# SPDX-License-Identifier: AGPL-3.0-or-later
# For mantles
- type: loadoutEffectGroup
  id: MasterCE
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobChiefEngineer
      time: 20h

# Goobstation - For Ensembles
- type: loadoutEffectGroup
  id: GrandMasterCE
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobChiefEngineer
      time: 360000 # 100 hrs

# Jumpsuit
- type: loadout
  id: ChiefEngineerJumpsuit
  equipment:
    jumpsuit: ClothingUniformJumpsuitChiefEngineer


- type: loadout
  id: ChiefEngineerJumpskirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtChiefEngineer


- type: loadout
  id: ChiefEngineerTurtleneck
  equipment:
    jumpsuit: ClothingUniformJumpsuitChiefEngineerTurtle


- type: loadout
  id: ChiefEngineerTurtleneckSkirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtChiefEngineerTurtle


- type: loadout # goob
  id: ChiefEngineerMJ
  equipment:
    jumpsuit: ClothingUniformJumpsuitMilitaryEngineeringChief

# Head
- type: loadout
  id: ChiefEngineerHead
  equipment:
    head: ClothingHeadHatHardhatWhite


- type: loadout
  id: ChiefEngineerBeret
  startingGear: EngineeringBeret


# Neck
- type: loadout
  id: ClothingNeckCloakWhiteCe # Goobstation?
  equipment:
    neck: ClothingNeckCloakWhiteCe # Goobstation
  groupBy: "cecloak"

- type: loadout
  id: ClothingNeckCloakGreenCe # Goobstation
  equipment:
    neck: ClothingNeckCloakGreenCe # Goobstation
  groupBy: "cecloak"

- type: loadout
  id: ClothingNeckMantleWhiteCE # Goobstation
  equipment:
    neck: ClothingNeckMantleWhiteCE # Goob edit
  effects:
  - !type:GroupLoadoutEffect
    proto: MasterCE
  groupBy: "cemantle"

- type: loadout
  id: ClothingNeckMantleOrangeCE # Goobstation
  equipment:
    neck: ClothingNeckMantleOrangeCE # Goob edit
  effects:
  - !type:GroupLoadoutEffect
    proto: MasterCE
  groupBy: "cemantle"

- type: loadout # Goobstation - Ensembles
  id: ClothingNeckEnsembleChiefEngineerWhite
  equipment:
    neck: ClothingNeckEnsembleChiefEngineerWhite
  effects:
  - !type:GroupLoadoutEffect
    proto: GrandMasterCE
  groupBy: "ce_ensemble"

- type: loadout # Goobstation - Ensembles
  id: ClothingNeckEnsembleChiefEngineerGreen
  equipment:
    neck: ClothingNeckEnsembleChiefEngineerGreen
  effects:
  - !type:GroupLoadoutEffect
    proto: GrandMasterCE
  groupBy: "ce_ensemble"
# OuterClothing
- type: loadout
  id: ChiefEngineerWintercoat
  equipment:
    outerClothing: ClothingOuterWinterCE

# Shoes
- type: loadout
  id: BrownShoes
  equipment:
    shoes: ClothingShoesColorBrown
