# SPDX-License-Identifier: AGPL-3.0-or-later
# Tier 1

- type: technology
  id: SalvageWeapons
  name: research-technology-salvage-weapons
  icon:
    sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 5000
  recipeUnlocks:
  - WeaponProtoKineticAccelerator
  - ShuttleGunKineticCircuitboard
  - MechEquipmentKineticAccelerator # Goobstation
  # Lavaland Change start
  - WeaponProtoKineticShotgun
  - WeaponProtoKineticRepeater
  - WeaponProtoKineticPistol
  # Lavaland Change end
  # These are roundstart but not replenishable for salvage
  position: 1,0 # Goobstation R&D Console rework

- type: technology
  id: DraconicMunitions
  name: research-technology-draconic-munitions
  icon:
    sprite: Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi
    state: incendiarydisplay
  discipline: Arsenal
  tier: 1
  cost: 10000
  recipeUnlocks:
  - BoxShotgunIncendiary
  - MagazineRifleIncendiary
  - MagazinePistolIncendiary
  - MagazinePistolSubMachineGunIncendiary
  - MagazineBoxShotgunIncendiaryHighCaliber # Goobstation
  # - MagazineLightRifleIncendiary # Goobstation - remove light rifle
  - SpeedLoaderMagnumIncendiary
  - MagazineShotgunIncendiary
  - MagazineBoxPistolIncendiary
  - MagazineBoxMagnumIncendiary
  # - MagazineBoxLightRifleIncendiary # Goobstation - remove light rifle
  - MagazineBoxRifleIncendiary
  # Goobstation R&D Console rework start
  position: 2,2
  technologyPrerequisites:
  - SalvageWeapons
  # Goobstation R&D Console rework end

- type: technology
  id: WeaponizedLaserManipulation
  name: research-technology-weaponized-laser-manipulation
  icon:
    sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 7500
  recipeUnlocks:
  - WeaponLaserCarbine
  - WeaponTemperatureGun # Goobstation
  - WeaponMechCombatFiredartLaser # Goobstation
  - WeaponEnergyIonRifle # Goobstation - CR second energy bolt update(and ion)
  - PowerCellIonRevolver # Goobstation
  # Goobstation R&D Console rework start
  position: 4,0
  technologyPrerequisites:
  - WeaponLaserCellRevolverTech
  # Goobstation R&D Console rework end

- type: technology
  id: NonlethalAmmunition
  name: research-technology-nonlethal-ammunition
  icon:
    sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi
    state: beanbag
  discipline: Arsenal
  tier: 1
  cost: 5000
  recipeUnlocks:
  - MagazineShotgunBeanbag
  - BoxShellTranquilizer
  - BoxBeanbag
  - MagazineBoxShotgunBeanbagHighCaliber # Goobstation
  - WeaponDisabler
  - WeaponMechCombatDisabler # Goobstation
  # Goobstation R&D Console rework start
  position: 2,3
  technologyPrerequisites:
  - SalvageWeapons
  # Goobstation R&D Console rework end

- type: technology
  id: UraniumMunitions
  name: research-technology-uranium-munitions
  icon:
    sprite: Objects/Materials/Sheets/other.rsi
    state: uranium
  discipline: Arsenal
  tier: 1
  cost: 7500
  recipeUnlocks:
  - MagazineRifleUranium
  - MagazinePistolUranium
  - MagazinePistolSubMachineGunUranium
  # - MagazineLightRifleUranium # Goobstation - remove light rifle
  - SpeedLoaderMagnumUranium
  - MagazineBoxPistolUranium
  - MagazineBoxMagnumUranium
  # - MagazineBoxLightRifleUranium # Goobstation - remove light rifle
  - MagazineBoxRifleUranium
  - BoxShotgunUranium
  - MagazineBoxShotgunUraniumHighCaliber # Goobstation
  # Goobstation R&D Console rework start
  position: 3,2
  technologyPrerequisites:
  - DraconicMunitions
  # Goobstation R&D Console rework end

- type: technology
  id: AdvancedRiotControl
  name: research-technology-advanced-riot-control
  icon:
    sprite: Objects/Weapons/Melee/truncheon.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 8000
  recipeUnlocks:
  - Truncheon
  - TelescopicShield
  - HoloprojectorSecurity
  - WeaponDisablerSMG
  - Terminus #Goobstation
  # Goobstation R&D Console rework start
  position: 3,3
  technologyPrerequisites:
  - NonlethalAmmunition
  # Goobstation R&D Console rework end

- type: technology
  id: ExplosiveTechnology
  name: research-technology-explosive-technology
  icon:
    sprite: Objects/Devices/payload.rsi
    state: payload-explosive-armed
  discipline: Arsenal
  tier: 1
  cost: 10000
  recipeUnlocks:
  - SignallerAdvanced
  #- SignalTrigger # Goob roundstart
  #- VoiceTrigger
  #- TimerTrigger
  #- FlashPayload
  - ShrapnelPayload # Goob
  #- ExplosivePayload # Goob if you uncomment this its the syndie exploding version
  #- ChemicalPayload # Goobstation roundstart?
  - CableDetStack1
  - EmptyDetonator
  # Goobstation R&D Console rework start
  position: 4,3
  technologyPrerequisites:
  - AdvancedRiotControl
  # Goobstation R&D Console rework end

