2025-11-17T15:59:38.0000000+00:00'
- author: Tuerk
  changes:
    - type: Fix
      message: Chitinids now enjoy the same eyewear prescribed to Moth crew!
  id: 2022
  time: '2025-11-17T15:59:57.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: spent cartridges can no longer be used to execute
  id: 2023
  time: '2025-11-17T16:00:40.0000000+00:00'
- author: saschahi
  changes:
    - type: Tweak
      message: >-
        Omnizine now heals the entire body evenly instead of a singular random
        bodypart each Healing-tick.
  id: 2024
  time: '2025-11-17T16:02:02.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Colliding while sprinting no longer disarms on knockdown.
  id: 2025
  time: '2025-11-17T16:02:49.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Reduced frequency of shadowling spawns.
  id: 2026
  time: '2025-11-17T16:03:08.0000000+00:00'
- author: Slungomia
  changes:
    - type: Tweak
      message: Fired the design intern and tweaked Fire Axe In-held and worn sprites.
  id: 2027
  time: '2025-11-17T16:03:30.0000000+00:00'
- author: Armok
  changes:
    - type: Tweak
      message: 'Tweak: Ninja is more stealthy.'
  id: 2028
  time: '2025-11-17T16:04:13.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: Blood packs no longer exsanguinate animals and simple mobs.
  id: 2029
  time: '2025-11-17T16:05:50.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Dismemberment is more consistent and less reliant on rng.
    - type: Add
      message: >-
        Some weapons now have better wounding (delimbing/bone breaking):
        hammers, armblade, swords, sabre, axes...
    - type: Tweak
      message: Slash damage is good at dismemberment, blunt and piercing are bad.
    - type: Tweak
      message: Removed reflect from cap sabre, it has x3 wounding now instead.
    - type: Tweak
      message: Explosions deal less damage but they are more likely to delimb.
    - type: Add
      message: Heavy attacks are 2x worse at inducing wounds.
    - type: Tweak
      message: >-
        The worse you aim at target with ranged weapons, the more chance you
        have to hit chest instead of targeted limb.
    - type: Tweak
      message: >-
        IPC have no bones, slimes are easier to delimb but they take less pierce
        and slash than before, harpy and resomi have weak bones but harpy has
        default damage modifiers now.
  id: 2030
  time: '2025-11-17T16:07:43.0000000+00:00'
- author: DeusMaldPr, rustdevelopment, deltanedas, the spirit of ilya
  changes:
    - type: Tweak
      message: Changed default rat servant behavior from "Loose" to "Follow"
    - type: Add
      message: Mice now have an egg sack organ, steal their powers!
  id: 2031
  time: '2025-11-17T16:09:58.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Added lavaland marker beacons to Extraction mining voucher kit and to
        Salvage vendor. Use them to not get lost on Lavaland!
  id: 2032
  time: '2025-11-17T17:43:33.0000000+00:00'
- author: 'Gab '
  changes:
    - type: Tweak
      message: >-
        Librarian now speaks a couple more languages and the language menu is
        more organised,
  id: 2033
  time: '2025-11-17T17:50:25.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Remove
      message: 'Removed: Round Start Abductors :alien: '
  id: 2034
  time: '2025-11-17T17:51:31.0000000+00:00'
- author: Rounded
  changes:
    - type: Fix
      message: >-
        Fixed unprocessed artifact fragment ore splitting into
        bananium...................
  id: 2035
  time: '2025-11-17T18:48:26.0000000+00:00'
- author: JrInventor05Next
  changes:
    - type: Tweak
      message: Added max tracking distance for detective BloodTrack!
  id: 2036
  time: '2025-11-18T09:04:30.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix freeze when quitting the game.
  id: 2037
  time: '2025-11-18T14:05:04.0000000+00:00'
- author: Androidonator and Dummy
  changes:
    - type: Fix
      message: NTR Mirrordus suit sprites
  id: 2038
  time: '2025-11-18T17:16:11.0000000+00:00'
- author: squishy97
  changes:
    - type: Tweak
      message: >-
        Made mid sleepers spawn later in the round for the hermit , and fixed
        traitor sleeper agents spawn in hermit.
    - type: Remove
      message: Midround revs
    - type: Tweak
      message: >-
        Reduced the massive amount of antags that spawned round start on the
        hermit.
  id: 2039
  time: '2025-11-19T07:34:12.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Remove
      message: >-
        Removed: Midround options of Changlings/Heretics/Devil, they will
        instead roll using the existing preferences.
  id: 2040
  time: '2025-11-20T13:11:56.0000000+00:00'
- author: Aviu00
  changes:
    - type: Fix
      message: Ominous armor is magical contra instead of sec restricted.
  id: 2041
  time: '2025-11-20T14:37:40.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Fixed being unable to interact when driving vehicles.
  id: 2042
  time: '2025-11-21T17:05:00.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: You can no longer feed your blood crayon to people.
  id: 2043
  time: '2025-11-21T17:05:32.0000000+00:00'
- author: deltanedas, JrInventor05Next, Rouden
  changes:
    - type: Fix
      message: Fixed Ash storms not dealing any damage on Lavaland.
