# SPDX-License-Identifier: AGPL-3.0-or-later
# For mantles
- type: loadoutEffectGroup
  id: MasterQM
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobQuartermaster
      time: 20h

# Goobstation - For Ensembles
- type: loadoutEffectGroup
  id: GrandMasterQM
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobQuartermaster
      time: 360000 # 100 hrs

# Jumpsuit
- type: loadout
  id: QuartermasterJumpsuit
  equipment:
    jumpsuit: ClothingUniformJumpsuitQM


- type: loadout
  id: QuartermasterJumpskirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtQM


- type: loadout
  id: QuartermasterTurtleneck
  equipment:
    jumpsuit: ClothingUniformJumpsuitQMTurtleneck


- type: loadout
  id: QuartermasterTurtleneckSkirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtQMTurtleneck


- type: loadout
  id: QuartermasterFormalSuit
  equipment:
    jumpsuit: ClothingUniformJumpsuitQMFormal


- type: loadout # goob
  id: QuartermasterMJ
  equipment:
    jumpsuit: ClothingUniformJumpsuitMilitaryQM


# Head
- type: loadout
  id: QuartermasterHead
  equipment:
    head: ClothingHeadHatQMsoft


- type: loadout
  id: QuartermasterBeret
  equipment:
    head: ClothingHeadHatBeretQM


# Neck
- type: loadout
  id: QuartermasterCloak
  equipment:
    neck: ClothingNeckCloakQm

- type: loadout
  id: QuartermasterMantle
  equipment:
    neck: ClothingNeckMantleQM
  effects:
  - !type:GroupLoadoutEffect
    proto: MasterQM

- type: startingGear
  id: QuartermasterMantle
  equipment:
    neck: ClothingNeckMantleQM

- type: loadout # Goobstation - Ensembles
  id: QuartermasterEnsemble
  equipment:
    neck: ClothingNeckEnsembleQuarterMaster
  effects:
  - !type:GroupLoadoutEffect
    proto: GrandMasterQM
# OuterClothing
- type: loadout
  id: QuartermasterWintercoat
  equipment:
    outerClothing: ClothingOuterWinterQM