- type: technology
  id: SpecialMeans
  name: research-technology-special-means
  icon:
    sprite: Clothing/Back/Backpacks/electropack.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 5000
  recipeUnlocks:
  - ClothingBackpackElectropack
  # Goobstation R&D Console rework start
  position: 5,3
  technologyPrerequisites:
  - RestraintTechnology
  # Goobstation R&D Console rework end

# Tier 2

- type: technology
  id: ConcentratedLaserWeaponry
  name: research-technology-concentrated-laser-weaponry
  icon:
    sprite: Objects/Weapons/Guns/Battery/laser_cannon.rsi
    state: icon
  discipline: Arsenal
  tier: 2
  cost: 10000
  recipeUnlocks:
  - WeaponLaserCannon
  - WeaponMechCombatSolarisLaser # Goobstation
  # Goobstation R&D Console rework start
  position: 5,0
  technologyPrerequisites:
  - WeaponizedLaserManipulation
  # Goobstation R&D Console rework end

- type: technology
  id: WaveParticleHarnessing
  name: research-technology-wave-particle-harnessing
  icon:
    sprite: Objects/Weapons/Guns/Battery/xray.rsi
    state: icon
  discipline: Arsenal
  tier: 2
  cost: 10000
  recipeUnlocks:
  - WeaponXrayCannon
  - HoloprojectorSecurityAdvanced # Goobstation
  - PowerCellXrayRevolver # Goobstation
  - PowerCellXraySMG # Goobstation
  - PowerCellXraySniper # Goobstation
  - AntiMindControlDevice # Goobstation
  # Goobstation R&D Console rework start
  technologyPrerequisites:
  - WeaponizedLaserManipulation
  position: 5,1
  # Goobstation R&D Console rework end

- type: technology
  id: BasicShuttleArmament
  name: research-technology-basic-shuttle-armament
  icon:
    sprite: Structures/Power/cage_recharger.rsi
    state: full
  discipline: Arsenal
  tier: 2
  cost: 10500
  recipeUnlocks:
  - PowerCageRechargerCircuitboard
  - PowerCageSmall
  - PowerCageMedium
  - MagazineGrenadeEmpty
  - GrenadeFlash
  - GrenadeBlast
  - ShuttleGunSvalinnMachineGunCircuitboard
  - ShuttleGunPerforatorCircuitboard
  - ShuttleGunFriendshipCircuitboard
  technologyPrerequisites:
  - Shuttlecraft  # Goobstation R&D Console rework
  position: 3,-4  # Goobstation R&D Console rework

- type: technology
  id: DualWieldingTechnology
  name: research-technology-dual-wielding-technology
  icon:
    sprite: Clothing/Back/Specific/harmpack.rsi
    state: icon
  discipline: Arsenal
  tier: 2
  cost: 10000
  recipeUnlocks:
  - ClothingBackpackHarmpack
  technologyPrerequisites: # Goobstation R&D Console rework
  - SmartWeaponry
  - SpecialMeans
  position: 6, 3 # Goobstation R&D Console rework

# Tier 3

- type: technology
  id: PortableMicrofusionWeaponry
  name: research-technology-portable-microfusion-weaponry
  icon:
    sprite: Objects/Weapons/Guns/Battery/advancedlasergun.rsi
    state: icon
  discipline: Arsenal
  tier: 3
  cost: 20000 # Goobstation 15000 -> 20000
  recipeUnlocks:
  - WeaponAdvancedLaser
  - PortableRecharger
  - WeaponMechCombatImmolationGun # Goobstation
  - EnergyMagRifleOverchargeLethal # Goobstation - CR second energy bolt update(and ion)
  - PowerCellOverchargedRevolver # Goobstation
  - PowerCellOverchargedSMG # Goobstation
  - PowerCellOverchargedSniper # Goobstation
  # Goobstation R&D Console rework start
  position: 6,0
  technologyPrerequisites:
  - ConcentratedLaserWeaponry
  # Goobstation R&D Console rework end

# Goobstation commented
# - type: technology
#   id: ExperimentalBatteryAmmo
#   name: research-technology-experimental-battery-ammo
#   icon:
#     sprite: Objects/Weapons/Guns/Battery/svalinn.rsi
#     state: icon
#   discipline: Arsenal
#   tier: 3
#   cost: 20000
#   recipeUnlocks:
#   - WeaponLaserSvalinn

- type: technology
  id: AdvancedShuttleWeapon
  name: research-technology-advanced-shuttle-weapon
  icon:
    sprite: Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi
    state: icon
  discipline: Arsenal
  tier: 3
  cost: 20000 # Goobstation 15000 -> 20000
  recipeUnlocks:
  - GrenadeEMP
  - PowerCageHigh
  - ShuttleGunDusterCircuitboard
  technologyPrerequisites:
  - BasicShuttleArmament
  - Shuttlecraft  # Goobstation R&D Console rework
  position: 4,-4  # Goobstation R&D Console rework