    - type: Fix
      message: Fixed hearing weather while in lobby.
  id: 2044
  time: '2025-11-21T18:06:11.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Tweak
      message: Yowies now speak Yow Kriol instead of Gruntish
    - type: Tweak
      message: Carp and dragons now speak Carptongue
  id: 2045
  time: '2025-11-21T18:09:40.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Lavaland now has 3 new biomes: Ashlands, Basalt caves and Lava lakes.
        Each of them have their own types of dangers, shaft miners should get
        prepared for everything!
    - type: Fix
      message: Fixed basalt decals not spawning on lavaland.
  id: 2046
  time: '2025-11-21T18:13:51.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix npc critters eating body parts.
    - type: Remove
      message: Heads are unedible.
  id: 2047
  time: '2025-11-21T18:15:26.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: >-
        Added: The Slasher is here! Avoid maints and make sure to study up on
        those cheesy slasher flicks! (In Testing)
  id: 2048
  time: '2025-11-21T18:17:17.0000000+00:00'
- author: Rouden
  changes:
    - type: Tweak
      message: >-
        Ash stroms are now more rare and give more time to prepare for shaft
        miners on Lavaland.
  id: 2049
  time: '2025-11-21T18:24:36.0000000+00:00'
- author: saschahi
  changes:
    - type: Fix
      message: Omnizine now heals again
  id: 2050
  time: '2025-11-22T04:15:15.0000000+00:00'
- author: JohnJohn, lzk228
  changes: []
  id: 2051
  time: '2025-11-22T14:10:31.0000000+00:00'
- author: oldschoolotaku
  changes:
    - type: Fix
      message: Fire extinguisher spray doesn't create ton of ashes when spraying SM now
  id: 2052
  time: '2025-11-22T17:55:45.0000000+00:00'
- author: Arraydeess14
  changes:
    - type: Tweak
      message: Mothroaches can grow up to 2 times their size!
  id: 2053
  time: '2025-11-22T20:10:49.0000000+00:00'
- author: Swatter
  changes:
    - type: Tweak
      message: >-
        Moths are now slightly slower when weightless, and are as slow as humans
        if they're prone.
  id: 2054
  time: '2025-11-23T00:06:14.0000000+00:00'
- author: the biggest bruh
  changes:
    - type: Tweak
      message: >-
        Changeling "Void Adaption" has been reworked. It is now fully automatic,
        and will respect any protection clothing you are wearing.
    - type: Tweak
      message: >-
        Changeling "Adrenaline Reserves" was reworked.  It is now its own status
        effect, and render the user immune to stuns, stamina damage, sleep and
        damage slowdown.
    - type: Tweak
      message: >-
        Changeling "Anatomic Panacea" was reworked. It is also its own status
        effect, will cleanse all chemicals, sober the user, remove disabilities
        and more.
  id: 2055
  time: '2025-11-23T00:08:55.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Protective blades now properly reflect projectiles.
    - type: Fix
      message: Firestacks on projectiles can't be applied upon reflect.
    - type: Fix
      message: >-
        Breaking blade as heretic or using scram implanter while pulling someone
        no longer can teleport you into a wall.
    - type: Add
      message: >-
        You can now throw protective orbiting blades by pressing "throw" key
        while having empty hand. Old method still works.
    - type: Add
      message: Heretics now lose the ability to break blades upon ascension.
    - type: Tweak
      message: >-
        Blade ascension stun/knockdown time is halved, additionally you don't
        drop your held items on knockdown as ascended blade heretic.
  id: 2056
  time: '2025-11-23T18:09:35.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: Operating table now make you do surgery 50% faster!
  id: 2057
  time: '2025-11-23T22:23:24.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: Fixed chaplain's gun dupe.
  id: 2058
  time: '2025-11-24T12:26:09.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Tweak
      message: Thether guns have more pulling force now.
    - type: Tweak
      message: Force guns throw shit further away.
  id: 2059
  time: '2025-11-24T12:43:37.0000000+00:00'
- author: John John, Yonsim
  changes:
    - type: Add
      message: 'Added coin flipping machine: double or nothing!'
    - type: Add
      message: 'Added claw machine: dispenses plushies, just don''t emag it'
    - type: Tweak
      message: Slot machines now have 4 directional sprites
    - type: Tweak
      message: >-
        Slot machines now cost 250 per spin rewards are as follow: Small= 250,
        Medium = 500, Big = 5000, JackPot = 20000;
  id: 2060
  time: '2025-11-24T12:46:28.0000000+00:00'
- author: Hagvan
  changes:
    - type: Tweak
      message: >-
        Combat mechs are quite complicated, so you should be quite knowledgeable
        in arsenal technology to build those. Made Gygax technology have
        Advanced Riot Control, Portable Microfusion Weaponry, Smart Weaponry,
        and Thermal Vision Tech as prerequisites. 
  id: 2061
  time: '2025-11-24T13:48:38.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: Crew cassette players to play your tunes on the go.
    - type: Add
      message: >-
        Executive cassette player to play your tunes while closing important
        deals
    - type: Add
      message: Recipe in autolathe for crew one.
    - type: Add
      message: Listing in ntr suitcase for the executive one.
    - type: Add
      message: Loadout option to equip one round start in the trinkets category.
