# TODO make crafts more complex when more ingredients are added (some plants probably)
- type: constructionGraph
  id: BoneAxeConstructionGraph
  start: start
  graph:
  - node: start
    edges:
    - to: axe
      steps:
      - material: Bones
        amount: 6
      - material: LegionSkull
        amount: 2
        doAfter: 10
  - node: axe
    entity: BoneAxe

- type: constructionGraph
  id: DaggerBoneConstructionGraph
  start: start
  graph:
  - node: start
    edges:
    - to: dagger
      steps:
      - material: Bones
        amount: 2
        doAfter: 6
  - node: dagger
    entity: DaggerBone