    - type: Fix
      message: fixed the typos its called cassette not casette
  id: 2062
  time: '2025-11-25T03:07:21.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: 'Tweaked: Round-start Xenomorph''s should be as rare as round-start Blobs.'
  id: 2063
  time: '2025-11-25T03:11:18.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: Only masks with combat filters can block facehuggers.
  id: 2064
  time: '2025-11-25T06:20:02.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: High mole amounts of poisonous gasses don't instantly kill you anymore.
  id: 2065
  time: '2025-11-25T06:20:34.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Add
      message: Added a new suit for the NTR in their loadout
  id: 2066
  time: '2025-11-25T06:24:42.0000000+00:00'
- author: ThanosDeGraf
  changes:
    - type: Fix
      message: IPCs can now correctly gauge ambient temperatures.
    - type: Tweak
      message: IPCs now take heat damage from hot environments, though at around 450K.
    - type: Tweak
      message: >-
        IPCs now overheat at 1200K instead of 403K, so they have a chance to
        survive.
  id: 2067
  time: '2025-11-25T06:45:14.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: Salt and pepper shaker into service lathe
    - type: Fix
      message: Salt shaker has to use salt to create salt lines
  id: 2068
  time: '2025-11-25T06:45:51.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: >-
        Reverted the changes to security loadout, allowing you to pick judo
        belts again.
    - type: Add
      message: Security truncheons no longer science reseach.
  id: 2069
  time: '2025-11-25T07:08:32.0000000+00:00'
- author: Tuerk
  changes:
    - type: Add
      message: >-
        Criminal Records Computers can look for partial fingerprints and DNA.
        Use '#' as wildcard characters.
  id: 2070
  time: '2025-11-25T07:14:53.0000000+00:00'
- author: thebiggestbruh
  changes:
    - type: Add
      message: >-
        Ascending as a shadowling will play some harrowing music for the station
        to hear.
    - type: Tweak
      message: >-
        Ascended shadowlings will now snap their fingers and explode whoever
        they use annihilate on
    - type: Tweak
      message: changelings and heretics cannot be converted by shadowlings anymore
    - type: Fix
      message: >-
        Shadowlings and their thralls should now be able to use their collective
        mind (+Q)
    - type: Fix
      message: Ascended shadowling annihilate will no longer target inanimate objects
  id: 2071
  time: '2025-11-25T07:17:58.0000000+00:00'
- author: Androidonator
  changes:
    - type: Add
      message: Redspace Lifeline Implanter admeme
  id: 2072
  time: '2025-11-25T09:50:40.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: >-
        Major bugfixes and changes to the slasher. Check out the pull request
        for more info
  id: 2073
  time: '2025-11-25T20:37:36.0000000+00:00'
- author: Aidenkrz
  changes:
    - type: Add
      message: Added icons for patrons in OOC chat.
  id: 2074
  time: '2025-11-26T08:07:46.0000000+00:00'
- author: JohnJohn, c4llv07e
  changes:
    - type: Tweak
      message: The Cargo transfer menu has new UI
  id: 2075
  time: '2025-11-26T10:21:40.0000000+00:00'
- author: LuciferEOS, deltanedas
  changes:
    - type: Add
      message: Added back tide ID cards and very basic makeshift crafting.
  id: 2076
  time: '2025-11-26T10:29:13.0000000+00:00'
- author: Sarahon
  changes:
    - type: Tweak
      message: 'Space law- Officers should sentence if no HOS or Warden present. '
    - type: Tweak
      message: >-
        Space law- Sec no longer should be using space animal organs(Mostly the
        heart) as they should be seen and identifiable - Should extend to
        command by definition of space law.
  id: 2077
  time: '2025-11-26T11:15:39.0000000+00:00'
- author: Hagvan
  changes:
    - type: Add
      message: >-
        Topicals now spread their heal starting from the targeted limb, then
        going head -> torso -> crotch -> everything else. No more waste of
        topicals on scratches.
    - type: Fix
      message: Woundmed bleeding.
  id: 2078
  time: '2025-11-26T11:58:31.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Alert carving now lets you teleport to its location after someone has
        stepped on it.
    - type: Tweak
      message: Carving knife rune carve time 5s -> 3.
    - type: Tweak
      message: Carvings are less visible.
  id: 2079
  time: '2025-11-26T17:39:27.0000000+00:00'
- author: Tuerk
  changes:
    - type: Tweak
      message: >-
        Shadowkin's slowed breaths are now actually here, breathing 3x slower
        than humans.
    - type: Tweak
      message: Shadowkin suffocate much slower (lore)
  id: 2080
  time: '2025-11-26T17:49:17.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Flesh ascension is weaker but more consistent at spawning mimics.
    - type: Fix
      message: Mute ghoul ritual now works on non-humanoids.
    - type: Add
      message: Mansus link access for all ghouls.
    - type: Add
      message: You can ghoul crit people using your grasp as flesh heretic.
    - type: Fix
      message: Flesh heretics can no longer make borg ghouls/mimics.
    - type: Tweak
      message: 'Buffed the effects of flesh eating for flesh heretics. '
    - type: Fix
      message: Fixed foreigner trait causing ascension mimics to spawn with translator.
  id: 2081
  time: '2025-11-27T02:11:20.0000000+00:00'
- author: LuciferEOS and the Oni metagrudgers
  changes:
    - type: Tweak
      message: Terminus damage halved.
    - type: Tweak
      message: Terminus ammo capacity +50%
  id: 2082
  time: '2025-11-27T07:48:25.0000000+00:00'
- author: Deatherd
  changes:
    - type: Add
      message: >-
        R&D is now able to extend station comms coverage with extended
        communication research. 
  id: 2083
  time: '2025-11-27T11:02:16.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Miner's Salve OD only works on lavaland.
  id: 2084
  time: '2025-11-27T11:06:42.0000000+00:00'
- author: Ilya246
  changes:
    - type: Add
      message: Added item-form signal timer.
    - type: Tweak
      message: Signal timers now allow you to enter non-integer delay values.
  id: 2085
  time: '2025-11-27T11:08:23.0000000+00:00'
- author: KarmaKitsuna, Fishbait
  changes:
    - type: Add
      message: Added teatch a lesson objective
  id: 2086
  time: '2025-11-27T11:12:04.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Traitor "teach a lession" objectives are now considered less difficult
        by code and thus should roll more
  id: 2087
  time: '2025-11-27T11:52:16.0000000+00:00'
- author: JohnJohn, yonsim
  changes:
    - type: Fix
      message: >-
        Fixed Xeno hunter sprites looking weird and fixed xeno hunter
        unconscious being the same as dead
  id: 2088
  time: '2025-11-27T15:19:45.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Stun baton/stun prod buffed, now they are guidebook-accurate.
    - type: Tweak
      message: Judo changed, now discombobulate reduces target stamersists temporarily
    - type: Add
      message: Judo belt to officer loadout.
    - type: Add
      message: Wonderprod buffed, abductors can also dual-wield it.
    - type: Tweak
      message: Disabler stamina damage reduced.
    - type: Tweak
      message: Krav maga action cooldowns reduced.
  id: 2089
  time: '2025-11-27T16:40:17.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: >-
        Fixed: Round-start Xenomorphs will properly use the system to handle a
        single queen to rule them all.
  id: 2090
  time: '2025-11-27T22:43:15.0000000+00:00'
- author: krawh
  changes:
    - type: Remove
      message: Wraith Is Disabled from spawning naturally.
  id: 2091
  time: '2025-11-28T12:13:54.0000000+00:00'
- author: RatherUncreativeName
  changes:
    - type: Tweak
      message: Wraith Absorb Corpse doesn't round remove.
  id: 2092
  time: '2025-11-28T18:55:41.0000000+00:00'
- author: OnsenCapy
  changes:
    - type: Add
      message: Added the King in Yellow.
  id: 2093
  time: '2025-11-29T01:00:47.0000000+00:00'
- author: Arraydeess14
  changes:
    - type: Add
      message: Added a burger perfect for greenshifts
  id: 2094
  time: '2025-11-29T10:37:22.0000000+00:00'
- author: 0xRai
  changes:
    - type: Remove
      message: Shadowkin's unique description
  id: 2095
  time: '2025-11-29T12:53:09.0000000+00:00'
- author: John John
  changes:
    - type: Add
      message: Added the hotdog outfit from ss13
    - type: Add
      message: Added the pickle outfit from ss13
  id: 2096
  time: '2025-11-29T17:28:12.0000000+00:00'
- author: shoebill
  changes:
    - type: Add
      message: >-
        Traitors and nukies can now buy a custom lawboard for 50TC, allowing
        them to insert whatever laws they want into the AI!
    - type: Remove
      message: >-
        The Antimov lawboard is no longer obtainable through uplinks. It's so
        over.
    - type: Tweak
      message: >-
        The hacker undetermined bundle now has a custom lawboard instead of an
        Antimov one.
  id: 2097
  time: '2025-11-29T17:29:29.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Remove
      message: 'Removed: The King In Yellow'
  id: 2098
  time: '2025-11-29T18:08:27.0000000+00:00'
- author: SabreML
  changes:
    - type: Fix
      message: Fixed Agent ID Cards sometimes showing broken popup text when used.
  id: 2099
  time: '2025-11-29T20:05:59.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: 'Fixed: Pressure Modkit not working with other modkits'
  id: 2100
  time: '2025-11-30T12:10:40.0000000+00:00'
- author: SabreML
  changes:
    - type: Fix
      message: >-
        Fixed the ammo counter of shotguns & other ballistics not updating when
        reloaded manually.
  id: 2101
  time: '2025-11-30T14:05:11.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Remove
      message: 'Removed: The Hermit GameType.'
  id: 2102
  time: '2025-12-01T19:05:11.0000000+00:00'
- author: Hagvan
  changes:
    - type: Tweak
      message: >-
        Tis but a flesh wound! Limb damage no longer directly contributes to the
        crit/dead state. Beware of the blood loss!
  id: 2103
  time: '2025-12-01T20:47:54.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: thief rule in section 6 of roleplay rules and fixed an upper case
  id: 2104
  time: '2025-12-02T06:11:42.0000000+00:00'
- author: loltart
  changes:
    - type: Tweak
      message: Ipc's are now slower while in energy crit.
  id: 2105
  time: '2025-12-02T06:13:42.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Demon heart bumped to 6 coins in wizard grimoire.
  id: 2106
  time: '2025-12-02T06:14:11.0000000+00:00'
- author: shibechef
  changes:
    - type: Tweak
      message: >-
        Antag pity now has clamped odds, being a base at 5 or less hours, and a
        maximum at 20 or more hours.
  id: 2107
  time: '2025-12-02T06:14:41.0000000+00:00'
- author: doktor-gonz0
  changes:
    - type: Fix
      message: Feroxi snouts don't clip through hardsuit helmets/masks anymore.
  id: 2108
  time: '2025-12-02T06:15:29.0000000+00:00'
- author: RedFoxIV, Rouden
  changes:
    - type: Add
      message: Flashlights now follow your cursor when you have combat mode enabled.
  id: 2109
  time: '2025-12-02T06:16:07.0000000+00:00'
- author: Bynnel
  changes:
    - type: Tweak
      message: >-
        The Cobra Gland is now classified as Major Contraband. Don't get your
        heart ripped out!
    - type: Remove
      message: Redundant Space Law entry (Expectations of security)
  id: 2110
  time: '2025-12-02T06:17:41.0000000+00:00'
- author: SabreML
  changes:
    - type: Fix
      message: Fixed maintenance dones burning their hands on lightbulbs.
  id: 2111
  time: '2025-12-02T06:18:33.0000000+00:00'
- author: SabreML
  changes:
    - type: Tweak
      message: >-
        Added a 'current location' tracker to the inbuilt station map of
        cyborgs.
  id: 2112
  time: '2025-12-02T06:19:39.0000000+00:00'
- author: SkippyMcSkips
  changes:
    - type: Tweak
      message: Space Cobras won't attack Space Adders anymore.
  id: 2113
  time: '2025-12-02T06:20:00.0000000+00:00'
- author: shibechef
  changes:
    - type: Tweak
      message: Ninjas are slightly visible while moving again.
  id: 2114
  time: '2025-12-02T06:20:25.0000000+00:00'
- author: Fishbait
  changes:
    - type: Fix
      message: Ninja now needs computers to be powerered to hack them
  id: 2115
  time: '2025-12-02T06:21:20.0000000+00:00'
- author: Naxel11
  changes:
    - type: Fix
      message: Xenomorphs are now vulnerable to high atmospheric temperatures.
  id: 2116
  time: '2025-12-02T06:34:30.0000000+00:00'
- author: shibechef
  changes:
    - type: Tweak
      message: >-
        Wonderprod no longer has harm mode, but sleep now deals ion damage to
        silicon.
  id: 2117
  time: '2025-12-02T06:37:07.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix being able to stack forcefields.
    - type: Tweak
      message: Forcefields are more fragile and are penetrated by bullets like grilles.
  id: 2118
  time: '2025-12-02T06:40:29.0000000+00:00'
- author: oldschool_otaku
  changes:
    - type: Fix
      message: Hair clipping for apocryphal, corporate and praetorian modsuit helmets.
  id: 2119
  time: '2025-12-02T06:58:42.0000000+00:00'
- author: SPCR
  changes:
    - type: Tweak
      message: >-
        Blob spores no longer have 50% damage resistance to slash , pierce and
        blunt!
    - type: Tweak
      message: Blob spores now deal 8 blunt damage instead of 5 piercing
  id: 2120
  time: '2025-12-02T06:59:12.0000000+00:00'
- author: SPCR
  changes:
    - type: Fix
      message: >-
        Fixed blob reflective tiles having 50% slash/blunt/pierce armor instead
        of 10%
  id: 2121
  time: '2025-12-02T07:00:04.0000000+00:00'
- author: John John
  changes:
    - type: Tweak
      message: Computer now have a real ambient sound instead of the phantom typing
  id: 2122
  time: '2025-12-02T07:01:28.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: Hotplate flatpack added to CMO's locker.
  id: 2123
  time: '2025-12-02T07:04:49.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Tweak
      message: Goldfish now need to eat and drink
    - type: Tweak
      message: Goldfish can now move faster and go under doors
    - type: Tweak
      message: Goldfish are now technically edible
    - type: Tweak
      message: Goldfish can now be worn in the neck slot
  id: 2124
  time: '2025-12-02T07:06:36.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: 'Fixed: Organs not adding the appropriate actions when installed.'
  id: 2125
  time: '2025-12-02T07:07:16.0000000+00:00'
- author: SabreML
  changes:
    - type: Add
      message: Added a new 'Scurret form' for the AI to use as a hologram sprite.
  id: 2126
  time: '2025-12-02T07:09:40.0000000+00:00'
- author: 10kee
  changes:
    - type: Add
      message: Adds 3 more admin plushies.
  id: 2127
  time: '2025-12-02T07:29:23.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Downed people have lower chance to escape from grabs.
    - type: Add
      message: >-
        Arm claw and godhand now grab on melee hit again, though their behavior
        has changed.
    - type: Tweak
      message: Throwing grabbed people no longer forces them to drop held items.
    - type: Add
      message: Throwing carried people now acts as grab throw.
    - type: Add
      message: >-
        Added new syndicate item - guerrilla gloves. They allow you to aggro
        grab instantly.
    - type: Fix
      message: Fixed mass contests (and any other contests) not working.
  id: 2128
  time: '2025-12-02T07:33:06.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        Fire stacks are slightly more dangerous, but heat caused by them is less
        dangerous.
    - type: Fix
      message: >-
        Fire stack spread on collision is much more consistent. No more 10 fire
        stacks from walking over burning mice.
    - type: Tweak
      message: Ominous armor gives 50% fire and temperature resists.
    - type: Tweak
      message: 'Lawbringer hotshot: 3 -> 2 firestacks.'
    - type: Add
      message: >-
        All fire stacks caused by ashen heretic bypass 50% of target fire
        resistance.
  id: 2129
  time: '2025-12-02T07:35:59.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: >-
        Syringe guns have a delay before they start injecting if target is
        wearing armor.
    - type: Remove
      message: Borg hypo "validhunting" module.
    - type: Tweak
      message: Lawbringer sleep shot requires at least 5 hits to sleep target.
  id: 2130
  time: '2025-12-02T07:48:20.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: >-
        New item for sec and syndies: second skin. Protects from wounds and
        damage while active. Sec version causes disgust overtime and corrodes
        IPCs when active.
    - type: Tweak
      message: Syndicate vests and helmet are now cheaper at cost of lower resist.
  id: 2131
  time: '2025-12-02T07:51:52.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Rust ascension spreading is now faster and more optimized.
    - type: Tweak
      message: Post ascension rust healing buffed by 1/s.
    - type: Add
      message: Rust spreading stops when ascended heretic dies.
  id: 2132
  time: '2025-12-02T07:52:29.0000000+00:00'
- author: Crenissis
  changes:
    - type: Add
      message: Added the detective's hardsuit.
  id: 2133
  time: '2025-12-02T07:52:58.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: 'New wizard and assistant job exclusive traitor item: the Grey Tide.'
  id: 2134
  time: '2025-12-02T07:54:34.0000000+00:00'
- author: Aviu
  changes:
    - type: Remove
      message: No thermals for dragon.
    - type: Remove
      message: No roundstart nv goggles for nukies.
    - type: Tweak
      message: Thermals/night vision overlay is easier to look at.
    - type: Add
      message: Added shader for thermal images for thermal goggles.
    - type: Tweak
      message: Syndie thermals and nukie thermals/nv cost more.
    - type: Remove
      message: Thermals/nv goggles no longer allow flashes to bypass flash protection.
  id: 2135
  time: '2025-12-02T07:56:21.0000000+00:00'
- author: Ko4ergaPunk, KillianGenifer
  changes:
    - type: Add
      message: >-
        Added stasis operating tables, they combine both stasis bed and
        operating table functionality.
    - type: Tweak
      message: Signal switches now change their look depending if they're on/off.
  id: 2136
  time: '2025-12-02T08:20:41.0000000+00:00'
- author: gusxyz
  changes:
    - type: Add
      message: >-
        Cargo can now order forklifts for themselves, allowing them to move up
        to four crates at once.
  id: 2137
  time: '2025-12-02T08:37:35.0000000+00:00'
- author: Fishbait
  changes:
    - type: Tweak
      message: Changed greentext goobcoin reward from cvar to component.
    - type: Tweak
      message: Changed greentext goobcoin to now be able for partial reward
  id: 2138
  time: '2025-12-02T08:40:02.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Fix
      message: Fixed CQC guidebook being wrong about necksnap
  id: 2139
  time: '2025-12-02T18:38:14.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Ghouls no longer die to bloodloss rapidly upon being ghoulified.
    - type: Fix
      message: Fix flesh mimic npcs attacking ghouls sometimes.
    - type: Tweak
      message: Nerfed bleeding steel effect.
    - type: Tweak
      message: Nerfed flesh eating buffs for flesh heretic.
  id: 2140
  time: '2025-12-02T18:40:55.0000000+00:00'
- author: SabreML
  changes:
    - type: Fix
      message: Fixed crewmembers having eleven ribcages. (Fixed surgery popups)
  id: 2141
  time: '2025-12-02T18:46:34.0000000+00:00'
- author: 10kee
  changes:
    - type: Add
      message: Adds 3 more slop plushies to the claw machine.
  id: 2142
  time: '2025-12-03T06:34:42.0000000+00:00'
- author: Lexidoll
  changes:
    - type: Add
      message: Added Chemlab cigarettes, that can be refilled with jugs.
    - type: Tweak
      message: Chemlab cigarette packs and empty patches added to the medvend.
    - type: Tweak
      message: Medical patches can now be refilled with jugs.
    - type: Tweak
      message: Added a portable chemical mixer to the chemists locker.
    - type: Tweak
      message: Cautery tools can now light cigarettes.
    - type: Tweak
      message: Medical patches lathe cost reduced by 50%
    - type: Tweak
      message: Patches can now be inserted into cig packs.
    - type: Tweak
      message: Chembags now accept cig packs and cigarettes
  id: 2143
  time: '2025-12-03T06:59:03.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Fix
      message: Ai hologram names are now consistent
  id: 2144
  time: '2025-12-03T16:43:09.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Tweak
      message: The contraband detector is now locked behind research
    - type: Tweak
      message: the contraband detector is turned off as it doesn't work
  id: 2145
  time: '2025-12-03T16:50:36.0000000+00:00'
- author: Durk
  changes:
    - type: Add
      message: Added polling!
  id: 2146
  time: '2025-12-04T08:10:08.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Heretic void path reworked.
    - type: Add
      message: Seeking blade teleport now works in combat mode.
    - type: Tweak
      message: Ice spear is t2 side knowledge now.
  id: 2147
  time: '2025-12-04T13:15:49.0000000+00:00'
- author: TytosB
  changes:
    - type: Tweak
      message: Serpentcrest has a harder to sabotage power network.
  id: 2148
  time: '2025-12-04T13:52:36.0000000+00:00'
- author: Aviu
  changes:
    - type: Tweak
      message: Species mass have less of a gap now.
    - type: Tweak
      message: Chititnid and IPC have default mass.
    - type: Tweak
      message: >-
        Oni has higher mass compared to other species but most of their other
        benefits were removed.
    - type: Tweak
      message: Mass no longer affects sprinting.
  id: 2149
  time: '2025-12-04T14:03:46.0000000+00:00'
- author: gusxyz
  changes:
    - type: Tweak
      message: >-
        Sleeping Carp no longer reflects outside of combat mode as was
        originally intended.
  id: 2150
  time: '2025-12-04T22:54:48.0000000+00:00'
- author: loltart
  changes:
    - type: Add
      message: Added tinfoil hats
  id: 2151
  time: '2025-12-05T22:07:41.0000000+00:00'
- author: pheenty
  changes:
    - type: Fix
      message: Fixed dwarves unintentionally being lighter than they should be.
  id: 2152
  time: '2025-12-06T01:19:22.0000000+00:00'
- author: Super7522
  changes:
    - type: Tweak
      message: harpies are big now
  id: 2153
  time: '2025-12-06T01:32:00.0000000+00:00'
- author: Aviu
  changes:
    - type: Fix
      message: Fix holoprojectors not working.
  id: 2154
  time: '2025-12-06T01:58:12.0000000+00:00'
- author: SabreML
  changes:
    - type: Tweak
      message: Made the popup text from the 'Interact' actions italicised.
    - type: Fix
      message: Fixed borgs potentially getting softlocked by invalid interaction verbs.
  id: 2155
  time: '2025-12-06T02:06:11.0000000+00:00'
- author: XWASHERE
  changes:
    - type: Add
      message: added a notification sound for prayers
  id: 2156
  time: '2025-12-06T18:51:32.0000000+00:00'
- author: JohnJJohn
  changes:
    - type: Add
      message: Added Chat icons for radio messages!
    - type: Fix
      message: fixed ooc patron icons getting stuck on the screen sometimes
  id: 2157
  time: '2025-12-07T12:24:42.0000000+00:00'
- author: Aidenkrz
  changes:
    - type: Remove
      message: Removed stamina damage from bingles.
  id: 2158
  time: '2025-12-08T06:16:58.0000000+00:00'
- author: SabreML
  changes:
    - type: Fix
      message: Fixed radio and OOC icons going on an adventure around the chatbox.
  id: 2159
  time: '2025-12-10T07:36:47.0000000+00:00'
- author: wachte1
  changes:
    - type: Fix
      message: >-
        Lavaland mobs now have Weather Immunity so they no longer die to ash
        storms
    - type: Fix
      message: >-
        Hivelords now are now a part of the lavaland faction so breakaways wont
        attack their parent
  id: 2160
  time: '2025-12-10T18:41:17.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Tweak
      message: >-
        That one random big wreck is now less shit, contains more loot, and is
        in general looks not like something engis did mid shift.
  id: 2161
  time: '2025-12-11T23:28:07.0000000+00:00'
- author: Hagvan
  changes:
    - type: Fix
      message: >-
        A lot of damage is not going to the vitals that should have been,
        causing unintended behavior.
    - type: Fix
      message: >-
        Health monitoring console uses vital damage instead of total damage for
        status.
    - type: Fix
      message: Healing pets.
    - type: Tweak
      message: >-
        Random targeting now always targets vital parts, buff/tweak to
        simplemobs.
  id: 2162
  time: '2025-12-12T16:35:35.0000000+00:00'
- author: SabreML
  changes:
    - type: Tweak
      message: Updated the list of possible Maintenance Drone names.
  id: 2163
  time: '2025-12-13T02:53:31.0000000+00:00'
- author: SabreML
  changes:
    - type: Add
      message: >-
        Added help buttons to most jobs in the job selection screen, which show
        parts of the guidebook most helpful for each role.
    - type: Fix
      message: >-
        Fixed the buttons in the NTR's job selection entry being slightly offset
        to all the others.
  id: 2164
  time: '2025-12-13T02:58:44.0000000+00:00'
- author: Aviu
  changes:
    - type: Add
      message: Ratvarian null rod and altar variant.
    - type: Add
      message: Clockwork slab bible variant.
    - type: Tweak
      message: >-
        Chaplain armor has full coverage, no slowdown, less insane resists and
        no heat damage penalty.
    - type: Add
      message: >-
        Chaplain can now select one of 8 armor set variants using armaments
        beacon. 
  id: 2165
  time: '2025-12-13T03:00:08.0000000+00:00'
- author: squishy97
  changes:
    - type: Tweak
      message: >-
        buffed onis attack and defense to be in line with more of their tanky
        mele build styles, and nerfed their shoving capabilities to compensate 
  id: 2166
  time: '2025-12-13T03:06:34.0000000+00:00'
- author: wachte1
  changes:
    - type: Tweak
      message: Chef spawns on Fland were spaced out through kitchen area properly
    - type: Fix
      message: Fland Service Lathe room now has power
    - type: Tweak
      message: Redundant pumps removed from Fland SM loop
  id: 2167
  time: '2025-12-13T03:06:39.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Tweak
      message: EE Verbs will now show up in the bottom of the Verb menu.
  id: 2168
  time: '2025-12-13T03:22:25.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Remove
      message: Removed Second skin
    - type: Remove
      message: Reverted all armor balance caused by second skin
  id: 2169
  time: '2025-12-13T05:48:36.0000000+00:00'
- author: SabreML
  changes:
    - type: Tweak
      message: >-
        Made the radio job icons only show for entities who have job icons
        in-game. (Plus borgs and stuff)
  id: 2170
  time: '2025-12-13T07:51:27.0000000+00:00'
- author: Androidonator
  changes:
    - type: Fix
      message: carving SM slivers
  id: 2171
  time: '2025-12-13T08:08:06.0000000+00:00'
- author: pheenty
  changes:
    - type: Tweak
      message: Cameras now require a board to construct, and are easier to break.
  id: 2172
  time: '2025-12-13T08:11:49.0000000+00:00'
- author: squishy97
  changes:
    - type: Add
      message: >-
        Mid round lings and heretics are back as well as mid round heretics
        being buffed slightly 
  id: 2173
  time: '2025-12-13T08:19:40.0000000+00:00'
- author: Gab
  changes:
    - type: Fix
      message: Fixed Yowie Kriol not being organized in the language menu as librarian.
  id: 2174
  time: '2025-12-13T08:20:28.0000000+00:00'
- author: SkippyMcSkips
  changes:
    - type: Fix
      message: His Holy Chainsaw won't vanish when wielded anymore
  id: 2175
  time: '2025-12-13T08:21:47.0000000+00:00'
- author: SabreML
  changes:
    - type: Tweak
      message: >-
        Made the borg sprites in the Robotics Console show the borg's selected
        sprite, rather than just the module default.
  id: 2176
  time: '2025-12-13T08:25:46.0000000+00:00'
- author: GNUtopia
  changes:
    - type: Fix
      message: >-
        Svalinn pistols/machine guns now ACTUALLY deal more damage with better
        cells.
  id: 2177
  time: '2025-12-13T08:29:32.0000000+00:00'
- author: SabreML
  changes:
    - type: Tweak
      message: >-
        Split up the Chitinid 'Arms' and 'Legs' combined markings categories
        into separate left and right categories.
    - type: Fix
      message: >-
        Harpy wings are actually wings now, rather than weirdly shaped right
        arms. (Renamed the markings category)
    - type: Fix
      message: >-
        Fixed a bunch of bad localisation strings in the character markings
        menu. ('markings-category-Legs' etc.)
  id: 2178
  time: '2025-12-13T23:43:22.0000000+00:00'
- author: squishy97
  changes:
    - type: Tweak
      message: made Santa anoms more common for December
  id: 2179
  time: '2025-12-13T23:45:35.0000000+00:00'
- author: DeusMaldPr
  changes:
    - type: Tweak
      message: >-
        Energy surgery tools now do their job slightly faster (2x modifier > 3x
        speed modifier)
  id: 2180
  time: '2025-12-13T23:45:59.0000000+00:00'
- author: Thatonestomf
  changes:
    - type: Fix
      message: Certain Diona emotes now have audio
  id: 2181
  time: '2025-12-13T23:47:11.0000000+00:00'
- author: SabreML
  changes:
    - type: Tweak
      message: >-
        Split the 'Drinks' section of the guidebook into two 'Alcoholic' and
        'Non-Alcoholic' sections.
  id: 2182
  time: '2025-12-14T10:28:09.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Fix
      message: >-
        HOS'es justice sword and NTRs executive briefcase can now roll as a
        traitor objective. (They couldn't before)
  id: 2183
  time: '2025-12-14T10:30:12.0000000+00:00'
- author: LuciferEOS
  changes:
    - type: Add
      message: Cosmic winter coat to hacked winterdrobe.
  id: 2184
  time: '2025-12-14T10:30:47.0000000+00:00'
- author: temm1ie
  changes:
    - type: Add
      message: Added bluespace tomato plant!
  id: 2185
  time: '2025-12-14T10:37:39.0000000+00:00'
- author: Androidonator
  changes:
    - type: Tweak
      message: >-
        Riot Helmet, Swat, Ert, Heretic, Coscult, changeling and hopefully most
        modsuit (sealed only) and hardsuit helmets should block the facehugger
  id: 2186
  time: '2025-12-14T10:41:28.0000000+00:00'
- author: SkippyMcSkips
  changes:
    - type: Fix
      message: Fixed the grammar of some slot machine pop-up messages
  id: 2187
  time: '2025-12-14T18:23:55.0000000+00:00'
- author: CliveOcelot
  changes:
    - type: Fix
      message: Fixed an issue with cavity implants.
  id: 2188
  time: '2025-12-14T23:09:52.0000000+00:00'
- author: Rouden
  changes:
    - type: Add
      message: >-
        Added lavaland death rattle implant to the salvage vendor and Survival
        voucher kit - it sends a message in the supply radio channel after it's
        owner dies on Lavaland's surface with exact death coordinates.
  id: 2189
  time: '2025-12-15T09:18:36.0000000+00:00'
- author: Richard Blonski
  changes:
    - type: Fix
      message: 'Fixed: Xenomorph Larva hosts being able to kill themselves.'
  id: 2190
  time: '2025-12-16T11:02:13.0000000+00:00'
